230°

Dolphin's emulation of the GameCube GPU is going to the next level.

The GameCube GPU is a complex, tight-knit piece of hardware with impressive features for its time. It is so powerful and so flexible, it was used unmodified within the Wii architecture. For a comparison, just imagine a SNES running with an NES's graphics system. This is completely unheard of, before or since. The GameCube is a remarkable achievement of hardware engineering! With its impressive capabilities, emulating the GameCube's GPU has been one of the most challenging tasks Dolphin has ever faced.

As well as games work, developing proper emulation of the GC/Wii GPU continues to be an ongoing and difficult process. Dolphin has had long standing issues with a bunch of its features, and many graphics glitches have been around for years and years. With the merger of the tev_fixes_new branch (tev = Texture EnVironment, a major component of the GameCube's pixel processing pipeline), Dolphin's emulation of the GameCube GPU is going to the next level.

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dolphin-emu.org
3684d ago Replies(1)
SteamPowered3684d ago

I am way too bad at math to understand a lot of the article, but needless to say Gamecube emulation is a ways away. Which is a shame. It was a great console but it had Fantastic games.

Bengaroo3684d ago

Umm... ways away? It's damn fine at the moment.

SteamPowered3684d ago (Edited 3684d ago )

The dolphin emulator I use doesn't play rogue squadron or bounty hunter at all.

LAWSON723684d ago

You realize both GC and even Wii have a pretty solid emulator which has been out for quite sometime.

lilbroRx3684d ago (Edited 3684d ago )

Dolphin was originally just a GC emulator, but they switched focus to the Wii when it went open source because most people wanted to bootleg what was most current(I'm not going to pretend that the majority of people who use it actually rip and play only their own games like the makers claim they make it for), and the GC was a lot of harder to emulate do to the software being so different per game(it was more uniform with the Wii making it easy to get Wii games up and running compared to the GC).

They also only really focused on getting big name games working like Zelda, Metroid and Mario. Go outside of the big budget game range and you will find huge compatibility issues. Most GC games won't work on Dolphin and most of the ones that do have tons of problems. I wouldn't call that solid at all.

Seriously, if it was anywhere near solid then this article wouldn't even exist.

ChickeyCantor3683d ago (Edited 3683d ago )

" Most GC games won't work on Dolphin and most of the ones that do have tons of problems. I wouldn't call that solid at all. "

Those problems can be fixed with tweaks in your settings.

"Seriously, if it was anywhere near solid then this article wouldn't even exist."

Since when does refactoring/optimizing code means it WAS broken? They simply boosted the GPU performance in some regards and fixing a lot of other bugs along with it.

You also missed the part where the article talks about the issues in the earlier stages of the emulator.

Ittoryu3684d ago

The play metroid and super mario galaxy 2 just fine on my 4yr old laptop with my GC/wii emulator.

Chard3684d ago

Hopefully this leads to the Rogue Squadron games being playable.

Stringerbell3684d ago

Tell me about it. Last time I checked the original N64 version still doesn't run 100 percent on Project 64...

webeblazing3684d ago

so how is he using the wiimote on PC.

LAWSON723684d ago (Edited 3684d ago )

Simple
1. Dolphin has support for it
2. Bluetooth
3. Candles or sensor bar powered by USB.

Snookies123684d ago (Edited 3684d ago )

I'm actually quite curious about that as well... I suppose some sort of PC adapter for the Wii sensor?

lilmetal3684d ago

The Wiimote can work with any makeshift IR receiver. There are plenty of cheap alternatives for PC that Dolphin supports natively.

gprime3684d ago

The wii sensor bar is actually just an infrared emitter, so it can easily be replaced (for example, as lawson pointed out, with a couple candles). No adapter necessary. It would actually be more accurate to call the wii remote the sensor, since it has an infrared camera in it to figure out where the sensor bar is placed.

LKHGFDSA3683d ago

you could an an actual wii sensor bar, the cable it has is only for power. you can get battery powered ones.

with that said though, when I tried to set up the emulator with the controller I couldn't figure it out.

HighResHero3683d ago

He said he is using mouse and keyboard.

Mikefizzled3684d ago

That Super Mario Galaxy demo is absolutely beautiful

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170°

Sea of Thieves Welcomes 40 Million Players

Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"

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seaofthieves.com
darthv725h ago

Garrr... more people to walk the plank and send to Davey Jones locker.

would have been funny to release this on talk like a pirate day.

Obscure_Observer3h ago

Epic milestone!

After 6 years and 40 Million players, the people on N4G who called DOA on SoT must be feeling pretty stupid right now.

Especially considering that *right now* Sea of Thieves is leading Playstation Store´s pre-order charts ahead of the freaking Stellar Blade. O.o

https://store.playstation.c...

Congratulations to everyone at RARE and Team Xbox

Nyxus3h ago

More to follow!

Sea Of Thieves’ Release On PS5 Is Reportedly The Game Microsoft Is Closely Looking At Regarding Future Xbox Titles Coming To PlayStation https://www.psu.com/news/se...

Obscure_Observer3h ago

Personally, I wouldn´t complain if Killer Instinct makes its way to the PS5 and Switch.

Lightning772h ago

Sea Of Thieves seems to be doing well and if Grounded gets new players on PS then we can see more LS game from MS hitting PS. Including the State Of Decay games probably even the new one.

Pentiment did nothing on both Xbox and PS. Hi Fi didn't do anything through tbh I think most ppl who bought Hi Fi already have in Xbox and PC.

Zenimax is gearing up for a new game that'll be multiplatform.

LS and MMO types games seem to be the target for multiplatform release.

1h ago
rippermcrip1h ago

The game was trash at release. Microsoft didn't even deny it.

darthv721h ago

key words: "at release"... it isnt anymore. its quite robust.

rippermcrip57m ago

Yes Darth, at release is exactly what I was responding about. The troll was suggested that everyone who trashed the game at the beginning was wrong. They weren't, it sucked.

Just like Skull and Bones is got hammered. Whether Ubisoft turns it around, it still is terrible now.

Good on Microsoft for sticking to it, but it should have been delayed. They have done shit for Redfall like they promised. Starfield has received no major updates that they promised would come in February.

-Foxtrot34m ago

I could literally not give a shit how many players it has or what console it’s on

It was bad at launch, plain terrible, a shallow barren unfinished feeling game and that’s how I’ll remember it because I want to be impressed you know, at launch.

No Man’s Sky and Fallout 76 are the same

It’s still not up there with Rare’s past work

TrueRican6922m ago

I pre-order the premium edition for my PS5 today

80°

PAX East 2024: Warframe Devstream 178 Q&A With Megan Everett - Lords of Gaming

Devstream 178 was filled with so many cool announcements for the game's community, and were able to ask a lot of questions about Warframe: 1999 and more!

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lordsofgaming.net
70°

The fairy tales and horror of The Mildew Children is on Xbox and PC

From The Growing Stones and Valkyrie Interactive comes The Mildew Children on Xbox and PC. Ready for the fairy tales and horror it brings?

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thexboxhub.com