150°

The Order: 1886 and a Loss of Agency

Christopher Cross of Infinite Respawns writes: I’ve been floored by everything shown to me of The Order: 1886. It is a gorgeous game with inventive weapons and a story that is both intriguing and entertaining. My excitement dropped a little when I realized that the E3 2014 trailer was doing what all the other trailers had done. And that frightens me. The Order: 1886 is taking away the player’s agency on a frequent basis. It is tearing away the controller, in exchange for cinematics. It is essentially nullifying its reasoning to be a video game.

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infiniterespawns.com
iamnsuperman3595d ago (Edited 3595d ago )

Surely it is just a new branch of storytelling in games. An issue with every game out there that has a story is you have this cut scene then you do the level (which usually involves killing waves of bad guys) or doing the objective for then the cutscene to appear (which is what really drives the story forward). Some game do it differently (having story elements within the gameplay via chit chat, see The Last of Us) and some don't

I see this as a halfway point between what is the norm and those games that are synonymous with Quantic Dream. The question is will it work and quite frankly we can't really comment on this until we play the darn game.

UltimateMaster3595d ago

I'm guessing The Order 1886 would be cinematic similar to Uncharted. Somewhat linear but never a dull moment.

XiSasukeUchiha3594d ago (Edited 3594d ago )

The Order 1886 has the most amount of replay value because it's good movie:)

Clogmaster3594d ago

Many people seem to love Telltale Games' Walking Dead and Wolf Among Us.

Why are high budgets games forced to follow the same gameplay patterns as others?

I don't like Telltale Games, because I want more control, but I won't slam their games because I know I'm not their audience.

nucky643594d ago

so, when "the order" tries to do something different - it's criticized.
and, when "the order" shows solid 3rd person gameplay, it's criticized for not doing something new......

I guess "the order" will be hated no matter what...go figure.

Jeff2573594d ago (Edited 3594d ago )

I think most of those comments are coming from the same ones who just want another Halo and Gears game. I however am very intrigued by what has been shown so far and I love alternate history type stuff as well. I will be buying this when it comes out and I know I will most likely enjoy it too. I also hope that more developers step out of their comfort zone and try some new things. Whether it be with new IPs or with older IPs trying to push the games in some new direction or concept.

xx4xx3594d ago

Yes. Let's blame Marcus Fenix and Master Chief for the linear story, QTEs, and cinematic 'gameplay'. Somehow this is all their fault.

nucky643594d ago (Edited 3594d ago )

something else that I don't see a lot of people ever talking about is the atmosphere/ambiance of a game - how it pulls you into the experience. great gameplay is a given, but I really want a game to pull me in...to do this a game doesn't need to just look great but has to have outstanding sound effects and a musical score that reflects each particular area/moment of the game. it's these types of things that have me looking forward to games like "the order; witcher3; DA:I, dying light and bloodborne.
I get what you're saying about innovation - but I think refinement of the basics (sound,overall look of the game; and, gameplay) can make a very successful game as well.
thanks for the interesting reply!

marlinfan103594d ago

every game gets hated on by the opposing fanboys these days

Chapter113594d ago

There's nothing "different" about The Order. Its a generic cover shooter with a generic story that thinks its a movie.

johndoe112113594d ago

generic story?? really now?? Could you give us a rundown of the plot seeing that you've obviously played and finished the game or knows someone in RaD.

nucky643594d ago

thanks for showing how accurate my post is, chapter11.

WeAreLegion3594d ago

Can we not? Just leave it alone and play the game when it comes out.

ginsunuva3594d ago (Edited 3594d ago )

But then how will gaming sites stay alive without site hits?

Oh wait, there's already too many gaming sites out there; killing some off won't be a bad thing.

truefan13594d ago (Edited 3594d ago )

The author makes solid points, The Order is a VIDEO GAME that is trying to be more movie than game. R@D has even said it with this quote "Gameplay is something that... it's a game, we make games, we can't get around it" That's a sad statement coming from the developers of a VIDEO GAME.

