Dr. Who? Bazinga! Thats who!

darlingharbour

Contributor
CRank: 6Score: 7790

User Review : Metal Gear Solid V: Ground Zeroes

Ups
  • True next-gen graphics
  • Fun gameplay
  • Challenging
Downs
  • Short
  • Not worth the money
  • Not much replay value

Kojima & Konami haven't released a MGS game since 2008 when they released MGS4: Guns of The Patriots

The Metal Gear franchise is known for its detailed, complex, and heavy storyline but releasing each game out of chronological order taking the user back and forth in the story can bring on some confusion. However, each game does tell its story and if you pay attention and read about it online you can stay in the loop. I had to watch a 5 part YouTube series 15 minutes each to know what was happening in the story from start to finish.

MGS: Ground Zeroes has been a huge disappointment for a lot of people including myself considering the value of what you get for your money starting at $29.99 for the PS4 disc copy.

Kojima & Konami haven't released a MGS game since 2008 when they released MGS 4: Guns of The Patriots which is the last game in the chronological order before Metal Gear Rising which isn't your typical solid game but more of a futuristic hack and slash title. Ground Zeroes was released to introduce new players to the story, refresh veteran players memory of the story, while serving as a prologue to the upcoming title MGS V: The Phantom Pain which will be over 200X bigger than Ground Zeroes is.

The game consists of one main mission which a few people have completed in 10 minutes while others have taken their time to complete it in 3 hours. After you complete the main mission you will see a cut scene then the credits and once you are back at the title screen you are introduced to 4 side missions plus a 5th hidden mission all taking place in the same map from the main mission.

The disappointment comes not from the graphics or gameplay, but from the cost of the game for what you get. Less than 4 hours to complete the main story plus the side missions is not worth $30-40 for some people. It is definitely not worth that to me and I wish I would have waited to buy when MGS: The Phantom Pain comes out with a possible bundle.

Overall: Great gameplay and stunning next-gen graphics deliver a great gaming experience, however it is extremely short and not worth the asking price. It should be $5-$10 tops.

I give this title 7/10

Score
9.0
Graphics
9.0
Sound
8.0
Gameplay
7.0
Fun Factor
Overall
7.0
BiggCMan3677d ago

"Kojima & Konami haven't released a MGS game since 2008 when they released MGS4: Guns of The Patriots"

Hmmmm, Peace Walker??

BiggCMan3661d ago

Doesn't matter, it's the most important part of the series you need to know when getting into Ground Zeroes and Phantom Pain. It's an extremely good game and should not be overlooked because it was on PSP. It's basically MGS5, and Phantom Pain is like 6.

140°

The Metal Gear series has sold over 59.8 million copies

300,000 Metal Gear games were sold during the first quarter of 2023, Konami has announced, bringing the total number to 59.8 million.

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metalgearinformer.com
FallenAngel1984336d ago

Still waiting on Konami to put the MGS Collection back on digital stores

Nyxus336d ago

I know right? And rerelease the games for current gen systems while they're at it.

just_looken335d ago

Do not worry they will give use those pichincko remakes for top dollar soon.

Metal gear solid 3 in the fox engine looked/ran amazing but was sealed away :(

https://www.youtube.com/wat...

Sarcasm336d ago

I know re-makes and stuff have been played to death this generation.

But damn I wouldn't mind an MGS4 remake

gold_drake335d ago

i played it quite recently and it holds up very well

CantThinkOfAUsername335d ago

It does, but a remake will be available on platforms other than PS3.

itsmebryan336d ago

I thought the series would have sold more over all these years and different releases.

Ready4nxtgen336d ago

Yeah I would have thought over 150 Mil. Something.missing here

Nyxus336d ago

Metal Gear isn't that big, and there hasn't been a new release in years. Also MGS2 and 3 are still missing from digital storefronts.

shinoff2183336d ago

5 mgs games in total if I'm not mistaken. 59 60 million seems about right. Mgs is dope to some of us but it would be hard for a lot of regulars to understand

ChasterMies336d ago

I would love to buy MGS4 but it’s still a PS3 exclusive.

JEECE336d ago

Although there are notable exceptions (GTA, certain first-party Nintendo games, Gran Turismo), as a rule games didn't sell as much in earlier generations as they have in the past few generations. So a lot of PS1-PS2 era titles that are viewed as seminal games didn't actually sell all that much by today's standards (yes, despite the large install bases of those systems lol). I remember a similar surprised reaction happening a few months ago when Square announced the total overall sales of Final Fantasy VII.

