120°

New Fighting Game anounced

ORiGO GAMES, the team behind A.R.E.S. Extinction Agenda, and Rain Blood Chronicles Mirage, and Crazy Piranha Entertainment have announced a new fighting game which looks really intriguing. Check it out after the jump!

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shoryuken.com
CNCOMICS3741d ago

This looks really cool. Filling the Darkstalkers void.

HardcoreGamer3740d ago

im only giving my money to kung fury at the moment, nothing has me helping ppl on kickstarter apart from that one at the moment

Lionel_Hait3740d ago

What does a movie have to do with a game? Off topic much?

Studio-YaMi3740d ago

Daaamn those characters looked good!
Super interested with this game! :D

Stakalee3740d ago

This looks so dope i cant wait to play it, to bad it's not coming to the X1, Looks like the only fighting game thats gonna be on the X1 is Killer instinct lol. But ay what are you gonna do. PS4 here I come....When i find one.

Fireseed3740d ago

Implying that it's a bad thing lol

Hicken3740d ago

... yes, it is generally a bad thing when a console has a shortage of games. Isn't that what's always said? "PS4 has no games?" Isn't it all about the games? The more games, the better, right?

Which makes a shortage of fighting games a bad thing, doesn't it?

FamilyGuy3740d ago

MS dun' screwed up!
Killer Instinct looks great so don't get me wrong on that one but as far as indie dev support. MS is practically GIVING games away to Sony with that stupid parity/same day release clause.

This game looks cool af!

izumo_lee3740d ago

This is like if Darkstalkers + Skull Girls had a kid! The colors look great, the characters are interesting & unique.

The fighting game genre is growing on the PS4. First Guilty Gear & now this. Keep them coming.

30°

The Chainsaw Incident Interview: Animating, Horrifying and Emboldening the 2D Fighting Genre

Origo's Adam McClard and Crazy Piranha's Amer Kokh converse on their twisted vision of old-school fighting.

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gamingbolt.com
210°

PS4 GDDR5 RAM Allows Massive Animations At Higher Frames, Gives Room To Increase Immersion

GamingBolt recently had an opportunity to speak the CEO of Origo Games, Adam McClard. The company on currently working on over-the-top 2D fighter The Chainsaw Incident. We asked Adam what kind of development benefits the unified memory architecture and GDDR5 RAM of the PS4 brought to the game.

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gamingbolt.com
MRMagoo1233671d ago

Sounds like the devs that helped sony decide what to do with the PS4 hardware steered them the right way, I really look forward to the future of PS4 games and what crazy things will be able to be done with such a powerful console :)

otherZinc3671d ago

They should've used this "Massive Animations" power in Infamous Second Son.

kingAjabs3671d ago

They should've used "ANIMATIONS" on Titan Fall. Then it might've sold 1 million like Infamous.

Kavorklestein3671d ago (Edited 3671d ago )

I guess this 2d fighter REALLY needed all that ram.... doubtful. I can see how the ram is a very great thing to have, but this little game has very little relevancy to being worthy mentioning anything to do with the need for such a large pool of ram.
These guys can praise the PS4 if they want of course, but they surely don't appreciate it as much as Sucker Punch does.
This game could run with the exact same fidelity on last gen, or Wii U. Let's not fool ourselves here. Plus, I can't remember when ANYBODY felt immersed into a 2d fighter. I like them, and love them, but I have never felt immersed lol

zeuanimals3671d ago (Edited 3671d ago )

They're talking about development in general.

It's pretty common knowledge that GDDR5 has higher bandwidth and one of the uses of RAM is for animations. Higher bandwidth equals more information for things such as animations. Since this is pretty common knowledge, I'm pretty sure even a novice programmer would know this. Whether or not they're working on a 2D game or the most complex game ever doesn't matter.

Kavorklestein3671d ago

Of course they are talking about it in general.
But this article should be attached/linked to a more deserving game.. That's what I mean, and you KNOW that's what I mean.

zeuanimals3671d ago

I know that's what you meant, but they interviewed this particular guy and this is what he had to say. Are they just not going to publish an interview because the game isn't "deserving"?