OsirisBlack3594d ago

And anyone with common sense that is not a fanboy took that statement to mean exactly what the man said and not turn it into some negative speaking point. Here let me clarify for you. "It's a game, we make games, we can't get around it."

Idiot proof translation

We make video games it will have great gameplay.

I swear Fanboys are the worst.

Also posted this in the other thread but for all of you talking about how bad the game must be .... dig deeper.

https://twitter.com/AndreaP...

Lots of awards at E3 I cannot wait until this game releases and all of the crows fall from the sky and land on your plates.

Clogmaster3594d ago

How about videogames are an evolving medium that can engage different people in different ways.

I'm curious how you deal with the diversity in life.

Different types of food.

Different types of music.

Different types of movies.

Your life must be a nightmare.

Malphite3594d ago

That's Pigeonholing. Video games are just a medium for developers to do whatever they want to do with it. It doesn't have to follow you personal definition of video games.

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350°

The Order: 1886 pushed visuals hard in 2015 - And still looks stunning today

Digital Foundry : Released in February 2015, The Order: 1886 was a stunning PlayStation 4 game at the cutting-edge of rendering technology, with visuals that still hold up today. The game's release pre-dated in-depth Digital Foundry coverage, something we're looking to address with this new video! Ready at Dawn's game never received a sequel and never received a PS4 Pro upgrade, but thanks to developments with exploited, older firmware PS5 consoles, we can now show you the game running locked at 60 frames per second.

Read Full Story >>
eurogamer.net
VenomUK253d ago

The gameplay was bland and extremely frustrating at times with unnecessary QTE combat at points. But the world and the lore and the characters and the story were fantastic. I’ve always wanted a sequel. I still hope Sony will surprise us one day.

shadowT254d ago

Sony missed the opportunity to acquire Ready at Dawn Studios.

Tacoboto254d ago

But... Sony didn't want Ready at Dawn. Clearly

mkis007253d ago

I'm guessing had 1886 turned out more positively they would have.

RaidenBlack254d ago

And let's not forget,
Ready At Dawn showcased The Order 1886 running on PC at 60fps at SIGGRAPH 2015
https://www.dsogaming.com/n...

isarai254d ago

I still stand by my theory that this game just released at the wrong time. Almost every outlet spent a lot of time in their reviews ragging on the game for not being an online experience, everyone was in the Destiny hype train and at the time they wanted EVERY game to follow suit, bashing any game that didn't. If this were released after everyone realized how much that wasn't future, people would've appreciated it more. I loved it, and I'm always disappointed that we'll never get a sequel

Tacoboto254d ago

That doesn't seem to be true about outlets complaining on the lack of online. The review summaries on Metacritic are very consistent: Amazing graphics, but shallow gameplay and a very short length with little reason to return.

Here's an example of how *little* time IGN spent talking about multiplayer:

"With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it."

It's the final sentence. They don't even take the time to say "online multiplayer"

MrChow666253d ago (Edited 253d ago )

"Amazing graphics, but shallow gameplay and a very short length with little reason to return."
You are right, that's what everbody was saying at the time, never heard anything about it not being online.
I've been thinking about trying this game for years, I may get it now that it's dirt cheap, no big loss if it sucks

MrChow666253d ago

Oh, add to that bad enemy AI, I remember that from the reviews, I saw a video of a wherewolf boss fight with a very weak AI

thorstein253d ago

And there we glowing reviews for shorter games. It was one of the times where hating this game was "cool."

CrimsonWing69254d ago

Can you show me the reviews that rag on it for not having an online experience?

I’m not doubting you or anything. I’m just being lazy.

isarai254d ago

Sorry, not multiplayer, open world is what I meant.

Tacoboto254d ago

That's also fake news, isarai. Again, the game was consistently criticized for what it was (Pretty but extremely short, extremely linear, hand-holding, no replayability), not for what it wasn't (multiplayer/open-world)

isarai254d ago

Nope, every review uses the term "linear" several times as if it's some inherently bad attribute. Not fake news at all. Since then there's veen plenty of short and sweet single player linear games that get lots of praise, again after the reality of everything being open world set it and it wasn't as great as everyone thought. But at the launch of the last gen everyone had open world fever, and especially the first couple years "linear" was a con in many games reviewed

Tacoboto254d ago

That's your own contortion assuming criticism of its extremely linear design is suddenly a call for it to have been open world.

