220°

Despite Outcry Over Length, Over 1 Million Copies Of Metal Gear Solid V: Ground Zeroes Shipped

GI:Konami has announced that Ground Zeroes has shipped over one million copies of its cross-generation title. This includes digital and retail copies sold to customers as well as copies sold to retailers that have not yet been moved to end users.

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gameinformer.com
sobotz3644d ago

The collectors and a die hard fans will buy it no matter what, the alternative cover looks cool though. For me, it's worth the rent's price

PCGamingNoobs3644d ago

i was itching to buy it as i watched the price slowly fall but in the end i played it at my brothers house, and it actually made me want to buy it more. even though i did finish it in 55 mins (not including cut scenes lol)but i was running through just to digest the story.

Personally i dont mind these "prologues" but this one seems a little pricey, but its got me hyped as hell for phantom pain.

3644d ago
Gazondaily3644d ago (Edited 3644d ago )

I think it is a complete utter rip off. After reading how short it was, having played it I was still shocked at how brief it was. This was a demo. An impressive one but a demo that we were asked to pay extortionate amounts for.

And Kojima got away with it. Its ridiculous and I would say it to his face. Having played it I'm very excited for the final game but it doesn't justify this dodgy practice. Im so glad I borrowed it off my mate.

gaffyh3644d ago

Thing is, 1 million isn't that much for MGS in a month. It would probably sell a lot more if it was a full game.

BattleAxe3643d ago

The average consumer that doesn't read gaming news, and sees this game sitting on a store shelf has no clue that they're in for a 2 hour treat. So, this should be a surprise.

+ Show (1) more replyLast reply 3643d ago
Gamer19823644d ago

Title clearly says SHIPPED! This includes digital sales and across all consoles. Normally 1 million would be a great number if it was sold and not including digital as we rarely here of digital numbers.. But shipped across 4 consoles plus sold digitally and its just hit 1 million so the real numbers probably around 750k across 4 platforms putting each one around the 200k mark each sold.. Is that really a success? I think its about right for an overpriced demo and in fact for a MGS game 1 million shipped+digital is a massive failure especially over 4 consoles..

I'll put this in perspective for you. MGS4 sold 5.86m on PS3 ALONE in lifetime sales so far according to VGcharts and it sold 1.3 million on its first day ON ONE CONSOLE MGS4 outsold this game across 4 platforms!

TheTwelve3644d ago

MGS4 sold like crazy in the low-install-base-early-days of the PS3, too.

Nitrowolf23644d ago (Edited 3644d ago )

"This is an instance of vocal gamers not reflecting the purchase habits of the broader population. More pessimistically, it's an instance of the loudest voices also not acting in accordance with their own stated beliefs. This happens more than you would expect, as evidenced by the classic Modern Warfare PC "boycott" example and the overwhelming success of Bethesda's Horse Armor DLC for Oblivion. People might say they don't like some of the things that publishers do, but the sales data tells a different story."

TBF, they (gameinformer) are WRONG. This is pretty low for a MGS game in general, and considering that it's the first MGS game to be available on 4 consoles, two of which with an install base over 100 Million combined, and the next gens about 10 Million over, this did rather poorly IMO if THEY ARE USING SHIPPED NUMBERS.

And i know MGS4 was a main one, but for beign on one platform at an install base of 13 Million and pulling 2 Million in comparison to GZ which had an install over 110 Million, it's not that huge of feat. I could promise that if this was the full game, it would have done waaaaaaaaaaaaaay better.

-Foxtrot3644d ago

Exactly

Seems to me the site is trying to get on Komai's good side

For those who did buy it, I'm sorry but all Komani see now is a massive "SUCKER" sign stamped on your forehead.

randomass1713644d ago

Pretty much. Sigh. Won't surprise me if we see more of these hour long games for $30. And I really hate the justification that people are getting their money's worth by playing it over and over. That really seems to be the only real defense.

ZodTheRipper3644d ago (Edited 3644d ago )

My justification is that Kojimas games have been entertaining me for the last 10 years on a regular basis...in total I've I have about 15 playthroughs on all MGS games. Also GZ has plenty of content for fans of the gameplay, I enjoyed it for about 12 hours and I will play it again if the new missions are released next week. You can criticize the price (I think 20€ would've been fairer) but you can't deny the games' quality.

