GameZone writes, "The big story right now is that Microsoft and Machinima has been paying YouTubers for positive Xbox One coverage, and that EA paid YouTube video producers to promote its next-gen games. Surprise surprise. That's probably the worst-kept secret in the world. To me, it seems like a horrible waste of money. Video producers will want to cover your game or console if it's trending, hot, new, good -- you name it. These paid promotions that are supposed to come off as sincere are deceptive. Gamers just want honesty. Despite a joint response from Machinima and Microsoft, here's some honesty for you publishers out there; take the money you were paying off YouTubers with and spend it on these things instead."
The friendly folks over at Razer recently sent us their full size Kishi Ultra mobile gaming controller, and this thing didn't disappoint.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...
5, 3, 1, 4, 2.
I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.
But even then... Still more enjoyable than 2 for me
Vanillaware's tactical role-playing game Unicorn Overlord is a beautiful mix of old mechanics and new-age graphics, with over 65 unique recruitable characters and a rich storyline.
Spot on. Spend money to create a good game/product and you won't have to pay people to say good stuff about it. They will do so because it's true!
How about free dlc like killzone:sf so the community doesnt get split in two instead of heavly marketing a game all you need is word of mouth if it is a good game people will praise it without having to pay them to do so!
It definitely has its place in marketing a product. I would imagine a lot of companies use this option. It could be the difference between a decent sales and mega sales. But ultimately its up to a product to be good or great before a product will catch on.
7. Fix their sh*t before releasing it.
The Kenny Powers pic by itself makes this a great article but the suggestions were pretty good too.