830°

The Order: 1886 E3 2013 Models Compared To In-Game Models - Ready at Dawn Delivers On Their Promise

GearNuke: "The Order: 1886 was originally unveiled at E3 with what appeared to be a CGI quality trailer, but it was actually all in-engine footage of the game. Ready at Dawn promised that what we are seeing in that footage is what we will playing in the game, and for sure, they delivered on it."

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gearnuke.com
Mikelarry3711d ago

i am just amazed how far we have come in gaming where game-play look as good as cut scenes and this is just in 3 months of the next gen consoles launching, imagine what they could achieve in say a year or 2. i know some are gonna say graphics are not the be all end all but come on now guys be real with yourself and ask yourself that when the star-wars game was shown at e3 as what could be achieved next gen didn't you all squeal like little girls

kx113711d ago ShowReplies(14)
Insomnia_843711d ago Show
rafaman3711d ago Show
Plagasx3711d ago Show
medman3711d ago

Ready at Dawn delivered exactly what they said they would with that late 2013 trailer, when they said the trailer was in engine. Amazing. Now compare what Sony devs are doing compared to the smoke, mirrors, high end pc highjinks, and clouudddzzz that Microsoft uses, and there is no contest. PS4. Everything other console is just a compromise.

UltraNova3711d ago (Edited 3711d ago )

@kx11

Hey dude I m currently playing crysis 3 maxed out and let me tell you that if the trailer of The order is anywhere near final code build the PC doesnt have a chance in hell (for now) of having anything close to that!

So maybe you should play more ps4 instead!

webeblazing3710d ago

mostly it could be done but i dont know if its corridor shooters on pc. most graphical games on pc is open and render games 1080p and above. the game looks great but looking at the trailer nothing really is going on.

its youtube but here you go
http://www.youtube.com/watc...

since your going for games thats not released and care about res, even tho this game is rendering in less pixels than 1080p, i give you a game thats going to be 4k.

http://www.youtube.com/watc...
http://www.youtube.com/watc...

just saying these game does more and look better. the order still looks great tho.

Bobby Kotex3710d ago

Seriously, everyone including myself just assumed it was another pre-rendered video trailer. Even after they said it wasn't. If anyone has seen GTA V trailers you know what I'm talking about.

+ Show (5) more repliesLast reply 3710d ago
Wni03711d ago

there is no way that's gameplay. ingame cutscene with the engine? maybe.

Destrania3711d ago (Edited 3711d ago )

It boggles the mind but, yes it's gameplay.

http://gamingbolt.com/the-o...

Wow... just... wow.

Wni03711d ago (Edited 3711d ago )

you know what? i wont apologize, thats pre-rendered damnit.

Mikelarry3711d ago

@ monolith

ads blockers is your friend

scott1823711d ago (Edited 3711d ago )

The game seriously looks amazing, we need more gameplay vids. The bottom gif for sure is not a cut scene and it looks as good as one... fantastic.

DaGR8JIBRALTAR3711d ago

Yep...they got us...same with titanfall.

karl3711d ago

i cant stop looking the coats...

that cloth simulation is godlike...

when they are in the roof and the wind is blowing

damn, it looks good

BallsEye3711d ago

gameplay does look good graphically, very good but clearly cutscenes got advantages. Also a lot may change in models etc, hoping not on worse. So far from hands on impressions game cant keep 30 frames and as stated by dev still need a lot of optimalisation - which means, decreasing here decreasing there to get that steady framerate.

From IGN hands on:

http://uk.ign.com/articles/...

The brief 10-minute hands-off demo I witnessed confirmed some of my fears. The portion of the adventure I saw ran relatively poorly, with sudden, sharp transitions between scenes, audio issues, and a lagging framerate. Ready at Dawn’s CEO and Founder Ru Weerasuriya was quick to point out that this sliver of the game wasn’t QA tested and optimized at all, and that there might be problems. But I was left wondering how this could be the best 10 minutes of the game the studio had to show, especially when he reiterated that The Order would indeed launch in 2014.

