1030°

DICE employee explains why BF4 is "buggy"

Many gamers have been experiencing issues with Battlefield 4, the title was highly anticipated by FPS-fans around the world. But shortly after release, many people reported that the game was full of bugs and errors. In an article on the Swedish gaming site fz.se, user HonK_sWeMoB claims to be working at the studio and explains why players are experiencing crashes and other issues.

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pcgmedia.com
Goro3773d ago (Edited 3773d ago )

Because yous rushed it?

GarrusVakarian3773d ago (Edited 3773d ago )

And didn't quality test it enough.

All i read in that interview was "excuses excuses excuses".

zeal0us3773d ago

Aliens: Colonial Marines all over again. You won't get the reason why the game is in the condition it is in. You will only get handed excuses.

caseh3773d ago

Funny you mention Aliens: CM, I was just reading an article as to why it was so crap.

By sound of things, it come down to all companies involved passing it to other devs as they couldn't be arsed to handle it themselves, too busy dealing with their own games/projects.

GUTZnPAPERCUTZ3773d ago

Blame EA, Not DICE he even said in the article, "Needed more Time!"

Eonjay3773d ago (Edited 3773d ago )

Lack of testing.
Shipping before its ready.
Blaming it on the PS4 itself (on the PS4)
Trying to be there with COD.
Lack of proper leadership.

Corporate assholes who don't game. They just want you to submit you money so that the shareholders can complain about be taxed on money they "earned"

wordthrower3773d ago

"And they didn't quality test it enough."

I have to take issue with this. I'm a QA guy myself, thankfully not at EA, and I can tell you for damn sure that the majority of the major issues and exploits present in Battlefield 4 were almost definitely documented in their bug tracker before the game released. The problem though is that they were all deemed "known shippable" by people in positions of authority way the hell over the pay grade of any QA staff, for the sake of making the release date set by the marketing department. The story is more or less the same all around the industry for other broken, buggy games: some jerk in a suit makes a giant pile of money, you get mad, and I go home and drink myself to sleep.

ziggurcat3773d ago

@ Lukas

As a former video game QA employee, that's not true at all. I can virtually guarantee that the issues people are experiencing were found, the devs just sluffed them off.

You'd be surprised how many bugs don't get fixed by devs because of laziness.

So never blame QA, it's not their fault that devs refuse to fix things that should be fixed.

abzdine3773d ago

it's so funny before release when they showed gameplay videos i said this game looks shit and buggy and i got so many disagrees..
now people bought the game and got owned for their stupidity.

dantesparda3773d ago

Its not that buggy for me, sure it was worst at first. But the game is still a blast to play

AgitatedOcelot3773d ago

Guess they should of tightened up the graphics on level 3.

linkenski3773d ago

Yep. Just pure media spin to make as many morons believe it as possible.

MarkusMcNugen3773d ago (Edited 3773d ago )

@wordthrower

Yeah, you know what your talking about! I have a friend who worked on Peggle 2. He said there were 120 pages worth of bugs/glitches in their report when the game was published on the Xbox One. One of the glitches was apparently with the Game DVR.

My girlfriend and me play it a lot, and just for a few days I had to delete 60 recorded videos. They werent even cool videos. Like 20 of them were just failed attempts at beating the challenges.

rainslacker3773d ago (Edited 3773d ago )

I've done QA too, and I can tell you that devs have databases full of bugs. From serious ones, to ones the player will never see. Big games can have databases of tens of thousands of bugs, some minor, some very serious.

Even the best games have bugs, and I remember fondly one of my first assignment in a QA class I took while in school. We had to take a commercial game and find 10 bugs. I picked Uncharted because I felt like playing the game again. Less than 20 minutes into the game, I had 15 bugs documented by just doing things most players would never do.

Problem here is that bugs that crash the game or make it unplayable didn't get fixed because they wanted it out in time for the next gen. No big surprise there. Blame the publishers, not the devs. I'm sure the devs were there saying that it wasn't ready to ship.

Gaming1013772d ago (Edited 3772d ago )

The headline should be "Programming is really F'n hard, way harder than anyone who doesn't know code realizes, so shit happens when you release the same game on 5 different platforms"

You can only do so much with the time you have. Anyone who has ever worked a real job with deadlines knows this, and if your code requires certain timing to be just right and it won't work on 5 different platforms all with different timing, that's tough to deal with when you only have so much time to test everything and get it perfect. You can have 500 pages of glitches and only so much time and money to fix certain ones, meaning you need to recreate the glitch, and retest, and retest, and recode, it's not always possible to get all of them, as you can be working on that for years (as some games do) and still not get everything.

