900°

Sony "Not Sleeping at the Job" with PS4 Firmware Upgrades; "Good stuff is on the horizon," - Insider

Well known industry insider Ahsan Rasheed, also known on NeoGAF and Twitter as Thuway has a quite good track record with his sources, and he shared what he heard about Sony’s work on the PS4′s firmware.

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dualshockers.com
Majin-vegeta3729d ago

Always good to hear this.

LOD 2 better be one of those good things on the Horizon.

Sayai jin3729d ago

Never doubted it. The system will get better with time.

UltimateMaster3729d ago

Just bring Audio Music Support.

Boody-Bandit3728d ago (Edited 3728d ago )

I am looking forward to firmware updates to advance the system BUT Sony needs to do something with their PSN / bandwidth speeds ASAP.

I noticed that lately my PSN online speed seems to be running slower for me. My ISP is currently running a special on their upper tier packages so I figure WTF and upgraded mine a few days back hoping it would help. Once I received the new modem and activated everything my online speeds with my laptop, PC and tablets are 4 times faster than the previous service / package I had. I jump on PSN thinking okay this should make a huge difference. Nope, same speeds.

So I ran the connection test serveral times over the past couple days and I am averaging 11 download / 3.4 upload. On my other devices I am averaging 45 ping / 85 DL / 18 UP across America. When I test my speeds on the East Coast (where I live) my speeds are 12 ping / 100 DL / 24 UP.

Before some suggest otherwise. It has nothing to do with my modem, router, location of the PS4 hardware or anything else. Even if I live in a bad location, far from their nearest server, it doesn't explain how I am averaging 7x less speed on PSN vs any where else in the country I live.

Sony said since the PS4 launched that PS+ subscriptions have tripled. So I'm assuming Sony hasn't allotted for that increase in traffic yet. I hope they get on this and I wish the media would question them about it.

BTW I checked my speeds on my PS4 and both of the PS3's I own. They are all averaging the same speeds on PSN.

CuddlyREDRUM3728d ago

Actually, "The system will one day do what PS3 does in time" is the truer statement.

DragonKnight3728d ago

@Brutallyhonest: Question: Are you using a wired, or wireless connection? I did tests, and a wireless connection gets less than half the speed of a wired connection so it could just be that and not because Sony needs to anything with the speed on their end.

Boody-Bandit3728d ago (Edited 3728d ago )

DragonKnight

I never go wireless when gaming. Also I even purchased brand new net cables just to rule out everything on my end. But ALL of my other devices that are connected to the net in my home are flying whether wired or wireless.

Maybe it's just my path to Sony or the amount of traffic on PSN in my area. I posted this on the forums to see if anyone else is having similar problems.

alexkoepp3728d ago

Stupid article -

"Dude shares what he knows about sonys firmware"

"I don't know much about the firmware" - dude

Azmatik3728d ago

@bruttalyhonest - yup same thing here i have a 30DL and 15UL connection the highest i ever saw my ps4 get was 17DL but usually i get around what u described the 11DL and 3.4UL very weird i hope they fix it soon. Alot of my friends are waiting for music suport till they upgrade to ps4 its aparently a really huge thing ppl want if they release just that sales will jump.

Skizelli3728d ago

@Brutallyhonest

Regarding your first post above, I've noticed this in other areas as well. For example, when watching streams on PlayStation Live, the quality is horrible, and often laggy. Yet, when I watch the same stream on Twitch/Ustream's website or iOS App, it looks and plays great. It's definitely PSN.

+ Show (5) more repliesLast reply 3728d ago
andibandit3728d ago

Was any of this really insider information?

I_AM_ CANADIAN_19893728d ago (Edited 3728d ago )

I seriously hope they use the money their getting from psn + to make psn just as stable as Xbox live, I've always been pro Sony, but the one thing I've always admitted was when it came to reliably stable online gaming Xbox live always had my attention. Like I'm going by how my ps3 playstation store lagged hardcore so I figured it's the ram. Get a ps4 and enter the playstation store and it's still laggy definately nowhere near as slow but still surprising with 8gb of gddr5. So brings me to the conclusion that it's the psn causing the lag. Internet test shows I'm getting 5mb/s upload speed and 28 Mb/s download speed so it can't be that. Even killzone shadow fall lags like a lot. Definately don't get to experience the average 60fps multiplayer experience guerrilla games was boasting more like 40fps with random drops to like 20fps or lower ( lots of stutters ). I defended Sonys psn before because it was free but if it can't handle 5mb/s upload speed with an attached 50.00/year price tag I'll have to side with the xbots on the inferior online statement. I live in Canada in a small town so 5mb is considered high by our standards . So in conclusion I hope psn improves to Xbox live standards as far as stability goes .

+ Show (2) more repliesLast reply 3728d ago
hulk_bash19873729d ago

New and added functionality is always welcomed. Can't wait to see what they have planned.

-Foxtrot3729d ago (Edited 3729d ago )

I wish we had rumours on the games they have in development, they have a ton but they haven't shared most of them us yet...then you have the ones they have announced like the Order and Uncharted but no gameplay trailers.

Uncharted, The Order, More details on DriveClub, Guerrilla Games new IP, Sucker Punchs new IP, Sony Santa Monicas new IP, Quantic Dreams new IP, Sony Japan, Sony London, Sony Bend, GT7, Media Molecule, Sony San Diego...Crash Bandicoot in their somewhere

They are keeping their cards close to their chests aren't they

ABizzel13729d ago

To be honest I'm a bit surprised, considering how everything was constantly spoiled for them a good week or two before their reveals. They must have NDAs EVERYWHERE. You want to enter the building NDA, you need to use the restroom DNA, you want a cold drink of water NDA.

Makes GDC, E3, Gamescom, and TGS interesting.

monkey6023728d ago

"You need to use the restroom DNA"
Well i guess if there was one place to look for some the jax would be a good starting point :P

ABizzel13728d ago

@monkey602

lol, I meant NDA

alexkoepp3728d ago

Probably gonna be a big e3 for them this year is my guess, expect the announcements then

NNoyingHusband3729d ago

This insider is a Sony fanboy. He's the same clown who said TitanFall textures are low rez and that the devs are lying about the texture quality.

dantesparda3729d ago

The fanboy hate is strong with this one

3729d ago Replies(6)
SonyAddict3729d ago

I think you clicked the wrong article!,and we don't like your kind around these here parts!.

BOLO3729d ago

Wow you have made yourself a target of opportunity and you deserve the replies... http://mariamuir.com/wp-con...

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies14d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91313d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit13d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 13d ago
Christopher14d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6913d ago (Edited 13d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit13d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit13d ago (Edited 13d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades20d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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