150°

PSM Italy Suggests Driveclub To Release in June

You may have to wait for another five months or so to play Driveclub, according to PSM Italy.

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worldsfactory.net
TheUltimateGamer3741d ago

Well that's pretty unfortunate. Hopefully that isn't true.

truefan13741d ago (Edited 3741d ago )

They have kind of killed their own buzz. Racing games are a niche product, so they don't need major competition. Instead of being released at launch and probably selling a ton, they are gonna struggle because ps4 players will have several other options besides driveclub (infamous, MGS, and thief). Also the closer they get to project cars the worse it is, because that is direct competition. It would have been a great launch game.

FamilyGuy3741d ago (Edited 3741d ago )

Who makes Project Cars? What was their last game? Are they a well known developer?
That game isn't even on my radar the way DriveClub is.
You're comparing a pretty but very generic looking, multiplatform racing game to a PS4 exclusive game made by Evolution Studio, the makers of MotorStorm.
DriveClub is a game that's already shown itself to be different on multiple fronts:
clan based racer
Heavily focused on social media connections
Photo-realistic backgrounds and cars
First Person Perspective throughout
Exotic street racing
Arcade with sim elements
Claims to be a game that will evolve over time

And on top of that it has a PS+ version that MILLIONS can try out for free instantly on release.

I really don't see how the games compare other than both having cars that you race.

I highly doubt it'll take till June to release, the PSM quote itself is made to sound like a random, pulled-out-the-air guess. They aren't official and they weren't meaning for it to sound official or even realistic from the quote.

OrangePowerz3741d ago (Edited 3741d ago )

Here in Europe racing games are not exactly a niche product. Racing games are very popular here, that might explain why most racing devs are in Europe.

If it really comes out in June many people will have finished MGS, inFamous or Thief by then. I haven't seen any release date for project cars for next gen consoles so unless they launch at around the same timr on PS4 it won't have any effect.

I would of course have preferred to play it now, but if the delay makes the game better I'm for it.

DigitalRaptor3741d ago (Edited 3741d ago )

Racing games are niche? Nope, only the niche racing games are niche.

DriveClub was a highly marketed PS4 exclusive that many were resting their launch purchases on and many are still looking forward to. It has an advertising campaign with Channel 4 in the UK, where racing genre is pretty big. The racing genre is also very popular in Europe.

But what is Project Cars? What pedigree will rocket that game to success? What marketing? It's certainly not the title, as "Project Cars" is not really a very marketable name now, is it? Project Cars is mostly on PC gamer's wishlists and the most hardcore of console gamer's wishlists. It's as niche as racing games get. Which large publisher is taking the reigns and putting their money into its marketing? Exactly.

DriveClub has all the marketing potential in the world. Fans are already making their own ads for it http://vimeo.com/83582630. Have you even seen the official ads? The music? It's an easy sell. It just looks hot. The PS+ edition is something that people can sample without needing to watch or view any advertising - that is advertising in itself, for the full game. And you can bet your bottom dollar, that Sony will push that heavily. They just will.

Do us all a favour, and think your logic through better.

truefan13741d ago (Edited 3741d ago )

@Digital you sound like an idiot as usual. It is about comparisons, If Project Cars has any better features than driveclub (graphics, gameplay, reviews) it negatively impacts driveclub sales. Stay in denial all you want, the constant push backs is lowering the hype for the game, but raising expectations. Driveclub would have sold more at launch and that is a fact, if nothing else just because ps4 fans would have wanted it to outsell forza. I look at the complete picture I'm not blinded like you.

DigitalRaptor3739d ago (Edited 3739d ago )

You consider me the idiot for using logic? My, my, my.

I can tell from your responses that you don't even bother reading the entirety of any pro-PS4 responses. It's either because you don't like the facts, the logic or your brain just can't process any of it.

How is Project Cars more marketable than an already stellar-looking arcade racer that is considered an exclusive powerhouse for the already best-selling console of this generation?

Who is going to market "Project Cars"? Ask your average gamer on the street if they'd heard of DriveClub - they might say yes because it's already been advertised and is associated with the best-selling console of this generation. If you ask an average gamer on the street if they've heard of Project Cars, they won't have a damn clue, other than perhaps "it sounds like a car game" duh!

I can agree that the hype of the game is not what it was at launch, but with every bit of info we get, snippet, 7 second video, gif... the excitement rises. It just does. ESPECIALLY when we can see the quality improving significantly with every build. The game looks hot. It will be a success, and all you're implying here is that the launch window is the only time a PS4 exclusive will ever be highly anticipated. Ridiculous.

Any gamer who calls themselves a gamer will be glad that it was delayed for improvements that we're already seeing, rather than it be rushed out with lackluster graphics, features and microtransactions. It already looks much better than Forza 5. It's not sim, but an arcade racer with incredibly high detail that you should expect from a next-gen racing sim and connected gameplay that is yet to be fully demonstrated.

How will an obscure-to-the-masses car game threaten a high-profile PS4 exclusive? You are saying you are looking at the complete picture, but purposely ignore key information for only your own benefit, not the benefit of the conversation. Silly that you call me blind, but you can't answer ANY of my questions about Project Cars. None of them.