Gamers are broken up like this:
1. People who have had a real job and/or know coding and complex architectures; these people feel for developers every single time.

2. People who don't know their ass from their elbow when it comes to making games, and have never had a real job with tight deadlines; these people are the whiny shits, self entitled, always screaming that developers are lazy and full of excuses whenever they so much as see a torn frame or dip in frame rate, or glitch somewhere.

You all know which group you belong to.

+ Show (10) more repliesLast reply 3772d ago
Mikelarry3773d ago

makes you wonder if they had used that time to to improve and QA test the game instead of taking jibes at the riley the dog from cod maybe this game wouldn't be so buggy hey

a_squirrel3773d ago (Edited 3773d ago )

Maybe if some of you people understood on a technical level what he's talking about, then you wouldn't be saying excuses.

Yes, it was rushed, but not as badly as you might think. Games are one of the most difficult things to code, period. So many things can go wrong it's not even funny, and that's often in just a few test scenarios.

I recently fixed my own timing issue where an updated bios messed with my memory profile selection, causing quite a few random crashes, but only during complex multi-threaded applications, like Google Chrome or Red Orchestra or Medal of Honor Warfighter (I'm a sucker for that game).

I have 4GBx2 DDR3 at 2133mhz with a quad core and I run into problems. Just imagine what can go wrong with memory moving data twice as fast with an 4x2 core. That's not even accounting for the GPU clock or, (depending on the system) the different gpu memory clock.

In short, just on the hardware side, it's really easy to run into an issue, being even easier as the complexity and processing requirements go up, aside from any possible OS issues.

And the game was rushed.

DOMination-3772d ago

Yeah games are hard to code but bf is quite a linear experience. It shouldn't be hard to test for bugs which they probably did do but then ran out of time to sort them out

Secondly, dice are a very experienced team and they are using their own engine. The game was simply not finished. They probably needed more time but ea were unlikely to delay such a big release.

Trunkz3773d ago (Edited 3773d ago )

No, it's EA that rushed them.

EA is the one that wants their product that they invest their money into to be out before Call of Duty.

Read the last line of that article from the DICE member:

“We needed more time.”

nypifisel3773d ago

I would say that should be rather obvious. DICE is historically a developer which makes quality games, developers LIKES to created great games. Publisher LIKES MONEY! It's obvious that DICE is getting pushed on by EA.

Kleptic3773d ago

but, he also said 'all of our machines at work are pretty similar, so its really hard to bla bla bla'...

So i don't think DICE is completely innocent...if the code was that complex, they would've demanded better testing to be sure the product was release ready (as in more machines)...and demanded a better beta test period, much further back in the year (not 2 weeks before release)...i think its a combination of both to some degree, but definitely more EA's fack up than any other...

Video games aren't some novelty when it comes to production...BF4 was 10's of millions of dollars to create...absolutely broken shat on release shouldn't still be a thing...

Ace Killa 083772d ago

@kleptic you think dice felt comfortable with a beta test then two weeks later the release. They have done beta test in the past that had at least a month to work and solve all the issues after the beta.

They ran out of time, they didn't have enough time to test the game on multiple systems and configurations. I'll be the "fool" and take their word on this. Dice has never been a company to screw people over, EA is known for that but that's something else. They worked on 5 systems, that has to be the biggest project they worked on at one time. It's not give them a break, but think realistically. Your idea of testing is awesome and great, but only in a perfect world.

venom063773d ago

whatever the case is, just like when BF3 was released with issues, they jumped on it (as most developers do) and ironed out the problems. Thats what they're doing now with BF4 and i gotta say, it SOOO much more enjoyable now that crashing has been addressed. At its core, its a brilliant game.

The_KELRaTH3773d ago

BF3 on the PS3 had multiple big issues like no working mic (rather ridiculous in a squad based online game), stuttering etc which took over 6 months to fix - that's not what I call jumping on it and ironing out.

Battlefield games are great fun but this level of issues should not be seen at retail - it's what beta testing is meant to be about.

I_am_Batman3773d ago

The point is it shouldn't have been released in the buggy condition it did. I think EA is doing more harm than good by rushing their games out. They are damaging their reputation. Also the reviews would've probably been better if the game wasn't rushed out.

oof463773d ago (Edited 3773d ago )

I am a Battlefield fanboy and, while Bf3 had most of it's problems ironed out after multiple patches, I still blame EA for damaging the Battlefield brand.

There are people who say DICE should have pushed EA to give them more time, but EA signs the checks and DICE is most likely contractually obligated to do what they say.

