The Metal Gear franchise is known for its detailed, complex, and heavy storyline but releasing each game out of chronological order taking the user back and forth in the story can bring on some confusion. However, each game does tell its story and if you pay attention and read about it online you can stay in the loop. I had to watch a 5 part YouTube series 15 minutes each to know what was happening in the story from start to finish.
MGS: Ground Zeroes has been a huge disappointment for a lot of people including myself considering the value of what you get for your money starting at $29.99 for the PS4 disc copy.
Kojima & Konami haven't released a MGS game since 2008 when they released MGS 4: Guns of The Patriots which is the last game in the chronological order before Metal Gear Rising which isn't your typical solid game but more of a futuristic hack and slash title. Ground Zeroes was released to introduce new players to the story, refresh veteran players memory of the story, while serving as a prologue to the upcoming title MGS V: The Phantom Pain which will be over 200X bigger than Ground Zeroes is.
The game consists of one main mission which a few people have completed in 10 minutes while others have taken their time to complete it in 3 hours. After you complete the main mission you will see a cut scene then the credits and once you are back at the title screen you are introduced to 4 side missions plus a 5th hidden mission all taking place in the same map from the main mission.
The disappointment comes not from the graphics or gameplay, but from the cost of the game for what you get. Less than 4 hours to complete the main story plus the side missions is not worth $30-40 for some people. It is definitely not worth that to me and I wish I would have waited to buy when MGS: The Phantom Pain comes out with a possible bundle.
Overall: Great gameplay and stunning next-gen graphics deliver a great gaming experience, however it is extremely short and not worth the asking price. It should be $5-$10 tops.
I give this title 7/10
300,000 Metal Gear games were sold during the first quarter of 2023, Konami has announced, bringing the total number to 59.8 million.
I know re-makes and stuff have been played to death this generation.
But damn I wouldn't mind an MGS4 remake
I thought the series would have sold more over all these years and different releases.
Some of the best fun you can have online was the first metal gear online and to a lesser, but still fun to an extent, MGO2. The magazine, CQC, stealth, and tactical play Vs real players is just a blast. Not to mention playing Snake vs everyone? Amazing. The game will never be the same without Hideo, but Konami can definitely update what’s already there and take my money.
Hideo Kojima: "After the launch, many people seemed to expect GZ to be a full game."
People would have gotten “your intention” if you stated it from the beginning but people didn’t want smaller episode like MGS games.
He should have just focused on MGSV and work Ground Zeroes into that game instead
I'm sorry what now?
Who expected that?
If it was meant to be episodic or an experiment for that, the price should / would have reflected that
To be fair, there really wasn't enough content to actually justify even the smaller price tag. It was still half the cost of a full game, yet a 20th of the content.
I can't stand these paid glorified demos.
Lol, I loved Ground Zeroes, but releasing that level at $40 during a dryspell for games at the onset of the new gen was an obvious cash grab.
I handed over my money happily, but plenty of non-diehard fans were understandably letdown by the scale of what $40 bought them.
I don't know how about anyone else. But i've bought it for $20 1 week after release (or $15, don't remember the exact exchange rate) and spent 24 hours beating every mission and getting all the steam achievements. I was 100% aware what the game was about beforehand though and i did enjoy every second of it. I knew it was a work in progress and it was probably the best and less restrictive game i've played in a long time (and controls were just perfect).
Even previous MGS games didn't gave me that much freedom as Ground Zeroes did.
Love stealth? Got you covered.
Want to speedrun? Here's the timer.
Wanna kill everyone? No problem, grab that AK then and let's party.
Wanna cause chaos? Just tell Pequod where to land.
Love to drive? Then go ahead.
Miss Raiden? Then play as him.
I wish they would continue MGSV, finish remaining chapters and add more missions as DLCs, there was SO many options... A poor man still can dream...
A stealth game is only ever as good as its toolkit is versatile, and this is why games not specifically designed around stealth mechanics will always fall flat when they try to implement stealth sequences. Stealth isn't fun on its own. Stealth when accompanied by gadgets and creative-style gameplay is an absolute blast.
"Kojima & Konami haven't released a MGS game since 2008 when they released MGS4: Guns of The Patriots"
Hmmmm, Peace Walker??