600°

ID@Xbox: Vlambeer blows the doors off Microsoft’s parity clause

Xbox One’s indie program ID@Xbox is solid, says Nuclear Throne developer Vlambeer, but its parity clause is a real threat to Microsoft’s olive branch of independence. VG247′s Dave Cook chats with Rami Ismail.

zeal0us3774d ago (Edited 3774d ago )

I'm pretty sure if all Indie developers had an exclusive deal in place to avoid the parity clause, MS would just update the agreement to prevent the loophole from being used.

Hopefully Chris Charla can turn things around for MS on the indie scene.

Z_-_D_-_33773d ago

“A funny anecdote I love telling is, how we signed Luftrausers to Sony. We were in a bar with Shahid (Sony) and he basically wrote the contract on a coaster and said, ‘So what do you need, and what do you want?’ We discussed it, and within a week we had everything we needed to start developing. We got the contract the day after we got the hardware, not the other way round like ‘sign this and then …’ No, this was just he trusted us, we trusted them. Done."

Wow. I don't see Sony losing any ground on indie support anytime soon.

McScroggz3773d ago

That is a pretty awesome story. I hope there are a lot of moments like that because indie games are the most creative, most interesting games being made today and there is a certain amount of trust you have to give to a team to allow them to do what they want. Indie games may not be huge money makers most of the time, but the sincere courting of indies is what really sold me on the PS4.

showtimefolks3773d ago

Z_-_D_-_3

sony has made a list of all they did wrong and have done everything possible to correct those mistakes

while MS has gone in different directions only to turn back around and say sorry or oops we didn't mean to.

all the mistakes of sony/ps3 yet it still outsold the xbox360 with one whole less year so what makes anyone think now a much more focused sony will loose any ground to ms this time around. MS you worry about entertainment and sony you please deliver games because i didn't spend $400 to watch TV, i want games and nothing but games. PS2 was successful because it had the most games

UltimateMaster3773d ago

If it weren't for PlayStation, ID@Xbox wouldn't even exist. It would just be the same greedy rules as before.

rainslacker3773d ago

Maybe. But this guy seems to think that MS is aware of the problem with this clause. While he doesn't want to speak on behalf of MS, he does believe that MS is trying to make ID@Xbox a good thing for indies, which will also be good for the gamer.

Seems his biggest thing was that Sony is making their indie program more attractive at the moment. Competition will bring MS back to the indie interest.

So that's a good thing, and I wish MS luck in it.

christocolus3774d ago

Chris Charla is doing a great job. Wonder why he was never in charge in the first place?

Volkama3774d ago

He was. The XBox 360 Indie scene was all his work as well.

christocolus3774d ago

Really? Never knew. He is doing a good job. I guess he was once a developer.

TheKayle13774d ago (Edited 3774d ago )

id@xbox is where every indie need to be..

Kayant3774d ago (Edited 3774d ago )

Looool sure it is which is why they are all flocking there /s

If MS's BS policy continues then they will continue to mostly been on PC, coming to PS4 and Wii U or launch first on XB1 under a false timed exclusive thanks to this clause if they dont have the man power for a simultaneous launch.

TheKayle13774d ago (Edited 3774d ago )

?...really something is wrong with u guys

coz if they first launch on wii u or ps4 is ok right?

parity is the thing man..parity...isnt a bs

read the article pls

thekhurg3774d ago

Says someone who wants parity on a console that is riddled with tons of paid-for timed exclusive DLC?

Kryptix3774d ago (Edited 3774d ago )

@TheKayle1
lol

You do realize how selfish and hypocritical your statement was, right? An indie developer should have the right to choose what platform they want to release their game on without having any strings attached.

Indie = Independent; not subject to another's authority or jurisdiction

What Microsoft is doing is once again creating another cold business move that proves that they could care less about you or the people making the games. To them it's more like "let's have it our way and only our way" and not giving anyone freedom to decide.

I just realize something, everything Microsoft creates has to have a string attached, no matter how good the idea is. And people ask me why I decided not to get an Xbox this new generation, too many strings.

ziggurcat3773d ago

no, there's something wrong with you.

it's not parity... because MS is perfectly fine with having a multiplat launch on xbox first, yet they will not allow devs to release a multiplat on another system first if it's ready to be released.

cell9893773d ago

this whole "parity" bs was Microsofts idea from the beginning, its that insecurity in their games division that makes them do this. Like if they can set the rules for everyone to follow right, just like DRM? setting BS trends and trying to change the game industry in their favor, thats parity for you.
It infuriates me everytime I read MS doing BS anti consumerism moves and sugar coat them as "whats fair"

+ Show (2) more repliesLast reply 3773d ago
its_JEFF3774d ago

No... Every platform possible is where indies need to be! It would've great if they could launch on every platform at the same time, but that's just not possible for small studio: Not enough money or not enough man power.

