Chaostar3689d ago (Edited 3689d ago )

Guess they're trying for that WW sales victory PR before the holiday season. Might work, who knows?

jriquelme_paraguay3689d ago

No Paraguay... F.U.

Thats why PS dominate South America. Xbox One is "American" yeah right.

abzdine3689d ago

damage is done by sepetmber.
a year after PS4 hit in these same territories.
way too late, waaaaaay too late!

AsimLeonheart3689d ago (Edited 3689d ago )

It will not even matter by then. Most of the early adopters interested in a next-gen console would have bought a PS4 by then and only the handful of die-hard fans will be waiting to buy an Xbone. In return for their devotion they will get a weaker console for more money, inferior multiplatform games, media services behind pay wall, media functionality that does not even work in their countries and some exclusive shooters... Does not sounds like a good deal, does it? Yeah I thought so too...

jackdaniels3689d ago

@AsimLeonheart - Jesus dude, chill out, its just a games console!

Ezz20133689d ago (Edited 3689d ago )

are you guys really think microsoft will win in any of those 26 new markets when they never won them in any gen and they are getting outsold in the same 13 markets they launched in ?!

Gazondaily3689d ago (Edited 3689d ago )

It seems like MS are intent on copying Sony's misfortunes last gen. Pretty much a year's delay if you think about it.

Kind of proves that the X1 was rushed to the market by Sony imo.

daedra3689d ago Show
4Sh0w3689d ago (Edited 3689d ago )

lol, all above completely missed the point a head start in markets that barely brought in 1mil consoles each some a bit more some a bit less last gen doesn't matter much some of those markets only sell a few thousand consoles a month but micro understands in the long run it is the "cumulative effect" those markets help with month after month they are not hugely important individually but not bothering at all=0 sales contributing to the total. Bread n Butter will be US and UK.

No doubt each market has a fanbase waiting for the initial release so launch should provide a sales spike for X1 total sales, then sales will drop to somewhere near xbox 360 sales level for each market but the cumulative effect of these 26 little markets every month is easily 60,000+ consoles it doesn't matter if ps4 does 80,000+ a month in those same regions because that can be made up for 》IF《 X1 closes the gap and surpasses ps4 by about 30-40k consistently in the US, (I beleive by next year X1 will lead in the US only slightly but in another couple years it will be 30-40k consistently as the late adopting gamers that made 360 the frontrunner in the US now lean toward a X1 purchase) especially since Japan consoles sales look to be falling steadily since last gen.

This along with at least even sales in the UK should ensure X1 and ps4 remain very close in sales this entire 8th generation.

Moz3689d ago

@Septic There's already been enough leaks from various sources confirming that the console released a minimum of 6 months ahead of it planned release and the timing of Titanfall and the DX12 releases add extra weight to that.

Sony really caught them naopping, while Sony made a massive miss step with the PS3, MS really shouldn't have under estimated them, for starters they seem to just assuming they had all sown up at the end of 2012 and just seemed to stop bothering with the 360 letting the playstation brand regain reputation for first party games, it's like MS stopped caring about the console market for a time. Not to mention that Sony are practiced at bringing down the dominant brand remember this is the company that destroyed Sega with their first attempt at a games console, they really know what they are doing.

+ Show (5) more repliesLast reply 3689d ago
otherZinc3689d ago

@Yusuf Mehdi,

As long as Halo 5 (or whatever you want to call it) releases 2 months afterwards, this launch will be a huge success!

TheTwelve3689d ago

September 2014 might have been the original launch date of the X1 if Sony didn't force Msoft's hand.

jackanderson19853689d ago

not a bad shout from MS, flood a bunch of markets before Christmas, after E3 (i'm still betting a price drop is coming there) and they should pick up a good chunk of sales

my more pressing concern is why in the hell does Ireland not have the voice commands yet

lelo3689d ago (Edited 3689d ago )

"I'm still betting a price drop is coming there"

Agree. I suspect big price drop at the time to release on those markets (or a cheaper Kinectless X1) and a few JRPG's exclusives for the Japanese market (all E3 announcements).

Bernlock3689d ago

give up on the kinectless bundle. Not. Gonna. Happen

Moz3689d ago

A global price drop will be the very last thing they do if they really are in the position that they have no other choice. Right now sales are going well, not as good as PS4 but still going at a good pace. Compared to last gen launches both consoles are doing amazingly well.

Right now they can sell almost as much as they can make so personally I think they'll use the new country launches as a reason to keep the current price and make the most out of the holiday season. Once sales start slowing into 2015 is when they'll lower the price to get the next tier of customers on board.

ABizzel13689d ago

@Moz

No it's not.

launches were great, but XBO 2014 was being outsold by PS3 for the year, and it's selling less than the 360 did during the same time of it's year 1 (although 360 was uncontested at the time).

XBO is on track to sell around 7 - 8 million if they don't pick up some serious steam. TitanFall gave them a modest boost, but it's not enough, and there's nothing huge coming for them, until E3 announcements, which means once again they have to show all the cards they have even if the games are 1 - 3 years out (aka Gears of War), and more importantly they're going to be forced to make a cheaper SKU, and cut price down to $399. They'll probably take a small loss by then, but XBL should allow them to break even or still make a small profit.

PhilJowns3689d ago

About time. Pretty sure the delay is because of getting the voice commands working for different languages. Plus they are smaller markets and wanted to keep supply good for major markets.