Oschino19073644d ago (Edited 3644d ago )

@Randomass171

You write a blog condemning the game last week while your words a few days ago about this very same game sounds different...

"The value of this game is completely subjective and therefor the opinion of the player alone. So I feel no gamer should be faulted for their stance on the issue."

Now today you are back to the immature BS.

Lol flip flop much???

Only difference between you and -Foxtrot is he doesn't ever pretend to be mature to make himself look good.

randomass1713643d ago (Edited 3643d ago )

Yes, I DID say the value was subjective and in my subjective view that the game is a very brief cash grab and that most peoples' defense is that the game can be played over and over. I'm not attacking anyone, I am saying I am disagreeing with that argument. Why don't you stop being insecure and accept that my opinion is different from yours?

edit: If you're going to quote me, don't take it out of context just to make the other argument look bad. It just makes you look like a dishonest fanboy. The REAL difference between me and Foxtrot is that I'm generally less critical than he is. This is one of the times where I feel criticism is very necessary because Ground Zeroes represents a bad potential trend in the industry that I don't want to see become a regular occurrence especially when other prologues and epilogue games have been released and priced much more fairly.

TheoreticalParticle3644d ago

It's probably less about trying to get on Konami's good side are more about GI trying to help Gamestop move a good portion of those 1,000,000 that are sitting on Gamestop shelves right this moment.

Staying on Konami's good side is probably a distant second.

NYC_Gamer3644d ago (Edited 3644d ago )

I won't be surprised if other publishers go down this quick cash grab route..MGS:GZ sets a brand new terrible trend for the whole gaming industry in my opinion.

randomass1713644d ago

Indeed it does. It's why I actively chose to avoid GZ despite being a Metal Gear fan. I love the series but it was a genuine ripoff to me. Could not in good conscience buy it.

KonsoruMasuta3644d ago (Edited 3644d ago )

This was already a trend. Gran Turismo Prologue comes to mind.

youndamie3644d ago

Yea but it's content didn't last less then two hrs

Joe9133644d ago

I doubt it first off the only other developers that could do this is Rockstar with GTA and other than that no other game has the fan base to pull this and get away with it like Nitrowolf2 said this sold bad for a MGS game so I doubt Konami would even try it again unless of course they want to kill the MGS franchise lol. Second off to each their own or whatever to those who don't want to buy it good for you but to call those who did buy it suckers or anything else is dumb imo you may not agree with what Konami did but to call ppl names who did not have a problem buying the game is childish yea the story is 2 hours but I did get more play time out of the game than the last 3 games I bought for a full $60 bucks how is that being a sucker and I doubt Konami would call anyone sucker they prob kicking themselves for doing this cause they pretty much turned a bunch of loyal fans against themselves. I do not get very many 3rd party games only one I do get is MGS, GTA, Batman that's it everything else I play is first party so when a MGS game come out I am getting it.

Ghost_Nappa3644d ago Show
wheresmymonkey3644d ago

It's really good, its just that the main campaign is way too short. The side ops are fun and all but they are basically padding to make up for the lack of campaign. I think it would have been better if they'd just released the campaign only for under a tenner and been done with it.

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140°

The Metal Gear series has sold over 59.8 million copies

300,000 Metal Gear games were sold during the first quarter of 2023, Konami has announced, bringing the total number to 59.8 million.

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metalgearinformer.com
FallenAngel1984334d ago

Still waiting on Konami to put the MGS Collection back on digital stores

Nyxus334d ago

I know right? And rerelease the games for current gen systems while they're at it.

just_looken333d ago

Do not worry they will give use those pichincko remakes for top dollar soon.

Metal gear solid 3 in the fox engine looked/ran amazing but was sealed away :(

https://www.youtube.com/wat...

Sarcasm334d ago

I know re-makes and stuff have been played to death this generation.

But damn I wouldn't mind an MGS4 remake

gold_drake333d ago

i played it quite recently and it holds up very well

CantThinkOfAUsername333d ago

It does, but a remake will be available on platforms other than PS3.

itsmebryan334d ago

I thought the series would have sold more over all these years and different releases.

Ready4nxtgen334d ago

Yeah I would have thought over 150 Mil. Something.missing here

Nyxus334d ago

Metal Gear isn't that big, and there hasn't been a new release in years. Also MGS2 and 3 are still missing from digital storefronts.

shinoff2183333d ago

5 mgs games in total if I'm not mistaken. 59 60 million seems about right. Mgs is dope to some of us but it would be hard for a lot of regulars to understand

ChasterMies333d ago

I would love to buy MGS4 but it’s still a PS3 exclusive.

