120°

Oculus CEO: Intel, Nvidia, and AMD need virtual reality, fixed console hardware won't keep up

PC Gamer: Oculus VR CEO Brendan Iribe believes virtual reality should ignite a new race to increase computing power, much like the rapid iteration of CPUs in the '90s. Speaking to me a few hours before yesterday's announcement of a VR headset from Sony code named Project Morpheus, Iribe predictably expressed concern that the consoles' fixed hardware can't match virtual reality's rate of advancement.

"It's not that consoles aren't good enough for VR," says Iribe, "but it's that consoles are fixed right now, and we're going to be stuck with that compute for the next five to seven years ... we're at the very beginning of VR and it's going to ramp very fast. You see Dev Kit 1 and Dev Kit 2, it's a huge jump. Consumer version one, a huge jump, and the next jump and the next jump. And a lot of that is going to demand a lot of compute."

4Sh0w3688d ago (Edited 3688d ago )

"Iribe considers 4K monitors to be a small incremental improvement, not a movement like VR or big enough to be the catalyst for better PC hardware. "The race is kind of over," he says after describing consumers who can't tell the difference between a Core i5 and a Core i7. "It's plateaued and people care more about battery life and other things, because the demand on the content side isn't there ... VR really is going to reignite this."

》So he considers VR to be the next big thing, consoles don't have the latest "compute" to deliver, 4k is just the next "incremental" upgrade like 1080p is now and that the race for just a faster pc has "plateaued". Naturally his vision of VR is the future.

》Interesting he said all this BEFORE sony revealed their Morpheus VR. I think theres some truth to what he's saying with obviously alot of salesmenship for his OR VR mixed in but my real question is how close are we to a real product that amazes us vs just another peripheral that will fade? I hope this VR tech from both will be awesome but we'll see.

mantisimo3688d ago (Edited 3688d ago )

I'm amazed he'd say this /S

We are now at the beginning of a new flame bait cycle only this time PS4 against PC gamers.

Well at least Microsoft will get a few minutes breather.

I still think Sony will surprise us in a good way with quality, price and the amount of Dev's on board. Hmmm interesting new times.

Hatsune-Miku3688d ago (Edited 3688d ago )

Project morpheus will be better than oculous rift and have a lot more support but you'd never hear that from this guy.

Oculous rift have garnered interests in VR arena but project morpheus is on route to be more successful as well as the ps4. The oculous went through a lot of trials and error lacking proper games where as project morpheus went through a lot of trials and error testing out proper games from sony.

Sony is a hardware company and a software company so project morpheus will most likely be better due to a lot of factors on sonys side .

Hopefully VR, star trek, the matrix, VR troopers won't be hated by fanat-X and other fanboys because sony will be promoting VR with project morpheus just like some use to hate on blu ray and other sony products.

SteamPowered3688d ago

I doubt PC gamers feel threatened by the Morpheus any more than the graphics on the PS4. Flame baiters are terrible for any gaming medium.

Pandamobile3688d ago

Hatsune, how do you figure that Morpheus will be better than the Rift? Presently they're about on par with each other, except the Rift has better positional tracking for the time being. Who knows what will change by the time these devices ship.

Sony's done a great job with their VR device - no one can deny that. They'll also play a major role in developing VR as a consumer platform as they have a lot of internal studios that they can rally into VR-mode.

Ultimately, the Rift will be the better VR experience because I imagine they will improve their tech at a faster rate than Sony because Sony is going to be locked into supporting the PS4. The PS4 is going to be the biggest limiting factor for Sony's VR platform because 1080p isn't going to cut it for very long. Soon, 1440p and beyond at 60+ FPS will be standard fare for the Rift. It's going to take monster GPUs to power a VR experience at that level, but that's what it's going to come down to.

