In a recent interview , Director and Lead Designer now Freelancer on The Last Guardian, Fumito Ueda, commented on the trials and tribulations of long development cycles.
GB: "With this feature, we run down 15 of the most underrated games on the PS4 that never received the love and appreciation they truly deserve."
I've played 15, and I wouldn't consider any of those underrated TBH. Some of them are pretty high rated.
I. Not seeing anything on that list underrated. I never played concrete genie, the ASTRO vr,and one other but I forgot the name already. Nothing on there was underrated at all imo.
There’s only 4 of those games I never played, and no most of those aren’t underrated.
Friendship is hard to depict accurately, but The Last Guardian does a good job of showing all its ups and downs through Trico and the boy.
I enjoyed the game but it started out too simple and easy. If the entire game was as intense and challenging as the last 20% it would have been a 10/10 experience.
I managed to grab the collectors edition for £40 about a year after it released. Was an enjoyable game, but I had just finished Shadow of the colossus, and whilst I enjoyed it, it was not as good when compared.
To better understand why The Last Guardian's Trico clicked with some gamers and annoyed others, this article will explore the story behind the beast to see what makes it tick. Although a somewhat polarizing figure, Trico is a unique element of The Last Guardian that is equal parts captivating and mysterious. While some appreciate the beast's realism and unpredictability, other found the strange creature to be a tad too frustrating.
Quit talking and show me something already. >:(
"...his comments could be attributed to The Long Guardian as he was not allowed to comment on the game specifically."
That's either a typo or a bad joke.
What a misleading article name, he immediately after says that he continues to find inspiration to renew his faith in his project.
From Article: Mr. Ueda explained, “on a long production, it is inevitable that your ambition will disperse from time to time. In those cases, I look at a great work – like a film, a game, that sort of thing – to remind me of the wonders of art, and that restores my momentum.” He cited Naughty Dog’s The Last of Us and Quantic Dreams’ Beyond: Two Souls as his most recent inspirations.
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But I guess that line the article quoted was more relevant or somethng
It seems like Ueda-san, for whatever reason, lost inspiration for this title years ago. Sure, he's contractually obligated to finish the game; but I don't think his heart is in it.