PSXE: The state of video game criticism might have gotten off track last generation, but there looks to be a change taking place now. It is for the better I say.
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."
I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.
I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.
battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional
Sony is taking actions as video by Moore’s Law is Dead, has been issued with a copyright claim.
And people say it's all fake because Sony haven't said anything 😂 conveniently forget the PS4 Pro was only announced 2 months before release.
Just announce it already! I want to preorder one asap. But in reality they don’t want to lessen PS5 sales until Pro is ready to launch so I understand the business part of it. September is probably when they announce it with an early November launch like the PS4 Pro
I would take that video and upload a torrent of it, fuck that copyright bullshit. If your going to do something that has a chance of being taken down, make a torrent first share it. Then Sony or any other company is helpless and you can laugh in their faces, taunting them to try to take it down 🤣
As much as the PS4 Pro didn't represent a major % in the playerbase, announcing a 'better' model will hinder sales from the 'base' model. They are right, business-wise.
"Until recently though I've felt like things got off track somewhere in the PS3/Xbox 360 generation. Maybe that was because of the explosion of gaming related content on the internet, fanboy extremes..."
This is still a persistent problem. It's just as bad now as it was during the launch period between the 360 and PS3. The criticism of the annual release leniency and the downright broken 10-point scale are things I can agree with, though.
There's still much improvement to be made, so I wouldn't call it "back on track", but more and more outlets are opening their doors to game criticism. There are a lot of independent Youtube channels that provide some surprisingly in-depth and articulate critiquing of games, and that's definitely welcome to see. Interesting article.
It's all about knowing who you can trust. Most of the big sites are still nothing but paid advertising. And now we have a new problem with the smaller sites, the agenda press.
They also say that most gamers get their information from word of mouth. Unfortunately for many that means visiting a message board. Of course you should never trust anything you read on a message board, those things are totally corrupt and agenda driven. They're antiquated dinosaurs filled with sock puppets, PR agents and fanboys who spend more time posting online then they do playing games.
So what's the sollution? Know who you can trust. The media would also benefit from more sites like N4G. The industry in general would be helped by the growth of video game news aggregators such as this one.