Sony's number crunchers will likely be delighted to hear that the PlayStation 3 and PlayStation 4 beat their counterparts the Xbox 360 and Xbox One in the average Metascore, with PS3 releases notching up an average Metascore of 70.1 and PS4 bringing in 73.4. Xbox One titles, on the other hand, sit with an average of 67.7, and the year’s Xbox 360 titles come in with an average of 66.9.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
i think average metascore is irrevelant. 2013. brought TLOU - highest rated exclusive on all platforms and now there are 3 ps3 exclusives higher rated than any x360 exclusive:
uncharted 2 metacritic 96
TLOU metacritic 95
little big planet metacritic 95
Should come as no surprise considering 2013 was the last year before their sucessors even still the out put of games in spite of that great, especially compared to 2012 which was lousy imo.
Gamers must be expecting more. We have been spoiled lately. Every year just gets better and better quality games. Unfortunately the hype usually ruins a good game by overstating what the game will bring. Overhyped and underdelivered seems to tank a lot of reviews.
Vita has none
Wii U has none
3ds has one(1 exclusive for 2013)
pc has 5 mostly indies(2 exclusives for 2013)
Xbox360 has 3 LOL(1 exclusive for 2013)
PS3 has 5(2 exclusives for 2013)
The more I hear about it, the more I hate metacritic. Too many people put too much weight behind the metacritic score. Gaming execs pay close attention to the score. PS+ won't offer games unless they have a certain metacritic score. Too much power is being put into the hands of a few individuals. Less than 20 people get to put their inputs into this all important score and that score really makes an impact on what people purchase.