70°

The Bluffer’s Guide to E3 – What To Expect From Sony

Sony pressers are generally structured, informative and packed chock-a-block with games regardless of whether they’re already out or not. Expect to have to sit through a heavy use of montages, a section on new (but generally already announced) games for the PS3 and Vita, a boring reminder that Sony has it’s own video on demand service that you’re not using before you see anything at all about the PS4. Also expect all of the Europeans to be extraordinarily cranky, drunk or simply have already buggered off to bed as Sony always schedules these things at stupid-o’clock in the morning European time.

It would seem that the biggest game Sony is planning on showing us (that we already know of) is Uncharted 4, the first next-gen entry in Naughty Dog’s acclaimed action adventure series. It seems likely that we’ll be hearing more about heavily delayed street racing game Driveclub, steampunk third person shooter thingy The Order 1882, and that silly virtual reality headset thing Project Morpheus that they’re working on to compete against Oculus. At the risk of looking silly I’m also going to predict a return for missing-in-action team ico project The Last Guardian, now retooled as a PS4 title (and then as a PS5 title in a few years time as the project continues to spiral through development hell).

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expansivedlc.com
Kane223608d ago

all i got out of this was bitching and mocking of Sony.

gamerfan09093608d ago

I expect about a 20 minute breakdown of PS4 sales and Vita sales and then another 10 to 15 minutes of PS Now and an announcement of games being made for Morpheus with maybe some demos being shown and full reveal announced for CES 2015. Then I expect the next 60 or so minutes to be a mixture of indies/ third party games/ and exclusives. Equal parts of each.

Pedantic913608d ago (Edited 3608d ago )

What to expect ?

5 min montage of currently announced games.

5 min speech about how this year is the best year to be playing on the Ps4.

10 min gameplay vid of Destiny.

5-10 min gamepaly of The Order:1886.

10 min extended gameplay demo of Far Cry 4/AC:Unity.

5 min demo of Driveclub.

5-10 min speech about PSN and future planned services, such as PSNow and other streaming services.

5 min speech about how indies are the greatest thing since sliced bread with a big image shown on the huge a** telly with a bunch of logos from unknown indie developers.

End it all with a Uncharted 4 gameplay.

-----

Not necessarily in that order.

3608d ago
microgenius3608d ago

First E3 without jack tretton :-(

190°

60FPS on PS5: Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat

Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.

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eurogamer.net
darthv72102d ago

you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.

Psychonaut85102d ago

Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?

dveio102d ago (Edited 102d ago )

"but is it really that hard for developers to unlock the framerate?"

I guess it's not.

But it has become a profitable business if you do so.

So no one would pay for only the framerate patched to being unlocked. So studios need to offer more than that.

But this would take more time, polishing and would cost more money. So they shy away, but won't unlock the framerate, either.

That's just my personal assumption. But from what I can comprehend technically, it shouldn't be difficult to unlock framerates via a patch for older games.

... if it hadn't became a business.

RaidenBlack102d ago (Edited 102d ago )

frame-rate unlock should be free ...
We've seen many devs offer free patches and updates to pretty old PC titles, even bonuses ... so why can't devs offer the frame unlock patch for free (in consultation with the platform-producers) for a title from just a generation earlier?

Einhander1972102d ago

RaidenBlack

"frame-rate unlock should be free ..."

Obviously the result of that thinking is that developers aren't even going to do it.

If they had been allowed to charge $5-10 you would see incentivized developers doing it way more often.

People just always want everything for free, but it's not free to make the patch, people have to code it then other people have to test it, and there will always be other costs involved.

If people want dollar store gaming then expect to get what you pay for.

shinoff2183101d ago (Edited 101d ago )

Raiden I might be wrong but last I thought it cost money to put patches out on consoles.

As far as me paying for it, I'm not all that interested tbh. Not enough to pay for it with older games, and newer games have been pretty decent about it for the most part.

dumahim102d ago

Sounds like the modder has to go in to make changes to unlock it on a game by game basis. "Simple" enough to do it unofficially, but to have it done officially, they need someone to go in a make that change, put out a patch and put it through certification, which I believe is not necessarily a cheap thing to do. It's questionable if going through this would then give them enough sales to make it worthwhile.

Inverno101d ago

Many games still have physics tied to framerate, i think it's cause they wouldn't want to go in and do anything extra. Then there's the 10 dollar upgrades they rather charge. The problem is that there's no compromise, cause if I could mod my PS4 and all I'd lose is online play then id jailbreak it immediately. Mods have done so much for PC games and they could do the same for consoles, but manufacturers hafto be willing to compromise.

shinoff2183101d ago

It's not to hard to do and there's youtube videos that break it down really well. ANyway most of us here arent able to break are console anyway due to being up to date on firmware from playing

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Chocoburger102d ago

Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.

Jin_Sakai102d ago

It should be a sin to let these games sit and be stuck at 30fps.

EazyC102d ago

RDR 2 not getting a 60FPS patch for PS5 was a crime.

130°

15 More Underrated PS4 Games You Probably Didn’t Play

GB: "With this feature, we run down 15 of the most underrated games on the PS4 that never received the love and appreciation they truly deserve."

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gamingbolt.com
Christopher134d ago

I've played 15, and I wouldn't consider any of those underrated TBH. Some of them are pretty high rated.

banger88133d ago

That's amazing, Gamingbolt actually put all 15 games on the same page.

shinoff2183132d ago

I. Not seeing anything on that list underrated. I never played concrete genie, the ASTRO vr,and one other but I forgot the name already. Nothing on there was underrated at all imo.

persona4chie132d ago

There’s only 4 of those games I never played, and no most of those aren’t underrated.