..

here some good stuff

"1886’s graphics are decidedly beautiful – Ready at Dawn’s claim that the trailer shown at E3 last year was all in-game was essentially confirmed – and I was left especially impressed by the faces of the characters. Clearly, a lot of love was put into making The Order: 1886 look gorgeous."

bad stuff:

"But the game quickly turned into something a bit more typical the further we got into the demo. Technical issues aside, seamless transitions between cutscenes and gameplay are well-executed, but The Order: 1886 seems to be a fairly ordinary third-person shooter at its core. The camera angle and cover-based gameplay are more reminiscent of Gears of War than Uncharted, and while seeing it was exciting – and while the game no doubt looks fun – some of its mystique was siphoned away. We weren’t shown anything in this brief 10-minute glimpse not done in other third-person shooters. There are even quick-time events."

conclusion:

"If anything, my brief time seeing The Order: 1886 left me a bit confused. On a technical level, I’m somewhat concerned about the game, and I’m concerned that it seemed a bit more generic than I was hoping it would be. Then again, I’m also left excited about the prospect of seeing more, of gaining a better understanding of the game’s lore, direction, and purpose. "

Dont hype it too much people, it will do this game harm.

AnteCash3711d ago

@BallsEye

i forget , what score did ign give the game?

scott1823711d ago (Edited 3711d ago )

@BallsEye

You have some good eyes, I see no difference whatsoever from transition to cut scene and back, it's perfectly seamless to me and the best looking game so far shown, no contest.

Game looks absolutely amazing, and all the "bad" that IGN said actually sounds like good as well. I am very excited to see more from this game and I love that the brilliance of it upsets so many people.

+ Show (6) more repliesLast reply 3711d ago
WeAreLegion3711d ago

It is. There is no transition between the two. Many of the cutscenes even have interactive aspects.

Shredmeijster3711d ago

Check the gameplay trailer released this week

Ron_Danger3711d ago

It is gameplay. This is what happens when a company make a console a games console first and foremost.

JackVagina3711d ago

It's not, because it's been revealed that a lot of the games cutscenes are interactible

http://i.minus.com/ibx9BMER...
for example this scene here you can move the gun around to get a better veiw

Kayant3711d ago

It is gameplay. When the press report some mishaps with the demo audio and framerate issues and the fact you control the scanning of the area in the scene of the rooftops should tell you it is gameplay.

"At this point in the cutscene, it runs to a playable moment of scanning the skies.

It's here that the cutscene shifts to a first-person, binocular viewpoint, where the player assumes control, scanning the area for a specific blimp in the sky to communicate with.

Once they have a visual on the right one, the player must then tap dots and dashes into the DualShock 4's touch pad to send a message."

http://www.digitalspy.co.uk...

FamilyGuy3711d ago

lol @ "I won't apologize"

I believed them from the start when it was first revealed. This is these guys first IP that's all their own so I knew they wouldn't jeopardize their credibility at this early stage by lying.

The game is a visual beast and, just like they claimed, it give also gives off a huge cinematic feeling.

Engines like this might be used to make animated movies some day. It's a lot cheaper than CGI.

LordMaim3711d ago

Why did you just spend both of your bubbles being willfully wrong?

Beastforlifenoob3711d ago

@Wni0

LOL everyone should agree with this guy BECAUSE ITS SOOO FUNNY THAT HE CANT BELIEVE ITS GAMEPLAY.

lol sony have really pushed it this time people are fighting over each other weather its gameplay or pre-renderd because its soo shocking their struggling to believe it.

LOL GOOD JOB SONY I HAVE BEEN A LOYAL FAN SINCE PS1!

Farmassy3711d ago

yeah its not gameplay. They have stated that they seamlessly move from gameplay to cutscenes.

Don't get me wrong, the game looks amazing... but if you think all of that is gameplay, you will be disappointed.

You should check out this article if you disagree:

http://www.digitalspy.com/g...

These are indeed scripted moments that are seamlessly worked in between gameplay. This isn't a bad thing (I think it is a good thing... makes it more emersive) but it does mean that you might be disappointed in the visuals of the gameplay

"Meanwhile, a scripted, dramatic leap between rooftops - with a camera that cinematically wobbles as it struggles to maintain an agent in shot, before panning back to watch his partner do the same - transitions perfectly into hands-on gameplay, with the player immediately able to continue his mission as his inept partner falls"

cyber_daemonx3710d ago

@Wni0. It's in game alright.

The denial is strong with this one.

