80°

Is Facebook buying Oculus a boost for Morpheus?

Last week, as Sony squared up to Oculus across the GDC conference schedule, it looked like we were set for a real David and Goliath battle over the future of VR. Plucky little Oculus, give its first breath of life on Kickstarter before earning a hefty wedge from Silicon Valley venture capitalist extraordinaire Andreessen Horowitz, rekindled the VR dream; now it was to be joined in the race by resurgent behemoth Sony. Oculus had first-mover advantage, remarkable technology and John Carmack. Sony, for all its recent troubles, remains perhaps the finest manufacturer of high- quality consumer hardware on earth (second to Apple, perhaps, but with a far broader scope of operations).

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gamesindustry.biz
mewhy323679d ago

I feel that it is. Oculus is now going to religated to social games, farming sims, and things of that nature. Carmack is going to be making virtual livestock now. He should have stayed at Id.

jujubee883678d ago

lol, no way Carmack is doing that. Would be funny though!

ArbitorChief3678d ago (Edited 3678d ago )

If you honestly believe Facebook are going to turn Oculus Rift into a casual/social/mobile gaming platform, you're delusional.

sinspirit3678d ago

I don't mind that Facebook buys it, but I do mind if they raise the price tag higher because of their brand, or that they make it cost more to develop for and abandon the ease of use it was to implement it. Add more functionality to it, I don't care, but restrict it or force people to use these new functions and you'll be driving it down. Better not see things like Facebook and Youtube in how they change the UI every month or two and don't allow choice in it.

medman3677d ago

I know one thing for certain....be prepared to have your eyes bombarded by advertisements when using that oculus soon to be rebranded facebook vr headset.

Battlefieldlover3678d ago

Mark Zuckerberg envisions people visiting virtual worlds where they can buy goods and are served advertisements...Literally his own quote.

Anyone who thinks OR vision isn't in serious trouble is delusional.

porkChop3678d ago

That's what I don't understand. Palmer Luckey says that the vision for Oculus hasn't changed, but reading what Zuckerberg says, he has a COMPLETELY different vision for Oculus and it's all based around making money on ads. Yet people STILL say that ads won't come to the Rift, and that FB won't affect the Rift in any way.

starchild3677d ago

"...he has a COMPLETELY different vision for Oculus and it's all based around making money on ads."

This is simply a lie. You guys aren't even paying attention or trying to be fair.

Here is what Zuckerberg ACTUALLY said in the shareholders conference call:

"Oculus's mission is to enable you to experience the impossible. Their technology opens up the possibility of completely new kinds of experiences. Immersive gaming is the first big opportunity. And Oculus already has big plans here that won't be changing.

The beta version of the Rift is highly anticipated by the gaming community and Oculus has already received orders for more than 75,000 development kits...which is pretty crazy by itself. These developers are mostly gamers, so this is a strong signal of how much people want to develop games for Oculus and how excited they are about it as a gaming platform.

We're going to focus on helping Oculus build out their product and develop partnerships to support more games and accelerate their plans. And they'll continue to operate independently within Facebook to do this."

Then he goes on to explain that the possibilities don't end there and mentions things like virtual tourism and possibilities for new kinds of virtual social interactions.

There is nothing wrong with this. Facebook will likely develop new VR social applications and have some advertising in them, but this will be many years down the road and VR gaming will have long since been established.

You don't seriously believe that they are going to have a well-established successful VR gaming device and just drop gaming and force everybody to suddenly use their headsets only to interact in VR social spaces do you?

By then there will be other competing VR devices and Facebook and Oculus will be doing everything they can to hold on to their place at the forefront of VR. They aren't going to just throw that all away to try to force people to use it only for social interaction.

So, no, porkChop, I haven't heard anybody say there will be no ads in VR ever. What people have said is:

1. The ads won't be popping up in our games and movies, only in future VR social apps, which is exactly what Zuckerberg stated.

2. There is no contradiction between what Zuckerberg said and what Palmer Luckey said. Luckey is saying there will be no adds popping up in our games, Zuckerberg is saying that there may be adds in a future VR social network. Completely different things.

Battlefieldlover3677d ago (Edited 3677d ago )

Oh please starchild that IS what he said, you act like Facebook and zuckerberg don't have a track record. The writing is on the wall. You want to ignore it by all means go right on ahead.

Think before you call someone a liar.

Edit:

"Facebook does not yet have a business model for Oculus, but revenues won’t center around selling Oculus Rift headsets. Zuckerberg said he could envision people visiting virtual worlds where they can buy goods and are served advertisements".

http://time.com/37842/faceb...