JEECE333d ago

Although there are notable exceptions (GTA, certain first-party Nintendo games, Gran Turismo), as a rule games didn't sell as much in earlier generations as they have in the past few generations. So a lot of PS1-PS2 era titles that are viewed as seminal games didn't actually sell all that much by today's standards (yes, despite the large install bases of those systems lol). I remember a similar surprised reaction happening a few months ago when Square announced the total overall sales of Final Fantasy VII.

Deathdeliverer334d ago

Some of the best fun you can have online was the first metal gear online and to a lesser, but still fun to an extent, MGO2. The magazine, CQC, stealth, and tactical play Vs real players is just a blast. Not to mention playing Snake vs everyone? Amazing. The game will never be the same without Hideo, but Konami can definitely update what’s already there and take my money.

ceyoga333d ago

You wouldn't be talking about the OG MGO that was included with MGS3:S would you? It's rare running into another former player. Those were some of the best memories of any online game I had.

Deathdeliverer333d ago

Yes my man!! That seems like the BEST game that nobody played! Tranquilizer pistol, drag the body to a corner and lay a girly mag right by their head so they wake up and instantly get caught by the mag. You could get real toxic if you wanted at that point, but man that game was incredible! The only thing annoying was that damn Konami ID

P_Bomb334d ago

Did my part!

“You’re pretty good” 🫡

Show all comments (20)
220°

Kojima looks back on Metal Gear Solid V: Ground Zeroes on its 9th anniversary

Hideo Kojima: "After the launch, many people seemed to expect GZ to be a full game."

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metalgearinformer.com
-Foxtrot392d ago

People would have gotten “your intention” if you stated it from the beginning but people didn’t want smaller episode like MGS games.

He should have just focused on MGSV and work Ground Zeroes into that game instead

I_am_Batman392d ago

I don't remember there being confusion over Ground Zeroes being a full game. But then again I was just starting to catch up on the MGS series as a whole at that point so I might've not paid enough attention or simply have forgotten that there was confusion about it. I bet the whole Moby Dick Studios thing didn't help the casual observer understand what the hell was going on though.

I only got both MGSV games when Phantom Pain was already out and I kinda agree that it probably would've sucked if I had to wait one and a half years to pay The Phantom Pain after Ground Zeroes.

jambola392d ago

I'm sorry what now?
Who expected that?
If it was meant to be episodic or an experiment for that, the price should / would have reflected that

MadLad392d ago (Edited 392d ago )

To be fair, there really wasn't enough content to actually justify even the smaller price tag. It was still half the cost of a full game, yet a 20th of the content.

I can't stand these paid glorified demos.

CrimsonWing69391d ago

Honestly, it was basically similar to the FF15 Duscae demo. My theory is he was taking too damn long to make a game and Konami was like, “Sell what you got!” It just has kind of a scummy corporate “let’s sell this demo for half the price of a full game,” feel to it.

That’s just my take on it. I love Kojima and I love the MGS series, but this and 5 were the biggest let downs, ever. Clearly unfinished work forced out because, in Konami’s defense, Kojima was going over budget and taking forever on the project.

MIDGETonSTILTS17392d ago

Lol, I loved Ground Zeroes, but releasing that level at $40 during a dryspell for games at the onset of the new gen was an obvious cash grab.

I handed over my money happily, but plenty of non-diehard fans were understandably letdown by the scale of what $40 bought them.

Chocoburger391d ago

The price was originally $40 for the physical PS4 and XBO versions, but due to controversy it dropped down to $30 before launch. And as much as I love GZ, and even bought it twice, I do agree that $30 was too much. It should have launched at $20.

https://kotaku.com/konami-c...

staticall392d ago

I don't know how about anyone else. But i've bought it for $20 1 week after release (or $15, don't remember the exact exchange rate) and spent 24 hours beating every mission and getting all the steam achievements. I was 100% aware what the game was about beforehand though and i did enjoy every second of it. I knew it was a work in progress and it was probably the best and less restrictive game i've played in a long time (and controls were just perfect).

