630°

DriveClub Vs. Project Cars PS4 Screenshot Comparison: Which One Looks Better?

In a year where Need for Speed is on vacation, you’d think the way would be clear for Evolution Studios’ DriveClub for the PlayStation 4 to reign supreme when it releases in October. However, it faces stiff competition from Slightly Mad Studios’ Project CARS which will be released for the PS4 and Xbox One (along with other platforms) in November. It’s extremely hard to ignore the latter especially given its visual fidelity – that’s why we’ve composed a screenshot comparison of both games to find out which one looks better.

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gamingbolt.com
3631d ago Replies(12)
mushroomwig3631d ago

Comparing two completely different shots isn't exactly ideal

gameseveryday3631d ago

It's not necessarily a head-to-head since we'll only find out about the full extent of the visual details when both games are out and running side-by-side.

That's from the article.

Qrphe3631d ago

You've gotta get hits somehow

frostypants3631d ago

These tards just crap out whatever comes out of their brains when they wake up and toss it out there as a "story". GamingBolt needs to be banned from N4G.

barb_wire3631d ago

Both look damn fine to me.. wish I had a PS4 so I could play them when they're released.

LordMaim3631d ago

They both look pretty amazing. Can't wait to try out the demo.

Masterh0ppa3631d ago

cars in pc look better.. but don't come close to forza..

Masterh0ppa3631d ago

a joke? Dude have you seen the cars in forza 5? They look perfect! these two games can't compete with that.

Ron_Danger3631d ago

Maybe he's talking about the version of Forza 5 that was running on PC's at last years E3 before all the visual downgrades for the actual retail version.

Tempest3173631d ago

Has to be a joke...or hes never seen any racer but forza. The premium cars on gt5/6 models look almost as good on last gen (idk what forza looks like on 360, but I imagine its also almost as good. Forza 5 is wildly unimpressive in the graphics (still enjoy the hell out of it). To say that these 2 games cant compete is one of the most obscene comments ive heard recently lol

Allsystemgamer3631d ago (Edited 3631d ago )

Lol someone is delusional. I have played forza 5 and it does not look that good. Jaggies everywhere. Cardboard cut outs everywhere. The lighting is just ugly. It does not look that good at all

ScareFactor3631d ago

He means the "Cars" which in Forza 5 look amazing. The environment and lighting aren't that great but the detail in the cars is stunning

iistuii3631d ago

It has some jaggies i agree, but if you want to see jaggies go on NFS Rivals. Thats jaggie city & is only 30fps. Put Forza 5 on after NFS & you'll realize how well they did for a launch title.

iistuii3631d ago

Ive just been on IGN & i'm afraid those jaggies are everywhere in Driveclub. Look at the telegraph poles, the awnings the white lines on the side of the road. OK, they have time to add AA, but i remember thinking the same with early Forza 5 video's & they didn't change.

SoapShoes3631d ago

^ Yeah, suuure... Lets just judge from low quality video that hasbeen compressed.

Codey473631d ago

@ Scarefactor

" He means the "Cars" which in Forza 5 look amazing. The environment and lighting aren't that great but the detail in the cars is stunning "

In other words....... body like Baywatch face like Crimewatch.

Tempest3173631d ago

Honestly any racing game is allowed to have aliasing...when youre moving (as is 99.999999% of any racing game) its really not noticeable. I never thought of nfs as being "jaggie city", because I didnt notice it moving at 100+ mph lol

Parhelion693631d ago

I think he means Autovista mode. And yeah, cars do look spectacular over there (using the x1 complete power, to render the cars and background, without any game logic, physics, etc)

Realtime though, is another story. Forza 5 looks really bad at times...

+ Show (4) more repliesLast reply 3631d ago
XiSasukeUchiha3631d ago

@Masterh0ppa

Dude, please check yourself, do you mean the PC forza 5 or Forza horizon. I'm not mocking I'm just saying just check the facts before getting scolded on.

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190°

60FPS on PS5: Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat

Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.

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eurogamer.net
darthv7296d ago

you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.

Psychonaut8596d ago

Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?

dveio96d ago (Edited 96d ago )

"but is it really that hard for developers to unlock the framerate?"

I guess it's not.

But it has become a profitable business if you do so.

So no one would pay for only the framerate patched to being unlocked. So studios need to offer more than that.

But this would take more time, polishing and would cost more money. So they shy away, but won't unlock the framerate, either.

That's just my personal assumption. But from what I can comprehend technically, it shouldn't be difficult to unlock framerates via a patch for older games.

... if it hadn't became a business.

RaidenBlack96d ago (Edited 96d ago )

frame-rate unlock should be free ...
We've seen many devs offer free patches and updates to pretty old PC titles, even bonuses ... so why can't devs offer the frame unlock patch for free (in consultation with the platform-producers) for a title from just a generation earlier?

Einhander197296d ago

RaidenBlack

"frame-rate unlock should be free ..."

Obviously the result of that thinking is that developers aren't even going to do it.

If they had been allowed to charge $5-10 you would see incentivized developers doing it way more often.

People just always want everything for free, but it's not free to make the patch, people have to code it then other people have to test it, and there will always be other costs involved.

If people want dollar store gaming then expect to get what you pay for.

shinoff218395d ago (Edited 95d ago )

Raiden I might be wrong but last I thought it cost money to put patches out on consoles.

As far as me paying for it, I'm not all that interested tbh. Not enough to pay for it with older games, and newer games have been pretty decent about it for the most part.

dumahim96d ago

Sounds like the modder has to go in to make changes to unlock it on a game by game basis. "Simple" enough to do it unofficially, but to have it done officially, they need someone to go in a make that change, put out a patch and put it through certification, which I believe is not necessarily a cheap thing to do. It's questionable if going through this would then give them enough sales to make it worthwhile.

Inverno96d ago

Many games still have physics tied to framerate, i think it's cause they wouldn't want to go in and do anything extra. Then there's the 10 dollar upgrades they rather charge. The problem is that there's no compromise, cause if I could mod my PS4 and all I'd lose is online play then id jailbreak it immediately. Mods have done so much for PC games and they could do the same for consoles, but manufacturers hafto be willing to compromise.

shinoff218395d ago

It's not to hard to do and there's youtube videos that break it down really well. ANyway most of us here arent able to break are console anyway due to being up to date on firmware from playing

+ Show (1) more replyLast reply 95d ago
Chocoburger96d ago

Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.

Jin_Sakai96d ago

It should be a sin to let these games sit and be stuck at 30fps.

EazyC96d ago

RDR 2 not getting a 60FPS patch for PS5 was a crime.

170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai523d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox523d ago

because it was always a project and it never got finished :D

ChubbyBlade521d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole521d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow522d ago (Edited 522d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow521d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad521d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist521d ago (Edited 521d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace521d ago (Edited 521d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad520d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim521d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter525d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.