Geek Nation: I love the open world freedom available to me in something like Grand Theft Auto V. There’s a level of playability there that goes far beyond the story mode, and ensures that even after I beat the game, I can cruise around the insanely detailed greater Los Santos area and do practically anything I can think of at any time. It’s a wildly different kind of game than The Last of Us, and though it offers tons more freedom, that doesn’t make it a better game experience overall. Better replay value? Sure. Better overall? No way.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.
GTA V is a lot of fun, but TLOU is an amazing game which has a very unique MP
The fun factor is why I would give GTA V the win over TLOU. The gameplay is superior but then again, TLOU is a masterpiece in its own way.
Both are excellent games and represent the best in their respective genres.
Ultimately, it boils down to what you prefer; a story-driven, emotional game or an open world game focusing more on all out fun.
I liked Grand Theft Auto and TLOU but of the two, I'd have to go with GTAV.
Anyway, Super Mario 3D World says hi.
TLOU, fairly easily. I enjoyed GTAV (a lot) until the repetition set in - which it always does. TLOU on the other hand didn't - I feel - outstay its welcome and changed pace enough to enjoy throughout.
Saying all that, Ive got to agree with what videogames website CVG is saying, Super Mario Galaxy is far, far away Game of the Generation...quite flawless.
GTA 5 for me, the scope of the game is amazing with its detail. GTA 5's gameplay is constantly fun for me, weather i'm ramping waves on a jet-ski, flying under bridges in a jet, diving into the water off a pier then proceeding to knife a shark, fist fighting hobos, robbing a minimart, customizing a sports car, or just simply blowing up cop cars. The story is good too, not as good as GTA IV's more serious toned narrative which i preferred more, but it has funnier satire, and well- there's Trevor (my personal CoTY). I'll name several details that make the environment in GTA 5 seem even more realer.
-the lighthouse light in Cape Catfish activates when the weather is foggy.
-NPC dogs sometimes can be seen peeing on a hydrant or a mailbox post.
-If you ram your car in a house window in the middle of the night, the lights will turn on in the house, as if you woke up the person inside.
-a military anthem plays every morning in fort zancudo.
-Some NPC's have in-game procedural schedules, like union workers or gardeners. (Example: A gardener will hop on the bus in the morning, and will ride to a selected house usually in the hills. They'll go in the yard and will start tending/cleaning it. They'll clip hedges, blow leaves, tinker with a mower, clean the pool with a net etc...)
-the moon has real time in-game phases, all with different angular light sources.
-your car and even gun will reflect off light sources.
-the game has slight changes in tide over the day.
-cropdusters spray pesticide over the vineyard at some times of the day.
these are just a PORTION of the little details only rockstar adds to make the scope and map even more impressive.
TLOU is a good game, but it's not a masterpiece. it's misleading when people say that. They're acting like it's the god of games. It does have an exceptional narrative with well voice casting, but the gameplay is decent and can sometimes be repetitive (example: sneak, shoot, sneak shoot, sneak, stealth kill). I played the game just once, and didn't touch it again. Well, this is just my opinion.