680°

Xbox One Effectively Has A "Super-Computer Design,"Says Xbox's Director Of Development Boyd Multerer

GearNuke: "The Xbox One might have a weaker hardware compared to the PlayStation 4, but according to the Xbox's director of development, Boyd Multerer, the design of Xbox One is effectively a "Super-Computer Design," and it will allow the developers to squeeze more performance out of the Xbox One with time."

Read Full Story >>
gearnuke.com
jay23629d ago (Edited 3629d ago )

Really................. Don't think so, your hardware is weaker than PS4. I don't have any issue with my PS4 Framerate, let's see your games BEAT framerate and res of PS4 MP games then....

Gazondaily3629d ago

Just because its weaker than the PS4 doesn't mean it doesn't have super computer design....it just means that the PS4 has ULTRA COMPUTER DESIGN

DarkLordMalik3629d ago

Well said, lol.

Bubbled up for "Funny"

christocolus3629d ago (Edited 3629d ago )

“He compares this hardware design to a “Super-Computer Design” and ensures that we should expect to see “fairly large improvements in GPU output” in the near future.“

They should have gone with efficiency from the very start imo..developers shouldn't have to go through too long a process to better understand new hardware....but anyway as long as xbox fans keep seeing titles as good looking as ryse , quantum break and sunset overdrive I'm sure theyll be okay and have nothing to worry about.it will only get better....with time. :D.

That said today being 10th puts E3 just about 4weeks away.yaay.

AsimLeonheart3629d ago (Edited 3629d ago )

Microsoft should stop running their mouths by now. Bury the issue; it is over now. Everybody knows that it is weaker than PS4. They should just be honest and admit it instead of spinning it even after six months of release. Just focus on providing quality games. Having the weaker console is not the end for them. Every time people start forgetting about the resolutiongate and power difference between the two consoles, Microsoft open their mouths and humiliate themselves once more.

forcefullpower3629d ago

Let them run their mouths of its great for funny news and comical comment sections. just gives them a worse reputation than they already have.

Mr Pumblechook3629d ago

A 'super computer design' sounds fantastic.
Just wait until they release DirectX 12, 'squeeze more power out of the system' use the 'power of the cloud' and add some of that 'secret sauce' and the Xbone will obliterate the competition. ;)

husomc3629d ago

even ps2 has a super computer design

truefan13628d ago Show
3628d ago
Ron_Danger3628d ago Show
dantesparda3628d ago (Edited 3628d ago )

Such PR/marketing nonsense. But watch the fanboys eat it up, like the suckers they are. Sony claimed the same thing about the PS3 and the PS2. It's all hyperbole and bullsh1t. But i digress cuz the suckers/fanboys will fall for it and spew it back at ad nauseam. Well for a so called super computer design it sure is weak. The PS4 is more powerful than it, and just about any PC for around $500+ is more powerful than it.

And man is truefan delusional,...pathetic

GarrusVakarian3628d ago (Edited 3628d ago )

I think some people are confusing 'design', with 'capabilities'.

Silly geese.

@truefan

If you really believe either console has been maxed out yet, you are deluded. Stop spewing that BS everywhere. 50% more power does not result in a %50 difference in graphics, google 'dimishing returns'. Also, 30fps for those games you mentioned doesn't mean the PS4 is maxed out, lmao, it means the devs chose 30fps with extra graphical quality > 60fps...like they other devs did with games like Ryse and Sunset Overdrive. 30fps allows for better graphics, any game can run at 60fps if the graphics/effects are toned down enough.

amiga-man3628d ago (Edited 3628d ago )

I accidently agreed with Truefan I feel so dirty now.

M$ could feed Truefan anything if they said they have alien technology in the xone and he would eat it up, truefanboy would be a more suitable name

Pogmathoin3628d ago

I love those who do there best to articulate a good credible comment, then end it with the $ somewhere with M$..... All that good work gone as you just provec yourself as a smartass fanboy troll..... Look at Lukas, he never does that, fair play, but others...... Troll....

rainslacker3628d ago

How could either system be maxed out yet when they both have parts of their system locked away from developer use for possible future use in the OS? Neither company wants to be in a position of not being able to update with a new feature like Sony got stuck with last gen with cross-game chat.

Anyhow, every big game developers make is going to max out the system. They use every bit of power they can get. Doesn't mean they don't get better at utilizing that power over time. Truefan, you should be well aware of this principal since you go on about DX12 all the time.

MysticStrummer3628d ago (Edited 3628d ago )

Yup if XB1 is a supercomputer then PS4 is alien technology and the highest end gaming PCs are from another dimension entirely.

Edit - lol Just saw what truefan said. Holy mackerel, the Farce is strong with that one.

badboy7763628d ago

"Says Xbox's Director Of Development Boyd Multerer"

Lolllllllllllllllllllllllll

SniperControl3628d ago

@truefan1

"Say what you want, but the ps4 is already getting maxed out"

You must be a comedian right?.......right?.....you have to be? just tell you are......right?.....
Where is your show, i want to see your act.

MonstaTruk3628d ago

@ Septic

You're right, but if I'm comparing it to the competition (PS4), with higher-grade hardware & lower price, "super computer" or not, the PS4 is gonna be +1, THE WHOLE GENERATION. Who buys weaker for 25% more? And for what? More Halo? :-/

MYDEATH213628d ago

I don't care if it can fly itself to space while I'm at work. it just needs play my games when I want.