President3774d ago

Shut the hell up. This parity is the worst thing that can happen to indies. If a indie decides to port his game to the xBone later on then he will be denied just because their console didnt get the game at the same time as the others. *MS cry in a corner like a baby wuaaaa wuaaa...* What kind of fucked up rule is that? Not surprised the banned xBone warrior will defend any Microsoft policy, how bad they may be.

christocolus3774d ago (Edited 3774d ago )

@Thekayle1

With or without the policy, i think the xbx one will get its fare share of indie games. Some may have moved over exclusively to sony i.e J.blow but many of them will still move over to xbx one from 360 especially with the free dev kits and unity engine tools ms is offering them and with Chris Charla handling things it will only get better and dont forget when ms finally opens up the xbx one as a dev kit i think there will be many more game submissions from gamer devs.

Personally i dont think its something any xbx one fan should be worried about. Phil stated in an interview that the response from indie devs have already been so overwhelming..

"Harrison said Microsoft received “hundreds” of applications for ID@Xbox within just a few hours of the program’s unveiling and estimates the number of interested indie developers is now “in the thousands.”

http://www.examiner.com/art...

The xbx one will definitly be getting its fare share of great indie games(i know a few programmer friends who cant wait to try out the xbx one as a dev kit) so no need to worry about that. The xbx one will do just fine..... no need to bother about that.

Kayant3774d ago

Great job on entirely missing/ignoring and side-tracking on the issue at hand that has being highlighted multiple times here.

DigitalRaptor3773d ago (Edited 3773d ago )

No need to bother changing f*cked up policies because you'd rather be an apologist and agree with the policies that affect an indie developer through bad circumstance? It's a terrible, backwards and absolutely unnecessary policy.

Am I surprised someone like you is apologising for such terrible policy on Microsoft's part? No, of course i'm not.

Just like you defend their other bad policies that have no reason to exist but for self-serving and reasons of greed. As long as Microsoft are not getting "too many" complaints, they will continue to enforce strict and stupid clauses that they know are wrong and anti-developer.

And get your facts straight. Most of these indies who you have "moved over exclusively" would have their games on the Xbone if not for such disarmament on Microsoft's part. Their games are also on PC, so they haven't "moved over to Sony exclusively". Microsoft's denial clause is the culprit of that, but you will see things how you want to see them.
----

"Personally i dont think its something any xbx one fan should be worried about."

Only thinking about yourself.... of course. Not the developers who this affects, but Xbone fans.

christocolus3773d ago

@Raptor

You must be really really hurt..i do not even know how to reply you.

If you dont like the policy then dont buy the console and stop with your insults directed at all those who dont agree with you ok cos it kind of tells alot about you dude. You sound very hurt,shallow and too quick to spill your guts and make random generalisations.

"Just like you defend their other bad policies that have no reason to exist but for self-serving and reasons of greed"...........

Lmao...I wont dwell on that comment but ill say your pain is eating you up and quickly turning you into a liar my friend.

Honestly i dont think any xbx fan cares about the loss of J.blow that much. He left others will replace him. There are tons of indies who dont find the policy that bad and they still see the great potential in ms indie programme(policy or not) and i know there will be more than enough indie games to satisfy every xbx one owner.

Chris Charla is a great guy and im happy he is running things now and things may still change but you on the other hand should take your case up with charla instead of running around the site attacking and insulting everyone.

I made a simple reply to kayle and you show up with pitchforks and knives.calling me names?..lmao Raptor, raptor,raptor...... its just games bro.stop making mountains out of portholes and about this

"Only thinking about yourself.... of course. Not the developers who this affects, but Xbone fans"

Xbone fans? Really? ...lmao. ok Mr Messiah come to save the poor indie dev.

Are you honsestly worried about this guy? Or you just pretending to care?cos in reality all you doing is actually trolling every xbx article and downplaying and insulting anything xbx related even its fans?that in my opinion seems really biased.

johndoe112113774d ago (Edited 3774d ago )

There is a point where fanboyism needs to stop and common sense needs to prevail, you obviously can never reach that point.