CEOSteveBallmer3710d ago

Sriously?? heres the video at gametrailers, its moving and controlled so its in game graphics, why can't you believe that? the PS4 is not made of windows 98 and pentium 3 you know. sheesh some people here needs some real info. enjoy http://www.youtube.com/watc... please do finish the video

+ Show (9) more repliesLast reply 3710d ago
respekanize913711d ago

Only disappointment is its not a 4 player co-op game..Maybe a co-op mode outside of the campaign?

Shane Kim3711d ago Show
TheOneWhoIsTornApart3711d ago

It doesn't need multiplayer whatsoever.

respekanize913711d ago

you guys are all crazy!!! I barely play MP games, but when they showed this game it had 4 player class co-op written all over it...the way they panned to each character, the way they helped each other out..Gonna love it either way...wasnt trying to get the natives restless but come on you had to be disappointed when you found out your werent gonna be able to tackle this awesome world with your friends

TheOneWhoIsTornApart3711d ago (Edited 3711d ago )

I wasn't disappointed at all in fact I was overjoyed that they had the sense to make it a single player story and character focused and cinematic gaming experience. Coop can take you out of the experience. I like coop for certain games like Halo but only after I have played through the game by myself first. Multiple players make it hard to focus on the enviorment and characters and take you out of the world. There is too much chatting and other players getting impatient with you to move forward more quickly. I like to take my time and explore at my leisure without someone breathing down my neck to hurry up and get going. I would have been pissed if this had multiplayer in it.

respekanize913711d ago

final bubble for the disagrees...I love all SP first party games by Sony..they are my go-to gaming experience...all i was stating is that I was disappointed I wasnt gonna be able to enjoy this awesome game in this awesome universe with my friends.

Wasnt saying "it needed MP" I actually used the term co-op...which is nothing like MP to me

They will all badger me for me copy now, and the devs will make less money because it.

d0nni33711d ago

I agree with what you're saying pal, i think you just didn't explain it properly.

The game really does look like it could be a 4 player co-op game from the initial trailer and i was kind of expecting that.

I am happy non the less though this game looks stunning, need to see a little more gameplay to get a real feel of how it's going to play but hey i'm a sucker for graphics porn!

FamilyGuy3711d ago

I knew it was going to be a single player focused game from the start. Co-op would be nice but I understand why they wanted to focus on SP to make it as good as they could in this brand new IP. I wasn't "disappointed" though as I pretty much expected this.

At least you could watch your friends play and possibly help them out in the future while playing this game. The PS4 having cross-game chat this time around, the "interact" function of live streaming and (if it's released in time) the "pass the pad" feature that was talked about at the reveal should all help you still feel connected to your friends no matter what game you're playing. SP, MP or online Co-op.

NeoTribe3711d ago (Edited 3711d ago )

If that's the only complaint id say there doing good. 4 player coop is a rare complaint and a rare gameplay mechanic in any game nowadays.

plaZeHD3711d ago (Edited 3711d ago )

Couldn't agree more. Forget about the disagrees, people can't accept criticism.

Yeah, ha ha, how ironic, same thing can be said about myself, but really there's nothing to be critical about. Co-op adds up for replay value and you can't be against replay value, now can you?

DreadGara3711d ago

I lost my interest on Deadspace 3 when it became a Co-op game.
Actually the game felt so cheap and soooo not original like the first 2. As you can see, The game is originally a horror game and by adding multiplayer to it the element of thrill is totally absent my friend.

+ Show (4) more repliesLast reply 3711d ago
xICHIGOx3711d ago

The reveal trailer was in engine they have said multiple times.

RemedyMP3711d ago

In engine doesn't mean that it will look like this in the finished game. We've heard this in engine bs before and most of the time it doesn't look nearly as good in the finished game. That's especially often the case with Sony games.

Just look at the list of past in engine trailers that looked to good to be true and then turned out to look avarage at best in the finished game:

Killzone Shadowfall
Killzone 2
Uncharted 3
Every single quantic Dream game
God of War
...

The list goes on forever.

scott1823711d ago (Edited 3711d ago )

^
http://gamingbolt.com/the-o...

The very last gif is not involved in a cutscene, you can tell by the gui on bottom right plus character and enemy movement. Cloth animations and character graphics/animations look as stunning as anything else shown about the game... and it is legit gameplay.