Dannylew3628d ago

Absolutely non sense... if Xbox One have a super computer design.. take a look at PS3 "Cell Architecture"

Microsoft is desperate... no way for xbox one to compete with ps4 hardware design. "in most cases also PC's" no one have a GDDR5 Unified Memory.
the new Apple MacPro "top of the line @ 11k Dollars" have a maximum of 60gb/s of bandwidth.

ps4 192 "218 with latest optimizations"

melrex3628d ago

Lol i see what you did there

Legendary-Status3628d ago (Edited 3628d ago )

Umm..smh..I sware this article comes off so wrong in word's that is..like ok a Super PC Design..really? The PS3 was already that I guess..claim to be a Super PC lol..so I guess I agree with Septic the PS4 has to be an ULTRA PC then lol really?? Funny stuff.. idk what truefan is rambling about the PS4 can upgrade just as much as the X1 lol and u said Halo..meet Uncharted4, GOW4 & The Last Gaurdian these games will show u the true Power of the PS4 and you kno what im not BS! What? Sunset Overdrive if thats your best then might as well wait for XBOX TWO in 2021 lol

choujij3628d ago

I can't stand MS' BS. Even on their xbox.com site, they say their cpu + gpu + esram is like having a Supercomputer in your living-room.

That's as ridiculous as saying this Tyco RC toy car is as powerful as a Supercar. They must take their customers for idiots.

GribbleGrunger3628d ago (Edited 3628d ago )

@truefan1:

I said months ago that MS should stop with these comments and here's a perfect example why. Every time they do this they feed nonsense to their fans and make them look silly on forums, and every time they do this they cement the notion that the PS4 is more powerful because the discussion then turns to facts.

They need to shut up and show games. They are shooting themselves in the foot every God damn time. MisterX is doing exactly the same thing. If you agree with MS then NEVER complain when articles pop up regularly that the framerate/resolution on PS4 games are better overall. The only reason those articles have any relevance is because MS keep spouting this BS.

Everyone was discussing Sunset Overdrive the other day but here we are once again having to explain why the XB1 will never be as powerful as the PS4. Microsoft's PR is just plain awful.

gigoran3628d ago

man I love to agree votes you racked up there. It is true. PS4 1 ups xbone in every way.

Charybdis3628d ago

Super computers have been around since the 60s. Design wise xb1 reference might refer to centralization trend with regards to the cloud and the importance of moving data around.

+ Show (23) more repliesLast reply 3628d ago
Sitdown3629d ago (Edited 3629d ago )

@jay2
This is one of those times where the article title is not even misleading, so without reading the article, you could make an appropriate conclusion..... But instead, your fanboy tinted glasses prevented you from doing such. The theme here is design... Not the raw power of hardware used.

christocolus3629d ago (Edited 3629d ago )

I thought i was the only one who noticed that too. The guy was talking about so much more than power but heck..who cares?why are you actually bothered about what these guys have to say?

It does exactly what I expect from a next gen console..fun gaming, media, multitasking and super online..the games out also look and play great and those coming down the line look even better. I just wish devs wouldn't have to take so long to master the hardware though.

redwin3628d ago (Edited 3628d ago )

I noticed it, he didn't read the article. It's like comparing a mustang GT to a lotus Elise, the mustang is faster but the Elise is more about performance and design. I have both systems and I understand what they mean about smooth frame rate. Maybe there is something to what ms said about the sera having to be constantly feed so it can perform well. All I know is that in a few years we'll look back at now and laugh about it.

MysticStrummer3628d ago

So I guess just about every console ever made had a super computer design, because most had better performance over time.

Legendary-Status3628d ago

But truefan has everything mess up talking about PS4maxing out?? Lol well X1 looks maxout already..whos trying to update get system optimization etc.so forward Lol the X1 is playing catch up when shud came as you said from the jump..this what you get when you rush..this aint 2005 with your lil one year head start face me straight up lol

+ Show (1) more replyLast reply 3628d ago
Matt6663629d ago

I don't have any issues with my frame rate on the PS4 or Xbox One

killzone6193628d ago (Edited 3628d ago )

well tbh the framerate on ps4 currently isnt smooth.

knack drops as low as 14fps and killzone SF MP framerate is pretty horrible.

Angels37853628d ago (Edited 3628d ago )

Don't you mean Ryse? Because there is actual proof to back up that it drops to as low as 14 fps. Killzone and knack have ZERO proof of bad frame rates only varying frame rates from 30-60. Which is in no way bad.

You have said on numerous occasions you don't have a ps4

Also in every performance video killzone AND knack have never dropped below 30. EVER

CHECK DIGITAL FOUNDRY.

I know it's fun to say stuff and feel like it's true so you feel better about your opinion. But just because you twist your reality doesn't mean it makes it everyone else's reality.

Also everyone knows your name is BS.

medman3628d ago

A 720p supercomputer.....ok. When will these Microslop bozos stop talking and get to work making better games and actually attaining the hd standard this gen.

generalthadeape3628d ago (Edited 3628d ago )

As an Xbox One owner and fan, these are the two main things that I'd like to give giant kick in Microsoft's ass to get this sorted out once and for all.

If the hardware performance between the PS4 and the Xbox One weren't so apparent, I literally would have much to complain about the Xbox One at all-- but as it sits right now this is just embarrassing to me.

It is my greatest fear that all of the games I love so much such as TitanFall, Halo, Gears of War, Fable, Crackdown, and others like them will all somehow be released at these strange sub-HD resolutions that seemingly have been made up to to squeeze the last pixel out of each game--(what the fuck is 792p anyways?)-- while still slowing their framerates to a painful crawl. This is simply unacceptable to me.