Even previous MGS games didn't gave me that much freedom as Ground Zeroes did.
Love stealth? Got you covered.
Want to speedrun? Here's the timer.
Wanna kill everyone? No problem, grab that AK then and let's party.
Wanna cause chaos? Just tell Pequod where to land.
Love to drive? Then go ahead.
Miss Raiden? Then play as him.

I wish they would continue MGSV, finish remaining chapters and add more missions as DLCs, there was SO many options... A poor man still can dream...

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370°

Metal Gear Solid V Is The Greatest Stealth Game Ever Made

Hideo Kojima was dealing with a hostile publisher who was pulling his team’s game apart at the seams in order to launch in some form of finished state, and it’s still downright masterful. Everything about it is mechanically focused and aesthetically nuanced, and not a single thing feels out of place or without purpose. Big Boss moves about each environment with a pace that provides the perfect cadence to use all manner of gadgets in whatever ways you like.

Read Full Story >>
thegamer.com
Mobis-New-Nest563d ago

You are incorrect and I will be taking this time to correct you. The Legend of Zelda Wind Waker Forsaken Fortress is stealth that no game has yet to match. Having Link, crawl, sneak and hide under a barrel is innovative stealth that Metal Gear Solid, Splinter Cell, Thief and Tenchu wish they had achieved. I rest my case.

ChubbyBlade563d ago

Cardboard box beats barrel

563d ago
got_dam563d ago

Lol I see what you did there.

fr0sty563d ago

So tired of opinion pieces... I come here for hot news, not hot takes.

-Foxtrot563d ago

Shit Metal Gear Solid game though

It's boring, empty, repetitive

Great mechanics and gameplay but it's just so dull....

564d ago
Chard564d ago

I played it long after the hype had settled, and I had a blast with it. Strip away the disappointment over what it could have been, and you're still left with a great game

porkChop564d ago

The gameplay loop was phenomenal, no question. From a gameplay standpoint it's an incredible stealth game.

porkChop564d ago

"Hideo Kojima was dealing with a hostile publisher who was pulling his team’s game apart at the seams in order to launch in some form of finished state, and it’s still downright masterful."

Let's not pretend Kojima was entirely innocent there. The game was 5+ years into development, way over budget, and wasn't even halfway done. That's why Chapter 2 is so unfinished and Chapter 3 was scrapped entirely. He was wasting time micromanaging and second-guessing everything his team was doing, and little to no progress was being made. The same thing happened with MGS: Rising. That's why the game got rebooted as MGR: Revengeance and was handed off to Platinum. That's the only way the game was going to get finished. And yet after wasting millions on a scrapped game, MGR only went on to sell a little over 1 million units. It was a failure no matter how you look at it.

That's why Kojima was "locked away" in his office for the final 6 months of development of MGSV. So the team could actually piece together and finish the game. Was Konami just supposed to let Kojima spend more than a decade with infinite funds to make one game? Kojima isn't Rockstar, his games don't sell 170+ million units. At some point the game has to come out.

I get that Konami are a garbage company but they aren't solely responsible for what happened with Kojima. As much as I love his games and will always be a fan, MGSV was almost entirely Kojima's fault and I'm tired of people pretending that it wasn't.

MIDGETonSTILTS17564d ago

Sounds like mismanagement by Konami.

generic-user-name564d ago

Can you prove any of what you're claiming? Because I've seen Kojima build a studio and release a AAA game in 3 years with Death Stranding. All I'm seeing here are the same conspiracy theories that people like to believe to confirm their biases towards certain people, same with Neil Druckmann. For instance, MGSV may have been in development for a while but you leave out that he was also having the FOX Engine developed alongside it, an engine so good that MGSV ran at 60fps on a PS4.

He's gone on record disputing that he ever goes over budget on very rarely has to delay his titles.

"He was wasting time micromanaging and second-guessing everything his team was doing, and little to no progress was being made."

Where did you get this from?

563d ago
Workshyskiver564d ago

Best gameplay of the series hand down, its not even close. Worst story in the series hand down, its not even close.

Ezio2048564d ago

But that ending though with amazing music. The Man who sold the world.

1Victor564d ago

I can’t say it’s the best or the worse to me I stopped playing metal gear at the end of 4 the official end of the snakes saga and the best in my book was 3 snake eater excellent gameplay and excellent story telling giving us the reason for big boss to go and create his own country before the metal gear saga on the 4-8 bits consoles.

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