+ Show (2) more repliesLast reply 3739d ago
combatcash3741d ago

I wanted this game as a launch title. Sony always does this constant delays. very annoying. I'm still waiting on The last guardian.

snookiegamer3741d ago (Edited 3741d ago )

November 2013, Feb, March..now June?

Hurry the F up maaan!

I want me some Driveclub :)

kaiserfranz3741d ago

Me too, especially after playing it at Gamescom. It looked and played good already, not sure what's taking them so long unless they really are striving to get to 60FPS

combatcash3741d ago

It was probably no where near finished, I think you may be right about the 60 fps mark, that seems to be one of their marketing tactics this gen 1080p at 60 fps

skoorydook3741d ago

If its delayed until June then it had better be something special, that is a long time for a game that was supposed to be with us at launch.

OrangePowerz3741d ago

Why does every game need to use tiles nowadays? Not a fan of tiles unless I have a touchscreen. I hate stuff that's not symmetrical and tiles always have random sizes :D

Can't wait to play it.

kaiserfranz3741d ago

Man, this would be really disappointing, but it kind of makes sense with the current schedule. I really hope to get 60FPS with 7 additional months of work, though.

snookiegamer3741d ago

I'm confident this will be worth waiting for....until then I'm playing GT6 :)

stavrami-mk23741d ago

getting pretty fed up with speculation, my hype for this game drops every time i read what i suppose you would call "info" on the game ,theres never nothing exciting about seeing a driveclub article in months no news , no new vids just it may be out .....blah ...blah... blah .

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190°

60FPS on PS5: Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat

Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.

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eurogamer.net
darthv7298d ago

you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.

Psychonaut8598d ago

Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?

dveio98d ago (Edited 98d ago )

"but is it really that hard for developers to unlock the framerate?"

I guess it's not.

But it has become a profitable business if you do so.

So no one would pay for only the framerate patched to being unlocked. So studios need to offer more than that.

But this would take more time, polishing and would cost more money. So they shy away, but won't unlock the framerate, either.

That's just my personal assumption. But from what I can comprehend technically, it shouldn't be difficult to unlock framerates via a patch for older games.

... if it hadn't became a business.

RaidenBlack98d ago (Edited 98d ago )

frame-rate unlock should be free ...
We've seen many devs offer free patches and updates to pretty old PC titles, even bonuses ... so why can't devs offer the frame unlock patch for free (in consultation with the platform-producers) for a title from just a generation earlier?

Einhander197298d ago

RaidenBlack

"frame-rate unlock should be free ..."

Obviously the result of that thinking is that developers aren't even going to do it.

If they had been allowed to charge $5-10 you would see incentivized developers doing it way more often.

People just always want everything for free, but it's not free to make the patch, people have to code it then other people have to test it, and there will always be other costs involved.

If people want dollar store gaming then expect to get what you pay for.

shinoff218397d ago (Edited 97d ago )

Raiden I might be wrong but last I thought it cost money to put patches out on consoles.

As far as me paying for it, I'm not all that interested tbh. Not enough to pay for it with older games, and newer games have been pretty decent about it for the most part.

dumahim98d ago

Sounds like the modder has to go in to make changes to unlock it on a game by game basis. "Simple" enough to do it unofficially, but to have it done officially, they need someone to go in a make that change, put out a patch and put it through certification, which I believe is not necessarily a cheap thing to do. It's questionable if going through this would then give them enough sales to make it worthwhile.

Inverno97d ago

Many games still have physics tied to framerate, i think it's cause they wouldn't want to go in and do anything extra. Then there's the 10 dollar upgrades they rather charge. The problem is that there's no compromise, cause if I could mod my PS4 and all I'd lose is online play then id jailbreak it immediately. Mods have done so much for PC games and they could do the same for consoles, but manufacturers hafto be willing to compromise.

shinoff218397d ago

It's not to hard to do and there's youtube videos that break it down really well. ANyway most of us here arent able to break are console anyway due to being up to date on firmware from playing

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Chocoburger98d ago

Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.

Jin_Sakai98d ago

It should be a sin to let these games sit and be stuck at 30fps.

EazyC97d ago

RDR 2 not getting a 60FPS patch for PS5 was a crime.

100°

Driveclub - Brutal Backlog

Driveclub was a headline game at the start of the PS4’s life. A fabulous game – eventually - but what now, with the servers turned off? Is it worth your time? JDR starts its engines in today’s Brutal Backlog.

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jumpdashroll.com
Abear21779d ago

Bikes expansion might be one of the most underrated games of last gen. Incredible driver and bike animations + DC weather is craze.

70°

20 Best PS4 Racing Games You Should Play

Cultured Vultures: We won't stop until everyone appreciates how brilliant Driveclub is/was.

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culturedvultures.com
Terry_B1199d ago

Are there even more than 20?

purple1011198d ago

i went to the article and theres only a couple racing games, cant find the button to move page on through all the adverts.

purple1011198d ago

ah its changed to a video now, strange, but il take it

Dfooster1197d ago

Dirt rally doesn't even make the list? Errm OK then.

Driveclub is over rated as well, with middle of the road handling and the 30fps killed it upon arrival for me.