60°

Swery Looking For Your Empathy With D4 And Kinect

Hidetaka Suehiro, commonly known as "Swery", is trying to implement player's empathy through Kinect in D4.

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Festano3721d ago

I find the kinect a very interesting product that has little use for the time being. I think this game with this device is used for good.

Alexious3721d ago

I'm not the biggest fan of motion controls, but the way it sounds implemented in this game, it might just add something to it.

christocolus3721d ago

Picking this and kinect sports rivals up day one.

AutoCad3721d ago

rivals has actually impressed me.its very accuarate, i think i will go ahead and buy rivals when it come out as well

mhunterjr3721d ago (Edited 3721d ago )

Can't wait to see more of this game.

I liked what I've seen so far, but I wonder how a game with this mechanics could sustain my attention for long... Perhaps that's why he made it an episodic adventure.

MadLad3721d ago

I have faith in Swery to deliver a truly worthwhile experience with the Kinect.
Swery, if anything, is a very dedicated developer with a lot of vision when it comes to games.
I respect the man.

GusBricker3721d ago

If the humor and dialogue is anything like Deadly Premonition, then take my money already.

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60°

Hidetaka SWERY65 Suehiro on his unique work and inspirations

Hidetaka Suehiro, also known as SWERY65, may not have many big hit games on his portfolio, but he still belongs to the important figures of the Japanese gaming scene. His work is truly unique - visually, narratively and thematically, he combines many elements with various references. The results are quite divisive, but at the same time, Swery also has a large number of fans. Spy Fiction, Deadly Premonition or D4: Dark Dreams Don't Die are familiar to everyone who likes slightly "different" games. What exactly is the source of their uniqueness? Swery revealed more about it in our interview.

jznrpg405d ago (Edited 405d ago )

Deadly Premonition really needs a full remake , I don’t think it will happen though. I’m talking much better mechanics than 2 . Good driving , combat and Bosses would make this an amazing game. The story was really good , I loved the atmosphere it was eerie . But the game itself was janky . I still enjoyed it but it could have been so much more .

400°

Deadly Premonition Director Thinks Game Updates Should Cost Money

Hidetaka Suehiro, director of the Deadly Premonition games, asked on his Twitter as to why developers should update their games for free.

FallenAngel1984420d ago

This guy can go hell

With how many games that get released unfinished, imagine those devs then charging you with future updates

jambola420d ago

Sounds like what fallout 76 did tbh

Chriswheeler22420d ago

I got like 100 hours into 76, havrnt paid for anything extra. Not sure what you are talking sbout

Profchaos419d ago

@chris yeah I played quite a bit I got to level 39 I think all in all but the game was a chore to play solo so I gave up

Terry_B420d ago

He really can go to hell. Deadly Premonition 1 on PC does not even run, and nothing was ever patched.

Anunnaki420d ago

Exactly. The real question is why does the gaming population ever buy games at release when every single game gets post launch patches to fix bugs. Back before consoles had hard drives devs actually put effort into releasing the game in the best possible state. Now it's a given that games are released with bugs that continue to be fixed months down the line.

Jin_Sakai420d ago

Lmao. He compares it to buying a $10 cup of coffee. If something’s wrong with the coffee then you expect to get a new one FREE.

+ Show (1) more replyLast reply 419d ago
Orchard420d ago (Edited 420d ago )

Yeah, no. That’s a terrible take.

If it’s quality fixes it’s because the developer did something wrong/poorly and should absolutely be free.

If it’s sizable content updates, we already have a system for paying for those - release it as DLC.

p.s. We don’t all spend $10 on coffee at Starbucks. It’s mediocre coffee and isn’t worth $1 never mind $10.

senorfartcushion420d ago

He’s basically describing the live service model except the money that would go to updates comes from microtransactions instead of through the updates themselves

Knushwood Butt419d ago

I actually agree with Orchard.
I never buy Starbucks either.

P_Bomb420d ago

We already have DLC, microtransactions, battle passes and price increases. Who has money left for Starbucks, lol?

isarai420d ago

We shouldn't need to pay for you to finish or fix your damn game. It's not our responsibility to get your product in working order. Wow f@#k off!

kenpachi420d ago

Everyone at EA and Ubisoft eyes just rolled into money signs

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20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.