MONOLITHICIDE3711d ago

um completely disagree, in fact all those games you mentioned have been proven to be technically superior to there announcements. Quantic dreams has already released how many polys each game/tech demo accomplished and each game has had a significant increase over said tech demos. Killzone was proven to destroy its tech demo with spec and visual performance be that Lighting (over 250 dynamic lights in any given level) or textures. God of War was announced with a gameplay trailer so I don't know where your getting that. same goes for the rest of your bogus comment. heres the door see your way out. Buh BYE!

S2Killinit3711d ago

@RemedyMP
you are naming the best looking games of last generation, you just missed TLOS, all Playstation exclusives, I wonder why...

plaZeHD3711d ago (Edited 3711d ago )

Uhh what?
In-engine trailer
http://cdn2.dualshockers.co...
Final product
http://img708.imageshack.us...
The cutscenes look even better

Cryptcuzz3711d ago

Seek medical attention for how hurt your butt is, like NOW.

DreadGara3711d ago

The list you mentioned at least had very amazing high ratings...
Unlike Too Human, A game claimed to be under development for a 10 F*ing years and guess what?!? It faded like a fart!!!
Nothing special about it, just like the typical Xbox poor exclusives. (Excluding Halo & Gears to be fair)

+ Show (4) more repliesLast reply 3711d ago
frostypants3711d ago (Edited 3711d ago )

In engine != gameplay. Uncharted had in-engine cutscenes, but they were pre-rendered in that engine on more powerful hardware than the base console.

Hard for me to tell which is which with this game though...if the cutscenes are pre-rendered, the live gameplay comes damn close enough to make it almost unnoticeable. This is an effing pretty game.

SynestheticRoar3711d ago

I said this from the beginning, this game would be awesome.

Show all comments (117)
350°

The Order: 1886 pushed visuals hard in 2015 - And still looks stunning today

Digital Foundry : Released in February 2015, The Order: 1886 was a stunning PlayStation 4 game at the cutting-edge of rendering technology, with visuals that still hold up today. The game's release pre-dated in-depth Digital Foundry coverage, something we're looking to address with this new video! Ready at Dawn's game never received a sequel and never received a PS4 Pro upgrade, but thanks to developments with exploited, older firmware PS5 consoles, we can now show you the game running locked at 60 frames per second.

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eurogamer.net
VenomUK252d ago

The gameplay was bland and extremely frustrating at times with unnecessary QTE combat at points. But the world and the lore and the characters and the story were fantastic. I’ve always wanted a sequel. I still hope Sony will surprise us one day.

shadowT253d ago

Sony missed the opportunity to acquire Ready at Dawn Studios.

Tacoboto253d ago

But... Sony didn't want Ready at Dawn. Clearly

mkis007252d ago

I'm guessing had 1886 turned out more positively they would have.

RaidenBlack253d ago

And let's not forget,
Ready At Dawn showcased The Order 1886 running on PC at 60fps at SIGGRAPH 2015
https://www.dsogaming.com/n...

isarai253d ago

I still stand by my theory that this game just released at the wrong time. Almost every outlet spent a lot of time in their reviews ragging on the game for not being an online experience, everyone was in the Destiny hype train and at the time they wanted EVERY game to follow suit, bashing any game that didn't. If this were released after everyone realized how much that wasn't future, people would've appreciated it more. I loved it, and I'm always disappointed that we'll never get a sequel

Tacoboto253d ago

That doesn't seem to be true about outlets complaining on the lack of online. The review summaries on Metacritic are very consistent: Amazing graphics, but shallow gameplay and a very short length with little reason to return.

Here's an example of how *little* time IGN spent talking about multiplayer:

"With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it."

It's the final sentence. They don't even take the time to say "online multiplayer"

MrChow666253d ago (Edited 253d ago )

"Amazing graphics, but shallow gameplay and a very short length with little reason to return."
You are right, that's what everbody was saying at the time, never heard anything about it not being online.
I've been thinking about trying this game for years, I may get it now that it's dirt cheap, no big loss if it sucks

MrChow666253d ago

Oh, add to that bad enemy AI, I remember that from the reviews, I saw a video of a wherewolf boss fight with a very weak AI

thorstein253d ago

And there we glowing reviews for shorter games. It was one of the times where hating this game was "cool."