Deathdeliverer336d ago

Some of the best fun you can have online was the first metal gear online and to a lesser, but still fun to an extent, MGO2. The magazine, CQC, stealth, and tactical play Vs real players is just a blast. Not to mention playing Snake vs everyone? Amazing. The game will never be the same without Hideo, but Konami can definitely update what’s already there and take my money.

ceyoga335d ago

You wouldn't be talking about the OG MGO that was included with MGS3:S would you? It's rare running into another former player. Those were some of the best memories of any online game I had.

Deathdeliverer335d ago

Yes my man!! That seems like the BEST game that nobody played! Tranquilizer pistol, drag the body to a corner and lay a girly mag right by their head so they wake up and instantly get caught by the mag. You could get real toxic if you wanted at that point, but man that game was incredible! The only thing annoying was that damn Konami ID

P_Bomb336d ago

Did my part!

“You’re pretty good” 🫡

Show all comments (20)
220°

Kojima looks back on Metal Gear Solid V: Ground Zeroes on its 9th anniversary

Hideo Kojima: "After the launch, many people seemed to expect GZ to be a full game."

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metalgearinformer.com
-Foxtrot394d ago

People would have gotten “your intention” if you stated it from the beginning but people didn’t want smaller episode like MGS games.

He should have just focused on MGSV and work Ground Zeroes into that game instead

I_am_Batman394d ago

I don't remember there being confusion over Ground Zeroes being a full game. But then again I was just starting to catch up on the MGS series as a whole at that point so I might've not paid enough attention or simply have forgotten that there was confusion about it. I bet the whole Moby Dick Studios thing didn't help the casual observer understand what the hell was going on though.

I only got both MGSV games when Phantom Pain was already out and I kinda agree that it probably would've sucked if I had to wait one and a half years to pay The Phantom Pain after Ground Zeroes.

jambola394d ago

I'm sorry what now?
Who expected that?
If it was meant to be episodic or an experiment for that, the price should / would have reflected that

MadLad394d ago (Edited 394d ago )

To be fair, there really wasn't enough content to actually justify even the smaller price tag. It was still half the cost of a full game, yet a 20th of the content.

I can't stand these paid glorified demos.

CrimsonWing69394d ago

Honestly, it was basically similar to the FF15 Duscae demo. My theory is he was taking too damn long to make a game and Konami was like, “Sell what you got!” It just has kind of a scummy corporate “let’s sell this demo for half the price of a full game,” feel to it.

That’s just my take on it. I love Kojima and I love the MGS series, but this and 5 were the biggest let downs, ever. Clearly unfinished work forced out because, in Konami’s defense, Kojima was going over budget and taking forever on the project.

MIDGETonSTILTS17394d ago

Lol, I loved Ground Zeroes, but releasing that level at $40 during a dryspell for games at the onset of the new gen was an obvious cash grab.

I handed over my money happily, but plenty of non-diehard fans were understandably letdown by the scale of what $40 bought them.

Chocoburger393d ago

The price was originally $40 for the physical PS4 and XBO versions, but due to controversy it dropped down to $30 before launch. And as much as I love GZ, and even bought it twice, I do agree that $30 was too much. It should have launched at $20.

https://kotaku.com/konami-c...

staticall394d ago

I don't know how about anyone else. But i've bought it for $20 1 week after release (or $15, don't remember the exact exchange rate) and spent 24 hours beating every mission and getting all the steam achievements. I was 100% aware what the game was about beforehand though and i did enjoy every second of it. I knew it was a work in progress and it was probably the best and less restrictive game i've played in a long time (and controls were just perfect).

Even previous MGS games didn't gave me that much freedom as Ground Zeroes did.
Love stealth? Got you covered.
Want to speedrun? Here's the timer.
Wanna kill everyone? No problem, grab that AK then and let's party.
Wanna cause chaos? Just tell Pequod where to land.
Love to drive? Then go ahead.
Miss Raiden? Then play as him.

I wish they would continue MGSV, finish remaining chapters and add more missions as DLCs, there was SO many options... A poor man still can dream...

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100°

The Best Stealth Games Know How to Balance the Player’s Power

A stealth game is only ever as good as its toolkit is versatile, and this is why games not specifically designed around stealth mechanics will always fall flat when they try to implement stealth sequences. Stealth isn't fun on its own. Stealth when accompanied by gadgets and creative-style gameplay is an absolute blast.

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halfglassgaming.com