In my opinion, Microsoft made a huge mistake--(to be clear about this, they absolutely & totally fucked this part up)-- by not making sure that the hardware they chose for the Xbox One would be strong enough to pull their vision for the future off-- (TV, Cable, Kinect, multiple OS running in the background, etc).

In other words, the base model of the Xbox One should have been much stronger that the PS4's hardware before they tacked all that extra crap on to the Xbox One's already struggling hardware.

Let's face it folks, this is not rocket science, after all-- even though Microsoft would have liked us to believe all that PR BS from last year's E3, hahaha.

With a brand new E3 coming up in a few short weeks, I'd really like to see if Microsoft can turn this glaring problem around once and for all.

Although I do believe that the cloud and DirectX12 might improve Xbox One's performance slightly in the future, I simply have my doubts that it'll be enough to actually pull off today's 1080p native / 60 frames per second standard that we have all come to expect with these next-gen systems on a consistent manner.

Please, please, please Microsoft-- you have to work overtime on this because it is a huge problem for me as with millions of others around the world.

You have the great online experience. You have my favorite gamerscore, achievements, friends list and more. You have so many excellent games that I'm looking forward to playing in the future. These are the things I love the most about the Xbox One.

But now you really need to get your heads out of your asses and get this gear running at its absolute optimal best once and for all.

No more PR spinning BS. Talk is cheap. It's time for Microsoft to show the world what the Xbox One can really do once and for all.

osprey193628d ago

When will people learn that resolution isn't the main thing u should be asking for when it comes to games?

generalthadeape3628d ago

The single main factor I used when buying my TitanFall bundle a few weeks ago was the games. To me, games trump everything.

Having said that, why should we have to settle for less because Microsoft didn't have the foresight to integrate hardware that would match or exceed what it was that they were trying to accomplish with their vision for the future of gaming?

All I'm saying is that we don't have to give them a pass on this and that we should all be playing games that can compete with other systems as far as resolutions and frame rates go.

I understand that the hardware can only do so much. Since Microsoft painted themselves into this corner, the are now going to have to dig themselves out of this hole if they want to be taken seriously ever again.

I'm sure that improvements can be made once they get their minds to it. It's just that I'd like to see something concrete sometime in the near future that shows real progress instead of dropping all of these PR BS tag lines and pretending that this issue will just go away all by itself.

It would be foolish for Microsoft to ignore this issue. It is up to us gamers to express our feelings so that they can make improvements whenever possible-- it really is our duty to speak up when we something just isn't right in our hobby.

I am passionate about gaming. I love my Xbox One. I am just asking them to make it even better than it is now. I am also hoping that they will remember these things when it comes time to design the Xbox 2 sometime down the road.

Microsoft must remember that the games come first. Innovations and add-ons come next-- but only if-- and only if-- they can integrate the hardware to support them without harming the way they games actually play. In this case, at the expense of resolution and framerates. In my opinion, they got that part wrong and we as gamers are now suffering for that.

medman3628d ago (Edited 3628d ago )

@osprey19
Resolution may not be the "main thing", but it sure as heck shouldn't be the last thing either. MS done f'ed up.

BallsEye3628d ago (Edited 3628d ago )

brute force is good for a while. Xbox360 had brute force (yes, more pure power on paper, go research), ps3 had fancy and complicated design. At the end multiplats were performing better on X360 (especially first few years), while dedicated ps3 exclusives were one of prettiest games that gen.

Now ps4 went for brute force, XO went for fancy and more complicated design. You can say what you want but more and more XO games show amazing detail and effects not seen anywhere else (XO so far only next-gen console having games with real time global illumination ex. Ryse, Quantum Break and Sunset Overdrive). It's quite interesting, you might still get suprised.

Also resulotion is not the most important aspect to make games more realistic. It's the lighting. Launch minecraft the way it is at 4k, it will look just as bad as it does now. If however minecraft would have realtime beautiful GI, caustics etc etc at 900p it could be the most realistic looking game despite it's blocky design.

Now to proove my point. What looks more realistic?
this 4k super high res minecraft screen
http://wallpaperscraft.com/...

or these lower res but ones with better lighting:

http://i.imgur.com/LXdIne9....
http://cdn.planetminecraft....
http://img832.imageshack.us...

CryofSilence3628d ago (Edited 3628d ago )

Not true. This time, they both went for a simple design with CPU/GPUs that are virtually identical in design (with varying compute units on the GPU in the PS4's favor). The difference is their choice in a highway for the data (RAM). The PS4 went for a very fast, very wide freeway, whereas the X1 went for a slow, wide highway with a tiny superspeed express lane. At the very best, they will equal each other in data transfer; power will always favor the PS4. There is no secret sauce in the hardware of the X1. Cloud may help (with latency, it is highly unlikely), but Sony is also creating a cloud service that can be appropriated for cloud compute. Once people accept the truth, these fanboy wars can end and gaming can resume.

HugoDrax3628d ago (Edited 3628d ago )

@CryofSilence

"Sony is also creating a cloud service that can be appropriated for cloud compute"

Regardless it won't be able to compete with what Microsoft in that department. As far as I know, PSNOW is not a compute solution, it's a streaming service. Sony does not have the resources for compute solutions. Anyhow, Microsoft is a SOFTWARE company, that is their strength. Sony is a HARDWARE company, that is their strength. Just look at the rate at which software updates are being released for XB1. Sony will not be able to compete in this department, nor financially. For instance, every new XB1 AAA ip that is announced comes from Microsofts funding of that project. The reason Sony is pushing indies so much is because they don't require millions of dollars to develop, which they don't have. Microsoft on the other hand claims to have spent $1 billion dollars on games. Not indies, but AAA games.

