150°

How Oculus' Facebook Deal Will Kill Virtual Reality in Gaming

The news about virtual reality company Oculus, makers of the Oculus Rift, being bought up by Facebook for a whopping $2 billion yesterday has garnered some very important reactions across the video game industry. In a recent Polygon article, many developers seemed to be excited, but skeptical. That seems to be the solid general consensus across the board, but there is more to it than that.

Read Full Story >>
indiegameinsider.com
Hatsune-Miku3676d ago

Oculus isn't needed since morpheus will be the future of VR in gaming.

DoomeDx3676d ago

But isnt the Sony headset for PS4 only?

Majin-vegeta3676d ago

For now yes but it could come to other platforms.

Geekman3676d ago

@Majin Vegeta. The Playstation Brand symbol is ON the headset. How on EARTH would it come to other platforms?

What you doing, Geek?

Playing Sonys virtual reality headset on the Xbox One!

Good for you, Geekman. Good for.... wait a second.

Battlefieldlover3676d ago (Edited 3676d ago )

@Geekman. My PS4 controller works with my PC games.... I think PS's Brand name is on it. Hang on... Yup, Sure is.

Dante813676d ago

The Logitech Driving Force GT has Gran Turismo and Playstation symbols yet it works perfectly with the PC.

AusRogo3676d ago (Edited 3676d ago )

@geekman my playstation wireless headset has *the ps symbol on it.. but i can use it on computer.
*edit

MasterCornholio3676d ago

@Geekman

Wow your not very smart if you believe that a simple symbol will prevent playstation devices from working with other platforms.

andrewsqual3676d ago

@MasterCornholio He, like so many other people our there, think that if that is the way Microsoft does it, then everybody else does it the same way or worse. Never better in every single way.

levian3676d ago

It would be foolish for them not to make it compatible with PC at the VERY least

+ Show (5) more repliesLast reply 3676d ago
marloc_x3676d ago

Perhaps sell Morpheus to Facebook to help with the restructure initiative?

BOLO3676d ago

Why would Facebook buy their VR if they already have Oculus? C'mon.

ArbitorChief3676d ago (Edited 3676d ago )

Keep thinking that, I want to experience true VR and being able to mod and experience community made creations and Morpheus cannot do that due to the PS4 hardware limitations and it being a closed platform.

TheTowelBoy3676d ago

The question I have is will it stay an open platform because of this acquisition. I just want to know what FB really intends by doing this. I understand R&D but I WANT to know more about the rebranding.

MasterCornholio3676d ago

If you dont like Morpheus just buy access to Microsoft's VR beta. But since the Xbox One is even more limited your going to run into more issues on that platform.

Dante813676d ago

You think Sony won't capitalize on this? They can take advantage of this blunder and own the console/PC VR market, while FBOculus and MS are twiddling their thumbs.

Bodge3676d ago

Heh, hilarious joke man.

miyamoto3676d ago

Q: Who owns Facebook?
A: Microsoft

Microsoft is behind Oculus Rift acquisition to fight Sony!

Status: Corporate Investor
Founded: 1975
Location: Seattle, WA

Facebook stake: 1.6%
Value: $1.36 billion
Beaten in search by Google, and wary of Google's acquisitions in web video (YouTube) and banner advertising (Doubleclick) , Microsoft CEO Steve Ballmer (pictured) was willing to do whatever necessary to get in bed with Facebook, and seal the Seattle software goliath's foray into Web 2.0. Though interested in acquiring Facebook outright, an idea Zuckerberg nixed, Microsoft (NASDAQ: MSFT) opted for a complicated arrangement that included an advertising partnership and a small stake in the social network. Microsoft invested $240 million in the Fall of 2007 at what appeared to be a nosebleed $15 billion valuation, which garnered Ballmer a 1.6% position. Eager that the investment not appear inflated, Microsoft welcomed the participation of Hong Kong billionaire Li Ka-Shing in the Series D round. Terms also precluded Google from making an investment in Facebook. The deal looked pitiful when DST bought a larger stake at a $10 billion valuation less than a year later. However, Facebook's current $75 billion valuation means Microsoft's stake in privately-held Facebook has outperformed its own publicly-traded stock 5x.