+ Show (1) more replyLast reply 254d ago
zumlauf14254d ago

You totally made up a claim regarding an overall review consensus that isn't true. And, instead of just ignoring being called out for it, you respond with "oh actually i ment to say OPEN WORLD". Which literally isn't true either. You can't show us one review that bashed the game for "not being open world". And, somehow the other guy is getting downvoted. Over a bullshit liar.

isarai254d ago

Games were being criticized at that time for any game that wasn't open world or online. So yeah I got one mixed for the other, doesn't change my argument one bit that it would've been received better if it released later. People are agreeing because if you were not riding the "online and open world" hype train at that time, it was blatantly obvious there were biases in play for how games were criticized. Now after all that has happened since people want to say "oh wait these games were actually pretty good" cause they know better now

Rude-ro253d ago

The gameplay was very shallow and when one says repetitive, it is by the very definition for some fights. As in, completely identical but different setting.

The game has amazing potential.
The graphics, the lore, characters…
This could most definitely have been all corrected with a sequel and became a franchise hit…
Still would love to see an attempt.

Ie fantastic premise and moments that shine…
But it had its downfalls that deserved the negative marks.

thorstein253d ago

It was the "game to hate" when it launched. And right here, on this site, we saw people posting stories that were outright fabrications about the game. It was weird. The game launched, it was fun, a really cool game but the hate was too much. And so were the lies.

Minute Man 721253d ago

It was just too short....but I loved every minute of it....double dipped and grabbed the ultimate CE

babadivad253d ago

That isn't true. I remember people talking about how incredibly short it was and the somewhat janky gunplay.

KwietStorm_BLM253d ago

First I'm hearing of this. I don't know what multiplayer has to do with anything. The game was just dull. Amazing graphics, great narrative, great lore, boring gameplay sprinkled in pieces between cutscenes, and lackluster AI and controls.

+ Show (5) more repliesLast reply 253d ago
anast254d ago

People cried this game was too short. No people are crying because games are too long.

isarai254d ago

Pretty sure everyone is complaining about bloated games lately but ok

anast254d ago

Thank you for the ok. I needed that.

RaidenBlack254d ago

Games like Ubisoft open worlds not enjoyable lengthy games like Elden Ring or Baldur's Gate III

anast253d ago

I get it, but people also complain about the main stories being too long or just games being too long in general because they are "adults".

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230°

The Curious Case of The Order: 1886 - A Retrospective

Ready At Dawn cut their teeth developing spin-offs for PlayStation Portable and porting games to consoles. When they got a chance to establish their own with The Order: 1886, its poor critical reception ostensibly halted their trajectory. Can one middling game really sully one’s reputation in the eyes of Sony?

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lordsofgaming.net
moriarty1889720d ago

Wanted a sequel for this game so much. It was left wide open for one with the ending it had.

porkChop720d ago

Sony did file a new trademark a while back, so you never know. Though if I were to guess it would be a reboot rather than a sequel.

REDGUM719d ago

The Order was great from my playthrough and really enjoyed it. The same with Days Gone. Both, amongst others out there, deserve a follow-up. Anyone who actually played through the complete games knows there were hidden gems in and around these 2 games. Too many out there put too much faith in reviewer's opinions instead of thier own and get put off or join the hate bandwagon.
Seriously, gamers need to game & not read or view other people game with added opinions thrown in.
Honestly, if you haven't played either of these 2 games yet, do yourself a favour, pick it or them up, forget anything you know about them & just play it for yourself & create you're own opinions.

Ninver719d ago

I ignored the reviews and went straight to the store to but the game. Thoroughly enjoyed it I might add. If only Sony had the balls to summon enough faith to reboot or give us a sequel. Maybe even a prequel done right and make it a 3 part series. Wasted opportunity for a really different exclusive if you ask me.

barom719d ago

Days Gone is really an exceptional game though it feels like it took a bit of time for it to get interesting.