CrimsonWing69253d ago

Can you show me the reviews that rag on it for not having an online experience?

I’m not doubting you or anything. I’m just being lazy.

isarai253d ago

Sorry, not multiplayer, open world is what I meant.

Tacoboto253d ago

That's also fake news, isarai. Again, the game was consistently criticized for what it was (Pretty but extremely short, extremely linear, hand-holding, no replayability), not for what it wasn't (multiplayer/open-world)

isarai253d ago

Nope, every review uses the term "linear" several times as if it's some inherently bad attribute. Not fake news at all. Since then there's veen plenty of short and sweet single player linear games that get lots of praise, again after the reality of everything being open world set it and it wasn't as great as everyone thought. But at the launch of the last gen everyone had open world fever, and especially the first couple years "linear" was a con in many games reviewed

Tacoboto253d ago

That's your own contortion assuming criticism of its extremely linear design is suddenly a call for it to have been open world.

+ Show (1) more replyLast reply 253d ago
zumlauf14253d ago

You totally made up a claim regarding an overall review consensus that isn't true. And, instead of just ignoring being called out for it, you respond with "oh actually i ment to say OPEN WORLD". Which literally isn't true either. You can't show us one review that bashed the game for "not being open world". And, somehow the other guy is getting downvoted. Over a bullshit liar.

isarai253d ago

Games were being criticized at that time for any game that wasn't open world or online. So yeah I got one mixed for the other, doesn't change my argument one bit that it would've been received better if it released later. People are agreeing because if you were not riding the "online and open world" hype train at that time, it was blatantly obvious there were biases in play for how games were criticized. Now after all that has happened since people want to say "oh wait these games were actually pretty good" cause they know better now

Rude-ro253d ago

The gameplay was very shallow and when one says repetitive, it is by the very definition for some fights. As in, completely identical but different setting.

The game has amazing potential.
The graphics, the lore, characters…
This could most definitely have been all corrected with a sequel and became a franchise hit…
Still would love to see an attempt.

Ie fantastic premise and moments that shine…
But it had its downfalls that deserved the negative marks.

thorstein253d ago

It was the "game to hate" when it launched. And right here, on this site, we saw people posting stories that were outright fabrications about the game. It was weird. The game launched, it was fun, a really cool game but the hate was too much. And so were the lies.

Minute Man 721253d ago

It was just too short....but I loved every minute of it....double dipped and grabbed the ultimate CE

babadivad253d ago

That isn't true. I remember people talking about how incredibly short it was and the somewhat janky gunplay.

KwietStorm_BLM252d ago

First I'm hearing of this. I don't know what multiplayer has to do with anything. The game was just dull. Amazing graphics, great narrative, great lore, boring gameplay sprinkled in pieces between cutscenes, and lackluster AI and controls.

+ Show (5) more repliesLast reply 252d ago
anast253d ago

People cried this game was too short. No people are crying because games are too long.

isarai253d ago

Pretty sure everyone is complaining about bloated games lately but ok

anast253d ago

Thank you for the ok. I needed that.

RaidenBlack253d ago

Games like Ubisoft open worlds not enjoyable lengthy games like Elden Ring or Baldur's Gate III

anast253d ago

I get it, but people also complain about the main stories being too long or just games being too long in general because they are "adults".

Show all comments (50)
230°

The Curious Case of The Order: 1886 - A Retrospective

Ready At Dawn cut their teeth developing spin-offs for PlayStation Portable and porting games to consoles. When they got a chance to establish their own with The Order: 1886, its poor critical reception ostensibly halted their trajectory. Can one middling game really sully one’s reputation in the eyes of Sony?

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lordsofgaming.net
moriarty1889719d ago

Wanted a sequel for this game so much. It was left wide open for one with the ending it had.

porkChop719d ago

Sony did file a new trademark a while back, so you never know. Though if I were to guess it would be a reboot rather than a sequel.

REDGUM719d ago

The Order was great from my playthrough and really enjoyed it. The same with Days Gone. Both, amongst others out there, deserve a follow-up. Anyone who actually played through the complete games knows there were hidden gems in and around these 2 games. Too many out there put too much faith in reviewer's opinions instead of thier own and get put off or join the hate bandwagon.
Seriously, gamers need to game & not read or view other people game with added opinions thrown in.
Honestly, if you haven't played either of these 2 games yet, do yourself a favour, pick it or them up, forget anything you know about them & just play it for yourself & create you're own opinions.