Anyhow, that's my opinion and I'm sticking to it lol. Rather you agree or not is up to you. We're all entitled to our opinions, yet whenever someone is pro Microsoft on this site, fanboys hit the disagree button without even reading the full comment hahaha.

N4F (Network 4 Fanboys)

system223628d ago (Edited 3628d ago )

i agree with everything you just said. now I will add that i work in a studio that does numerous game trailers both cg and in engine (unity, crytek, unreal)... we've done some trailers you guys definitely know about and we have discussed everything you just mentioned at length.

about the best thing higher resolution output gets you is better or less noticeable aliasing. what gets you the best results for reality are HDR lighting, sub surface scattering, ambient occlusion, varying flavors of global illumination (which ties into HDR lighting rigs) etc... these coupled with the things you mentioned like caustics interacting on surfaces etc, these small details that we never notice until they are gone... those are the magic bits

Azzanation3628d ago

Guess you failed to read the part where it stats (in time).

Azzanation3628d ago

Why are fanboys impatient? Wait and see.

system223628d ago

theres a difference in cpu and gpu... and also.. the xbox's frame/resolution probe have to do with neither... it has to do with the way the memory is architected. actually... not that this is even relevant to the point of this article but the cpu of the ps4 is actually considered a bottleneck. sucker punch went into some detail about that when talking about the development of inFamous.

showtimefolks3628d ago ShowReplies(2)
kenshiro1003628d ago (Edited 3628d ago )

Hey truefan, let me have some of that joint you're smoking so I can get high and make baseless claims too.

Btw, unless I see something that completely blows my mind on the XB1, Microsoft is drinking that crazy juice again.

Sy_Wolf3628d ago

Having an architecture similar to a super computer doesn't imply it's as powerful as a super computer.

VforVideogames3628d ago (Edited 3628d ago )

Hey that's what SONY used to call the ps3 when it first came out 'SUPER-COMPUTER-ENTERTAINM ENT-VIDEO-GAME-SYSTEM' remember that?? .

+ Show (12) more repliesLast reply 3628d ago
Kayant3629d ago

The single thing mistermediax and his crew cling on to.

"Part of it is less obvious, in that we focused a lot of our energy on framerate. And I think we have a consistently better framerate story that we can tell.

"On the CPU side, we really pushed how fast the central processor is running, so you'll see much smoother framerates, you'll see much less hitching on the Xbox One, and that's a big deal in these games: you really want them to be smooth" - Am guessing he saying this in comparison to X360 which is true. PS4 not the case.

Niv3629d ago

Don't know whether to laugh or cry at that statement?

Hellsvacancy3628d ago

I know right, wasnt the PS3 also a super computer? I remember this app the PS3 had that was trying to cure cancer or something, FoldingHome

TH3BR3W3628d ago

It was to help with calculating the folding of proteins which helps alot with the study in making new medicines. You can use folding @ home on pc as well honestly don't care which every little bit helps.

Aussiebeachbabe3628d ago

@ xdone did you actually read the hopefully good news for ps4 part. See i've got praise for a system when all I see you doing is spreading lies and hate. Get off your soapbox...

Xdone3628d ago

Yep, I read it but the part that got my attention was " love stirring you guys"

You love stirring people up eh?

We too mate ;-)

The_devils_chum3629d ago

Thats funny, if thats the case why does tomb raider and metal gear look and play like crap. Wow so super ive heard it all.

Show all comments (156)
80°

'Bye Bye Boydie' - Boyd Multerer leaves Xbox (and why you should care)

A few days ago, one small tweet had a huge effect on gaming, even though many won't realise it.

That Tweet was from a gifted programmer by the name of Boyd Multerer, and it quietly announced his departure from Xbox. In many ways it's a little sad that, even among Xbox gamers, that name will go unrecognised. Multerer has made HUGE contributions to Xbox over the last 17 years, and is responsible for some of the most important aspects and features that we all know and love.

Multerer started with Microsoft in 1997 and quickly became a key player in the development of the Xbox. In 2000, he put a team together to begin work on what was then called 'Xbox Online' and he led development of the online component of the original Xbox. Multerer was responsible for picking the development team and led both the programming and the design of Microsoft's online gaming service.

FriedGoat3391d ago (Edited 3391d ago )

xbox "was" great he tweeted.

So this guy created blades? They need to bring that back. It was a much better OS.

Charybdis3391d ago (Edited 3391d ago )

As wel as"the UI evolution from the initial menu system through the ‘blades’ and on to the metro system" and also the core architecture.

He was also planning on leaving to work on some personal projects. But it also seems to be that he was working on a 'top' secret project at microsoft, wonder if this means the project is in the final phases/finished or in worst case cancelled.

DJustinUNCHAIND3391d ago

"Was" meaning he no longer works for them.

Not whatever fanboy context your mind comes up with.

r1sh123391d ago (Edited 3391d ago )

the blade system became old very quick and iy would not have worked with the group chat etc..
The UIs that have followed have been pretty good tbh, and Ms are still making changes based on feedback.
The blades were good,
The biggest difference I saw following the blades, was the speed at which I could do everything in game..
The blade system was really slow, I admire MS for thinking of that.

In comparison look at the PS3 - it never changed.
(No complaints about it) but its took a simple and efficient Japanese approach of being functional and there is nothing wrong with that..
However it is nice to see improvements and evolution of such things..
(Im sure Sony will have that in place, if enough ppl ask for it - on PS4).