I'm not trying to downplay Sony in anyway here. I want VR to be successful, regardless of what company gets it there. You just have to realize that the PS4 isn't going to be powerful enough to sustain a VR future for very long.

k3rn3ll3688d ago

I think the more iterations of tech the worst chance it has at succeeding. Especially if MS throws something out. The reason we haven't seen true group games is cost. And there is no consumer to counteract the costs for devs. Its not going to be like porting games for pc from console or vica versa. Each tech is going to be inherently different. Only increasing costs. And no PS4 will not be able to keep up with tech on rift. Rift has the advantage of having customers running power rigs that isn't going to restrain the experience like the ps4 or possibly xbone. There's no denying that. The thing about occulus is those guys are doing it for the right reasons. To bring the futuristic VR experience that we have only been able to imagine previously. And they openly acknowledge that they aren't there yet. The morpheus wont be able to provide the true VR immersion 4 years from now that the rift will. It will push the market for VR. But in the long run its only going to hamper what people really want VR to be. Adam sealer did a good piece about this today at rev3games

starchild3688d ago

@Hatsune_Miku

I'm all for Sony jumping into the VR scene and I plan to get both the Rift and Sony's headset, but I'm tired of people trying to act like Sony invented VR or that they are somehow beating Oculus at VR. It's simply not true.

The Rift has better tracking and is also better in several other ways. Here is a quote from engaget (they've been following the Oculus Rift VR story for a while and I trust their observations).

"There are still some pretty major issues to overcome in Project Morpheus. Vision blur, for instance, is a much bigger problem on Morpheus than on Crystal Cove/Rift DK2. The screen resolution is also clearly not as high as DK2, making everything a bit muddier, visually speaking."
http://www.engadget.com/201...

Along with superior tracking, those are huge advantages for the Oculus Rift.

+ Show (2) more repliesLast reply 3688d ago
3688d ago
ATi_Elite3688d ago (Edited 3688d ago )

PS4 has more than enough Power to pump out an EXCELLENT VR peripheral, so what's the problem?

I do NOT see this as a PC vs. PS4 VR issue.

The only difference is how Sony lets Pubs/devs utilize the Morpheus where as Oculus Rift lets Devs do whatever they want. No different from SOny stanards on the PS4 versus the freedom of PC gaming.

a high end PC will allow for better graphics on O.R. versus Sony VR but that's NO different than a high end PC having better graphics on a 1080p TV.

So I don't see a issue here or anything worth debating.

Next Gen gameplay and outside the box gameplay will determine which is best but at this junction I see both VR units having great uses and games.

this is just the beginning, lets gets some gameplay hours on these things before we start with the dreaded FLAIMBAIT CRAP.

justSumDood3688d ago

Agreed.

VR will exist much as the gaming industry exists today. Sony and Oculus will work in tandem and both will cater.
PC devs/enthusiasts/modders will push graphical boundaries and advance the technology.
On the other hand, it will be Sony's Morpheus that parents will be wrapping up for birthdays or for under the tree, thus ensuring mass adoption.

And for people to say that PS4 can't produce a PROPER VR experience is ridiculous. Hell, OR dev kits run at only 1280x800 and are clearly a step back from the fidelity we're accustomed to, yet it does nothing to hamper the experience or detract from the level of immersion associated with VR.
I dare anyone to sit through their first playthrough of Dreadhalls with the Rift (in its current state) and not succumb to chills, genuine panic, and gripping fear.

Besides, anyone who thinks Sony doesn't have a seperate HMD for the PC already in the wings clearly underestimates the impact VR will have on our lives.

In my world there's room for ALL of them.

Akuma073688d ago

Lol, just because Sony officially revealed it after he said it, doesn't mean he isn't saying it in response to them.

Sony has been rumored to have VR for many years now, and the Rift guys have been talking down consoles for years too. It's obvious they are butt hurt.

I can't imagine how butt hurt they are going to be when Sony kicks their ass with the Morpheus.

+ Show (1) more replyLast reply 3688d ago
XiSasukeUchiha3688d ago

Pretty much this fact unfortunately for console people!

CEOSteveBallmer3688d ago

Wow, great timing he says something like this in a time when sony announced project morpheus. Threatened?

SteamPowered3688d ago

Lol, you sound like the threatened one. I thought it was a good article. CPUs have plateaued and VR could make them aggressive again.

Akuma073688d ago

No, no they can't.