- See more at: http://whoownsfacebook.com/...

M$ thinks they can buy success, eh?

annus3676d ago

Are you even reading what you are posting?

You say MS owns facebook with 1.6% stake, yet the first thing it says there is that Zuckerberg is at 28%, in fact MS aren't even there until 9th place.

That is not owning, and if you think this deal was done exclusively by MS I just.. I don't even know what to say, you fanboys are just plain stupid.

UltraNova3676d ago (Edited 3676d ago )

@above

Even though they have a 1.6% of the shares it doesnt eliminate the fact that they are the strongest partner if not the most valuable of FB. Stronger means powerful and influential. Dont forget FB is on windows first and foremost.

I can definitely see why would MS want to go to Zuckerberg and 'steer him' into seeing the endless possibilities of a VR enterprise.

If this actually happened which is very plausible IMO its a way MS can fight Sony and its VR plan without even having to develop anything themselves avoiding the risk coming with it.

All this speculation will be confirmed when Zucky announces VR support for Xbox.

This way FB will be pushing and supporting the gaming side of Oculous via MS and their gaming ties, pleasing the already enraged early and future supporters of the currently RIP'ed RIFT VR.

As I said above all this is crude speculation/conspiracy theory... if you dont know MS and the way they operate. If you do (I would like to think I do) then all this is very very possible.

Dont just consume anything. Question everything.

starchild3676d ago

Facebook just acquired the leading VR company in the world. Why would they throw that all away just so people can look at Facebook in VR? It's absurd. They bought a VR company because they believe in Oculus's vision for VR, and, yes, that does include social networking apps in VR down the line.

But Facebook knows that gaming is the main impetus that will get VR off the ground. They know that game developers are uniquely positioned to bring the best VR content. And they know that PC gamers are the only people that currently have the sort of PC hardware that can drive a good VR experience.

To anyone with a brain and an ounce of critical thinking skills there is literally zero chance of Facebook scrapping Oculus's gaming plans in the near term.

And really, even in the long term, they have nothing to gain by blocking content developers from making games and other applications for the Rift.

The PC is an open platform and VR headsets are protected by few if any patents, so literally anybody can come into the VR market and compete. There is nothing stopping Microsoft, Sony, Google, Razer or Amazon from stepping in and bringing their own VR headset to market. Facebook knows this. The ONLY way they can become a dominant player in the emerging VR field is if they give people the kinds of VR experiences they want.

If Facebook was somehow stupid enough to limit the Rift to their social network applications or plaster adds in our gaming or movie-watching experiences you can be sure that the Rift would be dead in the water. Even far down the line this is the case.

It's in their interest to support gaming both in the near and long term.

MelvinTheGreat3676d ago

The problem is facebook wants to hse to connect. Theres not a doutb in my mind that facebook will intergrate social media into this thing. The dream was to get away from reality not connect to it

starchild3676d ago

Of course at some point they will expand VR into social networking, but how does that affect gaming? I haven't seen a single credible scenario in which it would benefit Facebook to limit gaming on the Rift in any way.

The Rift is a hardware device. Facebook hasn't even done the things people are claiming they will do to acquired sites like Instagram and WhatsApp and those are essentially software.

So sure, they'll make some kind of new social networking VR experience down the line that will include ads and it will take advantage of the Rift, but it won't change anything about gaming, which will already be well established on the Rift by then.

MelvinTheGreat3676d ago

Id *would have taken* oculus anyday of the weak because my computer is more powerful.

+ Show (4) more repliesLast reply 3676d ago
ArbitorChief3676d ago

lol if anything, the Facebook deal will make Oculus a far bigger threat to the VR industry. There looking to expand VR into more than just gaming but still keep gaming a first priority.

SteamPowered3676d ago

Valve!! Come save us with your VR solution!!

porkChop3676d ago

Valve shelved their VR solution and instead chose to work with and back Oculus...

