8CN: Ken Levine, director of both Bioshock and Bioshock Infinite, and head of Irrational Games, recently announced that he will be closing down Irrational Games and starting a new, smaller team with about 15 employees. Unfortunately, this means that over 100 Irrational employees are now out of a job. According to 2K Games, though, the Bioshock franchise will at least live on. But is this good news?
Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.
One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.
However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.
While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.
See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.
Well Bioshock 2 wasn't made by Irrational games. Just please don't screw it up..... we have had 2 games underwater and 1 in the sky. What other places could they explore?
Personally I loved all the bioshock games even bioshock 2 and in the hands of the right team I think the franchise can flourish. Let's hope 2k get it right.
its better with ken levine , the man is a genius.
Personally I feel like they covered what Bioshock was and closed it nicely. I'm sure they can do what they did with bioshock 2 and just take the art style and go off of it and create some other storyline... but can a Ken Levine-less group create a rapture or columbia? Seems hard to imagine. Ken Levine was the Steve Jobs of IG.
After B2 , wich was good but missing a soul and something extra , i'm wary of a bioshock future without his vision