From God-mode in Doom to seemingly endless secrets in the Final Fantasy series, gaming used to be far richer in exciting and entertaining hidden extras.
Mark Butler explores his disappointment at the lack of widespread cheat codes and secrets today.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Unlockables still exist but same thing cant be said about cheat codes only mods can give the game some extra fun.
Agreed, cheat codes were a great option when you just wanted to have fun with certain games and not be challenged.
Some games still do it. I wish they were in every game though. They add so much to the experience, especially in open world games.
Instead of meaningful unlockables, we just get meaningless collectibles instead. Oh, and the rest of it is DLC.
This is why I hope Rockstar never drop the cheat codes in GTA.