Phil Stortzum writes, "Nintendo going third-party... For some, the thought of that is an insane concept. Then again, so was Sega leaving the hardware space. At the same time, we've seen what Sega has become in recent days, too. Regardless, this seems like a topic that is broached about on message boards, comment sections, and other places ad nauseum. When will gamers get to the point where talking about Nintendo going third-party becomes boring? Each discussion (well, let's face it, they're more like uncivilized arguments than anything) goes over the same talking points on both sides. It's like listening to modern day Democrats and Republicans here in the States. I'm just happy no one's trying to push the agenda that Nintendo was born in Kenya. (That concludes the political portion of this opinion piece.)
The fact of the matter is that Nintendo going third-party would not benefit the company, nor would it benefit gamers."
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
Some people care about companies. Other people care about games.
Why? At least insofar Wii U, if it has no or minuscule 3rd party support, making every major game a Nintendo Exclusive, and can't profit on hardware, then it would make sense to appeal to a larger fan base by utilizing a larger market such as other consoles/PC.
Whether it would makes sense to go 3rd party in the short or long term is a matter of numbers. Would they make more money releasing multiplatforms given the reduced profit from each game sold (license fees, increased dev costs, etc.) than they would by remaining exclusive, possible (or probably) selling less copies (they could gimp all versions aside from Wii Us depending), all in consideration of should they choose to release a new console after Wii U, whether having released games on other consoles would result in less people choosing to buy a subsequent nintendo console.
If they went 3rd party going forward, then it's just whether their games can compete well and dominate in the vast gaming market or if their niche and exclusivity formed a significant part of their appeal. Maybe Mario Kart Wii wouldn't have sold as well if it was released everywhere. Who knows.
I for one would love Mario Kart on PS4 but if the online was lacking what would be the point? PS4/Xone owners don't exactly have their friends over to play split screen very often and have very high online standards. Zelda and Metroid would be awesome but I couldn't say the Witcher/Mass Effect were worse nor Halo, Destiny, or the Division.
Truth is, while Nintendo releases some very good, and sometimes great games, if they were hands down the best games out there, Wii U would be doing really well. So would have Gamecube.
MS, Sony, and PC all have great exclusives, Nintendo has fond childhood memories, which is a fast dwindling resource in gamer mind share.
Ninty, (which I always secretly root for but never buy) needs to adapt or die.
It's actually a hard choice for me.
I think it would be best for everyone if Nintendo went third party. The reason I have is this.
Nintendo has made 5 of my top 20 favorite games of all time and many more classics I love. All these games were released on inferior hardware. If Nintendo were to make those games on better hardware, they have the possibility to be even better.
Do what you do best Nintendo, make games. Let these other guys worry about the hardware stuff.
So let me get this straight... it would hurt the company? How?
Nintendo spends X dollars developing a new platform and hopes to make X + Y. Then they have to spend X developing games for their platform, a narrow focus, and hope to make X + Y.
Or
Nintendo could spend X developing games for other platforms, getting maximum exposure, and hope to make X + Y.
In the second scenario all of the cost of a new platform is gone. Everything is funneled directly into the development of titles which would be available on multiple platforms as opposed to one. This not only increases their potential sales but it lowers their initial cost.
Further, no other part of their business suffers as a result. Any other ventures, marketing, or licensing the company wishes to pursue would still be wide open.