720°

4 Video Game Characters Clearly Designed By Teenageboys

Until recent years, the video game industry has been marketed mainly to men. Even now, gaming companies seem to prefer pandering to the male demographic. I’m not here to argue the finer points of sexism in the industry. The last debate I took part in ended with an attempt to gnaw my own arm, and hitting the bone before realizing I wasn’t literally trapped in the youtube comments section. I am not that deep a thinker is what I’m trying to say. Still, I do enjoy mocking the testosterone-drenched fantasies my fellow men love to concoct. So join me and behold some of the most bizarre softcore porn the gaming world has to offer.

IcyEyes3750d ago

It's awesome how much useless is this "article".

Anthotis3750d ago

4 video game characters that upset women and feminists because despite being virtual reality, they are infinitely more attractive than said women and feminists.

ShaunCameron3750d ago

In other words, they're lashing out outta envy and insecurity. And the article is just merely pandering to such crowd.

CrossingEden3750d ago

Idk how many actual feminists you know in real life, but the ones I talk to are definitely more attractive than these virtual characters.
http://a6.idata.over-blog.c...
http://images.eurogamer.net...
Probably because my friends tend to dress like normal people and don't have the personality of a plank of wood

DragonKnight3750d ago

@CrossingEden: Pics or GTFO?

Anyway, it's been my experience that most feminists have the intellectual capacity of driftwood, and the self-esteem to match, so that's why they get insecure about fictional women.

A person secure in their own selves and their own appearance has no time, nor need, to insult character design because they don't gauge their self-worth off of fictional things.

Feminists are more anti-femininity than anyone else.

Yi-Long3750d ago

Feminists: I'd rather see my kids looking at sexy healthy women, fictional or otherwise, as 'rolemodels', instead of looking at bitter insecure women who have to put down sexy people in order to feel better about themselves.

Nothing wrong with being hot and sexy. also nothing wrong with being unattractive or not sexy.

Everyone has to make that decision for themselves. Not for others.

Baka-akaB3750d ago

Ironically , those are the same kind of people that used to advocate that women have the right to look and dress sexy , without being equated to an easy prey for male or even quite blunty "hoes" .

I happen to agree with that sentiment , and yet obviously virtual characters doing the same rub them the wrong way .

I guess it's only ok for Beyonce to be "fierce and an independant woman" , not Lara Croft /s

mabreu3750d ago

As I got older, I see how much has changed in the video gaming industry with it's view towards the female gender. It's kind of getting better but has a long way to go.

I say, don't complain about unrealistic female characters with huge boobs wearing skimpy outfits. Why? Because it's "unrealistic." It's fantasy and borderline cartoonish. Same applies to male characters with beefy muscles.

On the flip side, if you want realism in games, developers and artist need to be careful how they approach females in their games. This is why people are highly impressed by games like The Last of Us. These games not only make their characters look real but make them believable also.

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UnholyLight3750d ago

Also, maybe this is just an excuse to develop a character that looks like Cortana BUT....The AI in Halo supposedly model their appearance based on what they want people to perceive. It's explained in the books and probably somewhere in the games.

MuhammadJA3750d ago

You're probably a teenage boy. Can't blame you.

Jeedai Infidel3750d ago (Edited 3750d ago )

IcyEyes, the way you worded that reminds me of this interaction from Cheech and Chong's Up In Smoke:

Sergeant Stedenko: "Radio dispatch, do you know who this is?"

Pedro De Pacas: "No. Who is this is?"

Also, I always expect Voodoo Glow Skulls to start playing when I hear those lines. (Hmm... I may be living in the past.)

Also (part 2), I'm in no way making fun or trying to be the grammar police.

+ Show (1) more replyLast reply 3750d ago
Deep-throat3750d ago

Video Game Characters That Were Clearly Designed ****FOR**** Teenage Boys.

MNGamer-N3750d ago

Dead or alive - dang those nips are nearly tearing though her shirt! Daddy like.

Bathyj3750d ago

I resent the notion that only teenaged boys are horny.

Hicken3750d ago

It's pointless. Then they'd just say you had the maturity of a teenage boy.

Or that you were sexist.

Or some other crappy excuse for why a grown man can't have designed a sexy female character for a game without being morally degenerate.

Bimkoblerutso3750d ago

I think the point is that "adults" do not require sexuality to be sold to them at the cost of all context or pretense.

I like ogling women too, but I also like playing a game that doesn't make me feel like developers adjusted their vision because they thought a pair of virtual boobies would sell a couple of extra copies.

frostypants3750d ago

Don't bother, man. You're talking over the head of the average N4G demographic.

DragonKnight3750d ago

And what if the developers DIDN'T adjust their vision, and just through those "virtual boobies" in there just because?

The fact that boobs in a game is a problem for anyone is frickin' sad. You're supposed to be playing a game, not critiquing fictional bodies and complaining about their existence in said game.