SteamPowered3676d ago

Valve showed thier VR at a conference a few months ago. I don't think it's stuffed in the back closet with the Xmas decorations quite yet. They could dust it off and start some steam developement.

porkChop3676d ago

Hopefully they do then, because Oculus for me is dead. Sony has said they may bring Morpheus to PC eventually, but if they don't then PC will still need a proper VR solution.

jhoward5853676d ago (Edited 3676d ago )

The only way I'll trust FB if they hire someone who has a great amount of gaming experience and development to handle everything dealing with the oculus.

Its a proven fact that the success of a product can only be achieved with proper experience, with great financial backing of course. No one at FB knows anything about the core gaming market and that's a fact.

Had it been the casual market FB was taking on I would've thought differently.

dcj05243676d ago

It's literally The SAME EXACT people at Oculus Rift but 400 million dollars richer. How is that anything but good.

BitbyDeath3676d ago

I for one like that the creators of Facebook are expanding their horizons. You can't live on just Facebook forever. Especially when you have a ton of money that could go into starting new ventures and pushing the boundaries of technology.

But this jump really doesn't make sense, and looks to be one of those horse before the cart situations. I doubt much thinking went into this move aside from "this looks to be popular, lets buy it".

Facebook should really have gotten itself into the gaming scene first and then venture forth.

Looks like gaming will be changing soon with Steam, Amazon and now Facebook stepping up.

Show all comments (51)
500°

Oculus founder is "blown away" by Playstation VR 2

Oculus founder Palmer Luckey was able to try out the Playstation VR 2 at CES and was "blown away" by the experience.

Read Full Story >>
mixed-news.com
Neonridr463d ago

we've come a long way from the CV1 Rift.

SullysCigar463d ago

Yeah, you've got to be thinking he's used plenty of headsets. Not a bad person to impress!

S2Killinit463d ago

True. And this PSVR seems to be pushing the envelope for VR with its marriage of eye tracking and foveated rendering. I have a feeling the fans are in for a nice surprise.

Neonridr463d ago

100%. I can't wait. This will be my 4th VR headset.

dumahim463d ago

I hope someone can get it working on PC to spread its usability.

VenomUK463d ago

Coming from Palmer Luckey that IS big praise indeed.

Rocketisleague463d ago

This is the guy who recently created a VR headset that kills you when you lose right?

S2Killinit463d ago (Edited 463d ago )

Was that a joke? I read that and was like is it april fools? Lol I ask because even creating such a thing would be considered a crime.

PapaBop463d ago

^^^ it was in celebration of the anniversary of Sword Art Online.

Father__Merrin462d ago

I'm still rocking my cv1 and tbh it's pretty good for DC's world

+ Show (1) more replyLast reply 462d ago
SullysCigar463d ago

For the people that try to downplay the original PSVR's success by comparing to total PS4 units, he also said:

"The first PSVR was arguably the biggest success of the generation, this version will do even better".

Sonyslave3463d ago

🤣🤣🤣 spec wise it weaker then what on the market already so, gotta be talking about games.

Profchaos463d ago

How so seems like it's got some features not available anywhere else

Bathyj463d ago

And he says that like it's a bad thing. Aren't games the most important part?

Pay no attention to the troll and they'll go back under their bridge.

ironmonkey463d ago

Weak? So is third place. Take a seat.

fr0sty463d ago

it has the highest resolution of any currently available headset. Is the only one with eye tracking or foveated rendering... only one with full haptic feedback... sit down.

purple101462d ago

Adaptive trigger too. Must add.

ibrake4naps463d ago

whatever. It won best VR at CES 2023 <3

RedDevils463d ago

This looser too busy sucking MS D to see a different view.

generic-user-name463d ago

"gotta be talking about games"

...uh, good?

AmUnRa462d ago

And it works, sonyslave has 10 replays. Some guys like him and Orchad love the attention when they talk negative about Sony cous they get a rush out of it.