The guy they interviewed said they're using a lot more frames than most games use, most games have their animations set to 30 or 60 frames.

If you're playing a fighting game on PC and it's running at 120+ FPS, it wouldn't look too different from the game simply running at 60 FPS because most fighting games are animated for 60 FPS. Take Skullgirls on Steam as an example, it's a 2D fighter but all of the animations are created for 60 FPS. It looks fluid but what they're doing in The Chainsaw Incident looks even smoother.

People with high-end PCs always say they don't care about new generations because their machines are better, but they should care because new generations mean devs don't have to program for the lowest common denominator. Expect to see more post-60 FPS animated games from now on. I expect fighters with 3D models or simply 3D fighters to be running at post-60 FPS as well on PS4, PC, and maybe X1.

Volkama3671d ago

It's Gamingbolt, they fish for quotes on GDDR5 in every interview with leading questions.

The chap gets an opportunity for some publicity, and the question that comes his way is something like "Can you tell us how you are taking advantage of the amazing 8gb GDDR5 RAM?".

abzdine3671d ago

it's one of the reasons why i bought a PS4.
i bought PS3 for the massive exclusives and how the CELL processor made them look.
exciting times

Agent_hitman3671d ago

I guess Sony have made a great decision to use GDDR5 for PS4 to be able to achieve their vision in bringing the best games.

With 8GB 5500mhz GDDR5 speed, developers will have more rooms for effects, textures, animations and also texture streaming without relying too much on the bluray..

Skate-AK3671d ago

Not going to lie, this title is super flamebait. In the article he says nothing about PS4. In fact, he says, "I think both platforms and even PC are more similar than most people let on I feel confident that the experience we will offer will be the same on any platform we bring the game to.”

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940°

The Chainsaw Incident To Run At 1080p/60fps On PS4, Dev Explains Why It Is Not Coming To Xbox One

"Microsoft has so many requirements to self-publish on the platform, including minimum marketing requirements"

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gamingbolt.com
StealthPandemic3680d ago ShowReplies(12)
MCTJim3680d ago (Edited 3680d ago )

I think its great that you will be able to self publish on each platform...that being said, there should be requirements for putting it out on a platform...isnt the marketplace already flooded with crapware? If one more indie dev complains of you have to have a plan when you release on consoles..then get a publisher to do so. Thats what being independent means...do it yourself..follow the rules.

maniacmayhem3680d ago

I agree, self publishing is great but there has to be some kind of rules in place. Look at the iPhone and Android, it's flooded with absolute crap making it very hard to find the gems or good games it offers.

Studio-YaMi3680d ago (Edited 3680d ago )

I guess you haven't checked all the "absolute crap" that was published on XBL on the 360.

Watch some "Rage Quit" videos and the picture will be more clear.

Microsoft are just Anti-indie,that much is already known.

maniacmayhem3680d ago

@Studio
I guess you haven't checked out the "absolute crap" that's on Xbox's indie channel where people can self publish.

That is just one example of a place that is over run with whatever anyone can make with no content control.

MS is not anti indie, as I have pointed out before they have provided an outlet, with the lowest cost on their console plus XNA tools to help anyone that wants to make a game.

I know a lot of folks like to parrot each other on this site but it would help if one had just a tad bit more true info.

Prime1573679d ago (Edited 3679d ago )

Get off your high horse. You parrot a different OPINION.

Edit: I usually agree with you, so I find some of what your saying uncharacteristic of you.

Giul_Xainx3673d ago

All of these arguments over what makes a good indie game need to stop.

"Look at all the crapware."

Look at all the elitists....

I'm not defending the crapware. Get this one straight. But just like the ESRB that no one ever pays attention to, the same can be said about purchasing indie games. DO SOME RESEARCH BEFORE YOU BUY AN INDIE GAME.

