470°

PS4 VR: Smedley Confirms Sony Doing Oculus Competitor

Here's an unexpected PS4 VR update, as John Smedley confirmed that Sony is actually making an Oculus Rift competitor.

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worldsfactory.net
GarrusVakarian3726d ago (Edited 3726d ago )

Yes! I really want VR to catch on this gen, im all about that immersion. Hopefully they don't make it so expensive that it puts people off.

TomShoe3726d ago

It's probably going to pretty high priced at the outset, so it will only be a niche item for the near future.

Hopefully it will become cheaper as development costs lower and computing power increases.

Gazondaily3725d ago (Edited 3725d ago )

Yeah but what's the point of VR if you're stuck playing with a controller? I think it defeats the point:

Ah wow Im in the game!! INSIDE THE FRIGGIN GAME!

press x to pick up apple...

I really want vr but the input method needs to evolve too. At least one that rivals the precision of a keyboard and mouse.

Power glove? Lol I dont know. I just dont think a few face buttons will cut it.

Who here used to watch that cartoon, Batman of the future (I think that's what it was called). In one episode these gamers were playing and they were suspended inside these bubbles. Now that would be cool! Also, it alleviates the problem of inadvertently drop kicking your grandmother in the face. Sony you should be making giant bubbles not VR headsets!

Anyway, just thinking out loud.VR is cool. Its the next step towards total immersion. It just seems so far away though. I haven't tried Occulus Rift but yeah, it even seems a bit intimidating.

PoSTedUP3725d ago (Edited 3725d ago )

@tomshoe- if VR is going to be the next big thing, they should want to compete with OcRift. im gonna say a little more than price of a PS4, thats obv just a wild guess. their current headsets are a luxury priced pretty high, VR is targeting gamers, devs arent going to make games for something that wont sell at a hgh price, there will be no point, itll just be a flop. maybe they dont need to compete tho...

@septic- Move controllers... holding a sword and shield... gun peripheral etc.

frostypants3725d ago

@septic: Motion cameras and motion controllers, man. We already have that tech. VR could be what was needed to finally give it all a true purpose.

tontontam03725d ago

@septic
so narrow minded

christrules00413725d ago

More computing power and less development costs doesn't add up. On last gen consoles they ran sub hd resolutions. But since the games looked descent if the devs skimped on some corners they would blend into the game. But if you take a game like Killzone Shadowfall which looks fantastic and skimped over the corners they would stick out like a sore thumb. The more computing power lets devs make more detail in games but it also means they have to put that much more detail into every part of the game. Look at the detail in the division, The Witcher 3 Wild Hunt or Infamous Second Son.

On the other hand before someone says games like The Last of Us looked incredible and it did for 7 year old hardware but it wouldn't serve my example.

Aurenar3725d ago

@Septic: I agree. The motion controllers could actually make a comeback with VR; they simply make much more sense in this context.

Move is quite precise, it should be enough for now.

badz1493725d ago

@septic

I think VR tech like this goes just fine with controllers. to some extend, motion controls like PS MOVE integration will be nice too but whole body motion? come on...most people play games to relax not exhaust the hell out of their body while they are at it.

something like this:

http://www.youtube.com/watc...

is both really exhausting and makes you look stupid! at the moment, motion controls like the MOVE and WiiMote just require you to move you arms and that's about it which is nice especially for FPS and adds VR to THAT, you'll get the immersion of being in the game. full body motion control like the Kinect on the other hands is still struggling to find its footing in the hardcore gaming scene due to control limitation without the buttons.

gigoran3725d ago

@Septic
Right, because they totally didn't make any kind of move controllers that function in cooperation with the camera. Oh wait... the totally freaking did and now you look stupid. Awww darn it all.

MetaReapre3724d ago

@septic

Sony is only doing this because the Oculus Rift was so great for the PC, the keyboard and mouse didn't seem to get in the way of the immersion there and thus it is very popular. A controller, while is something that doesn't do that great of a job putting you into a game, doesn't detract anymore than it normally would while not using a VR headset, but the VR headset is made to immerse you more than a normal play through of a game could.

I hope i said all that right so my point gets across.

Anyway the gist of it is that you can't detract immersion more than sitting in front of a TV with a controller, but you can add on to it to make it better.

+ Show (6) more repliesLast reply 3724d ago
JohnnyTower3726d ago

The VR headset in the picture there is $1000. No motion tracking or anything. So I think it will be interesting what Sony pitches as a price point. The Oculus Dev kit is around $300. I don't k ow what the final price for this unit will be, but Rift has a good chance of coming in cheaper than Sony.

Naga3725d ago

I will be completely shocked if this turns out to be less than $1,000.

KakashiHotake3725d ago

Well that isn't actually a VR headset in the picture, it just looks like it. The reason that's $1000 is it's meant to be a High Def Television set that you can strap to your face for travels for example on the airplane. I'm sure the VR will be much different and will use different, more affordable technologies.

