170°

Aonuma wants to let people play Zelda Wii U at next year's E3

NE: "Yesterday, we posted a Miiverse message from Zelda producer Eiji Aonuma, who spoke briefly about the upcoming entry in the series for Wii U. Strangely, the original Japanese note included an extra tidbit not included in the English translation. "

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nintendoeverything.com
XiSasukeUchiha3599d ago

I can't wait to play with the girlish look link lmao.

3-4-53599d ago (Edited 3599d ago )

uhh which basically confirms LATER THAN JUNE 2015 Release Date.

* When they said 2015, I don't think many of us thought FALL 2015. .....for a lot of these games.

MeLoveRamen3599d ago

i knew this game is coming out in the fall, why in the world would they release their biggest game of the year any time else. until fall you will probably get yarn yoshi, kirby, and x before zelda.

LOL_WUT3599d ago

I guess late 2015 would be a great time to get a WiiU for those who are still planning to get one just for this title. ;)

3-4-53599d ago

Yea I get that, but By releasing in May or March it could be THE game to have and not have any competition during that time.

Activemessiah3599d ago

ugh! another year... I'll be grey by the time I get my hands on this.

NexGen3599d ago

I am grey now...been waiting for kh3, last guardian, and ffxv. One year isn't that bad lol.

Neonridr3599d ago

which means that the game won't release until Fall of 2015 at the earliest.. sigh.

Locksus3599d ago

I'm quite sure the trailer said 2014, but a delay wouldn't be impossible.

BattleReach3599d ago

It said 2015.
The game hasn't even got a title.

jonboi243599d ago

Can't see a 2014 release happening. If that were true it be playable this year.

Locksus3599d ago

Oh yeah, I meant to type 2015. My fault.

Fixay3599d ago

At least it's been confirmed and on its way I suppose.

Lets be fair though a lot of what was shown at this years E3 from all conferences were 2015 releases, which sucks but I guess 2015 is going to be one hell of a year to be a gamer!

Can't wait !

Neonridr3599d ago

no doubt, but I am a diehard Zelda fan, so having to wait until say February would be one thing, September would be completely different..

the agony!!!

The game just looked simply breathtaking.

ricochetmg3599d ago

It is Zelda so winter 2015.

chrissx3599d ago

Zelda wiiu Late 2015 or sometime 2016 confirmed :(

LOL_WUT3599d ago (Edited 3599d ago )

I remember folks here saying Nintendo never shows off games that aren't close to release... Nintendo most likely tried to save face by showing Zelda prematurely. ;)

randomass1713599d ago

Prematurely? At worst it's a year away from completion, as is Star Fox. Your comments are so sensationalized, you make Kotaku look decent.

bahabeast3599d ago

damn. this game needs to be out before next years E3. or maybe it should have already been out.

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80°

Zelda Could Introduce New Features By Bringing Back A Controversial Character

Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."

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screenrant.com
H973d ago

Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her

Inverno72d ago

Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.

100°

Directionless Modern Zelda Should Return to its 3D Roots

Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."

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wegamedaily.com
CrimsonIdol103d ago

Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before

FinalFantasyFanatic103d ago

As much as I like BoTW, TotK, I need my traditional Zelda games as well, I could not endlessly play the open world Zelda games, plus it's harder to keep those fresher than the traditional games.

Eidolon103d ago (Edited 103d ago )

BotW was just as fresh to the franchise as OoT was. TokT was great but the next LoZ would have to move from that formula to be fresh again. There's only so much they can do with the hardware. I think they focused too much on making the world big instead impactful. I felt the world was sort of empty and repetitive in TotK, sure there was a lot to do but no more difference a Ubisoft game..

anast103d ago

I wouldn't worry too much. Nintendo knows what they are doing.

Ristul103d ago

Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.

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60°

'The Grass is Greener:' Tears of the Kingdom Developers Look Back While Responding to Classic Fans

During The Game Awards 2023, we had a chance to talk to Zelda: Tears of the Kingdom developers Eiji Aonuma and Hidemaro Fujibayashi, who reflected on the classic formula versus the new, Zelda's role in the series, and why they don't put much stock in the timeline.

BanginTunes129d ago

I don't want them to go back the old formula, I just want them to rethink things like the shrines and how free you are to climb and glide everywhere. The big open world where you can tackle the dungeons in any order is cool, but I'd like some heart pieces to be tied to side quests rather than "Rauru's blessing" shrines, and they've made the game so open ended it's nearly impossible to create a good smart puzzle.

M0chit0129d ago

There are excellent puzzles in BotW and TotK. Both adventures have wonderful design.

Haters gonna hate.

BanginTunes129d ago (Edited 129d ago )

I love BOTW and have 120 hours in TOTK and had a good time the whole time. When you have a grasp on what you can do with ultrahand, recall and ascend the games puzzles are extremely easy, and moving forwards I would like them to rethink some of their design philosophy to make the overall experience better. I guess I'm a hater though

Inverno128d ago

You're definitely not a hater. There's a lot of things they need to rethink, like heart pieces and inventory upgrades. The shrines were even worse in ToTK with the inclusion of tutorial shrines being scattered around for the most basic of mechanics. I wouldn't even call half of the "puzzles" puzzles, and they're definitely not all built around the idea of freedom which is why shrines limit the freedom. And the "puzzles" that happen outside of shrines are made to make Links abilities useless.

H9129d ago

"Well, I do think we as people have a tendency to want the thing that we don't currently have, and there's a bit of a grass is greener mentality"

I think Eiji Aonuma is on point here, which there is nothing wrong with it at all, it's natural to not want something to disappear, you want to make sure you will be getting it once again, and a lot of other factors!