Neonridr463d ago

technically it'll be the most advanced VR headset when it's released. Sure there will newer headsets that push the envelope further, but this will be a huge step up from what we have currently.

S2Killinit461d ago (Edited 461d ago )

PSVR2 has the highest specs of any headset outside of the $1500 and above headsets out there which are not aimed at gamers, and even gives those a run for their money due to marriage of foveated rendering+Eye tracking.

It also has specs that the other headsets (even the $1500+ headsets) dont have which are game changers. Foveated rendering+eye tracking, haptic feedback, adaptive triggers.

PSVR2 is the biggest launch in VR and you could tell by the way it was treated at CES by the press and crowd. It also won headset of the show at CES.

Overall PSVR2 specs are well above anything out there currently.

+ Show (7) more repliesLast reply 461d ago
FingerAction463d ago

I'm debating on getting the PSVR2 but not having backward compatibility is currently my roadblock

SullysCigar463d ago (Edited 463d ago )

What game(s) specifically are you wanting? Loads of devs have confirmed they're working on patches, many for free, some we don't know yet.

I'd like to hear if this is happening for Superhot, but nothing as of yet.

AmUnRa462d ago

Yeah, by release they have 30 and there are about 100 games in development.
That a sign that developers believe in PSVR2..,,

crazyCoconuts463d ago

I was in the same boat(and still ticked about it), but I caved. I just love tech toys too much to hold that grudge I guess.

shinoff2183463d ago

While it would be nice it's a silly road block imo. Maybe some devs will do a free upgrade or a patch or something but I wouldn't say eh I can't play my psvr games with my psvr2 so f that. It seems this one is gonna do good in the games department so there won't be a shortage or anything.

jznrpg463d ago

A lot of games are getting free patches at launch already

kayoss462d ago (Edited 462d ago )

GT7 with PSVR 2 and with a racing wheel set up... Drool...

+ Show (1) more replyLast reply 462d ago
Show all comments (57)
250°

John Carmack, the consulting CTO for Meta's virtual-reality efforts, is leaving.

businessinsider writes: "His exit came on Friday, the people said. Carmack, who has been openly critical of Meta's advancements in AR and VR, core to its metaverse ambitions, posted to the company's internal Workplace forum about his decision to leave."

Read Full Story >>
businessinsider.com
BlackIceJoe488d ago

I hope he starts up another new company and can get another new game engine on the market too.

Number1TailzFan488d ago

He's apparently focusing on AGI, Artificial General Intelligence, AKA trying to get AI to be sentient. Which according to Ray Kurzweil could happen by 2029.

Rainbowcookie488d ago

SKYNET approves

SKYNET becomes a follower

SKYNET left the forum

Yui_Suzumiya487d ago

Then I need to look more into this because it sounds like the backbone tech I need to make Projekt Monika a reality.

camel_toad487d ago (Edited 487d ago )

AI advances are really starting to open my eyes to us not even having scratched the surface. But with the field itself growing exponentially and stuff I'd never considered before like putting AI to work finding cures for major diseases - it's exciting but also kinda scary tbh.

More on topic - sentient AI. Creating a digital soul so to speak. Spooky in a what have we done and is it good or bad kind of way.

masterfox488d ago

He is like: "Im done with F#@#$%NG nonsense, pff Metaverse da funk I was thinking!!, Im out!! :D"

Yeah he put a smile in his face too in the end.

Orchard488d ago

I hope he goes back to traditional games.

VR gaming is a flop and the Metaverse has (fortunately) completely failed to take off.

Babadook7488d ago

VR has much more potential than flat screen games. Just need to tap the right market and fund AAA development. Meta is a rotten company though so good to see him leave.

Orchard488d ago (Edited 488d ago )

That's where it becomes a catch-22 problem though. Very few companies (if any) are going to spend AAA amounts of dollars on VR if the market isn't there - and the market isn't there.

If it was the future of gaming we'd see the big publishers getting involved - and basically none of them are.

Agree on Meta 100% - horrible company and I really do hope FB (and social media) dies some day soon.