How is a small studio that does not have the finance or staff to create a game on all systems simultaneously supposed to keep parity?

Why should xbox owners be denied a game just because the studio had the time and money to only create it for the ps4 first?

And if parity is such a good thing, why did microsoft moneyhat EA at the last minute to make titanfall an exclusive? A game that the creators themselves were planning on bringing to the ps4 at a later date. Did you complain when microsoft did that?

Your level of fanboyism is disgusting and a disgrace to gaming and gamers everywhere. This industry is going to crash because of people like you.

Blaze9293773d ago

You mad bro? It's just video games...

Consoldtobots3773d ago

lol @ blaze

he's the first one to act indignant about how xbone fanboys get treated here, yet we see posts like this one.

at least be honest and stop pretending to be a gamer.

Nail133773d ago

@Blaze929 You use the meme "you mad bro" clearly you can't think for yourself or understand what’s being talked about.

@johndoe11211 Titanfall will be out for PC still. Also the gameplay from PC is being used to sell it "gameplay footage" (yep, on PC). M$ loopholes.

ziggurcat3773d ago

"id@xbox is where every indie need to be.."

which is why indies prefer sony...

+ Show (5) more repliesLast reply 3773d ago
fOrlOnhOpe573774d ago

A very good read. It seems that if MS is to keep taking positive steps, Chris Charla needs to wake up the higher-ups before Microsoft 'push' the majority of indie devs into the arms of Sony.

stuna13773d ago

Not even realizing it Microsoft is without a shadow of a doubt barring themselves from potentially having the definative version of these same games that they want to tie down with this parity clause! More time on a product for the most insures a better product in the long run.

rainslacker3773d ago

This is one of the best articles I've read on MS indie policy to date in how it pertains to actual devs. The guy is very open. Never puts down MS, and talks them up where it's appropriate. I feel his criticisms are constructive, and not spiteful.

I feel this article should be required reading for anyone who feels like discussing the topic at hand.

I like the way the guy talks. It's respectful, down to earth, and just puts out the truth of how indie game development works without any hyperbole, all while remaining optimistic that MS will get it right over time.

I'm really hopping Charla can bring ID@Xbox around to be extremely competitive on the indie scene. While the allure is there for indie devs, that allure doesn't necessarily translate into a must focus on them(Xbox) mentality.

mhunterjr3774d ago

As much as the parity clause sucks, it would really only affect games that are already far along in development on other platforms...

Subsequent games from affected developers would be more likely to be developed in parallel or ms first, so that developers could maximize potential profits.

I'd like to see ms nix their parity clause and adopt the one Sony is using (games coming later to their platform need additional content), but I don't think it will have a major impact on the long run.

rainslacker3773d ago (Edited 3773d ago )

Or the devs making those games could do what this guy did and just sign an exclusivity agreement with another console maker, since that exempts them from the parity clause. I assume this means a timed exclusive of course.

In this way the parity clause is actually hurting MS, because instead of getting the game 1-2 months later when it's ready, they'll likely have to wait 6 or more months until the exclusivity agreement run out.

This clause is indirectly helping the other console manufacturers in some ways, which I find rather ironic.

Edit @Below
Oh. I must have missed that. Thanks for pointing it out. A lot of info in this article. I will have to go back and re-read it. I might be looking into ID@Xbox early next year though with a new project I might be working on. That's probably important info to know.:)

mhunterjr3773d ago

It is rather ironic, but that loophole only works for titles that have signed exclusivity deals prior to a certain date. The next wave of games won't be able to use this work around.

Then, Developers will have to decide between 1) releasing on xb1 first, all else later 2) simultaneous releases or 3) skipping xb1 altogether.

The most profitable way for them to proceed, would be options 1 or 2.

Many of the devs who are complaining about the clause, are skipping xb1 for their current games, because they are too far along with development on ps4/PC and it's too late for them to use the loophole.

snp3773d ago (Edited 3773d ago )

Subsequent games from affected developers would be more likely to be developed in parallel or ms first, so that developers could maximize potential profits.
---------

I hope they fall on their faces. If they don't, as the article says, Sony will then have to match the bullying.. and then you've got one or the other getting the game. Not both. Quite literally never both.

It's a disgraceful, paranoid, and profoundly arrogant clause.

