"The Xbox One hasn't been having a good time as far as graphical prowess goes - several months after its release and it's still faltering behind the PlayStation 4 in terms of high resolution textures, output resolution and frame rate."
A third game in the Falconeer series has been announced as the second, Bulwark: Falconeer Chronicles, launches.
While there’s a lot to love about modern video games, there is one trend — particularly in the AAA space — that tends to grate: their length.
Games are coming out with too much fluff and side activities that are horribly dull. That's my main issue with all these open world games. Open world should be about exploration, discovery and wonder, not have some stupid 10s or 100s of boring activities spread throughout.
I stopped buying overfluffed games like a decade ago. Cant stand games with the Ubisoft mindset of just filling maps with uselss collectibles and fodder. Make it mean something. Ill gladly take 1/4 size of the map and 1/10th the "content" if it all meant more, were more unique and greater affect on your progression.
Well people complained like the world was ending when a few games were six to ten hours of gameplay. Developers listened and started making longer games full of repetitive gameplay, time wasting fetch quest and other forms of bloat. In doing so they were able to justify the high cost of a game being sold to the customers at seventy dollars or more.
It's been a problem with pretty much every modern AAA game all through last gen and this gen. God forbid you point it out tho because all these big games are masterpieces and people lose their minds if you criticize them. Death Stranding is a fetch quest fest, but people will die defending it cause it's a "masterpiece".
Is Capcom justified in releasing the game with 21 downloadable items?
all which you can earn IN THE GAME BY PLAYING.. sheesh.. people need to chill and stop trippin'.
capcom has done this with every resi game since 2, with devil may cry 4 and 5.
we should be complaining about the poor Performance
I'll be handing out homework In the form of research on the essence of the boiling frog syndrome because the comments already are afflicted with this.
*Performance comment Is spot on 5+ points.
Accepting that these publishers have these types of mtx In games Is tiring, "well, they've done it with their other IP" so should we accept it? Your acceptance of it happening is ruining gaming, just to make it clear.
But it's okay though, you can earn the stuff ingame. 🙃
Having not actually played the game, but only heard about what microtransactions are on offer, no. Dragon's Dogma 2 has not taken microtransactions too far. I think a game would have to go to extraordinary lengths to qualify for the statement 'taken microtransactions too far.'
I mean, I remember a rant from yonks ago (Dungeon Keeper mobile) which, just from memory, went WAY further than Dragon's Dogma 2, with literal days of waiting to mine a single block, and a huge price mark-up to advance.
So, no, Dragon's Dogma 2 hasn't gone 'too far.'
if X1 graphic card can support it and MS made it exclusive to their console , then the competition will be on fire between sony and MS xD
My calender alarm went off today reminding me of a Xbone announcement, is this it.
I'm assuming that's the reason why MS went with the cpu overclocking and such
Show the games, please stop with technical fantasies, aka power of the cloud
The same to sony, stop overhyping the ps4 architecture anddeliver the games
If true this confirms Microsoft indeed had a secret deal with AMD to produce a low/mid GPU direcx12 ready graphic card.
Its looks like for Microsoft was caught of guard by Sony when they announced early the PS4.
Directx12 is a genuine sign Microsoft has not revealed everything about the capabilities of the console.