JackBNimble488d ago

There will never be AAA games until VR sells at the rate of mainstream consoles. Understand that even if Sony do sell 3.5 million VR in the next 2 or 3 years like they hope, that isn't ever going to get any commitments for AAA budget. No investor would ever sign off on that.

Orchard488d ago (Edited 488d ago )

The adoption has been terrible and the market basically non-existent as a result of that.

We're now 10 years into PC VR gaming, 6 years into console VR gaming and it just hasn't taken off - the reality is, most consumers don't care for it.

Even with a huge install base like the PS4, only a few million adopted it, about 3-4%.

ApocalypseShadow488d ago

He only thinks it in his mind. Because Microsoft isn't offering "high fidelity VR." Only Sony is offering "high fidelity VR" because they actually deliver.

I just read today that Honda is moving forward in using VR and has vehicles that were built in VR without an actual real vehicle.

Orchard just doesn't know any better. He claims he's a PlayStation fan but doesn't want Sony to succeed in growing the VR market. But he's okay with Microsoft buying up the industry and game pass. Tell you where his mind is actually at. Or he has investment in it.

But Carmack leaving is only that he was frustrated with higher ups. But he's very interested in AI. And that's a good field of investment too.

JackBNimble488d ago

If any of the big 3 had sales were like VR for their console, they would fold like the Saturn. Right now VR is nothing more then a high priced peripheral and no one should expect AAA for it.

By the way , I am one who would like to see VR succeed, but it has a long way to go before that ever happens.

Orchard488d ago (Edited 488d ago )

@Apocalypse

"Only Sony is offering "high fidelity VR" because they actually deliver."

And the reality is, from what we've seen thus far, the vast majority, about 97% of Sony customers don't care about it in the slightest. They can't even sell out of PSVR2 devices, which are supposedly in short supply. Better to just invest in traditional experiences instead.

"I just read today that Honda is moving forward in using VR and has vehicles that were built in VR without an actual real vehicle."

Yes. And that helps gaming how? I've said time and time again that AR/VR is great for enterprise. Just not great for gaming.

The lack of customers, lack of customer interest, and lack of AAA game companies investing & AAA game experiences being crafted says everything we need to know about the state and future of gaming VR.

tagzskie488d ago

When uncle philly announced true vr experience and demoed fallout 4 in one x, some xboys sings different tune..

Orchard488d ago

@tagzskie Well, those people were wrong.

Knushwood Butt488d ago

'Just not great for gaming.'.

That's your heavily biased opinion. You are in every VR thread trying to project your doom and gloom. Why?

There are many genres where VR is at least equal to or better than flat. VR in a driving game destroys the flat experience.

FPS, horror games, even Tetris is better in VR.

You speak about AAA as if it's the only consideration, moving goalposts.

Capcom.

Are they not a AAA publisher?

Is RE4 not a AAA game? RE7? RE8?

Hofstaderman488d ago (Edited 488d ago )

The Metaverse is one big flop but VR gaming on its own still has steam and growth potential. Remember Mark and his Meta wants you to associate gaming with the meta verse the gaming industry and its large number of users has the capacity to sway the opinion of the mass market.
Incidentally, Meta is haemorrhaging money and expertise that’s what this article is highlighting.

ApocalypseShadow488d ago

See, the problem orchard is that you see what you want to see. Sony sold PSVR at profit. They made money on software. They made money on a 10 year old peripheral. Yeah. It didn't sell 100 million. How many games sell bucket loads when they cost almost 10 times less than PSVR was at launch? That's why the new headset is coming. Before, there was no console VR. There is now. To grow the market, you must keep pushing and not be afraid like Microsoft. Facebook, HTC, ByteDance, Varjo, Valve, Sony, etc are growing the gaming market. Did flat gaming sell millions overnight? No. It took time. Just like any other product. Fads fade. VR is not a fad because it has potential in many areas. Sony doesn't want PS VR 2 to be a Kinect. A fad. Millions on advertising but no substance. It's why PS Move still exists and works on PS5. And Kinect is dead. Move had substance. PSVR had substance. Which is why PS VR 2 exists.

