For some developers, passion outweighs a realistic salary, and so most of the budget from Kickstarter funding goes directly into the game. Fuzzy Logic needs what initially appears to be a lot of money for a mobile-only game, but according to Managing Director Jason Ried, unlike other independent developers, it can’t survive on passion alone.
OVERRIDER is a new sci-fi roguelite about hoverboarding and smashing robots, and there's a Kickstarter campaign to help get it funded.
Cinnabunny and Time is Honey are currently up to be crowdfunded on Kickstarter right now. They're both adorable.
A Kickstarter campaign for Scrylight, an AR game that lets players hunt ghosts, is launching in October.
The art direction doesnt scream "epic", so I need more proof before I back that.
Who cares, Facebook is just going to buy it for 260 billion in a year anyway, why not just go straight to the Zucks for the money.
people really dont get how much money is needed to make a game, even a mobile game.
heck they need like 150k USD to just make one character in a fighting game.
http://kotaku.com/5986592/i...