580°

Former Sony CEO Thought PlayStation Was Just ‘a Toy’

PlayStationing writes: "Although PlayStation is now one of Sony’s most profitable divisions, it wasn’t too long ago that the company as a whole thought of the PlayStation console as simply a toy."

Read Full Story >>
playstationing.com
jobboy3635d ago

long life to the king Ken...

XisThatKid3635d ago

Yup a multi million dollar toy that has brought them millions if not billions of moneys over the past near 20 years

Azzanation3635d ago

They didn't make billions off PlayStation, if that was the case then Sony itself would be doing ok. PS/Xbox lose billions just in researching and Development of there consoles every gen. They try to make that back with Software sales. It took the PS3 7 years to make a profit, because it cost Sony 4 billion in RnD.

DemonChicken3635d ago (Edited 3635d ago )

@ Azzanation

Actually 4 years from a 2010 article

http://kotaku.com/5575994/a...

GameDev13635d ago

@mediate-this

Most of the money they lost was during former sony ceo Idei Nobuyuki restructuring the company to allow early retirement and totally ignoring the electronic division while concentrating on the internet and other miscellaneous crap, but had too much pride to admit his mistake when his ideals where failing. Kaz and Ken are undoing all the damage.

Playstation division has brought more money than its lost compared to other divisions

@Azzanation

Even if the Playstation division made billions, still can't save Sony alone

ProjectVulcan3634d ago (Edited 3634d ago )

Sony made a lot of money on PS1 and PS2, it was PS3 that really cost them. The hardware development was an absolute huge waste of cash and the cost of manufacturing the machine was too high for too long.

They made something like $3bn profit on the peak years of the PS2 generation, and lost probably more on the PS3 years.

I am happy to report that for the new generation, Sony appear to have made much better decisions and PS4 will probably power that division at least to profit for many years to come.

stragomccloud3634d ago

@DemonChicken
Actually that article is about how the hardware was then finally being sold for a profit. They still had yet to recoup their massive losses. That's why they had to build PS4 with mobile parts and hype it up like it's a high end gaming PC.

They needed people to buy hardware that isn't sold at a loss(Though some minor losses are incurred after shipping and such) or they PlayStation brand would have sunk. Their marketing is truly commendable and brilliant.

XisThatKid3634d ago

Well for about 5 years straight The Playstation Brand brought in over 45% of Sony's entire gross and this was during the time they were also crushing the LCD TV game oh well guess some are just mad to see SOny succeed again. So far I can say every major console that Sony created has been a success for what it was worth. Don't really wanna put in comparison with anyone else but it's competitors can't say that. Sony has take the least amount of losses in this arena since they entered. disagree with me or not this is just true.

+ Show (4) more repliesLast reply 3634d ago
DragonKnight3635d ago

People can slag off Ken because of things that he said about the PS3, but in the end most of what he said was right. The man's work speaks volumes above his words.

lfc_4eva3634d ago

On the price of PS3 Ken said: "If you consider the PlayStation 3 a toy, then yes, it is an expensive toy. However, it is more than a toy. It is a PlayStation 3. And it is the only PlayStation 3. I hope that those who understand this will gladly purchase it."

eh?

miyamoto3634d ago (Edited 3634d ago )

During the that time Nintendo has had video game according to the image they wanted-video games are "toys for little kids". That was how it all started.

But Ken Kutaragi saw the potential of computers as a multi media machine for entertainment hence Sony Computer Entertainment was slapped to his endeavor as its title.

And Ken was adamant bent on taking away that stigma that videogames are just for little kids' entertainment but for the 19 and up adults to hence SCE's marketing slogan U R Not Ready!
https://www.youtube.com/wat...

That ad is definitely not for little kids.

I remember Saturo Iwata saying Nintendo wasn't prepared for Kutaragi's 3-D initiative during those days. And they have to seek help from Treasure video games to make things work.

ANyway Ken Kutaragi changed everything with the PlayStation and I am glad he did!

GamersHeaven3635d ago

Ken was the man this video explains his greatness.

GameDev13635d ago

You should see the behind the scenes of that flim, Ken is just so down to earth, same as Yoshida and Kaz

Baccra173635d ago

Did they ever answer why he's so damn handsome?

ifistbrowni3635d ago

what the hell did i just watch?

That was funny AF

teflontactics3635d ago

Just a toy? No wonder he's now a former CEO. =P

Qrphe3635d ago

We give crap to non "gamers" for having the gaming comunity in negative light in the mainstream yet when someone relates gaming to toys we jump the gun. Nothing wrong with toys; many adults own toys of all kinds. Consoles are marketed towards children and are also toys. Toys are ok.

ninjahunter3635d ago

To be fair, it is. Its an object that someone uses for enjoyment or entertainment with very little practical use.

I must go now, and prepare myself for the angry mob of people who have too much pride to think that they would play with a toy.

HyperBear3635d ago

Your right, it is a Toy...

A Toy that's meant for kicking ass and taking names! :D

gaffyh3635d ago

I think it's more that he thought it was just for kids, which is what toys are, but consoles are bought by a very wide age range, so probably not in the same class as toys now

TacoTaru3635d ago

And football is just a game. No money there.

GameDev13635d ago

"I must go now, and prepare myself for the angry mob of people who have too much pride to think that they would play with a toy"

lol

kingdom183635d ago

Yes but you should also consider the fact that it has developed into an art form (well for some games anyway), and while all it does is provide us with entertainment it provides jobs to others in this large market they have created.

Picnic3633d ago (Edited 3633d ago )

Considering that you can create your own levels on Little Big Planet and you could theoretically, and far more easily for the average member of public than normal, turn that in to a fully fledged game with which you could make money hence you would have a business product, the 'little practical use' says more about the limits of your human imagination where you might further hamper those with 'but would it be worth it? I don't even have any ideas' kind of considerations- than it does about the the potential of the PS3 to be more than a single use toy.

And - let's face it - this demeaning of not only consoles but any kind of entertainment tool in general e.g. Meccano - plus the whole history of things like boards games, fairgrounds, theme parks - these sometimes artistic forms of bringing together cultures- have long been sneered at when they are not outright ignored or never on the radar of our 'top' universities. That it is possible to this day for some snotty little undergraduate at Oxford to sneer at or at least quietly belittle the entrepreneur and magic maker Walt Disney, for instance, makes me sick.

+ Show (1) more replyLast reply 3633d ago
Activemessiah3635d ago

I think in his mind he thought "Play Area".

Show all comments (55)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies11d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken11d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga11d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken11d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6411d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic11d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 11d ago
DivineHand12511d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91311d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer11d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit11d ago (Edited 11d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91310d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit10d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 10d ago
Christopher11d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6910d ago (Edited 10d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit10d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal11d ago (Edited 11d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher11d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken11d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic11d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2311d ago

Correction, they have no issue playing good live service games

shinoff218311d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit10d ago (Edited 10d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder11d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts11d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades17d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken17d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades17d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken17d ago (Edited 17d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii17d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit19d ago

Big victory for Sony. And a long time coming.

DarXyde19d ago (Edited 19d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

19d ago
Profchaos19d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9519d ago

Patents suck. Most of them are complete garbage.

Knightofelemia19d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

Show all comments (13)