If you click the link for the interview with him, when he answers questions you can see his job satisfaction was great.
For someone who had been at the helm of a product(s), for so long it is probably time for a change, but his ideas and methodologies will continue since he designed and implemented the core architecture.
He will have earned a crap load of money, so he can spend time at home with the fam or whatever he wants to do now.

I know every PSfan will hate on me, but the Xbox UIs have been good, and I reckon he worked on the Windows 10 style UI!

UKmilitia3390d ago

blades is still my fav OS on consoles and there is no reason why it wouldnt still work.

has he announced his new job role yet?
expect him at sony if he hasnt haha

Shineon3390d ago

I agree blades were better and it didn't require a internet connection to see the cover art of your downloaded games!

+ Show (2) more repliesLast reply 3390d ago
kneon3390d ago

Quite a few notable xbox staff have left in the past year.

maniacmayhem3391d ago

Man those blades...*sniff*, one of the easiest and most efficient UI's ever.

The Xbox One UI...I still have trouble navigating and going where I need to be.

No_Limit3391d ago

The blades was good but just like the click wheel that was awesome on the iPod, it eventually got replaced with a better and more next gen look to the UI.

The blade was awesome though.

ScorpiusX3391d ago (Edited 3391d ago )

Boydie you will be missed and are liked.
May the business venture you and Wife are set to begin be very successful. We will u love as long that you never work for any other online services. Lol

Show all comments (18)
370°

Xbox Live founder leaves Microsoft after 18 years

It has been a rough few days for Microsoft's online gaming service, Xbox Live. After being knocked offline by a DDOS attack, a founder of the service has announced that he is leaving the company after working there for more than 18 years.

JMaine5183395d ago ShowReplies(2)
ScorpiusX3395d ago (Edited 3395d ago )

Thank u for the cool concept and many great memories. Best of luck , enjoy retirement.

Bigpappy3395d ago

I thought Jay Allard was the father of XBL. Guess I was worng

MeliMel3395d ago (Edited 3395d ago )

Of Xbox period.

OC_MurphysLaw3395d ago

No ...he was the gaming father of the sport jacket / hoodie combo.

Ulf3394d ago (Edited 3394d ago )

The fathers of XBox were four engineers from the DirectX team -- Kevin Bachus, Seamus Blackley, Ted Hase and Otto Berkes. Not James "J" Allard.

Sheesh. Do business chumps have to take the credit for everything an engineer dreams up? Those guys made makeshift XBox PCs to present to their boss, Ed Fries, before anyone else even heard of the idea. Allard was more a father of Zune than of XBox.

d_g3395d ago (Edited 3395d ago )

thank you for great community and great network

Wish you the best of luck

3394d ago
AutoCad3395d ago

Thanks for revolutionizing the game industry

98xpresent3395d ago (Edited 3395d ago )

Revolutionizing the "Console" industry

slate913395d ago

In which the gaming industry owes nearly all of its success to ^ ^

MadLad3394d ago (Edited 3394d ago )

@slate

PC gaming was rather dominant through the 80's and 90's. Nintendo is the only reason console gaming survived into the 90's really.
That gives console and PC dominance rather equal footing time-wise.
Don't pretend like everything doesn't feed into each other.

PC (and this is simply speaking of recent) birthed and popularized the MMO and MOBA - a driving force today - which is the reason why, factually, PC gaming brings in more revenue per year than does the console market.

DragonKnight3394d ago

"That gives console and PC dominance rather equal footing time-wise.
Don't pretend like everything doesn't feed into each other."

No it doesn't. Gaming became far more dominant on console after the 90s and continues to this day. Nintendo started a still continuing trend of consoles being the place where gaming is most popular and makes the most money.

"PC (and this is simply speaking of recent) birthed and popularized the MMO and MOBA - a driving force today - which is the reason why, factually, PC gaming brings in more revenue per year than does the console market."

You mean the limitless clones of WoW, many of which are Freemium games that people play for a month and then give up on, and the 3 MOBA games anyone cares about? If PC factually made more money for the gaming industry than consoles, guess where the majority of the AAA publishing would end up? Factually the PC DOESN'T make more money than consoles. Factually the PC has a higher rate of piracy than consoles. Factually the PC audience acts FAR more entitled and hostile over even the smallest issues.

PC gaming only holds the technological advantage over consoles, and that's all it will ever hold until PC gamer elitism dies.

MadLad3394d ago (Edited 3394d ago )

@DragonKnight

"No it doesn't. Gaming became far more dominant on console after the 90s and continues to this day"

The result of an ever-growing industry, that only really kept going because of arcades and the PC market - that was my point. Feel free to attribute gaming's popularity to only the part of the industry that almost died only a decade or so in.

Me - "PC (and this is simply speaking of recent) birthed and popularized the MMO and MOBA - a driving force today - which is the reason why, factually, PC gaming brings in more revenue per year than does the console market."

You - "You mean the limitless clones of WoW, many of which are Freemium games that people play for a month and then give up on, and the 3 MOBA games anyone cares about? If PC factually made more money for the gaming industry than consoles, guess where the majority of the AAA publishing would end up?"