Now, if it was a game like Heavy Rain where it's more of an interactive drama, then sure you might have something to complain about because you have to sit through something. But a game is a game. It's meant to be played. While you're sitting there wasting time thinking down about the developer, you're not doing what you should be doing which is playing and enjoying the game.

That is one aspect of the "are games art" question I will always detest. People will always say that games are art just so they can have a reason to b*tch about inconsequential minutia like character design and the impact it has on the world.

Games are no longer games I guess. Fiction is real too I suppose.

Baka-akaB3750d ago (Edited 3750d ago )

"Adults" dont get distracted by sheer nudity and T&A exposure in many movies and dramas , a mostly visual and exposition based medium . Why act as if we do as "horny teenagers" , in another medium that require your focus in interactions ith mechanics or objects primarily ?

Anyway that kind of thinking seems moot and obtus , to me . How often do T&A oriented games lead any sale charts , with that sole quality ? Looking back every years , we can barely find leading games focusing on those aspects , except GTA or Tomb Raider . And the term "focus" is highly debatable . Everyone agree that while some titilation and charm was there , those games sold well on their gameplay , concepts and realisation alone ... not a Cup size .

It's "feminists" and their "allies" that often summon a bigger and more grandiose importance to those designs and details , than they warrant ... even atributing them a far greater power and reach .

rainslacker3750d ago (Edited 3750d ago )

And yet every game listed on this list is considered great gaming. Shame they altered their vision for a little T&A.

If you're that put off by it, then it sounds like a personal problem. Most of these things are simply common perceptions of what is sexy and attractive, which is probably what the designers were going for more than anything. Most games that primarily focus on such things over game play don't do as well as one would think.

Bimkoblerutso3749d ago (Edited 3749d ago )

You all misunderstand my meaning. I don't mind sex and eroticism in games AT ALL if it feels like it fits the context of the game.

Heavy Rain, for example, presented nudity and sexuality that did not feel out of place in it's narrative ark. A game like Catherine is overtly sexual because it's context CALLS FOR IT. Even a game like Lollipop Chainsaw is presented as a kind of parody of the very content we are arguing over. All of that is fine.

Even pornography, to me, is nobler than a lot of these games for the simple fact that it knows what it is and what it is trying to achieve. Many game developers just seem to still be operating under the "throw everything at the wall and see what sticks" mentality of design and it irks me when the community defends that behavior on the grounds that "we all get horny sometimes."

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Sonic188154d ago (Edited 54d ago )

I do agree that Tomb Raider Angel of Darkness was the worse one 😂 I remember playing some of it and I took it back. That game was just awful in every way. I bought it used at gamestop and glad they had that 7 day return policy for used games 😂

Pyrofire9554d ago

Would it be worth saying why?

ZeekQuattro54d ago

Simple. He's been hating on the Tomb Raider reboots for years. I can't imagine seeing them at the top of a best TR game list let alone being on the list in general sitting well with him because of it.

-Foxtrot53d ago

Zeek

“Hating”

No no, just pointing out how TR mutated into a generic action adventure game losing the appeal of what it once was when it was more about puzzles and platforming over going Rambo, slaughtering waves of enemies

But hey, continue being a dick and speaking about me like I’m not going to see the comment.

MeatyUrologist53d ago

Foxtrot, I'm curious if you have played the most recent games. Sure the 2013 reboot was hugely focused on combat, but each follow up became less and less about combat to the point where outside of a few large scale story missions I don't even remember combat being a part of shadow of the tomb raider. Shadow was so puzzle focused it actually was a bit much for me and I love the TR puzzles.

I still feel like Rise was the best of the series and I was a huge fan of the originals. To me it struck the perfect balance of exploration, platforming, puzzles, and combat. Not saying your opinion is wrong I'm just curious what you think they should have done different. Games do need to evolve somewhat to stay relevant. Would you prefer small linear jumping platform levels like the original?

RavenWolfx54d ago

I would agree Rise for 1 and the reboot as 2. Shadow is a bit high, though.

Sonic188154d ago (Edited 54d ago )

I think Shadow wasn't even develop by crystal dynamics. I thought it was the worse in the new trilogy

Pyrofire9554d ago

That's right. Shadow was developed by Eidos Montreal who who went and made Marvels Guardians of the Galaxy next. (Great game)
Meanwhile after Rise of the Tomb Raider, Crystal Dynamics made Marvels Avengers. (bad game)

MeatyUrologist54d ago

Agrees. First two are correct but Shadow should be around 5-6.

terstomp54d ago

For me, Legend should be alot higher (along with the other two ). Shadow, I enjoyed it, but has too much has fluff, as modern games tend to do. Playing the remastered series, and apart from the controls, is very good.

jznrpg53d ago

I really enjoyed the first 2 games, Legend and the first of the reboots and the rest I didn’t get into so I never finished.

robtion53d ago

Completely subjective list. I really liked Underworld, I preferred Lara's design. That said I loved the horror/uncharted feel of the reboot. I think all the TR games have strengths and weaknesses. None are objectively better in every way.

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