The Vita Lounge ask whether the critical mauling that Borderlands 2 received was too harsh, or whether we - as Vita owners - are too accepting of performance problems.
While gamers usually take notice of the mainline missions, these 5 side quests deserve more widespread attention for how entertaining they are.
GF365: "Whether it be style, speed or firepower, these rides are sure to satisfy. Here are our picks for the ten best vehicles in video games."
The Suzuki Escudo Pikes Peak from the Gran Turismo series
Nissan Skyline from Need for Speed Underground
Motorcycle Steamroller from Dead Rising 3
And finally a car you never drive but saves your ass over and over : Honey Badger from COD MW2
I was thinking of Mad Max. That V8 felt really good to drive around in, especially with upgrades.
GF365: "Sometimes a funny and less stressful game is a welcome change. Here are the best comedic video games that will surely improve your mood."
Some games perform badly on consoles too ... so why does the Vita get singled out for an article like this?
Are some journalists overpaid?
Its Sony's fault they market the Vita as "Console" quality games on the go. Thats why media is so harsh on PSV.
Vita games made for Vita work fine
Yes they are. I'm a Vita owner, have been since its NA launch. And I've bought plenty of games despite what some reviewers said. Some reviewers would say that a game performs badly, but some would completely ignore the issue, and since many people on forums and gaming websites like N4G's comments section would say that "it really isn't much of an issue", I did buy the game. And guess what, performance would usually be pretty bad, and would negatively influence my enjoyment of the game.
But it's not on the Vita, the same happens on the 3DS. Just like it did on the DS and the PSP. It seems that for some people it is expected for handheld games to have bad performance. And they usually close their argument with something along the lines of "hey, stop complaining, you get to play game X on the go!".
And in the end, the Vita (and the 3DS for that matter), is a powerful device. If developers were willing to cut back on the graphics a little bit, performance would be just fine. But some developers seem to think that they much make the game look as good as possible on screenshots, sacrificing performance. It's unacceptable, may it be on a handheld or a console; it's just a shoddy way to sell the game.
@GribbleGrunger The main difference I see is that when a game performs badly on a console (or a PC), people are much harsher on the game and call the developer lazy and accuse them of rushing out an unfinished, unpolished product. On handhelds, for some reason, it's the other way around.