J Station X writes
"BioWare are hardly strangers to controversy (the Mass Effect 3 ending, anyone?) but rather than staying away from it, like the shy development team in the corner, they are more than happy to embrace it, with open arms and open hearts because often, the BioWare choices that cause the most flack are the ones that matter.
This is according to David Gaider, the lead writer of their upcoming title, Dragon Age: Inquisition, discussing in-game romances, and he not so much kicks the hornet’s nest as he does punts it out the stadium. Read what he has to say after the break."
Earlier this year, BioWare was hit with layoffs as part of a downsizing of parent company Electronic Arts, but fans have been reassured that the next Mass Effect game hasn’t been impacted. Likewise, Dragon Age: Dreadwolf’s development is still churning along, with BioWare putting it at the forefront of its focus and rumors suggesting that it could launch sometime later this year. Fans might be getting another look at the long-in-development Dragon Age: Dreadwolf at the Summer Game Fest in June.
If the recently posted job offering for a temporary development manager is any indication, BioWare could have yet another surprise up its sleeve for when Mass Effect 4 and Dragon Age: Dreadwolf are nearing completion. This mystery BioWare video game could truly be anything, from another spin-off of its two major properties to something entirely new. All there is to go on at the moment is a vague mention in the job posting, and it might still be some time before BioWare is ready to confirm any new games in its pipeline.
So a studio that spent years on anthem then this dragon age thing is now also working on another ip along with mass effect,
You think they would be worried that there brand has been on 3 major screw ups
Dragon age 3 launched broken with the frostbite engine yes its a good game but you can see in the late game how rough it was
anthem......
Mass effect 4 well that dev team was fired so yeah.....
They should make sure this new dragon age is a goat instead of putting more work on the table
How about they focus on those games and not over extend themselves? We don't need another Anthem.
Bioware died after Inquisition (some would even argue after ME3). They are no longer the same company.
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
Characters should be wrote to make sense in the world and under the circumstances they are in, making them all Bi is simply lazy and poor writing( as Da2 pretty much was).
Instead of caring so much about bi-sex option (wich yet i dont mind , except when you switch mid course an established characters' sexuality) ... how about writing better romance and flirting dialogues , if you want it as part of the gameplay ?
I cringed a lot when even with an otherwise great and interesting character like Morrigan , it was so easy to get into her pants , and all the dialogues read like cheap softcore porn and fanfic in DAO .
And it got even worse in DA2 .
I don't why you guys have to specially mention that you have nothing against being bi, its ok if you don't like bi. i certainly don't like it and don' want it to be in any game
“[He] can easily imagine a time when the romances in [Dragon Age: Inquisition] are revealed (whether that will be before or after release, [he has] no idea). There will be an inevitable reaction from people who are disappointed they couldn’t romance someone with their character of choice, and some of them will rant at length as to how they were only deprived of said romance because of some agenda.”
You know it's alright if you can't romance anyone.
Some game tried with mitiged sucess. But if you provide a satisfactory arc for the option availables, i'd bet you anything you won't have much complains. Heck dragon age could age only 2 possible romances i'd take it if both choices and both arcs are well-done and meaningfull.
Bioware your fans are not looking at quantity but quality
Romances are great in Bioware games and add tremendous depth.
As for the homosexuality, I'm all for having one major character and maybe a side character who are romanceable for each gender, but it's important to note that only around 1 in 20 people are homosexual IRL, so making the number of options equal for both genders wouldn't be realistic, and I'd actually argue that it would be unfair on heterosexual players.