Not only is your argument obviously biased, it's also misinformed. You also managed to miss the point altogether. Impressive, really.
MOBA and MMO, due to the PC as a platform, does bring in more money total than that brought in from the console market as a whole. There's statistics of the last few years that proves as such. Google is your friend, DragonKnight. Embrace that fact. This was my direct point made towards slate, stating, essentially, that the PC market was almost non-existent, where in actually it, indeed, is the biggest market at the moment. Not subject to change any time soon.
That has nothing to do with overall sales of any specific title, which of course will have the bigger audience. The cheaper alternative (at least up front) will always be tempting to the average consumer. However, we're seeing more and more support for PC as a platform, with more and more releases, new and old, finding their way to the platform, more dedicated ports than ever and even more and more support from the eastern market. Does that mean PC may be, yet again, growing as a platform (oh snap!)

"PC gaming only holds the technological advantage over consoles, and that's all it will ever hold until PC gamer elitism dies."

Coming from you, after all of that . . . and you're going to talk of Elitism.
Heh. Have fun with that.

freshslicepizza3392d ago

"PC gaming only holds the technological advantage over consoles, and that's all it will ever hold until PC gamer elitism dies."

that and since it's an open platform you get more options including,

- digital stores to buy games such as amazon, gog, steam, origin and so on

- free online multiplayer

- flexibility of controller and keyboard mouse options

- cheaper software

- true media centre that will play music and videos in various codecs

- backwards compatibility

- largest library of software

that's just a few of the many advantages pc gaming has over console gaming. oh and let's not kid ourselves about this elitism attitude, we see it every day from console gamers. in fact they make up the most of the ignorance that goes on within the forums.

+ Show (2) more repliesLast reply 3392d ago
CervantesPR13395d ago

it already happened with PC and dreamcast lol

Gazondaily3395d ago

Yeah because Dreamcast really made online gaming really kick off on consoles...

MeliMel3395d ago

Maybe PC but not Dreamcast. Besides some great parties with Quake Arena. The online really never took off. Online console gaming took off when Xbox Live came around. There is no denying it. From the get go it was awesome. That one thing MS can hold claim to. That from the beginning their service has been on point.

rainslacker3395d ago

Dreamcast's online was partially designed by MS, and was the precursor to XBL

+ Show (1) more replyLast reply 3395d ago
WeAreLegion3395d ago

Is this the guy responsible for the network Microsoft made for the Dreamcast or the restructuring of it for Xbox? Or both?

sYRes3395d ago

Not many people Know this I am impressed.

WeAreLegion3395d ago

Thanks! And I didn't mean it in a negative way. It sucks that they pulled out five years into a ten year agreement, but it was all perfectly legal.

Either way, this guy did a wonder job.

d0x3603395d ago

They are different networks altogether. I know because I had design docs for Xbox live and wrote an article on its protocols and security for a couple websites and 3 days later i was contacted by Microsoft lawyers demanding I take it down and destroy any internal documents I had...which there were many.

The Dreamcast network was based on webtv to some extent. The Xbox live network was a total redesign built for high bandwidth low latency with incredibly complex security. Its one of the most secure public facing networks ever built and its only weakness was call center reps being tricked by social engineers with that whole FIFA thing. Pretty awesome stuff I wish i could share but it did get me a free trip to e3 2000 where I met some great people

Show all comments (51)
590°

Ports From Windows 8 To Xbox One Take Just "A Day Or Two"

Boyd Multerer, the "creator" of Xbox One, said that games are being ported from Windows 8 (DirectX) to Xbox One in just a day or two.

Read Full Story >>
worldsfactory.net
chrcharcor23628d ago

Not a big PC gamer, but that's interesting news for the Xbox One users.

christocolus3628d ago

It is interesting indeed, could open up amazing possibilities. It would also help devs save a lot of time and resources

HaydenJameSmith3628d ago (Edited 3628d ago )

I agree. DX12 as a unified API and Windows 8 as a unified OS for Devs could mean a lot. Cant wait to see the results.

randomass1713628d ago

That is incredibly impressive port time. It's like releasing on two platforms for the price of one.

mikeslemonade3628d ago

This doesn't mean anything. They are porting over optimized PC specs for Console specs. If you compare the specs directly the console is even more inferior. They need to be ported and then optimized on the consoles.

Freedomland3628d ago

@HaydenJameSmith

Basically he is not talking about DX12 but talking about games which are being written for windows 8.

DragonKnight3628d ago

This actually means literally nothing. Just because a game is made for Windows 8 doesn't mean that porting it to the Xbox One is going to mean anything significant. All it means is the OS' are compatible and OS specific problems are eliminated because of that.

Won't mean that the quality between versions will be the same, won't necessarily mean you'll be getting PC games on the Xbox One, won't mean a performance benefit of any kind, all it literally means is that they don't have to go through the hoops of porting from a different OS to another. At the very most all you can expect is the slight efficiency boost that comes with compatibility.

Sitdown3628d ago

@DragonNight and Mikeslemonade
Why are you all trying to create an argument?...or feel the need to knock the news? Nobody in this particular string even suggested that it meant those things... And should you have read the article, you would have seen that.

DragonKnight3627d ago

@Sitdown: Who's trying to make an argument? I simply stated a fact. Are you going to provide evidence that porting from the same OS to the same OS is going to mean the XB1 will have PC performance levels or pretty much any benefit other than a modest efficiency boost?

The only people who would start an argument about this are certain individuals who don't live in reality and see everything Xbox related through rose colored glasses.

christocolus3627d ago

@dragonknight and mikesl

You guys are funny, always quick to downplay anything xbox. How can this not be a good thing?if sony announced the same thing, you wouldnt be downplaying it now would you? If this is true it would be really impressive..for both indie and aa pc ports..it would help devs save resources and gamers will enjoy the benefits so i really dont know how you guys can still try to put this down. If you dont like it then move on instead of saying crap like this

"This actually means literally nothing. Just because a game is made for Windows 8 doesn't mean that porting it to the Xbox One is going to mean anything significant."

you havent used it either? You cant just jump in here calling it nothing.i doubt you were ever interested in the xbox in the first place.so your comments aint surprising.