Ninver718d ago

I ignored the reviews and went straight to the store to but the game. Thoroughly enjoyed it I might add. If only Sony had the balls to summon enough faith to reboot or give us a sequel. Maybe even a prequel done right and make it a 3 part series. Wasted opportunity for a really different exclusive if you ask me.

barom718d ago

Days Gone is really an exceptional game though it feels like it took a bit of time for it to get interesting.

The Order 1886 was unfortunately not very good. Super beautiful game with beautiful cinematics but felt incomplete and don't really remember much happening at all in the game i.e. it was kind of bland. A sequel where they learned from their mistakes would be very intriguing though and I would have bought it.

monkey602718d ago

I loved Days Gone and I would have loved a sequel.

I didnt like The Order. There was enough there for me to give a sequel a chance if they improved on bits but I'm losing no sleep over the absence of it. I thought the 1st one was genuinely terrible for a multitude of valid reasons.

S2Killinit719d ago

I really enjoyed it. I was hoping for a game in the same world but less linear. With lots of that sweet lore.

YoungKingDoran719d ago

Yeah with the tech sorted and expanding on the existing assets, they could/should have been able to do a trilogy that gen. What happened..

moriarty1889718d ago

Agreed. Such an interesting title just abandoned. Makes no sense. As I said the ending of the game sets up for a sequel perfectly.

+ Show (1) more replyLast reply 718d ago
porkChop719d ago

Incredible graphics and presentation. Great use of photo mode. A really interesting premise. The actual gunplay felt solid. The game just needed to be longer, and the levels could have been a bit less constrained. More enemy variety as well. At full price it just didn't have the value, at least in my opinion.

I would like to see a sequel or reboot, which I think is more likely. It would need to be a new dev as Ready at Dawn are part of Oculus now

robtion719d ago

I think Bluepoint could do a good job. They have the technical capability if Demon's Souls is anything to go by.

MeatyUrologist719d ago

Agreed. Because of all the bad reviews I waited until the end of last gen to buy it, but was really surprised. The only knocks against it were length and linearity. Really loved the visuals, atmosphere, story, and characters. The gunplay was actually really well done with unique and fun weapons.

You mentioned the photo mode, and this was one of the best examples I have seen. They actually allow you to add filters and modify the visuals in the photo mode, and then apply those to the game. I have never seen that before or since. I really wish more games would allow this. Give the users more control over how the game looks to cater it to their tastes.

uth11719d ago

This was a weird one in that the community hated the game but also demanded a sequel

SonyStyled719d ago

Because it’s literally a 5 hr game, yet had the same quality offering of the other AAA Sony games that are tens to hundreds of hours of gameplay.

I used a walkthrough trophy guide for the platinum to not miss any collectibles in one run, it took 8hrs. I thought it was actually a pretty great game, but always wonder why that level of game development didn’t continue for a 15hr single player campaign.

robtion719d ago

I'm part of the community and I loved it.

I think a lot of the hate was from people who didn't even play it jumping on the bandwagon. Clearly there was the usual hate from xbox fans but also from insecure PC players as the graphics were (still are) phenomenal.
The game is a flawed gem. A new entry on PS5 would have great potential (doubt it will happen though, Sony isn't into risk taking these days).

Eidolon719d ago

All the early hate was a people who haven't played it and were quick to call it a QTE game.

AuraAbjure719d ago

I'm an Xbox fan and I'm planning on getting a PS4 pro one day to play this game along with gravity Rush 2 and others.

coolbeans718d ago

-"I think a lot of the hate was from people who didn't even play it jumping on the bandwagon."

Can we please stop retreating back such tired defenses? It's had a heavily mixed reception ever since critics PLAYED the game back then, and justifiably so. Even trying to rope in "insecure PC players" just shows how shallow this view actually is.

719d ago
Shiore2u719d ago (Edited 719d ago )

Can't ever forget those terribly designed lycan fights.

ClayRules2012718d ago

Ugh, I love this game! But yes, those lycan fights were terribly designed, for real.