The PS4 has a feature that everyone has become lazy about actually utilizing it. The share button. I am very sure there is at least 1 game play vid of each indie game available. Watch the playthrough and see if it is something you like. You seriously can not be so lazy as to look at just the title of an indie game to determine quality.

This is what happens when too much greatness graces the masses.

They forget too easily.

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Blaze9293679d ago

"Microsoft has so many requirements to self-publish on the platform, including minimum marketing requirements"

...sooo why is it not coming to the Xbox One again? The guy said nothing. What requirements are there stopping you? And mimimum marketing requirements sound like you must market your own game to some degree - not all on Microsoft.

I don't know why people are complaining here. If you don't have these requirements then the indie section on Xbox One will be just like the Xbox 360 section - filled with over 3,000 useless crap titles growing daily.

nerdman673680d ago

Never heard of this game. Doesnt seem like something I want to buy.
I wish more games would be coming out soon.
Everything is spread so far.

SuperBlur3679d ago

the game will be free to play ...

nerdman673679d ago

I dont like fighting games. Free or not.
Never liked them, I dont know why

Prime1573679d ago

I don't like them either, but it's spoiled of me to be daft enough to not recognize that other people might take enjoyment from this.

Volkama3679d ago

I don't like free games, fighting or not.
Never liked them, but I have my reasons!

jhoward5853680d ago (Edited 3680d ago )

The graphics looks wonderful but I'm so over the south park animnation for the Chainsaw Incident.

This happens when one uses cut and paste animation squences. I epect that for a gamning console(ps3/360) that doesn't have enough RAM.
But that isn't the case with PS4.

webeblazing3680d ago

I wonder how many titles with 1080p we re going to have on n4g by the end of the year.

t-hall7853680d ago

lmao it cracks me up. every side scrolling indie game or 2d sprite based game brags about it like its not possible on the x1

pinkie-pie3680d ago (Edited 3680d ago )

"every side scrolling indie game or 2d sprite based game brags about it" sorry but that's not physically possible.

Prime1573679d ago

How do you know it's not just the media site clinging to those words because of his?

In fact, I'd gander that many devs only say that because asked by the media more than hoping this train for hits.

aerisbueller3679d ago

@t-hall785 wouldn't be surprised if it wasn't possible on x1

@pinkie-pie since when have you ever cared what's physically possible?

Baka-akaB3680d ago (Edited 3680d ago )

PS fanboys should realize how it "dillute" the effect when you gotta announce every indie 2d or not seemingly hardware consuming indie as a 1080p title .

It's great , but not worth parading around with . Below 60 fps fighting games are a rare sight

TheTwelve3680d ago

No problem diluting gaming with high performance. Once that becomes the norm, games will only get better. There's an expectation from gamers that needs to be met, and its ok to talk about if one is meeting it, especially when there are those claiming that secondary performance is ok.

Baka-akaB3680d ago (Edited 3680d ago )

Sure , but it's a tad ridiculous when its about flaunting games that would run high anyway . You gotta admit that you'll smile the next time someone brag about running Tetris at 1080p@60 ...
Those things werent even mentioned , until indie publishers and devs realised how easy it was to use it for PR .

At some point those things should just be standards for smaller titles , hell they often already were , even if it isnt yet for all retail products

TheTwelve3680d ago

Agreed. You might say "becoming standard" is "diluting the effect".

So, I say dilute away.

mrmarx3680d ago

we did have a 792p article

Flutterby3680d ago

Well don't worry , it will pretty much only be when an article is about the ps4 , if you want lower and varied rez read about the xbone games , they range from 720p to the very very rare 1080p. Hope that helps :)

webeblazing3679d ago (Edited 3679d ago )

People seem to missed the point. We are the point where people post about res and frame rate to get hits. And why would I want to read about them both consoles are struggling to get to 1080p @60fps at a high gfx setting. And people want to argue and put this on every article title. When we going to hear something new about game play or anything new besides this. This game isn't even coming to xbone so whats the point and put that in the title. Y'all keep getting manipulated by theses companies and these site.

New age gamers are the worst imma find a new site this site is the scum of the gaming community.

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