+ Show (5) more repliesLast reply 3627d ago
Funantic13628d ago

Yeah I'd like to get my hands on the upcoming Unreal Tournament that's releasing on PC only. That would be real nice on the X1.

3628d ago
ATi_Elite3628d ago

Windows 8 Sucks, I just had to throw that out there.

Once again we have Microsoft hyping up some feature of the XBOXone but how does this benefit actual XB1 owners is beyond me.

Port from PC to XB1 in 48 hours is SO SWEET! Too bad most PC Game devs do NOT want to fool with the XB1 because of MS policies.

Nice feature but it isn't gonna translate into a ton of PC Exclusives hitting the XB1.

SO basically you can program a game on a PC using DX12 and port it to the XB1 in two days AND then optimize it to run at 720p 30 fps because of the XB1 WEAK gpu.

Save yourself a lot of dev time versus the xb360. Hopefully this is better served the OTHER WAY AROUND.

Port XB1 games to the PC in less than 48hrs is where the REAL MONEY IS AT.

Alan Wake 2 PC will outsell XB1 version GUARANTEED!

n4rc3628d ago

What policies?

Unless you are part of id@xbox, I'm not aware of anything devs would be wary of.. Even then, now you can release your Xbox port along side your PC version for next to nothing.. Pretty huge upside there

And windows 8 is better then windows 7.. People just hate the ui but performance wise I find it much faster and insanely stable.. But I ha e to admit that ui is a bit hard to swallow lol

Belasco3628d ago

So what I take from your rant is this: I am asceered that this might mean more PC/XB1 exclusives.

Salooh3628d ago (Edited 3628d ago )

Don't know about the performance of Windows 8 but the UI is ugly as hell , it's annoying. Really not kool. I had some problems running old games but otherwise i heard all the new games work on it.

However , this awesome news if developers do develop on windows 8.

Legacy2123628d ago

My eyes!They burn! Too much nonesense and fan boyism in one post to handle!

Legacy2123628d ago

My eyes! They burn! Too much nonesense and fanboyism in one post for them to handle

ATi_Elite3628d ago (Edited 3628d ago )

@ Belasco

True more XB1/PC Exclusives. Best way for MS to make money and keep things away from PS4.

So many disagrees at the truth.

1. Win8 sucks = TRUTH
2. XB1 features that have yet to produce anything meaningful = TRUTH
3. Alan Wake PC outsold Alan Wake X360 "Remedy says Alan Wake has crossed 2 million sales on PC" = TRUTH
4. Most PC Devs hate MS XB1 policies = TRUTH
5. Got disagrees for telling the TRUTH = TRUTH

Gazondaily3628d ago

What happened to you? You used to be cool p_p

Also...Win8 aint all that bad.

christocolus3628d ago

@Ati elite

All those things you said and listed above are only truths to you and you alone.. What's gone into you?

-Alan wake pc sold higher than xbox 360 version (wth)
-Windows 8 sucks (your opinion)
-Most devs hate windows 8(may be in your little world)
-Xbx features that have yet to produce anything( really)hating on something as cool as this too?
-Disagree cos I'm right (lmao... yeah right) people disagree with you cos your spilling out nonsense and ranting like a fanboy.

Muadiib3628d ago

Win 8 ui sucks for sure, the backend is pretty state of the art though. I'm gonna wait for win 9 though which will hopefully have the best of both worlds.

ATi_Elite3628d ago (Edited 3628d ago )

alan wakePC over two million units sold
alan wake x360 1.6m
GOOGLE IT GOOGLE IT GOOGLE IT

Windows 8 has features that can lock it down like an Apple computer thus forcing Indie devs to pay MORE for access not to mention MS charges Devs/pubs for updates and server acces and Gabe Newell even addressed these issue.
GOOGLE IT GOOGLE IT GOOGLE IT

Azure, TEH clouds, DX12, what other XB1 feature has been touted but has YET to be implemented into a game?
GOOGLE IT GOOGLE IT GOOGLE IT

Playstation 4 has already implemented several key features into it's games meanwhile all MS has done is TALK about them.
GOOGLE IT GOOGLE IT GOOGLE IT

It's not about being a fanboy, it's about LESS talk and more hard evidence.

People shelled out $500 for what? TALK or Actual Games?

How long have WE all been laughing at "TEH CLOUDZ"? Still no real implementation, only MINOR use in Titanfall, so minor that most Indie PC MMO games already do these things.

n4rc3628d ago

You can Google whatever you want. If you choose to only click on n4g links then that's your fault Lol.. Or maybe the idiot blogs that had a headline that suits your argument

Most of the crap you wrote is flat out wrong... And for someone that wants less talk.. Why'd you make all these rants yet not include any actual reasoning for your opinions? (which you claim are facts)

AndrewLB3628d ago

You have absolutely no clue regarding game development. You always want to "port down" because it's easy to lower the quality of textures for consoles by running them through a simple filter.

How do you propose you "port up" from Xbone to PC? It's kinda tough to increase the quality of already inferior texture files without having to completely re-make all the textures.

The last 8 years PC owners had to endure lazy developers porting many games up to PC and it really sucked.

Alexious3628d ago

I admit I'd really like to see Sunset Overdrive on PC, that may save me 500 blings!