JohnnyTower3725d ago

itachi- its literally called the Sony VR headset. Its been on the market for over 2 years. Thats second gen and still $1000.

sourav933725d ago

The headset in the picture is NOT called Sony VR headset. You're talking out of your posterior. It's Sony's Head Mounted Display called the "Personal 3D Viewer", and never has been referred to as a "VR headset".

http://www.sony.co.uk/elect...

TheGreatAndPowerful3725d ago (Edited 3725d ago )

Oh but it does support head tracking. It'll be based on that tech and offered at a much lower price.

http://www.tomsguide.com/us...

DeadIIIRed3725d ago

If Sony is going to be competing with Oculus head on, they already have the cost advantage due to their existing economies of scale. I imagine it will be released $50-$100 more than the Rift, but there will most likely be huge quality differences.

Aurenar3725d ago

The HMZ is not a VR solution for gaming. The image has been put there just to gave an idea as to what it might look like, but the actual VR for PlayStation 4 will be different and much cheaper - clearly, no one would buy such an expensive device for a console.

UltraNova3725d ago

Ok guys how many of you here would buy a peripheral that costs twice as much as your console(and even more when it will arrive in 2 years plus)?

Not many I'm sure...as game developers surely are too.

So dont get your hopes up, not this gen (xbox 1 and ps4)at least. VR tech need to get cheap and console power to increase even more.

Correct me if I' wrong but stereoscopic 3D needs almost half the fps of a system to run two pictures side by side.

Now I am sure nobody would want to go back to 720p 30ish fps games even in VR mode!

+ Show (5) more repliesLast reply 3725d ago
C-H-E-F3725d ago

Sony.... will take all of my money this gen, Digital purchasing every exclusive as well. I'm doing my part to help get them out of Junk Status are you?

MightyNoX3726d ago

Outlast + VR = Good

Fallout 4 + VR = Nirvana

GarrusVakarian3726d ago (Edited 3726d ago )

"Fallout 4 + VR = Nirvana"

Games like that are the exact reason im so excited for this tech and the reason i want it to succeed. You could lose yourself in games like that, even more so than you can already.

Gazondaily3725d ago

Omg Fallout plus VR...say bye to thr gym. Time to make all kinds of gains....in my fingers!

Arkardo3725d ago

Where do you leave the next Doom! ;)

TetsujinFranky3726d ago

This is going to be quite interesting. I'm really curious to see what Sony is going to come up with.

Alexious3726d ago

The most important aspect is preserving quality while not dropping performance.

Resolution might have to drop to 720 or 900P at least. Unfortunately, each image will have to be rendered twice, which is why VR is reliant on having a beefy hardware and PC is the best candidate.

Festano3725d ago

I agree, it will be very hard Vr support by hardware Ps4.

ginsunuva3725d ago

The resolution inside a tiny headgear won't even be noticeable as long as it's 720+

DeadIIIRed3725d ago (Edited 3725d ago )

My PS3 did just fine rendering 3D images on several games in HD, I think the PS4 will be just fine.

EDIT: My one concern would be input lag

SpaghettiMonster3726d ago

It's not going to be on the Rift's level and will probably be expensive. I'm curious to see what they have cooking though.

3725d ago
ginsunuva3725d ago

Well sony does already have a ton of VR stuff including their 3 models of HMDs

Alexious3725d ago (Edited 3725d ago )

Well, we should wait to see what the product really has in terms of features before making such a statement.

kaiserfranz3725d ago

I have no doubt about the technology, but I agree that it will not be at the levels of the Rift.

frostypants3725d ago

Sony is among the greatest hardware companies in history. Rift is being developed by a startup. Don't be so quick to pick winners.

specialguest3725d ago

@frosty - Oculus rift started out by raising 18 mil thru kickstarter, but later secured 75 mil in funding through a named firm. John Carmack left ID soft to become a full time chief tech officer of Oculus. Many top PC devs and ethusiast putting effort for the sole purpose of providing feedback or improvements on VR. This isn't just a bunch of amatuers trying to put out a prototype. This is a full on collective effort to finally bring VR to the mainstream to make it work. I don't know what Sony has in stored if they are developing a VR headset, but. Oculus is the one and only chance for practical VR to be reality.

+ Show (1) more replyLast reply 3725d ago
OwnageDC6503726d ago

The PS4 is virtually unstoppable!

Alexious3725d ago

They are certainly on a roll, that's for sure!

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies11d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken11d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga11d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken11d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6411d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic11d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 11d ago
DivineHand12511d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91311d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer11d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit11d ago (Edited 11d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91310d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit10d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 10d ago
Christopher11d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6910d ago (Edited 10d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit10d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal11d ago (Edited 11d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher11d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken11d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic11d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2311d ago

Correction, they have no issue playing good live service games

shinoff218311d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit10d ago (Edited 10d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder11d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts11d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades17d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken17d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades17d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken17d ago (Edited 17d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii17d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit19d ago

Big victory for Sony. And a long time coming.

DarXyde19d ago (Edited 19d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

19d ago
Profchaos19d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9519d ago

Patents suck. Most of them are complete garbage.

Knightofelemia19d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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