Ricegum3689d ago

Yeah, you could imagine the difficulty of assigning the voice commands for somewhere like Japan. That must be a pretty long and stressful process for MS, and what's more, doing all that when they're probably not even going to sell well there at all.

bleedsoe9mm3689d ago (Edited 3689d ago )

it will be interesting to see if sony made a mistake by launching so wide (50+ markets) , when they could have put more units in US and UK and have massive leads . or is ms right doing a limited release have lots of units for big game like titanfall

@rdgneoz3 the sony lead is not massive in markets where they are both released , sony could have eaten up allot of fence sitters in the US , especially if there were more units from small less important markets that sony was probably going to win anyway

rdgneoz33689d ago

Seeing as the PS4 is pretty much sold out everywhere, I don't think it'd make a difference. Not like releasing in a smaller market would help them produce more consoles.

Xbone isn't sold out everywhere so it's limited release is hurting potential sales. Instead of day one editions sitting on shelves months after release, they could have been sold somewhere else.

MasterCornholio3689d ago

Since when is selling more than your competitor a mistake?

In my opinion Microsoft made the mistake by selling less than Sony.

rdgneoz33689d ago

"especially if there were more units from small less important markets that sony was probably going to win anyway"

Gonna guess those people in the "less important markets" are glad Sony released the PS4 there at launch instead of a year later.

bleedsoe9mm3689d ago

@MasterCornholioi'm sorry its a business reality that a ps4 sold in the US is more important than a ps4 sold in france for example . sony had a huge opportunity to take marketshare away from ms in the US and limited numbers are slowing its pace .

+ Show (1) more replyLast reply 3689d ago
Ricegum3689d ago

Nearly a year after launch. Better late than never I suppose.

LogicStomper3689d ago (Edited 3689d ago )

Mhmm, good to get the console out to the people.

123pol3689d ago

in sweden the fanboys imported one from england or germany. the rest bought ps4s.

BG MS BG !

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Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

Read Full Story >>
gamingbolt.com
-Foxtrot14h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack12h ago(Edited 12h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

KyRo8h ago(Edited 8h ago)

Obsidian should take over the FO IP. They're do far better with it than Bethesda who hasn't made a great game for almost 15 years

RaidenBlack2h ago(Edited 2h ago)

@KyRo
So, by 15 years, you mean Fallout 3 was the last great game Bethesda made?
You don't consider Skyrim a good game, which came out 13 years ago?
I'd consider Fallout 4 a pretty decent game as well. It's Story & RPG elements were a bit downgrade from New Vegas but the exploration and shooting on the other hand, were upgrades.
FO76 was disappointing and Starfield could've been better at launch I'll agree.

Duke198h ago(Edited 8h ago)

I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.

Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.

--Onilink--5h ago(Edited 5h ago)

I dont think anyone is saying they need to come out every 2 years (not to mention almost no game is released that quickly anymore)

By the time Fallout 5 comes out, it will be more than 15 years since Fallout 4 came out (same with ES6 coming out 15 years after Skyrim). Even if you want to use F76 as the metric for the most recent release, that one came out in 2018. It will be a miracle if F5 comes out before 2030

The point is that for a studio that doesnt seem to operate with multiple teams doing several projects at once, that their projects normally take 4-5 years as a minimum, and that now they even added Starfield to the rotation, it becomes a 15+ years waiting period between releases for each series, which doesnt make sense. Imagine that Nintendo only released a mainline Mario or Zelda game every 15 years…

They either need to start developing more than 1 project at a time, let someone else take a crack at one of the IPs or significantly reduce their development times

Duke194h ago(Edited 4h ago)

Why should someone else take a crack at one of the IPs? Look at what happened to Final Fantasy as a recent example - there is pretty clear FF fatigue setting in because they are now pumping out titles in the franchise every few years. Pumping out more games faster doesn't always make a series better.

There are plenty of options to make new games, not just create more titles in the same universe at a faster pace.

-Foxtrot1h ago

"Why should someone else take a crack at one of the IPs"

He's literally just told you why

We're waiting like 15 years before a sequel comes out, it's insane

Skyrim came out in 2011, the next game is expected to come out in 2027 at the earliest so that's 16 years apart while Fallout 4 came out in 2015 and might not release until 2031, again 16 years.

We're fine with Bethesda trying new things and doing new IPs like Starfield but adding a new game to the cycle now means a bigger wait. Also Starfield didn't meet most peoples expectations, can you imagine waiting 15 years or so for a sequel and it's disappointing? It would feel even worse because you would have to wait another 15 years to see if they manage to come back from it.

They need to give it to another developer, we don't need main numbered titles but a spin off of Fallout and Elder Scrolls should be cycled in between the long gaps of the main releases.

Once again you are making out people want these games as quick as possible when all we want is a standard development time of at least 4 years or so rather than waiting 15.

mandf5h ago

Yeah I’m going to say it, who cares about the modding community when making a game? Half the time developers only tolerate modders because they fix there game for them.

Skuletor7h ago

Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.

SimpleSlave6h ago

"how the series have dropped in quality and they could have benefited from more time in the oven" So every Bethesda game then? Got it.

Listen, I would agree if this was about From Software or something, but Bethesda?

🤣

C'mon now. What timeline are you from?

Skuletor4h ago

Think about it, they're already bug filled messes on their current schedule, can you imagine how much worse it would be if they rushed things?

-Foxtrot1h ago

@Skuletor

Who's saying to rush the releases? No one is saying that...

People just don't want to be waiting 15 years for a sequel, they aren't working on the game for that long, you do realise that right? The issue isn't coming down to them working on the game and us "rushing them", it's the fact they are working on other games like Starfield now meaning bigger gaps before they even get started on them.

I bet you any more Elder Scrolls VI only entered full development last year when Starfield was finished despite being announced in 2018.

Duke194h ago

I mean you aren't wrong. People are going to complain about anything

isarai6h ago

Hows about you focus on quality, just a thought 🤷‍♂️

Sciurus_vulgaris5h ago

Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.

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