Honda is an example of VR entering other sectors. It's fairly obvious that it "ain't no 3D TV." Bugatti also uses VR as well as other car manufacturers. VR is here to stay. I know it hurts you that it's growing bedsides flat gaming being successful too. Just like mobile.

You just like to lie to yourself and others. VR is in education, in construction, in the automotive industry, medicine, real estate, music.... AND GAMING. The market wasn't there. Now it's here and it's growing in every sector besides gaming. But you want it to jump out there immediately like some viral video or fad. That's not how it works.

Chances are, you developed something, because you call yourself a developer. And no one wanted your product. So you're projecting.But there are other companies and developers who are successful in making VR work. You just sucked at it.

You claim Sony isn't selling out on pre-orders. But you don't even know what numbers they have allocated. Or how many they are producing to meet demand. You just pull it out from you know where and lie to everyone that Sony is failing. Sony has said they will have headsets for launch and not have to worry about production. What do you have that goes against Sony's statements on the matter? Absolutely nothing. Put up your facts against Sony's production lines?

But tell us. What software you made for VR that failed so that we all can know where your mindset is?

Orchard487d ago

@Knush You just highlighted the problem perfectly - the only AAA taking part in console VR is Capcom. Where is COD VR? Battlefield VR, GTA VR? All the big pubs are skipping on it because they don’t believe in its future - if they did they’d be investing in it now.

@Apocalyspe At the time I thought MS were insane for not getting into VR, but looking back on it, given where we are now, that seems like a very smart decision.

Honda making VR for car showrooms or whatever means nothing for gaming. The vast majority of gamers - PS gamers included - don’t care in the slightest about VR. The numbers show that.

I’ve never worked on a VR game nor do I want to. The market being non-existent means salaries are substantially lower when compared to AAA salaries. I wouldn’t take the pay cut - I’ve been in AAA since graduating college, and I intend to keep it that way.

But that’s also the good point of being a developer, ultimately it doesn’t really matter to me if the game sells well or poorly - I still get paid the same at the end of the day.

It’s funny that you mention Kinect because I consider the Kinect a failure too - but it still had 4x the sales of PSVR and a way higher attach rate.

We are supposedly still in the tail end of a chip shortage, so clearly we would expect a new device like PSVR to sell out - Sony themselves were too or they wouldn’t have done invites to get one initially - they thought it was going to be difficult for people to get one (so did many on here) but when it turned out it wasn’t they opened it up to everyone.

Clearly it isn’t moving as many units as they’d anticipated.

Come talk to me when we’re all sitting in our living rooms with VR headsets on and the attach rate is so high they ship it in the box as the default controller method - so I guess I won’t ever be hearing from you again :p

Knushwood Butt487d ago

@Orchard

'the only AAA taking part in console VR is Capcom'.

No, EA and Ubisoft have VR games on console.

https://www.ea.com/games/f1...

+ Show (8) more repliesLast reply 487d ago
Stanjara488d ago

Problem with VR is that it hasn't have legs. Everything from mevement, enemies, pacing, puzzles has to take that into equation.

488d ago Replies(2)
Hofstaderman488d ago

I agree with you. I remember when Second Life was as the dogs bollocks and big business had store fronts or ambassador land parcels but soon discovered that it was pie in the sky. Second Life is still operational but only frequented by a stagnant population of people who were with it since it’s launch. New people sign up to try it out but tend to not stay. People want to browse the internet or use it to play games not live in it.

generic-user-name488d ago

"And yet, you can provide me no evidence to the contrary."

Compare sales of gen 1 VR headsets with sales of gen 1 home consoles.

+ Show (3) more repliesLast reply 487d ago
XxINFERNUSxX488d ago

One of if not, the best game engine developer in the world. I hope he gets back into developing game engines.

Orchard488d ago

I could see him in some kind of director role at Epic games working on Unreal Engine. That would be pretty cool.

