Sony officially announced its Project Morpheus virtual reality headset last night, and plenty of other companies have been following Oculus' lead into the VR and/or augmented reality spaces at GDC. In that light, many observers are now eagerly watching for any hints of similar plans from Microsoft beyond the already rumored head-mounted display.
"Hammerwatch II's journey to Xbox has been long and perilous. After first launching on Steam in the fall of 2023, the game finally turned up on PlayStation 5 last December. Since then, Xbox gamers who enjoyed the original Hammerwatch and the sublime Heroes of Hammerwatch have been anxiously awaiting their turn at the long-promised sequel. At last, the wait is nearly over because Hammerwatch II will hit Xbox and PlayStation 4 on April 23," says Co-Optimus.
Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"
Garrr... more people to walk the plank and send to Davey Jones locker.
would have been funny to release this on talk like a pirate day.
40 million have set sail...that's great. How many are sailing now? Monthly active users....when it actually matters. How many people purchased the game is another important number.
40 Mil across Stream, Windows 10, and Xbox. Healthy numbers for sure, but when PC is the biggest platform, I expected more. It’ll be interesting to see how it does on PlayStation. Very well could be double that player count in 6 months with PS too. It’s crazy for developers to skip the most popular platform, not sure why they’d want to, but they must have had their rea$ons.
Devstream 178 was filled with so many cool announcements for the game's community, and were able to ask a lot of questions about Warframe: 1999 and more!
One thing i don't like about MS.Rarely willing to take a risk and try something bold.
They typically wait for someone else to break the mold and set the standard, then they buy their way in.
In other words "we are secretly developing ours and are not ready to announce or discuss it yet"...lol
With Oculus,Valve and Sony working on VR it only makes sense for MS to renew their patents and join the Party.. they definitly shouldnt allow the illumiroom and fortazela tech go to waste..
Three different sources have reported it already, including one confirmed by Gamespot and then late last year it was revealed that the tech team behind Kinect were busy working on the next big thing...my guess: VR and Kinect integration of some sort.this shouldnt be too surprising either since kinect has been demoed with oculus in the past a number of times.
Hopefully they can come up with something. Then maybe Rare can stop making bad kinect games and make something good again. Rare would be the perfect devs for this type of thing.
Google Cars, Amazon Drones, touchscreen Coca Cola machines, and now Virtual Reality. The future is finally happening.