SilentNegotiator3773d ago

"it would really only affect games that are already far along in development on other platforms"

And small indie developers that can't afford simultaneous launches and want to start with PS.

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110°

Game Developer Plays Microsoft Flight Simulator on Real Flight & Finds Impressive Similarities

You may know Rami Ismail mostly for his previous work as Vlambeer‘s co-founder, but apparently, he’s also a fan of Microsoft Flight Simulator.

spdarksky1232d ago

The attention to detail is astonishingly accurate. Great job to the developer Asobo for taking time to develop something as close to real life as possible down to the details. Some small things looks like nothing, but when combines overall it makes up to something. This is what differs from Good to Great games. Kudos to them.

120°

ID@Xbox Sending "Tons More" Xbox Series X Devkits to Devs This Summer;"Full Steam Ahead on Next-Gen"

Today, during the Guerrilla Collective show, ID@Xbox director Chris Charla provided some insight about Microsoft's plans for indie developers and next-gen.

Read Full Story >>
twinfinite.net
timotim1404d ago

This is critical in getting as many games as possible despite what some say about indie devs. The more the merrier.

1403d ago Replies(2)
370°

Microsoft Explains How Games for Xbox Game Pass Are Selected; Over 90% Users Are Trying New Genres

During a panel at PDXCon 2019, Microsoft senior director of ID Productions Chris Charla talked about Xbox Game Pass and how games are selected for it.

Read Full Story >>
twinfinite.net
Orionsangel1642d ago

Great service but crappy store.

nowitzki20041642d ago

I don't have any problems with the store at all. What problems are you experiencing?

Orionsangel1642d ago

@nowitzki2004 Download errors and images not appearing.

DJStotty1641d ago

@Orions

Could be your connection/router as opposed to XBL.

Orionsangel1641d ago

@DJStotty Nope. I'm on Xfinity with 356.3Mbps

nowitzki20041640d ago (Edited 1640d ago )

@Orionsangel Maybe something to do with your connection? not meaning speed, but something in your settings. Just recently I started having trouble loading Netflix on my PS4 and Xbox One and my speed is good. But it has something to do with my Wi-fi router settings. Still havent figured it out, but it only affects Netflix so far for me, nothing else.

DJStotty1637d ago

@orions

Just because you have a fast DL/UL speed, does not mean you will not have gateway errors with a bad router/connection.

Re-read and try again

+ Show (3) more repliesLast reply 1637d ago
gangsta_red1642d ago (Edited 1642d ago )

"Just yesterday Paraxox Interactive announced Crusader Kings III, mentioning that it’ll be on Xbox Game Pass for PC on day one when it releases in 2020"

Nice, not bad for a service that doesn't support the developer.

I just dl and tried Dead Cells and it's seriously some of the best fun I've had with a game.

Obscure_Observer1642d ago

"Just yesterday Paraxox Interactive announced Crusader Kings III, mentioning that it’ll be on Xbox Game Pass for PC on day one when it releases in 2020"

Microsoft making their AAA games avaliable day one on gamepass is probably incentive enough to some third party developers do the same!

So much to discover! My kids are playing Decenders and having a blast! :)

Anomander1642d ago

Check out Lonely Mountains: Downhill when it hits GamePass on Oct. 23rd. Fun Mountain biking game. No tricks to perform, just downhill racing and jumps to land. Trails to explore. Tons of fun

rob-GP1641d ago

that and money - lots of money. Let's not forget they paid over 19m dollars for DMC 5 and MH and they weren't day-one

1642d ago
aconnellan1642d ago

“ Nice, not bad for a service that doesn't support the developer”

So the games get put on there for free without permission, and Microsoft don’t pay the developers to do it?

DaDrunkenJester1642d ago (Edited 1642d ago )

I think that comment was him being sarcastic and poking fun at the people saying the GamePass model isnt sustainable and why would 3rd party devs bother.

Wasabi1642d ago

@Aconnellan

"So the games get put on there for free without permission, and Microsoft don’t pay the developers to do it?"

Gangsta was using sarcasm to echo and disprove the sentiment that some users have expressed previously.

derektweed11641d ago

I've been playing crusader kings II a lot recently, I'm really looking forward to 3 being on Game Pass

+ Show (1) more replyLast reply 1641d ago
lelo2play1642d ago

Tried this service on the PC... unfortunately the dam app was always giving error when starting to download a game.

