"As a Playstation gamer, I went into the Microsoft E3 conference very skeptical.
Last year, Microsoft didn’t show me a reason to buy an Xbox One. They have been outsold by the Playstation 4 since Microsoft released the Xbox One. What they needed to do was drop price, which they already did, and give me some games that can only be played on Xbox One, and they mostly succeeded.They led off with games that will be released this year and only showed games the entire show. There was no talk of Kinect or entertainment apps this year, only games. This is exactly what the problem was with last year’s conference and they course corrected to what the gamers what, just the games. Call of Duty, Forza, Evolve, Dragon Age, Sunset Overdrive, Fable Legends, Project Spark, and Halo: Master Chief Collection, all coming to Xbox One this year either exclusively or with exclusive content."
Atlantic City - America’s Playground is the dark and dramatic sequel to the glitz and glam of Atlantic City – Boardwalk Paradise.
The combat in this and ESO are some of the worst combat I have ever seen in current games.
A Pure dogsh7 "expansion". Same typical fallout 76 recyeling of assets and every mission is more the same grueling shi7. Remember, this is the results of your 76 membership working for you. Nice to see you putting those funds to good use there Bethesda. A Mod team could have cooked this crap in a month.
A third game in the Falconeer series has been announced as the second, Bulwark: Falconeer Chronicles, launches.
While there’s a lot to love about modern video games, there is one trend — particularly in the AAA space — that tends to grate: their length.
Games are coming out with too much fluff and side activities that are horribly dull. That's my main issue with all these open world games. Open world should be about exploration, discovery and wonder, not have some stupid 10s or 100s of boring activities spread throughout.
I stopped buying overfluffed games like a decade ago. Cant stand games with the Ubisoft mindset of just filling maps with uselss collectibles and fodder. Make it mean something. Ill gladly take 1/4 size of the map and 1/10th the "content" if it all meant more, were more unique and greater affect on your progression.
Well people complained like the world was ending when a few games were six to ten hours of gameplay. Developers listened and started making longer games full of repetitive gameplay, time wasting fetch quest and other forms of bloat. In doing so they were able to justify the high cost of a game being sold to the customers at seventy dollars or more.
It's been a problem with pretty much every modern AAA game all through last gen and this gen. God forbid you point it out tho because all these big games are masterpieces and people lose their minds if you criticize them. Death Stranding is a fetch quest fest, but people will die defending it cause it's a "masterpiece".
Yeah, it convinced some of my friends too. With the cheap kinectless Xbox, interesting exclusives, and Halo 1-4 collection I think they've really listened.
With exclusive Dlc and multiplatform games??? Lol at the end of the day it's just personal preference I guess. I would see why someone that loved halo would jump on the Xbox one now that it has a cheap price point.
I would hold deciding until everyone has shown there cards! If you have already decide you were always going to buy an x1. All I seen during presentation were multiplies and cgi trailers!
The Master Chief collection closed the deal for me a long with the Halo 5 beta. Looking forward to it. :)