It's funny how the CEO of a company who is creating a product which is currently marketed as a DEV KIT is saying all this.

Mate, you need to take your product to the mass market first before you start talking about influencing the industry.

Also, VR is NOT new technology. It was created as a gimmick back in the early 90's late 80's, the gimmick faded out back then, and it will fade out again now.

Bonkerz3688d ago

I understand the point hes making, but am i the only one that thinks that this generation of gaming wont last more than 5 years? I really dont see it happening, im honestly looking at a new console generation right around 2020.

Ducky3688d ago

... isn't that more than 5 years?

SteamPowered3688d ago

We will be gaming on the Starship Enterprise in 2020 bud.

Pandamobile3688d ago

PlayStation 5 will be out before 2020. A 2018 announcement and 2019 launch is what I'd wager at this point.

EXVirtual3688d ago

You read my mind.
2018 or 2019 is perfect.
Nice post by the way. It's the truth. As a PS4 fan, there's no denyinh that the PC will always be ahead with VR.

Akuma073688d ago

It won't. 5 years will be the approx life of this gen. Quote me on that.

+ Show (1) more replyLast reply 3688d ago
jcampanozzi873688d ago

So this means that each time Oculus releases a new product version that you will need to invest into more graphics cards and have a better processor. If they keep this up, how in the hell can they still make money if they are releasing a new Oculus every year or so? This doesn't seem like a solid strategy, I think that is was Sega that did this kind of thing with releasing a console so close together, it failed. I think that if Oculus would have embraced the console space and opened it arms, they would have been give a piece of that PS4 pie, now its game on and I think that they are feeling it.

k3rn3ll3688d ago

Little bit different as all these versions u speak of have been prototypes and now dev kits. Not actual buyable consumer generations. Most hardcore pc gamers upgrade at least some piece of their rig every year or 2 anyways

Show all comments (40)
500°

Oculus founder is "blown away" by Playstation VR 2

Oculus founder Palmer Luckey was able to try out the Playstation VR 2 at CES and was "blown away" by the experience.

Read Full Story >>
mixed-news.com
Neonridr468d ago

we've come a long way from the CV1 Rift.

SullysCigar468d ago

Yeah, you've got to be thinking he's used plenty of headsets. Not a bad person to impress!

S2Killinit468d ago

True. And this PSVR seems to be pushing the envelope for VR with its marriage of eye tracking and foveated rendering. I have a feeling the fans are in for a nice surprise.

Neonridr468d ago

100%. I can't wait. This will be my 4th VR headset.

dumahim468d ago

I hope someone can get it working on PC to spread its usability.

VenomUK467d ago

Coming from Palmer Luckey that IS big praise indeed.

Rocketisleague468d ago

This is the guy who recently created a VR headset that kills you when you lose right?

S2Killinit467d ago (Edited 467d ago )

Was that a joke? I read that and was like is it april fools? Lol I ask because even creating such a thing would be considered a crime.

PapaBop467d ago

^^^ it was in celebration of the anniversary of Sword Art Online.

Father__Merrin467d ago

I'm still rocking my cv1 and tbh it's pretty good for DC's world

+ Show (1) more replyLast reply 467d ago
SullysCigar468d ago

For the people that try to downplay the original PSVR's success by comparing to total PS4 units, he also said:

"The first PSVR was arguably the biggest success of the generation, this version will do even better".

Sonyslave3468d ago

🤣🤣🤣 spec wise it weaker then what on the market already so, gotta be talking about games.

Profchaos468d ago

How so seems like it's got some features not available anywhere else

Bathyj468d ago

And he says that like it's a bad thing. Aren't games the most important part?

Pay no attention to the troll and they'll go back under their bridge.

ironmonkey468d ago

Weak? So is third place. Take a seat.

fr0sty468d ago

it has the highest resolution of any currently available headset. Is the only one with eye tracking or foveated rendering... only one with full haptic feedback... sit down.

purple101467d ago

Adaptive trigger too. Must add.

ibrake4naps468d ago

whatever. It won best VR at CES 2023 <3

RedDevils467d ago

This looser too busy sucking MS D to see a different view.

generic-user-name467d ago

"gotta be talking about games"

...uh, good?

