This week on Sessler's Something, Adam lays out his thoughts on the exclusionary culture surrounding difficult games, the delicate balance between "hard" and "easy," and the satisfaction that comes from completing games like Dark Souls II.
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
sry but to me Adam have zero credibility talking about game difficulty, ...he was barely able to finish GOW:Ascension and whinned about it and made it look like it was "hard" when it was pretty normal to be honest.
He doesn't really get it. Dark Soul's difficulty's appeal isn't video game elitism. It's the fact that it's clever and that death is part of the design, and even the story.
Death in Dark Souls is a learning experience and it makes everything a thousand times more exciting.
Don't read too deeply into it,I mean it isn't like we're curing cancer here or anything of that nature.
One thing: Dark souls is not all that hard if you figure it out. That's the beauty of it for me. At first you just die, but once you know all the secret weapons and hidden paths you get extremely powerful and kill bosses in a few hits. Because it was hard in the beginning it makes the endgame extremely rewarding.
I used to love the Sess... but he's getting weird these days. I feel like he's always giving dad speeches, "now kids challenge comes from empathizing..." what? Sess, bro, most of us are adults, stop being condescending. It's like he literally speaks directly to trolls in every single video that he does.