MadLad488d ago

I would hope he stays away from modern day Epic.

Orchard488d ago

@Mad Depends. Their engine & online services are highly impressive and very advanced.

The games on the other hand... Fortnite... no thanks.

Wrex369488d ago

They need to stick VR back in RnD departments everywhere that or let the porn industry lead the way like everything else that's been introduced then brought to mass market after porn made it a thing lmfao

Number1TailzFan488d ago

Yea VR has that virt-a-mate thing which seems to be quite popular with adult Quest 2 owners, but i mean there is Half Life Alyx, few other things.. nothing huge after those so far.

Show all comments (39)
210°

Xbox Cloud Gaming is coming to Meta's Quest VR headsets

Microsoft and Meta have announced a partnership that will see the cloud game streaming platform, Xbox Cloud Gaming, arrive to the Meta Quest Store, offering its suite of Xbox games to Quest users.

darthv72555d ago

Flight sim inside of a vr hmd... could be interesting. Would the game had to have been built to support VR for the in game cockpit view to look around when you move your head?

ApocalypseShadow555d ago (Edited 555d ago )

It's not VR. It flat games on a screen in VR.

This was probably a deal since Facebook is encroaching on their territory of business. Putting their windows software and xcloud on Quest Pro using Microsoft's controller is a concession.

Eventually, you might see VR cloud streaming as it's already done with things like shadow PC.

This is no different than Microsoft when they tried to push games on Xbox one in VR. Which wasn't VR. Just flat.

crazyCoconuts555d ago

I think the thing that's gonna keep VR from being streamable anytime soon is the bandwidth required and the sensitivity we have in VR to latency. 120FPS with a tiny bit of lag is virtually impossible to pull off over a WAN, especially with the ever increasing resolutions we're coming to expect.

WeAreLegion555d ago

It's incredible. Highly recommend.

crazyCoconuts555d ago

I think technically MS could map head movement to mouse input, but wouldn't work with controller input, which will probably be what you're limited to, given that the games are running on xbox and you couldn't use a keyboard with the headset on practically anyway. Sorry - long way of saying probably not.

EvertonFC555d ago

"Quest users will be able to play Xbox Cloud Gaming's hundreds of Xbox console games on a projected 2D screen while in VR"

It's cinema mode read ffs

Eonjay555d ago

I feel like you could already do this. Or maybe it required PC link.

+ Show (1) more replyLast reply 555d ago
rlow1555d ago

Imagine Forza in VR. That could if done right be a hell of a lot of fun.

WeAreLegion555d ago

There are several racing games with VR support now and it's one of the best genres for it. Forza would be a great addition though.

EvertonFC555d ago

Read ffs
"Quest users will be able to play Xbox Cloud Gaming's hundreds of Xbox console games on a projected 2D screen while in VR"

WeAreLegion554d ago

I know that. It was in the comments here, too. I'm saying Forza would be great in VR.

Brazz555d ago

It's not the case here, this is not "VR gaming", but yeah... Forza would look great in VR.

EvertonFC555d ago

"Quest users will be able to play Xbox Cloud Gaming's hundreds of Xbox console games on a projected 2D screen while in VR"

Star51555d ago

Sadly this is not VR gaming but similar to Netflix in VR. Useful if you want to game in a 3D living room on a 2D screen. Maybe heavy usage will prompt developers to offer VR upgrades on old games.

crazyCoconuts555d ago

True regarding Netflix in VR. Probably won't even take up the whole screen, but will be played on a virtual monitor.
Developers can't offer VR upgrades in the way you're saying though- Quest is like an android phone running an xbox streaming app similar to your phone. There's no path to VR from there unfortunately

spicelicka555d ago

They need to start putting actual VR games on Gamepass. Could get a share of the VR market as well.

FPS_D3TH555d ago

Would’ve been more interesting to have a partnership with someone that makes actual VR games instead

GamingSinceForever555d ago

Actually Meta just purchased 3 new VR studios.

Show all comments (25)