100°

Why "Detective Mode" Is Bad For Players

It's called "focus" in the new Thief, "detective mode" in the Batman: Arkham games and "dark vision" in Dishonored. Whatever it's called, though, it's bad for games and players, Stephen Beirne argues at Paste Magazine.

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pastemagazine.com
thereapersson3710d ago

Always considered stuff like this "Cheating", but it seems to proliferate across multiple games as time goes on so I figured it'd be the way gaming will progress. I have to admit though, using it in The Witcher 2 was quite engaging.

ravinash3710d ago

It's fine if it's part of the game dynamic and is required for the game play to work like in the batman games.
Like everything. it depends on how it is incorporated into the game.

GarrusVakarian3710d ago (Edited 3710d ago )

Im not a fan of all these detective visions in games....but thankfully they are optional. I turned it off in the options menu when i went through The Last Of us and very rarely use it in other games that have it.

I can kinda understand it with certain games though, like the Arkham series for example. But yeah, if you don't like it....turn it off or just don't use it. Simple.

Volkama3710d ago (Edited 3710d ago )

It is too often used as a crutch to help a player when the game isn't as intuitive as it should be. When the objective or path is not clear. Alternatives are objective markers on the interface, or other delayed tips (written or spoken).

There is merit to each approach. 'Detective modes' are not obtrusive, but they do feel like a cheap cheat. Interface markers are intrusive

I favour delayed tips, ideally via NPC chatter or something fitting for the game world.

I can understand the need to help players keep progressing as there is nothing worse than getting stuck on something that isn't even supposed to present a challenge just because it isn't clear what you are supposed to do. What method to use depends entirely on what suits the game..

thereapersson3710d ago

Remember tough games like Tenchu? Not only did you have to deal with stealth-killing all your enemies (NINJA!!!), you had to deal with horrible draw distance. Modern games just can't compete...

Agent_hitman3710d ago

In my opinion it's not cheating, the detective mode or instinct (Hitman) could help to track your enemies, especially if there's too many of them. It's would be hard to finish the game....

ufo8mycat3710d ago

I REALLY recommend people to turn OFF Focus and use Custom Difficulty

Turning Focus off improves the gameplay tremendously, especially since this is a stealth game.

starchild3710d ago

Absolutely. It's really nice how many options Eidos Montreal put in this game. Lots of ways to customize it to your tastes.

It's the most pure stealth game that I have played in a long time and that's awesome.

MightyNoX3710d ago

Haha, I was just thinking this the other day. Batman calls himself the worlds greatest detective = turning on X-Ray vision to highlight clues.

Good article. We need more of these that call out to the dumbing down of gameplay.

CorndogBurglar3710d ago

Batman doesn't call himself the World's Greatest Detective. Its a nickname that was given to him. Likely by people that didn't know he has a win button installed in his helmet.

MightyNoX3710d ago

I know that. Way to miss the point entirely. It's about his reputation not semantics. The devs still saw fit to give us a one-stop crime solving tool.

CorndogBurglar3709d ago

MightyNox

I was clearly being sarcastic. Way to miss the point entirely.

LightofDarkness3710d ago

The problem is that in these games you're not actually "there", i.e. you don't have full sensory awareness of your situation. For instance, you can't smell the game, you can't hear with perfect positional audio (especially without a full 7.1 surround system and a game that supports it) and you can't "feel" your surroundings (temperatures etc.). All you have is your basic visual sense and a very basic audio sense. You need a little help.

FuzzyPixels3710d ago

I disagree to a certain extent. We never needed it before. It wasn't always this way. You learned the behaviour of the AI, you watched and waited and observed and then took your chances.

However, higher budgets, higher risks mean trying to attract a wider audience. That's not a bad thing in and of itself, but the key is balancing. Thief works better without these systems, but they're in there and switched on by default for those who do need some help. That's fine. What isn't fine is when the game's use these overlays as cop-outs.

Shadonic3710d ago

exactly what happened to SC and other games like Halo. I mean whose too say we cant do a sort of batman/ LA.Noire style investigation.

GarrusVakarian3710d ago

I would agree with you, but FuzzyPixels said it perfectly...." We never needed it before".

Turn it off and i guarantee you will be more alert, more immersed and will have a more enjoyable time playing it due to there being nothing to aid you or hold your hand.

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90°

The Epic Games Store Has Two Freebies for You This Week

From outer space to stealing in Europe, The Epic Games Store has two free games you might like.

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terminalgamer.com
80°

Batman Arkham City in 2024 – How Well Does It Hold Up?

GB: "With this feature, we take a look back at the incredible Batman: Arkham City with the aim of analyzing it from the perspective of a 2024 release."

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gamingbolt.com
500°

Spider-Man 2 Metacritic review score means Marvel still hasn’t beaten DC

Reviews are finally out for Marvel's Spider-Man 2, and the game's Metacritic review score means Marvel still hasn't toppled DC.

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videogamer.com
CrashMania191d ago (Edited 191d ago )

The Arkham games are largely excellent, a shame they are being followed up by that god awful looking suicide squad game.

RaidenBlack190d ago

All 4 Arkham games are just amazing...
With the Gotham Knights turning out sub par, hope the Suicide Squad fails as well... So that both Rocksteady and WB Montreal goes back to creating good single player DC games ...
A batman beyond game maybe?

anal_vegan_moans190d ago

Having the game fail would make it harder for them to get funding for their next game, please don't wish this on them. They already delayed the game a whole year after backlash, so we still have to wait and see how it will turn out.

GhostScholar190d ago

I think asylum and origins were great. City was good. Knight was horrible.

191d ago
Ezio2048190d ago

You can't expect a game to match 96-94 meta apple for apple. Different era and different gen. No need to diminish either game's achievement. Arkham City and Spiderman 2 are both amazing sequels that improved upon their already incredible first parts.

Tacoboto190d ago

To back that up, there are major websites that adjusted their review scales.

IGN used to have a 100 point system; now it's a 10 point system. I remember GameSpot back in 2004 was razed for giving Halo 2 a 9.4 when IGN gave it like a 9.7 or 9.8

darthv72190d ago

Arkham Asylum was great, but when City came out... wow what a total overhaul that was. Nothing has had that type of night/day difference in scope and scale since.

SM2 is looking to be a great game in itself. Definitely an upgrade over the previous entries. Just from the opening battle with sandman, it gives me god of war 2 vibes with how that one opened with the battle with colossus of rhodes. That is still one of my favorite sequels of all time.

Zeke68190d ago

Thanks for the spoiler how the game starts loser...

darthv72190d ago

Zeke... you've had plenty of time to play god of war 2.

GaboonViper190d ago

And right on cue, here comes the downplaying of Insomniacs masterpiece, not gonna work, this game is gonna be beast in success.

BehindTheRows190d ago

From the same folks who gave it a 10/10 no less.

Aloymetal190d ago

'' here comes the downplaying of Insomniacs masterpiece''
You know that train is never late.

isarai190d ago

Oh look, another trash article from Videogamer

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