220°

Here Is How Project CARS Is Different From DriveClub and Forza

GamingBolt speaks to Slightly Mad Studios creative director Andy Tudor on how the upcoming racing simulator will differ from the bigger names in the industry.

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gamingbolt.com
desertpunk863758d ago

graphics graphics graphics that's all i hear from this game whats the point on making the best looking racing game if its not fun to play.

3758d ago
Fishy Fingers3758d ago

Plenty of hands on previews and beta testers have been promising about the gameplay. It's a racing sim, gameplay should be as expected.

Prime1573758d ago

it's hard to screw up a racer.

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3758d ago
Prime1573756d ago

The above games mentioned aren't inherently bad (Forza 5 and gt6). Microtransactions aside, they play like racers should. Aka, hard to mess up a racer.

+ Show (1) more replyLast reply 3756d ago
crusf3757d ago

Why the dislikes on this comment! It's true you cant judge a book by its cover. Play it then you can judge it.

pete0073757d ago

What an ass comment !!
I play The pré alpha builds every month. Not beta as some think of and they allready smoke any racing simulation outthere. In all départements. You can compare forza or gt series to pCars. Not driveclub please. Its à différent league. Game will blow everyone. If they achieve The 60fps on consoles you wont have any argument left.

kingduqc3757d ago

DID YOU FUCKING READ. 4 LINES IN.

“I think we have a far more sandbox approach to Project CARS. All cars, tracks, and motorsports are open from day one…we won’t be asking you to buy tokens to get hold of them, for example."

Looks like the best driving game out there imo. You don't have to pay to get cars lul consoles

+ Show (3) more repliesLast reply 3756d ago
curtis923758d ago

Well... it's a sim. Driveclub and Forza are not.

curtis923758d ago (Edited 3758d ago )

@joefrost00 Okay I looked it up. You may now present your facts.

http://news.softpedia.com/n...

joefrost003758d ago

Forza not a sim lmfao
The last three forza games have been rated best SIM
Better than GT
This fact look it up
So no point in arguing unless you want to argue facts
So tell me again how forza is not a SIM

sorane3758d ago (Edited 3758d ago )

Just because Spike TV and Samuel L Jackson call it a sim doesn't make it a sim. Go play something like rfactor or iracing and you'll have all the answers you need. Forza and GT are sim-arcade at best.

http://www.neogaf.com/forum...

There's a good post to help you start to understand what real driving sims are.

frostypants3757d ago

Sorry, Forza's driving mechanics are slightly arcade-ified. It's also what makes it more fun. But it's hardly a sim.

herbs3757d ago

It's funny how you guys depate about which racing games are sims when the majority of you most likely play them with your regular console gaming controllers anyway which destroys the authenticity of a simulation experience outright. You need a good racing wheel pedal combo for a legitamite simulation experience. If you use a gaming controller it doesn't matter how realistic the game is or isn't, its not a simulation when you steer a car with your thumb.

TripC503758d ago

I liked Forza's car customization.. I don't think project cars does that...right?

ChronoJoe3758d ago

Why use a Driveclub picture on what is essentially a project cars article?

bmx_bandit3758d ago

Because N4G is Sony-Fanboy-Land...so DC get them more Clicks, you know.

3758d ago
bmx_bandit3752d ago

@ infected….

So u want N4G to be completely ruled by Sony-Sheep? Wow, I guess thats called tolerance, is it?

TheMrMalro3758d ago

One is a bog standard track racer, one is a social team based one. Other one is close to the first with less... stuff. Also Microtransactions.

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190°

60FPS on PS5: Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat

Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.

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eurogamer.net
darthv72102d ago

you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.

Psychonaut85102d ago

Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?

dveio102d ago (Edited 102d ago )

"but is it really that hard for developers to unlock the framerate?"

I guess it's not.

But it has become a profitable business if you do so.

So no one would pay for only the framerate patched to being unlocked. So studios need to offer more than that.

But this would take more time, polishing and would cost more money. So they shy away, but won't unlock the framerate, either.

That's just my personal assumption. But from what I can comprehend technically, it shouldn't be difficult to unlock framerates via a patch for older games.

... if it hadn't became a business.

RaidenBlack102d ago (Edited 102d ago )

frame-rate unlock should be free ...
We've seen many devs offer free patches and updates to pretty old PC titles, even bonuses ... so why can't devs offer the frame unlock patch for free (in consultation with the platform-producers) for a title from just a generation earlier?

Einhander1972102d ago

RaidenBlack

"frame-rate unlock should be free ..."

Obviously the result of that thinking is that developers aren't even going to do it.

If they had been allowed to charge $5-10 you would see incentivized developers doing it way more often.

People just always want everything for free, but it's not free to make the patch, people have to code it then other people have to test it, and there will always be other costs involved.

If people want dollar store gaming then expect to get what you pay for.

shinoff2183101d ago (Edited 101d ago )

Raiden I might be wrong but last I thought it cost money to put patches out on consoles.

As far as me paying for it, I'm not all that interested tbh. Not enough to pay for it with older games, and newer games have been pretty decent about it for the most part.

dumahim102d ago

Sounds like the modder has to go in to make changes to unlock it on a game by game basis. "Simple" enough to do it unofficially, but to have it done officially, they need someone to go in a make that change, put out a patch and put it through certification, which I believe is not necessarily a cheap thing to do. It's questionable if going through this would then give them enough sales to make it worthwhile.

Inverno102d ago

Many games still have physics tied to framerate, i think it's cause they wouldn't want to go in and do anything extra. Then there's the 10 dollar upgrades they rather charge. The problem is that there's no compromise, cause if I could mod my PS4 and all I'd lose is online play then id jailbreak it immediately. Mods have done so much for PC games and they could do the same for consoles, but manufacturers hafto be willing to compromise.

shinoff2183101d ago

It's not to hard to do and there's youtube videos that break it down really well. ANyway most of us here arent able to break are console anyway due to being up to date on firmware from playing

+ Show (1) more replyLast reply 101d ago
Chocoburger102d ago

Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.

Jin_Sakai102d ago

It should be a sin to let these games sit and be stuck at 30fps.

EazyC102d ago

RDR 2 not getting a 60FPS patch for PS5 was a crime.

170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai529d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox529d ago

because it was always a project and it never got finished :D

ChubbyBlade527d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole527d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow528d ago (Edited 528d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow527d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad527d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist527d ago (Edited 527d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace527d ago (Edited 527d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad526d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim527d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter531d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.