Overall though, solid gameplay.

Show all comments (37)
540°

Sony Files A New Trademark For The Order: 1886

The Order: 1886 has received a new trademark filed by Sony. The trademark application is for a video game, implying that they want to extend it.

Read Full Story >>
novicegamerguides.com
zsquaresoff854d ago

I hope they give this game another chance, it had an incredible story and gameplay, It was just unfortunate that the game length was extremely short.

Magog854d ago

The team that made it was bought by Facebook. I don't see why they would continue the series with a new team rather than just make a new IP.

Neonridr854d ago

I guess it's still possible that another studio could take another swing at it. But yeah, Ready at Dawn was bought by Facebook.

darthv72854d ago

would be cool to see an oculus version.

CrimsonWing69854d ago

It wouldn't be the first time this has happened. Bungie and 343 come to mind with Halo.

Magog854d ago

@CrimsonWing69 the difference is Halo was still successful. In my mind they should have put the series to rest when the original creators got tired of it but Microsoft love to flog the series so there you go.

ALMGNOON854d ago

am pretty sure Sony owns the IP so that doesn't matter at all.

GamingSinceForever854d ago

So what other great games has that studio produced since being bought by Facebook?

Magog854d ago

@GamingSinceForever they made Lone Echo a well received VR game.

Lord_Sloth853d ago

The team was, but that doesn't mean all of them left Sony. It's entirely possible that several of the employees still work for Sony.

Rhythmattic853d ago (Edited 853d ago )

"The team that made it was bought by Facebook."
Yes.. Not the IP...
Personally, The IP has soooo much potential for exploration.......If done right.....
Which brings me to your post... Unlike FB... Sorry, Meta.... A team is not IP, and with an even better team working on such said IP, It could be a winner...

Def wont be 1886 infinite,

deleted853d ago

Exactly @Rhythmattic Could you imagine if The Order was handed over to a studio like Santa Monica?! The Order 1886 set up a really nice setting and lore... now the idea could be pushed to the next level by one of Sony's high tier studios. It may be too much to ask to get one of the big dogs on it, but one can dream.

It could even work out that someone like Santa Monica create a smaller team just for creative vision, then hand over the busy work of building that world to one of their subsidiaries like the newly acquired Valkyrie Entertainment, which specializes in high tier support work.

Magog853d ago (Edited 853d ago )

@Lord_Sloth Readyatdawn were never owned by Sony so no, none of their employees stayed with Sony. Order 1886 was a second party game funded by Sony but developed by an outside company.

Neonridr853d ago

@GamingSinceForever - Lone Echo and its sequel are some of the better VR games out there with a great story and some awesome VR integration. The second game only came out in October of this year, so it will be some time before we see their next project.

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_SilverHawk_854d ago

Hopefully playstation-5 will have a sequel to the order 1886.

FlavorLav01854d ago

Please let one of the big boys take a swing at it and slay us with an awesome game. Naughty Dog, Sucker Punch, Sony Santa Monica, and Sony Bend could all do this IP justice.

Magog854d ago

Why would any of Sony's teams want to take their time and resources to work on another studios unsuccessful IP instead of their own unique ideas? Generally speaking Sony doesn't assign their top teams games to make they let them make what they want and are passionate about.

senorfartcushion853d ago

It’ll be just to hold on to the rights. They’re not making a new one. A remaster in 5 years is most likely, but until then, no.

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FlavorLav01854d ago

If it had been marketed correctly as a strong narrative experience and sold for $30-40 instead of full price, the game would’ve big a huge success and we’d have guaranteed sequels. Loved the game, hope more from this IP is on the way.

Rhythmattic853d ago

It def cut corners though.. The Wolf fights where copy and pasted, the gun mechanics, decent... But the World was what made it... Maybe your standard gun mechanics, but never the guns....

The round table needs to be fleshed out....

ChasterMies854d ago (Edited 854d ago )

Short games are ok with me. Everyone loves the Titanfall 2 campaign and it was only about 5 hours. The issue is gameplay, and frustrating controls that did not need to be frustrating. Other than that, the look and feel was fantastic.

porkChop854d ago

Titanfall 2 also had an excellent multiplayer mode though. As excellent as the campaign was, no one would have paid full price for just that.