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350°

The Order: 1886 pushed visuals hard in 2015 - And still looks stunning today

Digital Foundry : Released in February 2015, The Order: 1886 was a stunning PlayStation 4 game at the cutting-edge of rendering technology, with visuals that still hold up today. The game's release pre-dated in-depth Digital Foundry coverage, something we're looking to address with this new video! Ready at Dawn's game never received a sequel and never received a PS4 Pro upgrade, but thanks to developments with exploited, older firmware PS5 consoles, we can now show you the game running locked at 60 frames per second.

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eurogamer.net
VenomUK257d ago

The gameplay was bland and extremely frustrating at times with unnecessary QTE combat at points. But the world and the lore and the characters and the story were fantastic. I’ve always wanted a sequel. I still hope Sony will surprise us one day.

shadowT258d ago

Sony missed the opportunity to acquire Ready at Dawn Studios.

Tacoboto258d ago

But... Sony didn't want Ready at Dawn. Clearly

mkis007257d ago

I'm guessing had 1886 turned out more positively they would have.

RaidenBlack258d ago

And let's not forget,
Ready At Dawn showcased The Order 1886 running on PC at 60fps at SIGGRAPH 2015
https://www.dsogaming.com/n...

isarai258d ago

I still stand by my theory that this game just released at the wrong time. Almost every outlet spent a lot of time in their reviews ragging on the game for not being an online experience, everyone was in the Destiny hype train and at the time they wanted EVERY game to follow suit, bashing any game that didn't. If this were released after everyone realized how much that wasn't future, people would've appreciated it more. I loved it, and I'm always disappointed that we'll never get a sequel

Tacoboto258d ago

That doesn't seem to be true about outlets complaining on the lack of online. The review summaries on Metacritic are very consistent: Amazing graphics, but shallow gameplay and a very short length with little reason to return.

Here's an example of how *little* time IGN spent talking about multiplayer:

"With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it."

It's the final sentence. They don't even take the time to say "online multiplayer"

MrChow666257d ago (Edited 257d ago )

"Amazing graphics, but shallow gameplay and a very short length with little reason to return."
You are right, that's what everbody was saying at the time, never heard anything about it not being online.
I've been thinking about trying this game for years, I may get it now that it's dirt cheap, no big loss if it sucks

MrChow666257d ago

Oh, add to that bad enemy AI, I remember that from the reviews, I saw a video of a wherewolf boss fight with a very weak AI

thorstein257d ago

And there we glowing reviews for shorter games. It was one of the times where hating this game was "cool."

CrimsonWing69258d ago

Can you show me the reviews that rag on it for not having an online experience?

I’m not doubting you or anything. I’m just being lazy.

isarai258d ago

Sorry, not multiplayer, open world is what I meant.

Tacoboto258d ago

That's also fake news, isarai. Again, the game was consistently criticized for what it was (Pretty but extremely short, extremely linear, hand-holding, no replayability), not for what it wasn't (multiplayer/open-world)

isarai258d ago

Nope, every review uses the term "linear" several times as if it's some inherently bad attribute. Not fake news at all. Since then there's veen plenty of short and sweet single player linear games that get lots of praise, again after the reality of everything being open world set it and it wasn't as great as everyone thought. But at the launch of the last gen everyone had open world fever, and especially the first couple years "linear" was a con in many games reviewed

Tacoboto258d ago

That's your own contortion assuming criticism of its extremely linear design is suddenly a call for it to have been open world.

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zumlauf14258d ago

You totally made up a claim regarding an overall review consensus that isn't true. And, instead of just ignoring being called out for it, you respond with "oh actually i ment to say OPEN WORLD". Which literally isn't true either. You can't show us one review that bashed the game for "not being open world". And, somehow the other guy is getting downvoted. Over a bullshit liar.

isarai258d ago

Games were being criticized at that time for any game that wasn't open world or online. So yeah I got one mixed for the other, doesn't change my argument one bit that it would've been received better if it released later. People are agreeing because if you were not riding the "online and open world" hype train at that time, it was blatantly obvious there were biases in play for how games were criticized. Now after all that has happened since people want to say "oh wait these games were actually pretty good" cause they know better now

Rude-ro257d ago

The gameplay was very shallow and when one says repetitive, it is by the very definition for some fights. As in, completely identical but different setting.

The game has amazing potential.
The graphics, the lore, characters…
This could most definitely have been all corrected with a sequel and became a franchise hit…
Still would love to see an attempt.

Ie fantastic premise and moments that shine…
But it had its downfalls that deserved the negative marks.

thorstein257d ago

It was the "game to hate" when it launched. And right here, on this site, we saw people posting stories that were outright fabrications about the game. It was weird. The game launched, it was fun, a really cool game but the hate was too much. And so were the lies.

Minute Man 721257d ago

It was just too short....but I loved every minute of it....double dipped and grabbed the ultimate CE

babadivad257d ago

That isn't true. I remember people talking about how incredibly short it was and the somewhat janky gunplay.

KwietStorm_BLM257d ago

First I'm hearing of this. I don't know what multiplayer has to do with anything. The game was just dull. Amazing graphics, great narrative, great lore, boring gameplay sprinkled in pieces between cutscenes, and lackluster AI and controls.

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anast258d ago

People cried this game was too short. No people are crying because games are too long.

isarai258d ago

Pretty sure everyone is complaining about bloated games lately but ok

anast258d ago

Thank you for the ok. I needed that.

RaidenBlack258d ago

Games like Ubisoft open worlds not enjoyable lengthy games like Elden Ring or Baldur's Gate III

anast257d ago

I get it, but people also complain about the main stories being too long or just games being too long in general because they are "adults".

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