While the success of such a great game may have seem pre-determined, that’s pretty far from the truth. In reality, The Last of Us is a unique entrant into the world of Triple-A gaming for several reasons, and its resounding success has a few things to teach us about the state of the industry today.
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.
Najam from eXputer writes "It's time fore a new installment in the series, not another pointless remaster."
They are working on something new. Not to be rude but it is impossibility stupid to think ND next major announcement is going to be a remaster or their next Last of Us entry is going to be another remaster.
The team is sad for losing out on such a great project but celebrates its growth because of spending time on it.
All they had to do was make a basic online mode like their previous games. Instead they wanted more money and choose to go live service which makes games worse in my opinion.
What a waste of time and money, what a shame.
Not sure why they didn’t just make Factions 2. There was no need to make it a live service.
TLoU Factions was a great addition such a shame they couldn’t be bothered to remaster that for PS5 considering the crazy high price tag of the remaster of a remaster…
This is something to be celebrated. This studio is smart and they get it, even factions 2 wouldn't've have been worth the time. I am surprised they didn't just remaster the first one though, but actually how popular was Factions?
that new IPs can get amazing scores and sell amazing numbers if they are pretty amazing games
Agree with Ezz2013. I remember the Red Dead Redemption was the new IP too. It also had a deep dramatic plot and was overall an amazing game. And also sold very well.
That if developers are willing to take the risk and tries a new IP, the results can really payoff. As the testament of TLOU sales & reception, furthers solidifies that the game industry is far from a dying breed despite what same critics may say.
That is why I am so glad new IPs like Quantum Break, Sunset Overdrive, and the Orders:1886 are being made.
hopefully publishers take note if you have a good dev team and have faith in them. let the devs have some creative freedom and create new ips.