The Order 1886 was unfortunately not very good. Super beautiful game with beautiful cinematics but felt incomplete and don't really remember much happening at all in the game i.e. it was kind of bland. A sequel where they learned from their mistakes would be very intriguing though and I would have bought it.

monkey602719d ago

I loved Days Gone and I would have loved a sequel.

I didnt like The Order. There was enough there for me to give a sequel a chance if they improved on bits but I'm losing no sleep over the absence of it. I thought the 1st one was genuinely terrible for a multitude of valid reasons.

S2Killinit719d ago

I really enjoyed it. I was hoping for a game in the same world but less linear. With lots of that sweet lore.

YoungKingDoran719d ago

Yeah with the tech sorted and expanding on the existing assets, they could/should have been able to do a trilogy that gen. What happened..

moriarty1889719d ago

Agreed. Such an interesting title just abandoned. Makes no sense. As I said the ending of the game sets up for a sequel perfectly.

+ Show (1) more replyLast reply 719d ago
porkChop720d ago

Incredible graphics and presentation. Great use of photo mode. A really interesting premise. The actual gunplay felt solid. The game just needed to be longer, and the levels could have been a bit less constrained. More enemy variety as well. At full price it just didn't have the value, at least in my opinion.

I would like to see a sequel or reboot, which I think is more likely. It would need to be a new dev as Ready at Dawn are part of Oculus now

robtion719d ago

I think Bluepoint could do a good job. They have the technical capability if Demon's Souls is anything to go by.

MeatyUrologist719d ago

Agreed. Because of all the bad reviews I waited until the end of last gen to buy it, but was really surprised. The only knocks against it were length and linearity. Really loved the visuals, atmosphere, story, and characters. The gunplay was actually really well done with unique and fun weapons.

You mentioned the photo mode, and this was one of the best examples I have seen. They actually allow you to add filters and modify the visuals in the photo mode, and then apply those to the game. I have never seen that before or since. I really wish more games would allow this. Give the users more control over how the game looks to cater it to their tastes.

uth11720d ago

This was a weird one in that the community hated the game but also demanded a sequel

SonyStyled719d ago

Because it’s literally a 5 hr game, yet had the same quality offering of the other AAA Sony games that are tens to hundreds of hours of gameplay.

I used a walkthrough trophy guide for the platinum to not miss any collectibles in one run, it took 8hrs. I thought it was actually a pretty great game, but always wonder why that level of game development didn’t continue for a 15hr single player campaign.

robtion719d ago

I'm part of the community and I loved it.

I think a lot of the hate was from people who didn't even play it jumping on the bandwagon. Clearly there was the usual hate from xbox fans but also from insecure PC players as the graphics were (still are) phenomenal.
The game is a flawed gem. A new entry on PS5 would have great potential (doubt it will happen though, Sony isn't into risk taking these days).

Eidolon719d ago

All the early hate was a people who haven't played it and were quick to call it a QTE game.

AuraAbjure719d ago

I'm an Xbox fan and I'm planning on getting a PS4 pro one day to play this game along with gravity Rush 2 and others.

coolbeans719d ago

-"I think a lot of the hate was from people who didn't even play it jumping on the bandwagon."

Can we please stop retreating back such tired defenses? It's had a heavily mixed reception ever since critics PLAYED the game back then, and justifiably so. Even trying to rope in "insecure PC players" just shows how shallow this view actually is.

719d ago
Shiore2u719d ago (Edited 719d ago )

Can't ever forget those terribly designed lycan fights.

ClayRules2012719d ago

Ugh, I love this game! But yes, those lycan fights were terribly designed, for real.

Overall though, solid gameplay.

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540°

Sony Files A New Trademark For The Order: 1886

The Order: 1886 has received a new trademark filed by Sony. The trademark application is for a video game, implying that they want to extend it.

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novicegamerguides.com
zsquaresoff855d ago

I hope they give this game another chance, it had an incredible story and gameplay, It was just unfortunate that the game length was extremely short.

Magog855d ago

The team that made it was bought by Facebook. I don't see why they would continue the series with a new team rather than just make a new IP.