AmUnRa467d ago

And it works, sonyslave has 10 replays. Some guys like him and Orchad love the attention when they talk negative about Sony cous they get a rush out of it.

Neonridr467d ago

technically it'll be the most advanced VR headset when it's released. Sure there will newer headsets that push the envelope further, but this will be a huge step up from what we have currently.

S2Killinit465d ago (Edited 465d ago )

PSVR2 has the highest specs of any headset outside of the $1500 and above headsets out there which are not aimed at gamers, and even gives those a run for their money due to marriage of foveated rendering+Eye tracking.

It also has specs that the other headsets (even the $1500+ headsets) dont have which are game changers. Foveated rendering+eye tracking, haptic feedback, adaptive triggers.

PSVR2 is the biggest launch in VR and you could tell by the way it was treated at CES by the press and crowd. It also won headset of the show at CES.

Overall PSVR2 specs are well above anything out there currently.

+ Show (7) more repliesLast reply 465d ago
FingerAction468d ago

I'm debating on getting the PSVR2 but not having backward compatibility is currently my roadblock

SullysCigar468d ago (Edited 468d ago )

What game(s) specifically are you wanting? Loads of devs have confirmed they're working on patches, many for free, some we don't know yet.

I'd like to hear if this is happening for Superhot, but nothing as of yet.

AmUnRa467d ago

Yeah, by release they have 30 and there are about 100 games in development.
That a sign that developers believe in PSVR2..,,

crazyCoconuts468d ago

I was in the same boat(and still ticked about it), but I caved. I just love tech toys too much to hold that grudge I guess.

shinoff2183468d ago

While it would be nice it's a silly road block imo. Maybe some devs will do a free upgrade or a patch or something but I wouldn't say eh I can't play my psvr games with my psvr2 so f that. It seems this one is gonna do good in the games department so there won't be a shortage or anything.

jznrpg468d ago

A lot of games are getting free patches at launch already

kayoss467d ago (Edited 467d ago )

GT7 with PSVR 2 and with a racing wheel set up... Drool...

+ Show (1) more replyLast reply 467d ago
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250°

John Carmack, the consulting CTO for Meta's virtual-reality efforts, is leaving.

businessinsider writes: "His exit came on Friday, the people said. Carmack, who has been openly critical of Meta's advancements in AR and VR, core to its metaverse ambitions, posted to the company's internal Workplace forum about his decision to leave."

Read Full Story >>
businessinsider.com
BlackIceJoe493d ago

I hope he starts up another new company and can get another new game engine on the market too.

Number1TailzFan493d ago

He's apparently focusing on AGI, Artificial General Intelligence, AKA trying to get AI to be sentient. Which according to Ray Kurzweil could happen by 2029.

Rainbowcookie492d ago

SKYNET approves

SKYNET becomes a follower

SKYNET left the forum

Yui_Suzumiya492d ago

Then I need to look more into this because it sounds like the backbone tech I need to make Projekt Monika a reality.

camel_toad492d ago (Edited 492d ago )

AI advances are really starting to open my eyes to us not even having scratched the surface. But with the field itself growing exponentially and stuff I'd never considered before like putting AI to work finding cures for major diseases - it's exciting but also kinda scary tbh.

More on topic - sentient AI. Creating a digital soul so to speak. Spooky in a what have we done and is it good or bad kind of way.

masterfox493d ago

He is like: "Im done with F#@#$%NG nonsense, pff Metaverse da funk I was thinking!!, Im out!! :D"

Yeah he put a smile in his face too in the end.

Orchard493d ago

I hope he goes back to traditional games.

VR gaming is a flop and the Metaverse has (fortunately) completely failed to take off.

Babadook7493d ago

VR has much more potential than flat screen games. Just need to tap the right market and fund AAA development. Meta is a rotten company though so good to see him leave.

Orchard493d ago (Edited 493d ago )

That's where it becomes a catch-22 problem though. Very few companies (if any) are going to spend AAA amounts of dollars on VR if the market isn't there - and the market isn't there.

