GameZone's Mandi Odoerfer says: "Polish developer The Farm 51 recently released a teaser trailer for their upcoming game Get Even. The video is predictably vague, and wouldn't be remarkable at all save for one thing -- the graphics. The shooter seamlessly mixes live-action and gameplay footage in an attempt to make viewers question what's real and what isn't."
The WellPlayed team has come together to share which video games they’d like to see turned into a TV show.
World War 3's long-awaited overhaul has been in the works for over a year, and The Farm 51 is finally ready to show it off.
World War 3, the indie shooter from Chernobylite developer The Farm 51, was one multiplayer shooter Battlefield fans were especially excited to play. The game replicates much of what Battlefield is known for, and, in the absence of a recent modern military Battlefield, many looked to WW3 to scratch the same itch.
I'll definitely keep an eye on it. Battlefield has been pretty bad for a few years now. BF4 wws the last great BF game, and I don't expect 2042 to go back to its roots. But we'll see.
The upcoming survival horror game Chernobylite officially has a PS4 physical edition coming down the pipeline later this Summer.
Cool. I'm hoping then that the Chernobyl 2 game comes to ps5 in the end too. At this stage all I can see is a xbox & p.c. release for it. This announcement here makes me think the C2 game will also come to playstation but probably a timed release. Here's hoping anyway.
This game presents itself as the next Stalker. But every time I look at reviews on steam it seems like everyone is pretty polarized on it. I love the setting and the base building is always welcome. But it seems to be painfully generic. Can anyone elaborate on what is holding this game Back?
Should game developers actively be pursuing photorealistic graphics?
Yes, there is a definite need to have more and more realistic environments in game. They can add tension, atmosphere and a sense of immersion that stylized graphics sometimes cannot achieve.
Should ALL game developers be pursuing photorealism?
Obviously not. Photorealism is just like any other art style for a game (i.e, cartoony, fantasy, painterly, sterile, etc). If too many games are using a realistic art style, everything will start to look the same.
Variety is good. Over saturating the industry with realistic looking games isn't very imaginative or fun.
Keep a balance.
IMO only PC developers should be trying it because only they have the hardware to pull it off.
No. But everyone on the hardware side is focused on it so there's little choice.
I'd take great artistic design over photorealism almost every time. Of course, I have no problem with a decent amount of photorealism games; but I play a wide enough variety of games that I don't think I get as tired of it as many do (even if I do WANT more creative stuff).
How about a compromise? Something like 'Who Framed Roger Rabbit?'
I personally wouldn't go for this option though.