As the world prepares for the massive Titanfall launch, Rory can't help but worry about EA's "golden" publishing touch.
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."
All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help
The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.
Think if TF has launch issues, prolonged ones, or if it just fails to move XB1s MS is going to be the one to riot.
ya its not like the pc markets worried about if this game hits or not ms on the other hand need this to be big enough hit to move its console....
IMO stupid to put all that money into getting it exclusive even if launch is golden it only appeals to the online fps fans.... not the biggest market and one with lots of competition.
If this is all they have in Titanfall being the savior of the Xbone. Microsoft is in some trouble.
Xb1 does not need saving, tf will do good, I too have friends picking up tf and a few picking up xb1 just for tf. Tf wont surge xb1 infront of ps4 but will open peoples eyes to what system has the fun games.
I don't see Titanfall being a flop or a mess in any way. So far its getting good feedback from the beta players and a lot of hype from casual players too. I know quite a few people who are looking at getting a xbox one for this game and quite a few avid ps fans picking up a 360 just for this game too.
If done right by Microsoft and EA it could give Gears a run for its money on becoming the 2nd biggest name on the xbox brand but I don't see it being as big as Halo.