If it was the future of gaming we'd see the big publishers getting involved - and basically none of them are.

Agree on Meta 100% - horrible company and I really do hope FB (and social media) dies some day soon.

JackBNimble493d ago

There will never be AAA games until VR sells at the rate of mainstream consoles. Understand that even if Sony do sell 3.5 million VR in the next 2 or 3 years like they hope, that isn't ever going to get any commitments for AAA budget. No investor would ever sign off on that.

Orchard493d ago (Edited 493d ago )

The adoption has been terrible and the market basically non-existent as a result of that.

We're now 10 years into PC VR gaming, 6 years into console VR gaming and it just hasn't taken off - the reality is, most consumers don't care for it.

Even with a huge install base like the PS4, only a few million adopted it, about 3-4%.

ApocalypseShadow493d ago

He only thinks it in his mind. Because Microsoft isn't offering "high fidelity VR." Only Sony is offering "high fidelity VR" because they actually deliver.

I just read today that Honda is moving forward in using VR and has vehicles that were built in VR without an actual real vehicle.

Orchard just doesn't know any better. He claims he's a PlayStation fan but doesn't want Sony to succeed in growing the VR market. But he's okay with Microsoft buying up the industry and game pass. Tell you where his mind is actually at. Or he has investment in it.

But Carmack leaving is only that he was frustrated with higher ups. But he's very interested in AI. And that's a good field of investment too.

JackBNimble493d ago

If any of the big 3 had sales were like VR for their console, they would fold like the Saturn. Right now VR is nothing more then a high priced peripheral and no one should expect AAA for it.

By the way , I am one who would like to see VR succeed, but it has a long way to go before that ever happens.

Orchard493d ago (Edited 493d ago )

@Apocalypse

"Only Sony is offering "high fidelity VR" because they actually deliver."

And the reality is, from what we've seen thus far, the vast majority, about 97% of Sony customers don't care about it in the slightest. They can't even sell out of PSVR2 devices, which are supposedly in short supply. Better to just invest in traditional experiences instead.

"I just read today that Honda is moving forward in using VR and has vehicles that were built in VR without an actual real vehicle."

Yes. And that helps gaming how? I've said time and time again that AR/VR is great for enterprise. Just not great for gaming.

The lack of customers, lack of customer interest, and lack of AAA game companies investing & AAA game experiences being crafted says everything we need to know about the state and future of gaming VR.

tagzskie493d ago

When uncle philly announced true vr experience and demoed fallout 4 in one x, some xboys sings different tune..

Orchard493d ago

@tagzskie Well, those people were wrong.

Knushwood Butt493d ago

'Just not great for gaming.'.

That's your heavily biased opinion. You are in every VR thread trying to project your doom and gloom. Why?

There are many genres where VR is at least equal to or better than flat. VR in a driving game destroys the flat experience.

FPS, horror games, even Tetris is better in VR.

You speak about AAA as if it's the only consideration, moving goalposts.

Capcom.

Are they not a AAA publisher?

Is RE4 not a AAA game? RE7? RE8?

Hofstaderman492d ago (Edited 492d ago )

The Metaverse is one big flop but VR gaming on its own still has steam and growth potential. Remember Mark and his Meta wants you to associate gaming with the meta verse the gaming industry and its large number of users has the capacity to sway the opinion of the mass market.
Incidentally, Meta is haemorrhaging money and expertise that’s what this article is highlighting.

ApocalypseShadow492d ago

See, the problem orchard is that you see what you want to see. Sony sold PSVR at profit. They made money on software. They made money on a 10 year old peripheral. Yeah. It didn't sell 100 million. How many games sell bucket loads when they cost almost 10 times less than PSVR was at launch? That's why the new headset is coming. Before, there was no console VR. There is now. To grow the market, you must keep pushing and not be afraid like Microsoft. Facebook, HTC, ByteDance, Varjo, Valve, Sony, etc are growing the gaming market. Did flat gaming sell millions overnight? No. It took time. Just like any other product. Fads fade. VR is not a fad because it has potential in many areas. Sony doesn't want PS VR 2 to be a Kinect. A fad. Millions on advertising but no substance. It's why PS Move still exists and works on PS5. And Kinect is dead. Move had substance. PSVR had substance. Which is why PS VR 2 exists.

