80°

Open World Games Need to Ditch Story Quests

From the article, "Open world games are a big part of AAA development at this point. The Assassin’s Creed series makes a point of delivering one every year. Major franchises like Borderlands have built digital empires on delivering quirky worlds for you to explore and side-quest in. But open world games have also struggled with a big problem; namely, the main quest tends to be the least fun thing about it."

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technologytell.com
smolinsk3646d ago

This article is absolutely right. I always tent to get the main story over with so I can get the real fun going.

LightningMokey3646d ago

Thats probably because the Story isnt compelling enough. I also dont like how theres no sense of urgencey in quests anymore either.

LightningMokey3646d ago

I disagree, I think they need more interesting stories and certain game mechanics should be changed, but without the story there is no context. Why are you there?, What are you trying to achieve etc.Without a Story your just wandering around which is fine, But, its there regardless of the story.

tamarkovia13646d ago

There's room for both I don't think stifling a good writer from telling a story through the medium of games sends a good message to our youth or the general public just at a time when we're trying to cement it as an art form imo.

Testfire3646d ago

Games just like any good art should not follow a cookie cutter pattern. Your protest sounds to me like you would rather have one set of standards the video game industry should follow and not deviate from in order to appease the snobs of the art world who couldn't think outside of a box if they slapped with it. The best art in the world is the art that didn't conform to rules, but rather bent the rules to confirm to the artist. That's what youth should learn, "don't be just another brick in the wall."

Having said that, I personally enjoy a storyline in my open world games, but if a dev wants to try something different I won't turn it down. I'll try it and if I like it I'll praise it.

smolinsk3646d ago

Yea but something has to be done, the main story is always so boring for open world games.

tamarkovia13646d ago

@testfire I guess I'm just not articulate enough I agree with what you said freedom of expression, that's the point I was trying to make. I love a good story line and side quests which brings me to thief why are there so many haters out there I love it.

Testfire3646d ago

No worries, hope I didn't come off as a jerk lol. There's plenty of games I love that have had horrible reviews. At the end of the day we play games WE enjoy, that's what matters. The only time I hate on a game is when the game is released in a sloppy state and is obviously a money grab. I haven't played Thief, but it does look interesting.

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120°

Leaked Early Prototype Footage Reveals Development Stages Of Several Assassin's Creed Games

Prototype footage from several of Ubisoft's Assassin's Creed titles has leaked, revealing early stages of their development.

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twistedvoxel.com
90°

The Best Pirate-Themed Video Games (Not Skull and Bones)

BY JASON MONROE: The very best pirate-themed video games that you should play instead of the disappointment that is Skull and Bones.

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growngaming.com
thorstein45d ago

PoE: Deadfire, Unless you have a or PS5 or an SSD don't bother, loading times are insane. A minute and a half to go into a room to investigate a desk in an inn and then an additional 1 1/2 minutes to leave the room and then load to leave the inn???

And they never fixed it.

220°

Assassin’s Creed: Black Flag vs Skull and Bones Video Comparison Is an Eye-Opener

Ubisoft has just released Skull and Bones on PC and consoles. And, from the looks of it, the game wasn’t received well by some gamers. Not only that but it appears that Skull and Bones can be worse than Assassin’s Creed: Black Flag, a game that came out a decade ago.

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dsogaming.com
OtterX59d ago (Edited 59d ago )

I wanted a Black Flag sequel so bad. It's still my favorite AC entry. The fact that they ignored everything that we loved about that game in this "spiritual successor" is making me enjoy watching this game crash and burn quite a bit. Either do it right or don't do it at all. (I understand the legal binding they got themselves into with the Singapore government to release this game at all costs)

/grabs popcorn

isarai59d ago

My thing is, if the Singapore govt was forcing you to do it at all cost, why not make what people wanted? How did ubi delay it for 5yrs, then again for 1yr and not just make a similar experience to black flag? How do you spend so much time and make so little?

Chocoburger57d ago

Ubisoft did make a sequel, Assassin's Creed: Rogue. It has a short campaign, and its packed with filler side quests for upgrades, but it's still a decent time.

It released on the same day as Assassin's Creed: Unity, so it was mostly forgotten.

porkChop58d ago

11 years of development. Multiple restarts. All the while people have been saying they don't want some pirate game where you can't even get off your ship. 11 years of people telling Ubisoft all they want is a pirate game that's basically Black Flag without any of the assassin or animus stuff. Yet they still served up this trash that no one wanted, charged $70 for it, and had the balls to call it AAAA.

The Guillemot family honestly needs to be forced out of Ubisoft. They've doubled down on everything players don't like about their games, they want AI to create "rough drafts" of their stories rather than letting their writers do their jobs, and they literally do not give a shit what their playerbase actually wants. 5-6 years ago their stock was worth more than 4x what it's currently worth. The company is dying.

Jin_Sakai58d ago (Edited 58d ago )

What has happened to developers? How can you possible make a worse looking game 11 years later? It’s honestly mind boggling.

darksky58d ago

It's because the older developers were better at it. The new generation pass most of their exams by copying code from around the web so are not nearly as good at understanding what they are developing.

LucasRuinedChildhood58d ago (Edited 58d ago )

No, here's the truth:
https://www.channelnewsasia...
This was made in Singapore and it's the first game of this scale to be made there. Ubisoft would probably cancel it normally since it clearly wasn't shaping up well but they were getting government grants to try build up the industry there.

Do you really think game developers are radically different than just 10 years ago? And this game has been development since Black Flag released.

Using one crap game to trash a whole industry of developers is stupid. It's like saying "Alien Colonial Marines proves that game developers suck now."

yeahokwhatever57d ago

i know this to be at least part of the puzzle from experience.

senorfartcushion57d ago

It's the multiplayer aspect of the world. MP games look worse than single player games, period. Every comparison we keep seeing are for games like Gotham Knights, Suicide Squad and Skull and Bones. They all have multiplayer focusses.

SyntheticForm58d ago

God, I'd love a remake of Black Flag.

Yi-Long58d ago

Enough has been said about this game already. The gaming world shrugged when it was announced so many years ago, and instead of listening to all the criticisms from the community back then, Ubi just sailed on and kept making a game nobody really wanted. What a waste of money and effort.

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