Microsoft re-introduced the Xbox One to the Japanese audience today during a series of livestreamed stage events at the Nico Nico Chokaigi 3 festival at the Makuhari Messe in Chiba, near Tokyo.
Considering the results of the Xbox 360 in Japan, Microsoft is facing an uphill battle to sell the console to local gamers, and isn’t afraid to make bold claims to bolster its guns.
Ben Sledge from TheGamer Writes "I’m already impressed with Supergiant’s commitment to improving body diversity in the Hades 2 technical test."
There's a reason they're called 'gods' and not 'regular people'. It's nice they've diversified even more but gods looking godly wasn't exactly a glaring issue with the first game.
Players are taking to Reddit to let Bethesda know they want ghoulification added to Fallout 76 in a future update.
Hanzala from eXputer: "Contra: Operation Galuga, though nothing new and has some story issues, is still a love letter to Contra fans just wanting to shoot stuff."
My PC is still more powerful.
"It’s relevant to mention that the rep talked about computational power, not graphical fidelity" - Hmmm reminds me of Dan Greenawalt's claims 1080p+their physics engine they are running that wouldn't have be possible without the cloud or the 600% more AI capability with the cloud. These claims are always hard to measure from our perspective especially the one of 1080p+their physics engine because it's not like if you don't go online you won't be getting the underlining physics model.
These things lean too heavy toward PR.
So can cloud allow 2160p@120fps gaming?
To be honest, MS is maybe telling the truth but it makes no difference as the results will ultimately come down to each persons internet connection. If you're still on broadband rather than fibre optic (like a large portion of the population) then I doubt it will work as well as they claim. Then again the same can be said for stream gaming I guess, a slow connection will result in less responsive gameplay.