Neonridr855d ago

I guess it's still possible that another studio could take another swing at it. But yeah, Ready at Dawn was bought by Facebook.

darthv72855d ago

would be cool to see an oculus version.

CrimsonWing69855d ago

It wouldn't be the first time this has happened. Bungie and 343 come to mind with Halo.

Magog855d ago

@CrimsonWing69 the difference is Halo was still successful. In my mind they should have put the series to rest when the original creators got tired of it but Microsoft love to flog the series so there you go.

ALMGNOON854d ago

am pretty sure Sony owns the IP so that doesn't matter at all.

GamingSinceForever854d ago

So what other great games has that studio produced since being bought by Facebook?

Magog854d ago

@GamingSinceForever they made Lone Echo a well received VR game.

Lord_Sloth854d ago

The team was, but that doesn't mean all of them left Sony. It's entirely possible that several of the employees still work for Sony.

Rhythmattic854d ago (Edited 854d ago )

"The team that made it was bought by Facebook."
Yes.. Not the IP...
Personally, The IP has soooo much potential for exploration.......If done right.....
Which brings me to your post... Unlike FB... Sorry, Meta.... A team is not IP, and with an even better team working on such said IP, It could be a winner...

Def wont be 1886 infinite,

deleted854d ago

Exactly @Rhythmattic Could you imagine if The Order was handed over to a studio like Santa Monica?! The Order 1886 set up a really nice setting and lore... now the idea could be pushed to the next level by one of Sony's high tier studios. It may be too much to ask to get one of the big dogs on it, but one can dream.

It could even work out that someone like Santa Monica create a smaller team just for creative vision, then hand over the busy work of building that world to one of their subsidiaries like the newly acquired Valkyrie Entertainment, which specializes in high tier support work.

Magog854d ago (Edited 854d ago )

@Lord_Sloth Readyatdawn were never owned by Sony so no, none of their employees stayed with Sony. Order 1886 was a second party game funded by Sony but developed by an outside company.

Neonridr854d ago

@GamingSinceForever - Lone Echo and its sequel are some of the better VR games out there with a great story and some awesome VR integration. The second game only came out in October of this year, so it will be some time before we see their next project.

+ Show (10) more repliesLast reply 854d ago
_SilverHawk_855d ago

Hopefully playstation-5 will have a sequel to the order 1886.

FlavorLav01855d ago

Please let one of the big boys take a swing at it and slay us with an awesome game. Naughty Dog, Sucker Punch, Sony Santa Monica, and Sony Bend could all do this IP justice.

Magog855d ago

Why would any of Sony's teams want to take their time and resources to work on another studios unsuccessful IP instead of their own unique ideas? Generally speaking Sony doesn't assign their top teams games to make they let them make what they want and are passionate about.

senorfartcushion854d ago

It’ll be just to hold on to the rights. They’re not making a new one. A remaster in 5 years is most likely, but until then, no.

+ Show (1) more replyLast reply 854d ago
FlavorLav01855d ago

If it had been marketed correctly as a strong narrative experience and sold for $30-40 instead of full price, the game would’ve big a huge success and we’d have guaranteed sequels. Loved the game, hope more from this IP is on the way.

Rhythmattic854d ago

It def cut corners though.. The Wolf fights where copy and pasted, the gun mechanics, decent... But the World was what made it... Maybe your standard gun mechanics, but never the guns....

The round table needs to be fleshed out....

ChasterMies855d ago (Edited 855d ago )

Short games are ok with me. Everyone loves the Titanfall 2 campaign and it was only about 5 hours. The issue is gameplay, and frustrating controls that did not need to be frustrating. Other than that, the look and feel was fantastic.

porkChop854d ago

Titanfall 2 also had an excellent multiplayer mode though. As excellent as the campaign was, no one would have paid full price for just that.

Ramboforlife855d ago

Totally agree. If it was a 20-30 hour campaign, it would have sold very well. It deserves another chance.

