Second Son’s good and evil choices seem archaic when the game’s character writing seems to have improved leaps and bounds past what the first two Infamous games had to offer. Is it time for the series to drop what was originally one of the series’ defining mechanics? Or perhaps all it needs is a little bit of modification?
RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.
"I started playing games yesterday" the List... Meh!
How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera
And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
The inFamous games are an important part of PlayStation history, but the series is in limbo and playing older entries isn't exactly easy.
Would like remasters of 1 and 2. I enjoyed them much more than Second Son.
1 & 2 had more of an emphasis on climbing and the traversal requires a bit more effort in a good way. It was rewarding. Second Son made climbing mostly obsolete so they put little effort into it. The traversal was just great in inFamous 1 & 2. There's a reason Sunset Overdrive copied and improved upon the induction grind mechanic.
Reminds me of how I felt about the decline of parkour and the well designed tombs (basically Prince Of Persia levels) that we saw in the Assassin's Creed games.
The story and atmosphere were also much better in 1 & 2.
Electricity is just a brilliant superpower for an open world city. It perfectly fits just like webslinging does in New York and it has many applications.
Wouldn't the onus be on the consumers? If they bought the Infamous games, then we'd have more games from that series.
I would love to see a new game but a feel that would get a response similar to Saints Row.
Loved all 3 of them. I couldn't get on with the vampire spin off though. Wish they didn't move away from cole but I didn't mind the other character.
No it just needs modification, the story didnt really even have any sort of additions that would provide for different conflicts that could lead to impacting decisions.
An Infamous where if your good or evil was dependent more on how you played instead of what decisions you made would fit second son more maybe.
Either way you need a good story thats flexible and has both good and evil moral decisions that fit unlike in Second sons. Everything evil just felt shoehorned in.
Ehh...
I hate knee jerk reactions like this..
A morality system can still work if done right
I'm playing the good role, but if being evil doesn't change his dialogue as your fighting, his demeanor or his appearance at all then I feel that it's pointless to even include that. Fable is the only game I can think of that did it right.