Look at what happened with Infinity Ward and CoD. The developers wanted to branch out and do something different, and what happened? Activision pushed West and Zampella out.

bohemian 233773d ago

They haven't ironed out all of the issues yet, that's the problem. When a game crashes on you every time you enter the same map, I would hardly call that fixed. I like the game as much as the next guy, but denying the problems, doesn't make them non existent. They (Dice) should take "Dawnbreaker" or Gamebreaker, as I like to call it, out of the rotation until it's fixed. I play on 360, and it still crashes quite a bit.

JessiePinkmanYo3772d ago

Venom06-Not for nothing, but why do you have 38 pages of comments defending EA/Dice and or bashing CoD? You have NO comments whatsoever pertaining to anything else in the gaming world. Also, your posts of personal attacks is completely classless and base less. You've called people "dillusional" concerning the bugs this game has (or had) and have attacked any article or their source for showing favoritism for CoD. Go look at your posts and see what I mean. You've been doing it for YEARS. Are you doing damage control for EA? Why?

+ Show (2) more repliesLast reply 3772d ago
Z_-_D_-_33773d ago

All I got out of those quotations was "blah, blah, blah-blah-blah- we screwed up, blah."

Just fix your God awful game that I paid $110 for.

Reverent3773d ago

All I got from your comment was immature whining. Try actually reading the guy's comments. He said "We needed more time." Basically suggesting that they were RUSHED. By who you might guess? EA.

This problem isn't so much DICE as it is EA, so give the DEVELOPER's some slack, and throw your punches at the greedy PUBLISHER that's trying to rape your wallet.

Z_-_D_-_33773d ago (Edited 3773d ago )

Oh no, yet another person who places absolutely no responsibility on DICE, when they've been working with and optimizing the same engine/servers for God knows how long. I recognize that EA is solely to blame, but don't think for one second that the programmers shouldn't be sharing at least a fraction of the criticism EA has gotten. They're in this, too.

oof463773d ago

@zeal0us: Except Bf4 is a pretty good game covered in doo doo. Aliens: Colonial Marines is just doo doo.

tristanwerbe3773d ago

Because it's a piece of shit 4/10 generic shooter game?

H0RSE3773d ago

Wouldn't it be more accurate to say EA rushed it? If DICE had full control, I'm sure they'd take as long as they needed, as is the case with most independent developers.

TheDev3772d ago (Edited 3772d ago )

Having actually worked for EA (design), I can give you the reasons the game is so buggy. The guy from DICE was absolutely right... not making excuses.

You can't know until you actually worked in a big videogame company...

Here's what they had to deal with:

- EA policies (do this like that, don't do this if it doesn't fit our model for making games the right way, so a lot of itterations to accomodate the "EA Way" some good some bad.)

- Must release for the current fiscal year, absolutely before black friday and christmas. To save a game with a lot of issues that will not necessarly sell a ton, push it next year before march (end of fiscal year) to get more visibility and time.

- Next-gen: the game HAD to make it on NG.

- Bug prioritizing. (showstoppers and major bugs must be fixed. Minor bugs are ok if they aren't too apparent and ideally occuring rarely. Cosmetic bugs matter more on a blockbuster game like BF, but usually low priority a month before launch. If the users complain a lot, you fix it, otherwise, down the list it goes.) Big games have a ton of bugs in all categories. Hundreds, even near launch.

- PC testing is not obvious. You can't ask a studio to buy every piece of hardware to test on every machine configuration. You test on some hardware, then it's beta testing to the public. In a videogame company everyone on the prod pretty much work with the same PC configuration so variety is not the reality. So many employees, you buy in bulk and the same item over and over. IT departement also prefers having to deal with the same hardware on a daily basis.

- Public beta testing: DICE weren't given enough time for that. I played the beta, just a few times and it was already over a few days later.

- We are currently still in "public beta testing". The beta just got removed from the game title... Why the double XP week at the beginning week? Exactly for that reason. So people don't stop playing because of major bugs.

- Working in a big videogame company on big titles has a lot of advantages (big talents, big vision, a lot of resources), but also many inconveniences like stated above.

+ Show (9) more repliesLast reply 3772d ago
BelkingOfSony3773d ago (Edited 3773d ago )

in other words... 'we tried to do what activision are experts at doing, and that is to release a battlefield every year. But we failed and that's why the game is a buggy mess'

dcj05243773d ago

The last battlefield game was in 2011. That's biannual.