JBSleek3678d ago

Considering both options aren't muliplatform I don't see either being a hit until a competitor makes one for all.

thorstein3678d ago

I'm pretty sure Morpheus is both PS4 and PC compatible.

porkChop3678d ago

Right now Morpheus is PS4-only, but Sony has said they are considering bringing it to other platforms. And honestly it would make the most sense. In order for VR to really take off it needs to be multiplatform. On top of that, Morpheus would be a great benefit to PC gamers as it has its own processors that do all the work on its own. It wouldn't give the huge performance drop that Oculus gives. Many PC gamers would be very interested in that.

Battlefieldlover3678d ago

I agree, I think it will be PC compatible sooner then later in its life cycle.

SamPao3678d ago

Yeah I can see it having PSNow installed, so it doesn't matter if you don't have a console at all :)

starchild3677d ago

@porkChop

You are so grossly misinformed. The external processing unit box on Sony's headset is used to un-distort the game geometry to be split off and displayed on an external display for spectators.

It also does simple frame interpolation (like the True motion features on HDTVs) and also some audio processing.

It does not create true extra frames out of nowhere. You still need to be able to render 60 unique frame per second. All they are using it for is to create duplicates of each frame to output at 120fps to try to make up for the slower pixel response of LCD panels (which is the display type they are using).

An OLED display that refreshes at 60Hz (or better yet, 90Hz or 120Hz) wouldn't need this. Frame interpolation looks unnatural anyway and introduces artifacts. Not to mention it is extremely easy to do and doesn't require much processing at all.

"it has its own processors that do all the work on its own", you claim. But you really have no idea what you are talking about. This wouldn't help PCs in any real way. GPUs and other core hardware parts still do 99% of the lifting.

Perez3678d ago

being a gamer I am far more inclined towards Morpheus now that Rift is FB owned but I was really more Sony then Rift even before. If you get down to brass tacks I cant really trust FB not to do something I disagree with and as everyone said voting with your wallet is the best way these days.

Si-Fly3678d ago

Apart from VR is going to look like crap on a PS4 in comparison to VR on a PC with a Rift.

porkChop3678d ago

How? Morpheus has its own built-in hardware that handles all the extra processing. It does not have the huge performance drop that the Oculus Rift does.

Si-Fly3678d ago

Presumably you're talking about the FRC Processing unit in the headset? The one that doubles the frames from 60 to 120fps? And now tell me how many games so far on the PS4 have hit 60fps? Don't expect VR PS4 games to look as good as non VR PS4 games, reaching that 60fps is going to cause compromises ...

porkChop3678d ago

No. It has its own processors (rumored to have 3), its own GPU, etc. It handles a lot of the extra work like lens warping, etc, to create the VR. It takes much of the extra stress away from the console allowing the PS4 to mostly focus on running the game itself.

TheTowelBoy3678d ago

It is for gamers who prefer Sony's platforms and distrust Facebook :P but as for actual real world, no preference at all to either, circumstance I'd say that it does indeed give quite the boost to Oculus. It's easy to get on hate trains these days. But I mean really, how many people have a facebook? A TON OF PEOPLE. Now that might mean nothing to gamers, but to potential investors it means when the OR actually becomes available to the public these guys will have a forum for free advertising. To a lot of people. Thats not even considering thé 2 billion theyll get, which will pretty much make everything easier for them. The only thing I'm concerned about is the rebranding. Facebook went in knowing these guys had a vision, it's THAT vision they bought into, not their own. It just seems like the Oculus team will have an easier time because of this. Now as for the backers.. I can understand their frustration, I would be if I had backed this. Unfortunately the only money I'm giving them is when it goes public. I wish I had backed it though. Anyway I'm still excited, but cautiously so. Just everyone should be when stuff like this happens.

djplonker3678d ago

Just like myspace and bebo facebook is a fad that will no doubt get replaced somewhere down the line... maybe O.o

The Great Melon3678d ago

I would disagree with that. Facebook has managed to grow so large that it has practically ingrained itself as an institution for communication on the internet. Half the websites you look at have Facebook logins integrated into them. There will doubtlessly be a new 'thing' that emerges to waste time on, but Facebook won't fade away because of that. Something like reddit might be more likely to fade away in my opinion in favor of something new.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies19d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken18d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga18d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken18d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6418d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long18d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197218d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic18d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 18d ago
DivineHand12518d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91318d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer18d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit18d ago (Edited 18d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91318d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit18d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 18d ago
Christopher18d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6918d ago (Edited 18d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit18d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal18d ago (Edited 18d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher18d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken18d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197218d ago (Edited 18d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic18d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2318d ago

Correction, they have no issue playing good live service games

shinoff218318d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit18d ago (Edited 18d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder18d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts18d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades24d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken24d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades24d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken24d ago (Edited 24d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii24d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit26d ago

Big victory for Sony. And a long time coming.

DarXyde26d ago (Edited 26d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

26d ago
Profchaos26d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9526d ago

Patents suck. Most of them are complete garbage.

Knightofelemia26d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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