Livingthedream854d ago

Nah it had mediocre to terrible reviews. Don’t really know anyone who actually loved the game, but there was potential. They should give it another go same studio. Lol

Rude-ro854d ago

This is not that type of game.
I can not think of a single story driven game that does not have endless fetch quests in a forced open world type game that comes close to 20 hours.

Let’s be realistic…
Either way, the game had issues that can easily be remedied and make for an amazing sequel and I hope it happens.

senorfartcushion854d ago

It was good but had a terrible
Cliffhanger. An actual second half would have skyrocketed the game’s status. TLOU 2 was over 30 hours long for some people.

porkChop854d ago

It really just needed to be twice as long. I can put up with super linear, tightly scripted gameplay as long as I feel like I'm getting my money's worth. But the game was so short with little replay value. And the length prevented the lore from being properly realized.

I'm interested as long as they can flesh out the length. Possibly open up the gameplay slightly without detracting from the movie-like scripting.

-Foxtrot854d ago

Yeah I really liked the overall world and Sir Galahad

(SPOILERS)

Having Werewolves and then vampires opened it up to so many possibilities, who's to say other mythical beasts couldn't be introduced.

EmperorDalek854d ago

The story was good until it ended on a cliff hanger, I wouldn't call it incredible. The gameplay was dreadful. I would like to see an improved sequel however.

itsmebryan854d ago

@zsquare

Maybe I'm missing something but, wasn't that game panned after much hype as not very good and poor gameplay? Metacritic is 63% and user rating of 6.7 and by no means consider a hit.
Actually a new developer could be good for the game.

Flewid638854d ago

Limited gameplay mechanics too but I REALLY enjoyed what was there.

alb1899854d ago

Yep, I always liked the atmosphere and characters of this game. I think it can be a really good game if they put emphasis on the gameplay.

DarXyde854d ago (Edited 854d ago )

I don't know if I would say the gameplay was "incredible." The lore was fine and the weapons were awesome (and truly a standout visually, no questions asked). I'm impressed they got a game looking this good to run in such a stable condition when you consider the tech last gen. I only played it on base PS4, and that was really a marvel.

But that all said, the gameplay didn't stand out for me at all. Felt like a pretty standard affair and, as you said, the length was pretty short. Granted, I got it on sale for $12, so I don't feel bad about that purchase. It didn't really linger so the point was really to tell the story they wanted to tell, which I can respect.

I also hope they give it another chance, but I would prefer if they really made it stand out. There's a ton of creative talent over at PlayStation, so if Ready at Dawn had learned from the shortcomings of the first game and they're willing to solicit feedback from PlayStation studios, it has great potential.

+ Show (9) more repliesLast reply 854d ago
NovusTerminus855d ago (Edited 855d ago )

I really want another one, I bought it day one zero regrets. I enjoyed it a lot and has lots of room for a sequel.

HOWEVER

USPTO policy is that a trademark only be updates with visual proof once every ten years after initial filing, and since the game is still for sale on the PlayStation Network it is likely just a paper work error that will be corrected so that they can continue selling the game digitally.

RaidenBlack855d ago

Yea ... I initially though this might be for a near-future res+fps boost and/or a PC port, paving way for 1887.

GhostofHorizon855d ago

It was a really good game but there was a ton of room for improvement all around. If they had another crack at it, it could be something special.

Eidolon854d ago

A lot of games before and since have made absolutely shameless attempts at making a great experience that ended up falling short. This game gets the worst of it because of hype. And it's actually has really good narrative and gameplay. Tell me one thing NOW that it did wrong that other games aren't doing. Tell me.

BenRC01854d ago

I really like it, bought the special edition years after release, expecting an average game but was very pleasantly surprised

Relientk77855d ago

I really liked the concept, but the game wasn't perfect. It definitely had some flaws. The graphics not being one, they were insane. The coolest guns in the game were only usable for a short period of time. I believe there were like 2 werewolf fights that were basically identical which people pointed out. I'd love for the series to get another shot.

masterfox855d ago

hope there is a sequel, first one was and still is stunning from every aspect, from gameplay, visuals , music, etc, you name it, it literally the whole game is realtime cgi!, imagine what a PS5 can do to it!

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