BelkingOfSony3773d ago

oops, too late to edit now

filipakos3773d ago (Edited 3773d ago )

and activision has two different teams working on COD and they release one every two years

BelkingOfSony3773d ago (Edited 3773d ago )

infinity ward and treyarch

oh crap the disagrees i'm potentially going to get for the one mistake is going to hurt badly

(not as badly as what just happened, i lost a bubble for no reason)

The_KELRaTH3773d ago

And using the same engine!

lastofgen3773d ago

I've given this game enough chances.
Sold it off, never looking back.
I know it's a huge game with mp that sports gigantic warfare with a ton going on, but at this point, things should be stable by now. I've never been so disappointed in a bf game.

Crazyglues3773d ago (Edited 3773d ago )

Yeah, sadly, I couldn't agree more...

I'm a huge Battlefield fan, but I've never been so disappointed with a game as I am with this one...

-Since when does the beta play better then the final product, I mean wow, the PS4 version has been a complete slap in the face to gamers..

It's filled with bugs and problems like I've never seen in a video game.

-and EA/DICE had the nerve to offer a double XP weekend to make up for the epic fail of the game, just shows how clueless these game companies are/ as if that makes up for countless crashing and a complete filled with glitches and problems game...

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Z_-_D_-_33773d ago

And what's funny to me is; How is anybody supposed to take advantage of that double XP if the game is broken and unplayable? Lol.

Thankfully, the game is moderately stable now.

NeloAnjelo3773d ago

So rushed and not tested enough... We all knew this anyway.

EA deserves what it gets. Stop supporting them.

DCfan3773d ago

lol, you wish. 2 years from here you'll hear the same moaning, buggy game, yet people buy it

NeloAnjelo3773d ago

I know pple will still buy it. They refuse to speak with their wallets!

This is the only way EA will listen.

thricetold3772d ago

what's worse is these same people laugh at cod fans while doing the same exact thing.

"oh this version will be bigger and better than the last"

the deaf laughing at the blind is all I see.

01animeking3773d ago

EA going for the wost company of the year three years in a row

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220°

EA Hopes to Use Generative AI to Drive Monetization and Make Development 30% More Efficient

Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.

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techraptor.net
thorstein43d ago

I wonder what the next buzz word they'll slap in front of AI to make it sound exciting next? "Generative" as if it's creating its own content. Lol.

Cacabunga43d ago

EA is already dying a painful death..

peppeaccardo43d ago

i have a better idea .. why the whole exec team doesn't get replaced by chat bots ?

just_looken43d ago

Though i agree the ai thing is already in other forms of media there have been ai translations/scripts/voice over and even full ai commercials aired on tv. Ubisoft has created a ai game creator story/vo/music except the building of the game

The new unreal engine has auto terrain creation tools

In the world of greed in which it is winning without any major blow back ai is our future.

everyone want's biden dead on the mic or a criminal instead of a woman and now we are getting ai everything because no one will stop watching/playing ai created media.

GamerRN43d ago

Maybe they should just focus on making good games?

Just a thought...

Kiryu199242d ago

Exactly EA are just pure evil. When they are beating Bank of America to be voted the worst company to work for that’s saying a lot

Good thing I don’t buy their games day one and wait for deep deep sale years after launch (the select few games I am actually interested in)

Gaming is making so much money yet the greed of these companies is never ending

CEO’s and people on board making millions yet cutting jobs to those who are actually making the products

+ Show (1) more replyLast reply 42d ago
Knightofelemia43d ago (Edited 43d ago )

EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.

Stuart575643d ago

EA layoffs followed by 'Generative AI to Drive Monetization'

I knew it. Wonder what AI salary looks like? Nothing.

ChasterMies43d ago

I having a feeling that most of the layoffs in the industry are based on the idea that AI will do the same job for less.

DarXyde42d ago

Very likely, yes.

Made worse by the fact that the execs aren't changing their compensations.

My deepest fear at this point is that we are now in the capitalism endgame.

At this point, we really should just burn AI to the ground. Executives cannot be trusted to do the right thing.
How are those people expected to support families if everything gets automated?

Barlos43d ago (Edited 43d ago )

And take away creativity, and people's jobs as we've been seeing. Got it.

No thanks. I want my games created by people, not AI.

CobraKai43d ago

Exactly. If or when games start becoming more AI than people, im done with gaming. AI and companies like EA can suck donkey d***k.

just_looken43d ago

Though i agree remember this is no ps3/360 era were we got up to 3 games in one generation from on developer like gears/halo/bioware/sony/ms

The people today are pro esg/sweet baby for the most part AAA gaming is imploding right now.

We should be stepping back re evaluate everything as a whole this year xmen 97 written/directed by a woman that is nuts and its also being made by a group reshaping bodies to be less sexual like wtf. A dam famous cartoon from the 90's is being rebuilt with millions spent to be worse in everyway.

