Dom from DarkZero writes - "To say the internet has a big thing for pirates, it’s quite amusing that we have never had a fantastic pirate video game. Sure, we have had games that use a theme around piracy, say Skies of Arcadia’s sky pirates or the pirate theme of The Secret of Monkey Island, but there’s never been one game that has managed to blend in the concept of being a pirate, exploring the ocean and visiting islands quite like how it is done in Ubisoft’s latest entry in their ever increasingly popular Assassin’s Creed series."
Prototype footage from several of Ubisoft's Assassin's Creed titles has leaked, revealing early stages of their development.
BY JASON MONROE: The very best pirate-themed video games that you should play instead of the disappointment that is Skull and Bones.
PoE: Deadfire, Unless you have a or PS5 or an SSD don't bother, loading times are insane. A minute and a half to go into a room to investigate a desk in an inn and then an additional 1 1/2 minutes to leave the room and then load to leave the inn???
And they never fixed it.
Ubisoft has just released Skull and Bones on PC and consoles. And, from the looks of it, the game wasn’t received well by some gamers. Not only that but it appears that Skull and Bones can be worse than Assassin’s Creed: Black Flag, a game that came out a decade ago.
I wanted a Black Flag sequel so bad. It's still my favorite AC entry. The fact that they ignored everything that we loved about that game in this "spiritual successor" is making me enjoy watching this game crash and burn quite a bit. Either do it right or don't do it at all. (I understand the legal binding they got themselves into with the Singapore government to release this game at all costs)
/grabs popcorn
11 years of development. Multiple restarts. All the while people have been saying they don't want some pirate game where you can't even get off your ship. 11 years of people telling Ubisoft all they want is a pirate game that's basically Black Flag without any of the assassin or animus stuff. Yet they still served up this trash that no one wanted, charged $70 for it, and had the balls to call it AAAA.
The Guillemot family honestly needs to be forced out of Ubisoft. They've doubled down on everything players don't like about their games, they want AI to create "rough drafts" of their stories rather than letting their writers do their jobs, and they literally do not give a shit what their playerbase actually wants. 5-6 years ago their stock was worth more than 4x what it's currently worth. The company is dying.
What has happened to developers? How can you possible make a worse looking game 11 years later? It’s honestly mind boggling.
Enough has been said about this game already. The gaming world shrugged when it was announced so many years ago, and instead of listening to all the criticisms from the community back then, Ubi just sailed on and kept making a game nobody really wanted. What a waste of money and effort.
Beat the game just recently; the story is a little uninteresting because it has so many twists and turns that it's easy to forget what's happening sometimes, especially when you end up doing a ton of side-quests between missions.
But the gameplay is definitely top-notch; the combat isn't something you can just button mash through constantly. Sometimes even smoke bombs won't help, depending on the enemies in the area.
The Legendary Ships are absolutely horrific to fight, though; they'll definitely challenge most players.
I guess my one other complaint is that the sword upgrades feel kind of useless once you've acquired the Hidden Blades. I end up using them more than anything else in the game during combat.[maybe it's just because they feel cooler than a pair of cutlasses? IDK.]
The ending was pretty cute, though. I won't spoil it here, don't worry.
I'm really fond of the agility that Kenway has going for him, too. Reminds me of my days playing Infamous 1 and 2, hopping all over buildings like spider man hopped up on starbucks.XD
I both like and hate the Kenway's Fleet sub-section of the game.
Yeah, it's a great source of cash, but the upkeep on the ships and whatnot is such a chore, and the ship battles in that mode just feel like they drag on and on and on~~~
Becomes quite boring, if I'm being honest, so I'm likely going to stop using it and just stick to killing off ships and selling cargo from them.
I do have a question for those that also own the game, though;
How's the multiplayer?
I haven't dove into it yet, so I'm wondering if anyone has some tips for getting the most out of it...