Ramboforlife854d ago

Totally agree. If it was a 20-30 hour campaign, it would have sold very well. It deserves another chance.

Livingthedream854d ago

Nah it had mediocre to terrible reviews. Don’t really know anyone who actually loved the game, but there was potential. They should give it another go same studio. Lol

Rude-ro854d ago

This is not that type of game.
I can not think of a single story driven game that does not have endless fetch quests in a forced open world type game that comes close to 20 hours.

Let’s be realistic…
Either way, the game had issues that can easily be remedied and make for an amazing sequel and I hope it happens.

senorfartcushion853d ago

It was good but had a terrible
Cliffhanger. An actual second half would have skyrocketed the game’s status. TLOU 2 was over 30 hours long for some people.

porkChop854d ago

It really just needed to be twice as long. I can put up with super linear, tightly scripted gameplay as long as I feel like I'm getting my money's worth. But the game was so short with little replay value. And the length prevented the lore from being properly realized.

I'm interested as long as they can flesh out the length. Possibly open up the gameplay slightly without detracting from the movie-like scripting.

-Foxtrot854d ago

Yeah I really liked the overall world and Sir Galahad

(SPOILERS)

Having Werewolves and then vampires opened it up to so many possibilities, who's to say other mythical beasts couldn't be introduced.

EmperorDalek853d ago

The story was good until it ended on a cliff hanger, I wouldn't call it incredible. The gameplay was dreadful. I would like to see an improved sequel however.

itsmebryan853d ago

@zsquare

Maybe I'm missing something but, wasn't that game panned after much hype as not very good and poor gameplay? Metacritic is 63% and user rating of 6.7 and by no means consider a hit.
Actually a new developer could be good for the game.

Flewid638853d ago

Limited gameplay mechanics too but I REALLY enjoyed what was there.

alb1899853d ago

Yep, I always liked the atmosphere and characters of this game. I think it can be a really good game if they put emphasis on the gameplay.

DarXyde853d ago (Edited 853d ago )

I don't know if I would say the gameplay was "incredible." The lore was fine and the weapons were awesome (and truly a standout visually, no questions asked). I'm impressed they got a game looking this good to run in such a stable condition when you consider the tech last gen. I only played it on base PS4, and that was really a marvel.

But that all said, the gameplay didn't stand out for me at all. Felt like a pretty standard affair and, as you said, the length was pretty short. Granted, I got it on sale for $12, so I don't feel bad about that purchase. It didn't really linger so the point was really to tell the story they wanted to tell, which I can respect.

I also hope they give it another chance, but I would prefer if they really made it stand out. There's a ton of creative talent over at PlayStation, so if Ready at Dawn had learned from the shortcomings of the first game and they're willing to solicit feedback from PlayStation studios, it has great potential.

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NovusTerminus854d ago (Edited 854d ago )

I really want another one, I bought it day one zero regrets. I enjoyed it a lot and has lots of room for a sequel.

HOWEVER

USPTO policy is that a trademark only be updates with visual proof once every ten years after initial filing, and since the game is still for sale on the PlayStation Network it is likely just a paper work error that will be corrected so that they can continue selling the game digitally.

RaidenBlack854d ago

Yea ... I initially though this might be for a near-future res+fps boost and/or a PC port, paving way for 1887.

GhostofHorizon854d ago

It was a really good game but there was a ton of room for improvement all around. If they had another crack at it, it could be something special.

Eidolon853d ago

A lot of games before and since have made absolutely shameless attempts at making a great experience that ended up falling short. This game gets the worst of it because of hype. And it's actually has really good narrative and gameplay. Tell me one thing NOW that it did wrong that other games aren't doing. Tell me.

BenRC01853d ago

I really like it, bought the special edition years after release, expecting an average game but was very pleasantly surprised

Relientk77854d ago

I really liked the concept, but the game wasn't perfect. It definitely had some flaws. The graphics not being one, they were insane. The coolest guns in the game were only usable for a short period of time. I believe there were like 2 werewolf fights that were basically identical which people pointed out. I'd love for the series to get another shot.

masterfox854d ago

hope there is a sequel, first one was and still is stunning from every aspect, from gameplay, visuals , music, etc, you name it, it literally the whole game is realtime cgi!, imagine what a PS5 can do to it!

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