Gaming/movies/tv shows made today are worse than what we had 7years ago ai won't change this but that ai is also being made by these groups so either way we are screwed.
https://www.youtube.com/wat...

Eonjay42d ago

Don't be of afraid of women. Sexy characters in games and movies still exist. Got my Stellar Blade on preorder!!! Everything all the time doesn't need to be sexual...that's stupid, childish and dull.

Chocoburger43d ago (Edited 43d ago )

EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.

SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5

Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"

Show all comments (37)
80°

EA And Sony Layoffs, Entertainment News And More Skewedcast

Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.

220°

EA - Continuing to evolve our business and teams

EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."

LG_Fox_Brazil50d ago

All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help

Jin_Sakai50d ago (Edited 50d ago )

2024 so far.

Feb ’28 Electronic Arts (EA) 670 (5%)
Feb ’24 PlayStation 900 (8%)
Feb ’24 Vice Media Group Several hundred
Feb ’24 Buzzfeed 16%
Feb ’24 NowThis 26 (50%)
Feb ’24 Paramount Global 800 (3%)
Feb ’24 SiriusXM 160 (3%)
Feb ’24 Snapchat 10%
Jan ’24 TechCrunch 8 + subscription product
Jan ’24 U.K.’s Channel 4 200
Jan ’24 Business Insider 8%
Jan ’24 Microsoft Gaming 1,900
Jan ’24 Riot Games 530
Jan ’24 Sports Illustrated Possibly all
Jan ’24 YouTube 100
Jan ’24 Pitchfork (Conde Nast) Undisclosed
Jan ’24 Universal Music Group Hundreds
Jan ’24 Discord 17%
Jan ’24 NBC News 50-100
Jan ’24 Audible 5%
Jan ’24 Google Hundreds
Jan ’24 Amazon Hundreds
Jan ’24 Duolingo 10%
Jan ’24 VideoAmp 20%

DATA AS OF FEB. 28, 2024

outsider162450d ago

Is it possible maybe this whole ai thing is in play?

just_looken50d ago

Another long list that skips over UPS cutting 12,000 jobs those workers as we know work without ac low pay and old box trucks but that company had to cut 12k jobs do too loosing billions of dollars year 2 year.

https://edition.cnn.com/202...

The greed and lack of transparency/oversight is disgusting.

Ups are still making bang but not enough for a golden boat fleet.

Remember we all use ups at some time even stuff in our stores this is going to be a huge issue gong forward i know in my area they removed half the state ups stores northern half least population got some 3rd party running packages now from minivans.

Sonic188150d ago

When I explan this I get called a troll 🤔 like wtf

thorstein50d ago

@just_looken

UPS is a different story altogether.

They are paying the people doing the actual work/ earning the money more and eliminating management.

+ Show (1) more replyLast reply 50d ago
CrimsonWing6950d ago (Edited 50d ago )

You do realize around this time this happens all throughout many industries (not just the game industry), right? It has to do with taxes for these major companies, like tax subsidies for downsizing. You want to know a little secret? Around May or so you’ll see a spike in hiring…

It blows my mind that people are oblivious to corporate workings.

Andrew33650d ago

So over 25 huge companies cut jobs every year like this and it only got noticed this time?

CrimsonWing6950d ago (Edited 50d ago )

@Andrew336

Yes, that’s exactly what I’m saying. Google it up if you’re uninformed of how corporations work. Only gamers seem to live in a bubble and when they see things like crunch, acquisitions, and lay-offs they act like this is the only industry it happens to and how shocked they are about it.

Welcome to the real world, kid.

thorstein50d ago (Edited 50d ago )

EA CEO Wilson's total compensation was 20 million. Let's take away 19 million (I'm sure he can survive on 1 million.... somehow).

1 million is the salary of an in the chair developer @100,000 for 10 years.

He could earn 1 million a year.

And save the jobs of 15 in the chair devs for A DECADE (plus benefits) with ONE YEAR'S compensation.

RhinoGamer8850d ago

No Executive accountability or firings I see...

just_looken50d ago

Do not worry they will take over 40mill say sorry then get hired by playstation or xbox

blackblades49d ago

I heard Japan does it better, they do layoffs like what's happening with companies in the west. The higher ups also being agreeing to to lower there own salary. These MFs like jim and Phil isnt gonna do that they want that $

Sonic188150d ago

Like I said earlier, this is happening all around the gaming industry.

Petebloodyonion50d ago

The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.

TheColbertinator50d ago

EA is certainly among the worst,if not the worst

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