DAS6923628d ago

To all that disagree above... Windows 8 is the worst OS that I have ever touched. Aside from UI issues, there are an EXTENSIVE amount if driver issues and bugs that MS -- as usual -- are ignoring. I dumped Windows back whenvista was released and moved on to greener pastures (Linux) and when Windows 8 was released I decided to see how Windows 7 had fared since my departure from MS's famous OS. To my surprise, I was very impressed. The OS ran smoothly and had very little to no driver issues. Windows 8 -- on the other hand was absolutely HORRID -- as if the UI hadn't done enough damage, the thing that Windows users always boasted about (gaming) had been severely affected by the OS. Video card drivers were shot, and the "App Store" was (and still is) EMPTY. Just had to put that out there... Windows 8 = THAT BAD.

tee_bag2423628d ago (Edited 3628d ago )

I'm with ATI on this one. Windows 8 is rubbish. Trying to lock people out from hardware they own.
Geez... so many of you argue with him and have no clue what you're saying. It's very sad considering how it drastically affects the future of PC's.
Yes trying Googling.. then actually reading

awi59513627d ago (Edited 3627d ago )

@christocolus

I'm a pc gamer and everything ATI-Elite said was true and you're just a butt hurt Sony fanboy downplaying any news that comes out for xbox. You calling him a fanboy is a total joke. This is all around good news for guys on pc that may want to port over to xbox. Also Alan wake did sell way more on pc its on sale on steam all the time for like 10 dollars so it's had huge exposure on pc far more than it got on xbox. Saying pc guys dont want to go to xbox is stupid look how many copies of Minecraft sold on xbox the market is there for Indy developers.

+ Show (13) more repliesLast reply 3627d ago
styferion3628d ago

It would have greater impact if they say "ports from Windows 7" and not "ports from Windows 8" though.. that version isn't good for gaming..

FragMnTagM3628d ago

You have no idea what you are talking about. Windows 8 is great for gaming. Updating from Windows 7 to Windows 8 is a pretty significant increase in performance for gaming.

Just because you hate Microsoft doesn't mean you need to spread fud...

The only thing that sucks about Windows 8 is the metro UI.

Dark_Vendetta3628d ago

Completely agree @FragM
The fps bump from windows 7 to windows 8 is def noticeable. People like to hate on windows 8 but I think (especially after the 8.1 update) they made a great OS (of course beside the metro UI, but you don't have to use it ...).

wicked3628d ago

I use the UI on my tablet and boot to desktop on my Desktop & laptop. Nice having the choice

Alexious3628d ago

Actually Windows 8.1 contains several CPU optimizations. It's definitely better than 7 now.

liquidhalos3627d ago

Eerm wrong, windows 8 although sporting an ugly ui is damn stable and great for games. Now we can tell your just Bum talking dude. - bub for trolling styferion

+ Show (2) more repliesLast reply 3627d ago
3628d ago
kaiserfranz3628d ago

Indeed. I've noticed a couple of indie games that are going to be PC/Xbox One only, whereas most indie games were PC/PS4 until now.

Maybe this will become a trend.

Gamer19823628d ago

Just a day or two?? If there indie games maybe..

frostypants3628d ago

It's also unmitigated bullshot.

BABY-JEDI3628d ago

I think it's a pretty amazing turnover time. Just trying to figure out what's the catch?

+ Show (6) more repliesLast reply 3627d ago
ErcsYou3628d ago

Is that with or without optimizing for the esram? For some reason, I don't believe him..

randomass1713628d ago

Guess we'll see if/when they put it into action.

Qrphe3628d ago (Edited 3628d ago )

Without of course, but it allows for time resources for optimization

hello123628d ago

Esram is being used for the GPU, only, its an entirely new way of doing things. The system is not like the 360, that's untrue. It will take some time for devs to get used to it. I'm telling you in about a year or two the resolution debate will be no more.

OrangePowerz3628d ago (Edited 3628d ago )

The X1 will always have the weaker hardware and Sony will also improve their OS, tools and API and devs will get more used to the console. In 1-2 years devs will have two options, make games run the same on both onsoles or release the PS4 version running and playing better compared to the X1 version.

If the PS4 keeps outselling the X1 at the current rate many devs will not go for the parity. The 360 was ahead of the PS3 for a long time so they had leverage to force parity on devs, but as the the PS4 builds up the lead and multiplatform games sell better on the PS4 they loose that leverage.

As for the ESRAM, it can used for any data. The thing is with it being only that small you can't throw big chuncks in there so you wouldn't use it in most cases for data that is processed by the CPU.

Alexious3628d ago

Well perhaps, but even so that doesn't mean X1 will reach the same performance of PS4 which is impossible. There's only so much that optimizations can do

awi59513627d ago

@Alexious

No i bet esram will help i bet developers are just being lazy like last gen. They are finding ways not to use the esram like they did with 360. They dont want anything to do with it so they just program around it because their games would still work even though they didn't try to take advantage of it.

kaiserfranz3628d ago

It's said in the article, obviously tweaking is not considered in this. It probably means just that the code can work.

Optimizing takes more of course, but it's still impressive.

+ Show (1) more replyLast reply 3627d ago
Aurenar3628d ago

That's interesting. Now, I want less exclusive and more games ported to the PC.

Axios23628d ago

Great news considering to number of PC games that could easily be ported to X1

Aussiebeachbabe3628d ago

I agree axios. Good news for xb1 and great news for gamers in general.

TheUltimateGamer3628d ago

Wow, that's actually really cool. Hopefully they start utilizing that ability. There are a lot of games I'd love to see from PC to X1

Show all comments (132)