Never had problems with other PC game launchers (Steam, Epic, Uplay, etc).

Fishy Fingers1642d ago

Thats wierd. Check your OS version is up to date.

lelo2play1642d ago

My OS is up to date (1903 version) and with original Windows key. Even deactivated my firewall... problem is the Windows Xbox app...

monkey6021642d ago (Edited 1642d ago )

I had the same problem. It's an issue with the Microsoft store in general. There's a roundabout way of fixing it involving going into the command files and clearing all the update data out. A pain in the ass and I've had to do it a couple of times but it works

nowitzki20041642d ago

PC is left out on Gamepass anyways, there is so much on Gamepass that isnt available for PC. But those games have PC versions..

timotim1642d ago

Their are games on Gamepass for PC that are not available for the service on console too. I have Ultimate which gets me all of it.

King_Noctis1642d ago

I had the same problem as well. The damn store is a pain in the rear to get working sometimes.

rainslacker1642d ago

Think that's an issue with the store itself. On my home computer, I've tried to get two apps from it on different occassions, and both times it gave me an error. Can't remember the fix, but it's fairly easy to do as I recall. Has something to do with how Win10 authenticates stuff. Still....it shouldn't be something that people have to do, and enough people need to do it that it's a well documented problem and easy to find fix.

+ Show (2) more repliesLast reply 1642d ago
Italiano12345671642d ago

Thats obvious. Isnt that what a rental service is. I used to rent movies all the time i never would of bought or seen. Duh

gamer78041642d ago

eh not really the same as a rental service for several reasons. You get the games for a long enough period of time to beat them, not just a couple of days to squeeze it in and not really enjoy rushing through. Additionally, you then can buy the game at a discount should you choose to. Furthermore, its different because you get access to a vast selection of games all at once, and those are the same games your friends can play, which results in an instant catalog of games that you can play together regardless if everyone wants to spend enough to buy at retail.

P_Bomb1642d ago (Edited 1642d ago )

It is a rental. I’m under no pretense that I own anything I Spotify, Netflix, Gamefly, EA Access, PS Now, PS+ or GamePass. I’m fine with that.

Blockbuster actually had similar GamePass rental packages back in the day albeit much more expensive. $30 or something and you could lease anything and everything for that month. Rentals haven’t always been limited to a weekend, and you absolutely could buy said rental at a discount. Think of it as a brick and mortar Gamefly. A world before online, heh. BC = Before Computers lol! Growing up in the NES era, I wouldn’t say I was rushed, but I absolutely could beat games in a weekend.

The scenario I see playing out, is more publishers following Hollywood and launching their own services ala EA and Ubisoft. The libraries will eventually become more splintered. Some will fail like anything does (Shomi), but I could see Squeenix, Capcom, Activision channels making a go of it, with the occasional Sega or WB. Competition will hopefully keep the prices down. My Netflix on the other hand did go up twice in two years https://www.narcity.com/new...

As it stands for games, $5 - $10 a month is still cheaper than a month of DCUO. If anything I see MMO guys having to re-evaluate their own subscription pricing.

gamer78041642d ago

@P_Bomb. I didn't say it wasn't a rental, I just said it wasn't the same as traditional rentals, for reasons I stated as it having an advantage over traditional rental services.

xTonyMontana1641d ago

The old ones like Blockbusters maybe but new ones via post you can keep them for as long as you want.

rob-GP1641d ago

You're thinking of rental services from many years ago. Look at Boomerang - the biggest UK rental service. They send you out multiple games, you keep as long as you want, then you post them back and get more. If you like the game you have, you can buy it off them for a discounted price and they post you the box and everything inside as if it was new.

So technically, it's working exactly like the rental services, only you don't have to wait to receive your next games.

gamer78041641d ago

@rob-GP I don't live in the UK, but boomerang looks just like blockbuster, you can keep a max of 2 games at a time, at a max at 4 a month, thats a far cry from 50-100 games playing and switching out as much as you want. and that costs like 12 euro, the same as gamespass and no waiting on games being available or shipping time.

+ Show (2) more repliesLast reply 1641d ago
gamer78041642d ago

really enjoyed hellblade and Blair witch stories. I never tried hell blade when it was on ps4 mainly due to not being sold on it, but trying it for free + my gold subscription well worth it, amazing game. Blair witch was also a pleasant surprise with a pretty good story.

Show all comments (67)