90°

Amazon UK: Vita Struggling, Absolutely

Amazon UK's Keta Patel may have had glowing words for Nintendo, but he had a different tune for the Playstation Vita. In his words, the console is 'struggling, absolutely, in terms of the market segment.'

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gaming-enthusiast.net
gigoran3727d ago

(gets handed the money under the table)

"Oh yes, Nintendo will do wonders this year and succeed. Sony and their Vita unfortunately didn't GIVE me enough ENCOURAGEMENT to say that they will improve."

Next thing he's gonna tell us is that a console using under par specs but called a next gen system is going to surpass the PS4.

Yodagamer3727d ago

(Looks at games wii u is getting) (looks at vita games this year). The vita is getting mainly ports while the wii u is actually getting quite alot of system sellers this year. What ticks me off about sony is they have this awesome hardware sitting here, yet they won't even get their developers on it and when they do get the games out there they absolutely fail to advertise them. The just are leaving them out there to die.

vazurahan3727d ago (Edited 3727d ago )

Sony already released exclusives for the Vita. They already did their part from some of their biggest IPs.

Uncharted
Killzone
Little Big Planet
Gravity Rush (New IP)
Freedom Wars (New IP from Sony Japan Studio)
Tearaway (New IP)

Their only pending IP's I'm waiting for are
Infamous
God of War

It's just that, those Sony IPs don't sell like Pokemon for handhelds. There's nothing Sony can do about that.

Their mistake is discouraging multiplaform games from third parties. It should be getting games like GTAV, COD:Ghost, and MGSV.

I mean, why do people expect exclusives from those big third party companies? All of their biggest games are multiplatform. You can't simply expect them to release a AAA exclusive game either to home console or handheld console.

That's too much expectations from them.

Yep3727d ago (Edited 3727d ago )

No idea why you got disagrees (actually, I do have an idea).

@vazurahan I don't see how expecting PS Vita to actually be profitable for Sony is a high expectation

Blues Cowboy3727d ago

@Yodagamer: you're spot on, and I don't know why you're getting flack for this. I love my Vita, but aside from a tiny handful of big games and some AWESOME cult/JP stuff, it rarely gets used. Sony definitely needs to task more of their big first-party studios with Vita games, which sadly they won't be able to do for a while thanks to the need to concentrate on PS4.

Yodagamer3727d ago

@vazurahan Yes those games are awesome, but I said next year. On psp we had a bunch of new ips and older ones like daxter, god of war, socom, gran turismo, twisted metal, syphon filter, a GOOD resistance and many other games. Heck the psp version of modnation was better than the vita one and how that got past sony is a mystery to me.

Hicken3727d ago

There's a problem ere. beaker brings it up below, but it's worth repeating: why is it that a multiplatform game that releases on Vita at the same time as home consoles is considered a port? And, more importantly, why is that a bad thing? Are people gonna treat Watch Dogs on Wii U worse because it's a port? PS4 is probably the lead platform(as far as consoles are concerned), meaning it'll have been ported over to the XB1, as well.

EVERY multiplat is, by its very nature, a port.

Anyway, I count 14 games with release dates for this year on Vita, and another 54 targeting this year http://en.wikipedia.org/wik... Don't think the list is completely up to date, but that's 68 games, one way or another. Some of them are ports, some of them are exclusives. Some of them are system sellers.

There's really only one game that MIGHT sell me on a Wii U, and it has to be spectacular in order to do so: X. The game that doesn't even have an actual name yet. The only other game outside of it that interests me is Bayonetta; those two games aren't enough to warrant me spending $250-300 on a console.

On the Vita, Gravity Rush was my system seller, and worth every penny. Soul Sacrifice was awesome. I spent an easy hundred hours play MLB The Show. P4G is a MUST HAVE. Wipeout was great. BlazBlue transferred over perfectly. Super Stardust was right at home. Sound Shapes is tons of fun. Zero Escape is a great challenge. PS All Stars was just as fun as on console. I had to stop myself from getting too wrapped up in the Atelier games to play other stuff. Muramasa has me trying to get my first platinum. And Toro's Friend Network was just too different to NOT like.

