100°

Why Dark Souls Is True Horror

On the subject of fear, Dark Souls is a rare breed. It does what nearly any horror game is incapable of doing (even the greatest of the genre). It stays with you. It haunts you. It puts you in a panic long before and long after you play the game. There is a persistent dread that goes along with playing Dark Souls, one that far too many horror games try to emulate with typical horror tropes and stereotypical set pieces.

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pixelvolt.com
admiralvic3744d ago

Does anyone really think the Soul's series haunts them? I don't have vivid flashbacks of the Penetrator killing me, I just sort of remember a medievally game that was tedious in some ways, but people choose to call hard.

LAWSON723744d ago (Edited 3744d ago )

The game is not hard it is just not mindless and you have to use a thing called a brain. I agree though I have jumped a couple times but it does not haunt me, though I do remember the immersion which made fear what was around the corner of uncharted areas, mainly because my bad luck made me paranoid.

admiralvic3744d ago

"do remember the immersion which made fear what was around the corner of uncharted areas, mainly because my bad luck made me paranoid."

Well, a lot of this links to the fact you got a hefty penalty for screwing up. Progress, cash, equipment damage / wear, decreased item count, possible shift in WT, etc. There was a lot to lose by screwing up, which made you "fear" the outcome and become paranoid. In that sense it is very suspenseful, but nothing about it was really relates to horror.

WillGuitarGuy3744d ago

I wouldn't categorize Dark Souls in the Horror genre at all. The art style is dark, but haunting? No way. The same goes for Demon's Souls.

Agent20093744d ago

... aka Why This Article Is True Bollocks.

rageus3744d ago

It's definitely a tense game but I wouldn't call is scary.

CrossingEden3744d ago

There's a difference between tense and actual scary. The Shining isn't really scary, it's just really tense. As opposed to something that's actual horror, like The Woman In Black

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70°

Dark Souls: Archthrones Reaffirms Modding Is The Best Thing To Happen To Games

"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.

80°

The prevalence of parrying: Why is it so popular?

Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way.  Why?

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gamespew.com
phoenixwing34d ago (Edited 34d ago )

i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)

Dudeson33d ago (Edited 33d ago )

I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.

90°

Dark Souls: 10 Best Weapons In The Series

TheGamer writes, "Some weapons resist the test of time."

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thegamer.com
Father__Merrin62d ago

bastard sword and claymore do the job when grinded up