GameZone: Although Diablo 3 was eventually released for PlayStation and Xbox, senior level designer Matthew Berger insists Diablo 3 was not designed with controllers in mind. Despite how natural Diablo 3: Ultimate Evil Edition feels on PS4, Berger explained "If that were the case, decisions would've been different."
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
Diablo III still works on modern PlayStation and Xbox consoles, and remains hugely playable a decade after initial release.
Are you comparing a continuously improved 10+ years old masterpiece with the... beta of an unreleased game?
Diablo III: Season 28 brings with it the Altar of Rites, an altar full of unlockable bonuses and potions that will require the gathering of tons of resources. One of things needed is the Staff of Herding, which also unlocks the famous Cow Level known as Whimsyshire. Here's how to craft that staff, for those that either have forgotten, or have never completed it.
Who doesn't knew that? It was a PC exclusive game to begin with.
That's how good Blizzard is. Playing D3 on PS3, It feels totally natural.
I enjoyed it very much so on pc. Can't wait to play it on ps4.
But it works great regardless
I enjoyed this way more on Xbox 360 than I did on PC. I can't wait for it to launch with everything on PS4 (though I'd prefer if it came out on Xbox One, but so far doesn't look to be the case). I'll play it all over again on either new console. LOVE it with a control.
Can you use a control on PC now? I may just pick up Reapers on PC if you can...