Games that I haven't played yet that interest me are:

Toukiden
DOA5+
Quell Memento
Dragon's Crown
Killzone
Tearaway
Ys
Cosmic Star Heroine
Freedom Wars
Project Diva f
Mind Zero
Monster Monpiece
Murasaki Baby
Final Fantasy X/X-2

and some more I can't think of that I don't see listed.

Folks are too hung up on "system sellers." Frankly, only Gravity Rush has EVER been that one game on a gaming device for me. Any other time, it's been about the library as a whole that sold the system. And as I look at the Vita's library, I can't see myself NOT owning one.

By contrast, the Wii U's library- and most Nintendo lineups, if I'm being honest- just doesn't have enough games to entice me to buy. It took the Wii most of its life to do that, and the same with the 360(the DS and 3DS are another story, entirely, since they're so full of great JRPGs and unique titles like Trace Memory and the Ace Attorney series). What you call a system seller, I call another entry in a franchise that has never really interested me in the first place.

+ Show (2) more repliesLast reply 3727d ago
Kevlar0093727d ago (Edited 3727d ago )

Two points I'd like to bring up

The quote about Nintendo doing well made no mention of WiiU, just that the 3DS would have a strong year which would directly benefit Nintendo's bottom line (he could've said the WiiU would do well, but not from the one article I saw)

The other is he's merely stating a fact the Vita is struggling (compared to the competition). He then goes to talk about a few problems he sees the Vita having, namely the price of certain models and memory cards

There is no question the PS4 and 3DS are performing well and will continue to sell well, it's their other products which have uncertain futures

KakashiHotake3727d ago

Fanboys hate to hear the truth. They only take things from articles that apply to their brand and hear what they want to hear even if that wasn't the point of the article. It's quite sad really.

CocoWolfie3727d ago

what would you guys do to fix this? i honestly think a bit more promotion and games like borderlands 2 and promoting that would help, but yeah this is kinda sad..

vazurahan3727d ago

GTAV and MGSV after Borderlands 2.

They should bring this back as a AAA games console.

Just like Smash Bros. being made for both home and handheld console. You can't assume that every body who buys a handheld console already have the home console.

Remote Play is awesome, it will allow it to piggy backride on the success of the PS4. But that also means it will only sell to PS4 owners.

In order to sell to none PS4 owners, it needs to have AAA blockbuster games regardless if they are exclusive or not.

You sell it for the portability not exclusivity.

beakeroo13727d ago

Vita sales are on the rise, not sure which list of titles the above user saw but I saw a lot of new games that were'nt just ports coming to vita this year. Also when games get simultaneous releases on Vita/PS3/PS4 why is it considered a port towards the Vita?? Many of these 'ports ' are actually a better experience on the handheld.

vazurahan3727d ago

True.

The expectations of some people on the Vita is just too much.

They keep asking for exclusives. It's true that it's Sony/Nintendo/Microsoft responsibility to provide exclusives for their consoles, but not so much for third parties.

Third party games for the Vita should be the multiplatform games they release for consoles.

Do you really expect Activision to release a main-entry COD exclusive to let's say XBOX360 alone? Or Rockstart making GTAV exclusive to PS3 alone? Or Skyrim PS3 exclusive alone?

Western third party AAA games expectations for the Vita are just too much. The third parties should be allowed to release multiplatform games on it.

rhap3727d ago

I'm loving my Vita since the very first day I bought it and played Gravity Rush. Finished Sorcery Saga yesterday and I just got home from work rushing everything to be able to start Ys tonight. Then, after it, I'll have to find time to play Virtue's Last Reward, Atelier Meruru Plus and Tearaway before they release FFX-2HD, Toukiden, Kagerou, Mind Zero and many other games!

Really, I don't give a damn to what people say about it, I'm having lots of fun with my non-considered-system-seller-g ames, probably more than people who only wait for the same games to release every year: cod, bf, gta, ac, halo.

280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken15d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga15d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken15d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12515d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91315d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher15d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal15d ago (Edited 15d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher15d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken15d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder15d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts15d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades21d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken21d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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