Honda is an example of VR entering other sectors. It's fairly obvious that it "ain't no 3D TV." Bugatti also uses VR as well as other car manufacturers. VR is here to stay. I know it hurts you that it's growing bedsides flat gaming being successful too. Just like mobile.

You just like to lie to yourself and others. VR is in education, in construction, in the automotive industry, medicine, real estate, music.... AND GAMING. The market wasn't there. Now it's here and it's growing in every sector besides gaming. But you want it to jump out there immediately like some viral video or fad. That's not how it works.

Chances are, you developed something, because you call yourself a developer. And no one wanted your product. So you're projecting.But there are other companies and developers who are successful in making VR work. You just sucked at it.

You claim Sony isn't selling out on pre-orders. But you don't even know what numbers they have allocated. Or how many they are producing to meet demand. You just pull it out from you know where and lie to everyone that Sony is failing. Sony has said they will have headsets for launch and not have to worry about production. What do you have that goes against Sony's statements on the matter? Absolutely nothing. Put up your facts against Sony's production lines?

But tell us. What software you made for VR that failed so that we all can know where your mindset is?

Orchard492d ago

@Knush You just highlighted the problem perfectly - the only AAA taking part in console VR is Capcom. Where is COD VR? Battlefield VR, GTA VR? All the big pubs are skipping on it because they don’t believe in its future - if they did they’d be investing in it now.

@Apocalyspe At the time I thought MS were insane for not getting into VR, but looking back on it, given where we are now, that seems like a very smart decision.

Honda making VR for car showrooms or whatever means nothing for gaming. The vast majority of gamers - PS gamers included - don’t care in the slightest about VR. The numbers show that.

I’ve never worked on a VR game nor do I want to. The market being non-existent means salaries are substantially lower when compared to AAA salaries. I wouldn’t take the pay cut - I’ve been in AAA since graduating college, and I intend to keep it that way.

But that’s also the good point of being a developer, ultimately it doesn’t really matter to me if the game sells well or poorly - I still get paid the same at the end of the day.

It’s funny that you mention Kinect because I consider the Kinect a failure too - but it still had 4x the sales of PSVR and a way higher attach rate.

We are supposedly still in the tail end of a chip shortage, so clearly we would expect a new device like PSVR to sell out - Sony themselves were too or they wouldn’t have done invites to get one initially - they thought it was going to be difficult for people to get one (so did many on here) but when it turned out it wasn’t they opened it up to everyone.

Clearly it isn’t moving as many units as they’d anticipated.

Come talk to me when we’re all sitting in our living rooms with VR headsets on and the attach rate is so high they ship it in the box as the default controller method - so I guess I won’t ever be hearing from you again :p

Knushwood Butt492d ago

@Orchard

'the only AAA taking part in console VR is Capcom'.

No, EA and Ubisoft have VR games on console.

https://www.ea.com/games/f1...

+ Show (8) more repliesLast reply 492d ago
Stanjara493d ago

Problem with VR is that it hasn't have legs. Everything from mevement, enemies, pacing, puzzles has to take that into equation.

493d ago Replies(2)
Hofstaderman492d ago

I agree with you. I remember when Second Life was as the dogs bollocks and big business had store fronts or ambassador land parcels but soon discovered that it was pie in the sky. Second Life is still operational but only frequented by a stagnant population of people who were with it since it’s launch. New people sign up to try it out but tend to not stay. People want to browse the internet or use it to play games not live in it.

generic-user-name492d ago

"And yet, you can provide me no evidence to the contrary."

Compare sales of gen 1 VR headsets with sales of gen 1 home consoles.

+ Show (3) more repliesLast reply 492d ago
XxINFERNUSxX493d ago

One of if not, the best game engine developer in the world. I hope he gets back into developing game engines.

