150°

Music in Video Games: Atmosphere and Emotions

Music is an important component and has the ability of constructing the rightful atmosphere within games and stimulate certain kinds of emotions in gamers. It needs to be in correlation with the current surroundings without overwhelming the player with noise.The use of specific instruments is critical, the tone, the overall beat, rhythm, pitch, staff style and much more can influence what natural kind of emotion players may feel.

Andy15203640d ago

Nice list. I would add Contra and Double Dragon II opening themes

darklinx233639d ago (Edited 3639d ago )

Mario music sucks......

3-4-53639d ago

Koji Kondo would like to have a word with you sir.

PriscilliaImgmr3639d ago

Thanks you guys, truly appreciated :) yes i definitely could've added many more songs of video games, but those 5 are the ones that I truly love. Something i love about opinions and tastes, we cannot really discuss and debate on personal likings. :)

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20°

Cord Smith on the dreamy world of indie game Always In Mind

Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.

20°

No Rest For The Wicked Early Access PC Requirements Revealed

The outerhaven writes: The No Rest For The Wicked PC requirements have been released ahead of the game hitting early access. Is your PC up to the task of playing the game?

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30°

Dragon’s Dogma 2: How to Restore Your Health

The Outerhaven writes: Learn how to restore health in Dragon's Dogma 2 with our detailed guide on effective healing strategies for you and your pawns.

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