Orchard493d ago

I could see him in some kind of director role at Epic games working on Unreal Engine. That would be pretty cool.

MadLad493d ago

I would hope he stays away from modern day Epic.

Orchard493d ago

@Mad Depends. Their engine & online services are highly impressive and very advanced.

The games on the other hand... Fortnite... no thanks.

Wrex369493d ago

They need to stick VR back in RnD departments everywhere that or let the porn industry lead the way like everything else that's been introduced then brought to mass market after porn made it a thing lmfao

Number1TailzFan493d ago

Yea VR has that virt-a-mate thing which seems to be quite popular with adult Quest 2 owners, but i mean there is Half Life Alyx, few other things.. nothing huge after those so far.

Show all comments (39)
210°

Xbox Cloud Gaming is coming to Meta's Quest VR headsets

Microsoft and Meta have announced a partnership that will see the cloud game streaming platform, Xbox Cloud Gaming, arrive to the Meta Quest Store, offering its suite of Xbox games to Quest users.

darthv72560d ago

Flight sim inside of a vr hmd... could be interesting. Would the game had to have been built to support VR for the in game cockpit view to look around when you move your head?

ApocalypseShadow560d ago (Edited 560d ago )

It's not VR. It flat games on a screen in VR.

This was probably a deal since Facebook is encroaching on their territory of business. Putting their windows software and xcloud on Quest Pro using Microsoft's controller is a concession.

Eventually, you might see VR cloud streaming as it's already done with things like shadow PC.

This is no different than Microsoft when they tried to push games on Xbox one in VR. Which wasn't VR. Just flat.

crazyCoconuts560d ago

I think the thing that's gonna keep VR from being streamable anytime soon is the bandwidth required and the sensitivity we have in VR to latency. 120FPS with a tiny bit of lag is virtually impossible to pull off over a WAN, especially with the ever increasing resolutions we're coming to expect.

WeAreLegion560d ago

It's incredible. Highly recommend.

crazyCoconuts560d ago

I think technically MS could map head movement to mouse input, but wouldn't work with controller input, which will probably be what you're limited to, given that the games are running on xbox and you couldn't use a keyboard with the headset on practically anyway. Sorry - long way of saying probably not.

EvertonFC560d ago

"Quest users will be able to play Xbox Cloud Gaming's hundreds of Xbox console games on a projected 2D screen while in VR"

It's cinema mode read ffs

Eonjay560d ago

I feel like you could already do this. Or maybe it required PC link.

+ Show (1) more replyLast reply 560d ago
rlow1560d ago

Imagine Forza in VR. That could if done right be a hell of a lot of fun.

WeAreLegion560d ago

There are several racing games with VR support now and it's one of the best genres for it. Forza would be a great addition though.

EvertonFC560d ago

Read ffs
"Quest users will be able to play Xbox Cloud Gaming's hundreds of Xbox console games on a projected 2D screen while in VR"

WeAreLegion559d ago

I know that. It was in the comments here, too. I'm saying Forza would be great in VR.

Brazz560d ago

It's not the case here, this is not "VR gaming", but yeah... Forza would look great in VR.

EvertonFC560d ago

"Quest users will be able to play Xbox Cloud Gaming's hundreds of Xbox console games on a projected 2D screen while in VR"

Star51560d ago

Sadly this is not VR gaming but similar to Netflix in VR. Useful if you want to game in a 3D living room on a 2D screen. Maybe heavy usage will prompt developers to offer VR upgrades on old games.

crazyCoconuts560d ago

True regarding Netflix in VR. Probably won't even take up the whole screen, but will be played on a virtual monitor.
Developers can't offer VR upgrades in the way you're saying though- Quest is like an android phone running an xbox streaming app similar to your phone. There's no path to VR from there unfortunately

spicelicka560d ago

They need to start putting actual VR games on Gamepass. Could get a share of the VR market as well.

FPS_D3TH560d ago

Would’ve been more interesting to have a partnership with someone that makes actual VR games instead

GamingSinceForever560d ago

Actually Meta just purchased 3 new VR studios.

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